Tag: Alola

My thoughts on the June 5, 2019 Pokémon Direct

My thoughts on the June 5, 2019 Pokémon Direct

Is there anything better than waking up to Pokémon trending all over Twitter?

Especially when the series is trending because of some brand new Sword and Shield information dropped in this morning’s Pokémon Direct!

There’s a bunch to talk about, good and possibly not-as-good, so let’s jump right into what stands out the most.


The Galar Region and the Wild Area

Over the years, I’ve learned that my favorite thing about Pokémon is the world each region helps to create. A world that’s similar to ours but flourishing with fantastical elements on account of the creatures roaming through it.

Unova, Kalos and Alola made this especially apparent as Game Freak experimented with landmarks and traditions from places outside of Japan to great effect.

For all its faults, I have to commend Alola for its Hawaii/pacific island setting. Gen 7’s theme song was a perfect tone setter.

The theme song for the UK-based Galar Region heard in this and the last Direct is a bit more generic, but aesthetically the world looks like series of a watercolor paintings on the graphically superior Nintendo Switch.

The trainer models also look far better than the flat-faced happy trainers in Alola, and fist bumping Scorbunny helped me settle on my starter.

Hands down the best thing we learned about the Galar Region today is the existence of the “Wild Area.”

The Wild Area is ostensively a Breath of the Wild-esque open world that connects towns with free-roaming movement and camera controls. It also has overworld wild Pokémon like Let’s Go Pikachu/Eevee who change via environment and time of day.

wildarea1
Image courtesy of serebii.net

Also it has local multiplayer roaming elements. Need I say more?

Luckily Galar’s human inhabitants don’t seem too bad either.

 

Images courtesy of Serebii.net

Professor Magnolia is an obvious Queen Elizabeth reference and the first female Professor since Juniper, while her Granddaughter Sonia…

Already has a lot of smut drawn of her.

Because she’s really cute and that’s how the internet does.

 

Images courtesy of Serebii.net

Meanwhile Hop is our generic rival/friend-type who has a name eerily similar to both Hau and Hugh… Because Game Freak loves rivals with ‘H’ names apparently.

His older brother is Leon, the region champion and person Hop wants to defeat.

Personally I think the gameplay themes of Pokémon could have been utilized better if Leon was your character’s brother that you aspire to beat. But early revealing a beloved, undefeated champion with links to other major characters possibly sets up a fun secret villain twist.

Or maybe he’ll be Henry VII like I said earlier:


New Pokémon

That’s enough about boring people. In today’s Direct we got to meet new Pokémon.

Glossifleur and Eldegoss

 

Images courtesy of serebii.net

The signature line of Galar’s gym leader Milo, Glossifleur and Eldegoss are cute in their own right.

I’m not enamored with them necessarily, but the fact that they have Regenerator as an ability means we can probably expect to see a little meta action out of them if their stats are decent.

Wooloo

wooloo
Image courtesy of serebii.net

He’s a fluffy sheep and he rolls around like Sonic.

Not sure I need to say anything else about this beloved Normal-type.

Corviknight

corviknight
Image courtesy of serebii.net

Corviknight is easily the big winner of today’s Direct.

This super rad armored raven is a killer Steel/Flying-type that puts Skarmory to shame and has the hilarious role of being intertown fast travel.

I’d let this boy caw in my face and fly me to a new place in a heartbeat.

Drednaw

drednaw
Image courtesy of serebii.net

I’ll admit, I’m not a huge fan of Drednaw.

It’s typing and abilities are decent, but something about the design is a little too… Rough around the edges for me.

Four out of five ain’t bad.

All of the new and returning Pokémon will interact with the world, either free in the Wild Area or playing hopscotch with NPCs like we see a Wynaut in the trailer.

I can’t emphasize how much I love that aspect of these games.

However, there are two Pokémon that astute viewers will notice I’ve missed. Unfortunately they comprise the first negative thing I have to say.


The Legendaries

 

Images courtesy of serebii.net

Meet Zacian and Zamazenta, the Legendary Pokémon of Galar.

Zacian is a good boy who runs around with a sword in his mouth and I love him.

Zamazenta is literally the exact same Pokémon but carrying a different weapon.

Whose decision was it to make the Legendary Pokémon so similar? I could see there being lore about the same Pokémon with different held items, but Cosmog kind of just did that idea. And Solgaleo/Lunala at least weren’t a bland duo.

Maybe they would have worked in a Rome-themed Region playing off of Romulus and Remus. But as it stands I’m ambivalent at best.


Dynamax

Pokémon changes mechanics frequently to keep things fresh.

Up to Gen 4’s physical/special move split, most of those changes were integral to underlying battle mechanisms that evolved the games.

Mega Evolution in Gen 6 was arguably the first “spectacle” battle mechanic — if you don’t count Chatot in Gen 4 or the sometimes still relevant Triple Battles.

Megas were a selling point by all accounts, something unique to Kalos. But it was a tastefully handled gimmick that gave old favorites new potential and meshed well with series’ themes of bonding with Pokémon. It remains popular.

Much less tastefully handled was Gen 7’s Z-Moves that provided a once-per-battle super attack which was only interesting when tied to a handful of unique Pokémon.

They were situational and not nearly as well conceived.

Now we have Dynamaxing: A similar limited-per-battle gimmick that turns Pokémon giant and essentially gives them a full set of Z-Moves for three turns.

maxraidbattles
Image courtesy of serebii.net

I like some aspects of the Dynamax system, but overall I believe it could do more harm than good.

In the Wild Area, local co-op allows trainers to take on Dynamax Pokémon together.

This is cool, but I hope co-op isn’t limited to it. The main selling point of Dynamax Raids is encountering Pokémon you can’t find otherwise, but you’ll need a little more to impress a 22-year-old Pokémon scholar who already owns every creature.

They also appear to be giving every gym leader the ability to Dynamax, and I love the idea of making tougher challenges with unique mechanics. Like how Omega Ruby and Alpha Sapphire used Mega Evolution in its Pokémon League.

But Kaiju Pokémon are more restrictive than Megas design-wise.

Every gym in Galar will be a soccer stadium with an open ceiling for these Dynamax transformations. The developers use this to emphasize an idea of battling as spectator sport in Galar, but uniform gyms remove the uniqueness of a palace designed by its inhabitants from earlier games.

Part of why I love Black and White 2 is because every gym was unique down to the remix of the same theme for each building. That was awesome, and we might lose that uniqueness because of Dynamaxing.


And that, ladies and mentlegen, is today’s Sword and Shield info dump.

I might not be super impressed with Dynamax or the game’s Legendaries, but I’m still incredible stoked for new Pokémon games.

And I’m stoked to talk about about the build-up to them!

This post didn’t even touch on enhancements to Sun and Moon’s RotomDex, or my fan theory that the train system in Galar looks incredible similar to the unused train station of Couriway Town in Kalos.

Let me know all your thoughts about Pokémon Sword and Shield somewhere on the Internet, because lord knows I’ll be thinking of nothing else for the next week!

My (obligatory) Top 10 Games of 2017 List

My (obligatory) Top 10 Games of 2017 List

A merry Christmas to all of you out there that are taking a break from your families on this most Yule of evenings and have decided, for one reason or another, to spend some time reading this silly, clichéd offering of mine.

That’s right, as the title above suggests, I’ve decided to throw my hat in the ring with a top 10 list of my favorite games that I played this year. It’s been done to death by anyone with an interest in anything… But what can I say. I’ve always enjoyed the idea and wanted to try it myself.

As I don’t celebrate Christmas and Hanukkah ended a couple days ago, I’m just going to be hanging around all day today more or less. I figured doing a list like this could also double as my ‘here are some good gifts for the holiday season’ suggestions. A little late? Perhaps. But I like to think it’s just well-timed enough.

As a couple of forewarnings before we get into things. Just remember that this is my own personal list of favorites. In other words, it’s an opinionated list, so if you don’t agree with me… Well, that’s your opinion. I respect that you have your opinions so long as you respect that I have mine.

On top of that, while it has been an objectively great year for games in general, it has unfortunately not been a wonderful year of gaming for me. Because of the work constraints I’ve had as a college newspaper editor, a full-time student and an intern, there hasn’t been nearly as much time to play games as I would have liked.

So, if anything, these 10 games I’m listing off are arguably the only 10 games I’ve spent any considerable time actually playing this year.

If you don’t see a game you really liked this year, that’s probably why. As a matter of fact, unless you’re a Nintendo junkie like me, you probably won’t see a lot of games you’re familiar with on this list. A Switch and 3DS are my main gaming systems right now, so there aren’t a lot (if any) PS4 or Xbox games in my playing field.

With all that out of the way, let’s jump into the reason we’re all really here than, shall we? After all, what would a games list be without the games?



Editor’s Note: For anyone reading this on my blog proper, I’m going to stick the content under a read more tag. I pretty much let it all out with this one, so it’s long and I don’t want to completely bog everything else down.

Even so, I hope everyone enjoys the show! #UnintendedRhyme



Continue reading “My (obligatory) Top 10 Games of 2017 List”

Alola begins anew

Alola begins anew

It may only be a year after we were first introduced to the Alola region in Pokémon Sun and Moon… But as a self-proclaimed hardcore Pokémon fanatic, I simply couldn’t resist going out to get the next addition to the series on day one.

I’ll admit, it does help that my Mom agreed to help pay off half the cost as sort of an early holiday gift. I was going to do it anyway, though.

Plus, it also helps that Thanksgiving Break has officially started for me, so I have a whole week to start pouring into some Pokémon when I’m not doing whatever assignments I have.

Or when I’m not writing blog posts like this. I still owe myself one for the three stories I published the week before we left, so hopefully I won’t get too sucked into the game.

That being said, this  post is going to be short and sweet because, frankly, I’m really excited to get into Ultra Moon. Because Mega Noivern for life. Also because Alyson is going to play Ultra Sun given she prefers Solgaleo, as evidenced by her McDonald’s Happy Meal toy from the other day:

I can appreciate the glowing eyes, though Rowlet is still my baby boy so I couldn’t resist not getting him, as you can see in the featured image at the top of this post.

I know the games are going to be fairly different than the originals from all of the pre-release trailers, so now I’m going to see just how different they are, and by extension whether they’re more worth going after than the originals.

To be completely honest, one of the big aspects that might sway that decision for me is how much time and effort the Rainbow Rocket team gets. Seriously Game Freak, you better have added in the original theme songs for each villain team boss or I’m going to be so disappointed in you.

Anyway, all that said, I’m going to go play some Pokémon now. Probably expect a few comparison-type posts in the near future as I work through Ultra Moon, or at least expect a team recap by the end of my journey. I still have to decide who I’m going to use after all, since I’m not going to go with the same squad as I used my first go-around.

Those guys are special to my Moon playthrough. I couldn’t just recreate them.

It does make my job harder since there’s a lot of options that are my favorites now excluded… But I’ll figure it out. Probably going to start with Popplio this time around, I think. Because I’m not sure what other Water-type I would want to use if not Wishiwashi, and because… Well, come on.

popplio
How freakin adorable, right? Right.

Sorry Litten, you’ll get your time in the spotlight soon enough. There’s just some other Fire-types I want to give a whirl this time around.

Okay, for real this time, I’ll catch you all later. If you got US&UM like me, let me know what you think about the games! I’d love to hear your thoughts somewhere on the internet.

New Ultra Sun and Ultra Moon Information: Snuggling with death

New Ultra Sun and Ultra Moon Information: Snuggling with death

As we come down to the wire, just a week away from the release of the games facilitating our second romp into the Alola region, I can’t help but reflect a little on the fact that I’ve probably missed out on talking about the build-up trailers more often than not. It’s a shame given how much I absolutely enjoyed talking about everything leading up to the first game, but I guess I can once again blame the somewhat hectic semester I’ve had.

However, I’m not going to let that fact stop me now. I’m ready to talk some Pokémon, because if anything is going to get me to talk about the games again… It would be this Pokémon in particular.

Normally I would hide this under a non-spoiler read more line… But this trailer isn’t so much that it’s worth being considered a spoiler, in my opinion. It’s just one Z-Move being given to a Pokémon we already knew existed.

It just so happens that this Pokémon is arguably my favorite Alola monster, as I’m sure some of you must remember from all of my posts oh so long ago.

As a real quick aside, even finding this old post was a little strangely nostalgic to a year ago when my Sun and Moon hype was super real. Is it possible to be nostalgic for something only a little more than a year ago? Perhaps in the age of the internet, I suppose. But either way, I still remember seeing Mimikyu for the first time while wandering the campus of El Camino College, where I was taking abnormal psychology course and relentlessly playing Pokémon GO.

Good times.

When Sun and Moon actually came, Mimikyu turned out to be far better than the cute little gimmick it presented itself as in all the promotional materials, and my little Charlotte demolished many a Hydreigon in her heyday. I still love her… But I probably won’t be using her in my run of the Ultra sequels. Typically when I replay the third game in a region, I’ll use a totally different team. That way I can get experience with a wider variety of the available Pokémon in that region, come to care about them more and all that.

I haven’t quite decided who my new team is going to be beside the fact that I’ll probably pick Popplio as a starter. Simply because I can’t think of a water type I would use if I’m not using Wishiwashi.

But that’s another story for another post. Here we’re all set to talk about Mimikyu’s new Z-Move, the reason why even if I don’t use her in the story I’ll definitely continue to use her in online play:

Let’s Snuggle Forever

I’ll admit, it’s a… Less than enticing name for an attack. Don’t get me wrong, I’ll happily snuggle with Mimikyu any time, but I don’t really envision that being the attack I would suggest using against an enemy.

Luckily, the move itself surpasses whatever lousy naming convention it might have gotten. Full of love for its trainer, Mimikyu takes its Play Rough (presumably – given the Fairy-type Z-Move pose and sound effects of the inevitable attack) to the next level by mixing in its spooky capabilities to sneak around and catch an opponent off-guard. When the enemy Pokémon least expects it, the cloth-covered monster leaps out of the treetops and envelops that poor soul, trapping it in a more intensely unseen attack before spitting it out and shooting it off into the distance.

On the one hand, this attack is very cute. It captures both the cute Fairy side of Mimikyu desperate for attention and love by the way it slips out from behind its trainers legs, but it also captures the unclear reality-warping Ghost side of Mimikyu that can sneak around and cause immense damage with the creature under the sheet.

On the other hand, I can’t help but get somewhat deeply contemplative about this attack due to the aforementioned reality-warping sensibilities Mimikyu carries. In Sun and Moon, Acerola’s trial is based entirely around chasing Totem Mimikyu through an abandoned minimart, where everything concludes in a strange back room full of Pikachu-themed posters and a battle with the powerful ghost.

When that fight is over, Acerola reveals that there is no back room to the mart, and says she feels a chill before walking off. One of the best things about the moment is seeing Mimikyu in the background walking behind the building as your character doesn’t seem to notice. However, even at the time something didn’t sit totally well with me about it.

Just how much power does Mimikyu have?

Was it Mimikyu alone that was able to create the physical illusions of some kind of pocket dimension while also being able to appear seemingly everywhere at will? Or did the other spirits – the Gastly and Gengar living in the abandoned building – lend their support in creating such a spooky environment?

The new Z-Move doesn’t necessarily help clarify this, if anything it just makes it more interesting to consider. Not even just when seeing that Mimikyu’s outfit expands exponentially to take in a target as big as a Tyranitar.

The literal implication of the attack is that Mimikyu’s true form under the cloth is able to release more of its true power when having an opponent trapped alongside it. But there’s a less literal implication too. If Mimikyu is able to create its own pocket dimension for your fight in the abandoned minimart, is it also able to trap the Pokémon it pulls into its cloth into some kind of a pocket dimension? Or, at least, is it able to trap the opposing Pokémon in a mental prison of sorts, letting it imagine its been sucked into a world of endless darkness, only for another creature to come and knock its lights out repeatedly.

Perhaps it’s just me romanticizing Mimikyu too much, but I like to imagine this attack is less an overpowered Play Rough and more something akin to the relentless time-bending mental torture of Itachi Uchiha’s Tsukuyomi attack from Naruto.

That’s about as geeky an anime reference as I’ve made here on this blog I think, but the point still stands. It’s the kind of thing I like to imagine Mimikyu is capable of.

Again this wound up being a much longer discussion of something quite short than I had intended, but I just really like the underlying suggestion of Let’s Snuggle Forever. Plus, I’m personally ready to snuggle with Mimikyu forever in a week when the game’s come out, so I suppose that’s part of what led to this being so much rambling.

I would still love to hear what you all think of this Z-Move, or honestly anything at all Pokémon-related as we make our way into Ultra Sun and Ultra Moon release week. Let me know in the comments below!

New Ultra Sun and Ultra Moon Information: Surfing Alola

On September 13 there was a Nintendo Direct. A rather long one, standing strong at 45 minutes worth of information regarding games of all shapes and sizes. Because of life being life I didn’t have the chance to talk about my thoughts regarding the Direct, but there was plenty of great stuff there. The new Kirby game looks really, really fun, as do the Mario & Luigi Superstar Saga remake, Fire Emblem Warriors and Mario Odyssey. Plus there’s plenty of updates coming for games like Splatoon 2, ARMS and Breath of the Wild on top of some interesting ports for games like DOOM, Sonic Forces and a remake of L.A. Noire.

One thing the Direct also addressed was Pokémon Ultra Sun and Moon, and there were some interesting information dropped that I sort of regret not delving into. Necrozma’s role in the games was elaborated on a bit more, there was a new Z-Move for Lycanroc shown off that varies depending on which Lycanroc you have and they even told us that new Ultra Beasts will join the line-up of available Pokémon.

Because I dropped the ball and missed talking about that update before I won’t slog down this post with too much discussion about it, but if you want to see the trailer that came with this new information you can hop over to this video.

After all, now isn’t the time to be slogged down in old-new information, we have some new-new information to discuss! I mostly wanted to include that introduction as a filler for the gap in my informative timeline, as today I’m looking to talk about the brand new informational trailer that was released for the world to enjoy.

As usual, I’ll be holding my long-winded discussion below this read more line in case anyone’s looking to not get spoiled on Ultra Sun and Ultra Moon information. That may be counter-intuitive since I just spoiled the entirety of the last trailer right above this, but… That was a few weeks ago. I guess.

Just bear with me.

Continue reading “New Ultra Sun and Ultra Moon Information: Surfing Alola”

New Ultra Sun and Ultra Moon Information: Plot lines, Pictures and Z-Moves

I’ve spent most of the day out in Fullerton covering a Project Rebound event for a story I’ll be publishing in the Daily Titan’s first issue insert on Monday. The event started at 9 a.m. so I had to get up pretty early to drive out, and then devote plenty of time to covering what was happening.

Frankly, I’m pretty tired after finishing it all and could use a bit of a break before jumping into more interview transcription. I’ve probably transcribed close to 2 and a half hours with of speech in the last couple of days so I’m a bit burned out on it.

Luckily, Pokémon has me covered in the quick distraction department.

The reveal of Lycanroc’s Dusk Form earlier this month was the first really substantial piece of information we learned regarding the upcoming releases of Pokémon Ultra Sun and Ultra Moon. However, more new information was apparently dropped during the Opening Ceremony for the 2017 Pokémon World Championships today.

And you know I’m all over talking about anything and everything Pokémon.

So if you’re anything like me and down to put the upcoming semester’s work down for a bit, let’s journey into some new business regarding our second venture into Alola.

Continue reading “New Ultra Sun and Ultra Moon Information: Plot lines, Pictures and Z-Moves”

New Ultra Sun and Ultra Moon Information: Rise of the ‘roc, part 3

Been a while since I’ve had the chance to do one of these.

Since the games were teased for us back in June, we haven’t gotten too much new information on Ultra Sun and Ultra Moon, the follow up sequels/reimagining/who even knows what for Pokémon’s seventh generation games Sun and Moon.

However, now it seems like some information is starting to swing around. In this case:

lycanroc
Image courtesy of Serebii.net

We have Dusk Form Lycanroc making an appearance. Now orange with green eyes, this third form of the beloved canine wolf from Alola seems to be a mix of its two alternate forms.

Image courtesy of Serebii.net

It keeps its overall quadrupedal look from the Midday Form while adopting a different color and a large tuft of back hair like the Midnight Form has.

We don’t know too much more about this new form past its appearance at this point. Though, it was also revealed that the Dusk Form Lycanroc will be what Ash’s Rockruff evolves into in the Pokémon anime. Whether it will have some insane stat spread or any extra moves unseen in the last two additions has yet to be revealed.

On one hand, I almost feel like this addition could simply boil down to needing to give Ash a super special version of a popular Pokémon, as he has been known to get in the past. If so I suppose that makes sense, though it would be a little disappointing to give such a great Pokémon what is essentially a ‘sell-out’ version. Cool, but clearly made for selling toys.

However, the idea of the Dusk Form does open up some interesting possibilities. While Lycanroc was one of the few Pokémon that got a special Sun/Moon differential treatment (not counting the more traditional version exclusivity), the fact that they’re adding a Pokémon based on the time between the ‘Sun’ and the ‘Moon’ suggests that there might be more of a unifying focus between the two Ultra sequels.

Plus, the fact that they’re adding at least one new Pokémon form in the first place leaves the possibility open that we could be seeing more new forms along the same vein as the Dusk Lycanroc, different significant in-game events, new Alolan Forms or even new Mega Evolutions in Ultra Sun and Ultra Moon.

… Okay, new Mega Evolutions are a stretch, but a man can dream. I’m still holding out for Mega Solrock and Mega Lunatone to make an appearance in the Alola Region.

Now that my buddy Juan pointed out that these kinds of updates are starting to pick up, I’ll probably be talking about them like I did during the build-up to Sun and Moon last year, so look out for that.

How do you feel about the new Lycanroc form? Do you think it’s more of a toy/anime tie-in ploy? Or does it open the doors of possibility for more interesting new stuff to come down the pipeline? What would you like to see them announce for the new games? Let me know in the comments down below!

My thoughts on the June 6, 2017 Pokémon Direct

My thoughts on the June 6, 2017 Pokémon Direct

It’s that time once again, ladies and gentlemen. With a brand new Pokémon Direct this morning comes a brand new reason to get hyped up for the holiday season!

While the Direct itself is only about 8 minutes long, with half of that time filled up by a rather long trailer, there are still three main announcements to pull out: Pokkén Tournament DX for the Switch, Pokémon Gold and Silver coming out on the 3DS virtual console and (most importantly to me) Pokémon Ultra Sun and Ultra Moon being announced for the 3DS, coming out later this year.

Oh yeah, that’s right. A new(ish) Pokémon game to look forward to again. What a time to be alive.

But I’ll get to that last, as it’ll likely be the longest thing I talk about. For now, let’s go in order and start off with Pokkén.

Pokkén Tournament DX

I’ll get this out of the way first – I have not personally had the chance to play the original Pokkén Tournament. Despite certainly being interested in the game, for some reason circumstances have led to it flying completely under my radar. I never bought the game and neither did any of my close friends, so we never got to experience it together either.

That being said, I won’t be able to judge whether or not I think the game will mesh well with the Nintendo Switch. However, I can say that based on my experiences playing Breath of the Wild and seeing the variety of play style options showcased on the trailer shown during the direct that it seems like the fighting game will work well on the home/mobile hybrid console.

Especially considering you can split the joy cons up to use as controllers for two people, making it pretty accessible to play with friends. That’s a nice looking addition.

Due to my lack of experience with the game, that’s all I can really say about it at the moment. I’m looking forward to hopefully making use of this second chance to try it out, and the additional fighters being added into the console version certainly help with encouragement. I’d main Decidueye all day, every day for… Well obvious reasons for anyone who has followed my blog for any stretch of time.

Alongside Decidueye, the addition of Darkrai, Scizor, Empoleon and Croagunk brings the playable roster up to 21 Pokémon, with a pretty diverse range considering all the options that are available.

The game is coming out on September 22, 2017, so look out for that. I know I will be.

Pokémon Gold and Silver

Okay to be honest, there isn’t a hell of a lot to say here – not from me personally, but just from what was announced in general. Pokémon Gold and Silver will be available on the 3DS virtual console on September 22, 2017, the same day as the new Pokkén Tournament is being released. According to Sun and Moon’s Producer Junichi Masuda in the Direct, the games will look as they did on the Gameboy Color and be compatible with Pokémon Bank, so everyone will get to take their Red Gyarados from the Lake of Rage with them into the Alola region. Pretty sweet.

While this announcement is cool, I’ll admit it seems a little bit underwhelming. Not only does it simply follow the announcement of Ultra Sun and Ultra Moon, but Gold and Silver also don’t tend to carry the same general nostalgic weight as Red, Blue and Yellow do (despite being infinitely better games in my opinion), so there doesn’t seem to be as much fanfare for them.

However, Pokémon Crystal was the first Pokémon game I ever played, so I’m honestly excited to take up any opportunity to jump back into the Johto region. In other words… Count me in for some virtual console action.

Pokémon Ultra Sun and Ultra Moon

Now here’s the real bread and butter of this little 8-minute Direct, the part where it seems Game Freak and Nintendo were intent on burying the lede of their story only to tease us with something on the horizon. When I say burying the lede, I mean they dropped the fact that these games exist and are coming soon in the last few seconds of the more than three minute trailer for Pokkén Tournament DX. Nice going guys, way to drop a bomb out of nowhere.

Before I get into talking about the games specifically, check out these logos:

Images courtesy of Serebii.net

These are some sleek-looking logos, if I do say so myself. Honestly, they remind me a lot of the logos for Black 2 and White 2:

Images courtesy of Serebii.net

Which, I might add, is a theme I’ll be returning to in a minute, so hang onto that thought.

Ultra Sun and Ultra Moon appear to be rehashes of Pokémon Sun and Moon with additional content. Specifically, we get to see a range of new cutscenes and are promised new Pokémon will appear in the Alola region than we saw during our last romp there. The only ones we get to see, however, are versions of Lunala and Solgaleo covered with black, crystalized parts similar in appearance to the Ultra Beast Necrozma.

From here on out, I will be referring to them as Necro-Mega Noivern and Necro-Mega Pyroar.

Okay probably not, those names are starting to get ridiculously long, but callback jokes are always appreciated in my own head at least.

Necro-Lunala and Necro-Solgaleo aren’t necessarily the most physically appealing special legendaries in my opinion, if I’m being completely honest about it. Solgaleo’s gear looks a bit cooler, especially with what appear to be metallic arms on his back, but Lunala’s face looks way more intense with the red-eyes-shining-through-black-crystal effect. I’ll probably stick with Moon, as Lunala is still my personal favorite of the two.

However, this is where the comparisons begin. The whole “main series legendaries fused with a third, less important legendary in a pair of sequels” thing has been done before. In fact, it was done in an eerily similar way for Black 2 and White 2, where Kyurem was fused with either Reshiram or Zekrom to form White and Black Kyurem. On top of that, Black 2 and White 2 have thus far been the only Pokémon game to come out with sequels for both versions of the game rather than just having a third game in a trilogy, whites exactly what Sun and Moon are now doing.

Granted, Pokémon X and Y did not even get a sequel version, so maybe it’s been Game Freaks plan to release two version sequels for every game starting in Generation 5… But who knows, really.

While the idea of dual sequels does not worry me necessarily, as Pokémon Black 2 and White 2 are arguably some of the most high up games in terms of my favorite Pokémon titles, what does worry me a little is the idea that Ultra Sun and Ultra Moon seem to be rehashes, like I said, rather than full on sequels. The titles suggest just that: Black 2 and White 2 followed up on Black and White, while Ultra Sun and Ultra Moon are just “ultra” versions of their first counterparts.

Also if that is the case, I do feel like better titles could have been used than just the same things with “ultra” added on. I’m an advocate for Kirby Super Star Ultra as much as he next guy, but for a Pokémon title I think it could’ve been cool to do more space-specific terminology to add onto Sun and Moon. That’s more of a personal qualm, however.

Naming conventions aside, the reason why this idea worries me is because the idea behind Black 2 and White 2 being set three years after Black and White was what really made those games special and unique, in my opinion. While they went through the same general region, new Pokémon, set pieces and roadblocks were implemented to show the passage of time had taken effect. On top of that, characters in the game had special moments and scenes that showed their own development over the years since the first games took place, which helped to rocket most of them past most other non-playable characters in the Pokémon World as far as personality and intrigue goes.

Ultra Sun and Ultra Moon don’t seem like they’re necessarily going to get the same kind of treatment. Junichi Masuda says right at the beginning of his explanation for the games that the titles will feature an “alternative story taking place in the same world.” This alternative story does appear to have potentially new protagonists (based on their clothes at least, since facial features appear to be the same), new graphical additions (such as the Wingull flying overhead when the protagonists run past their houses), new locations (like the Pikachu-based area the trailer shows) and new cutscenes featuring a variety of Alolan Pokémon (including my favorite, Mimikyu).

However, it is not fully addressed just how far these changes go. Are they mostly aesthetic differences with new cutscenes on top of the same basic game?

The main thing that tells me that this won’t be the case is Necro-Lunala and Necro-Solgaleo. Most of the events throughout Sun and Moon are driven a least partially by Lusamine’s ultimate plan. Team Skull works under her orders, the Aether Foundation works under her orders and the Ultra Beasts become the true area of focus as the story progresses.

Yet, this focus on Ultra Beasts leads to the main box art legendaries Lunala and Solgaleo seeming to almost take a backseat as far as importance to the plot. Yes, they’re referenced throughout the game and receive a good amount of lore, but this lore mostly comes through things like legends in the Malie City library. At the end of the day, you use these Legendary Pokémon primarily as a means of transportation to stop Lusamine’s plan, rather than them being the embodiment of her plan like most other legendaries have been in the past.

Because Necrozma was not even acknowledged during the main plot in Sun and Moon (it only appeared post-Looker missions in the post-game), the fact that it appears to have a more significant place in Ultra Sun and Ultra Moon’s storylines does give me a lot of hope. It suggest that these games, rather than just being a simple rehash of Sun and Moon, will actually be something much bigger. The additions they talk about look to me like Sun and Moon were originally planned to be much bigger games, but development time led to there being a bunch of content to leave out. Either that or perhaps these sequels were in the initial planning stages, and Game Freak has secretly been holding back on us this whole time.

Either way, the long ramblings on such a short reveal trailer should be more than enough evidence that I’m hyped and ready to talk more about the games as we get closer to their release for the 3DS on November 17, 2017.

Just seeing the extra cutscenes with Pokémon like Lycanroc, Mimikyu and Togedemaru were more than enough to get me invested, however. Just saying.

What did you think of the Pokémon Direct? Are you excited for the upcoming titles? And how do you feel about Ultra Sun and Ultra Moon? Do you think the games will be too similar to their predecessors? Or will they tread enough new ground to be exciting additions to the Pokémon anthology? Let me know you thoughts in the comments below!

Marshadow, coming soon to Pokémon Sun and Moon

Marshadow, coming soon to Pokémon Sun and Moon

I’ll be honest, life has kind of been stressing me out lately. A lot. Between classes throwing exams, papers and more at me while the semester winds down, four days of work at the Daily Titan constantly trying to keep sinking ships afloat (Since, as I like to say, news is and always will be a fickle mistress) and certain extra family obligations, it’s been hard not to feel the weight of the world on my shoulders.

Sure, I have my typical daily distractions like Fire Emblem Heroes and Yu-Gi-Oh Duel Links, but really I think I’ve started to miss writing about more creative subjects of passion outside of campus news. Here on this blog, at the very least.

I figured maybe I could talk about my mobile gaming obsessions to try and relieve some of the stress, but honestly there are a few barriers to that for me right now.

As far as Duel Links is concerned, I’m just not really sure what I would talk about. There’s no major events happening and I’m still working on building up my card collection enough to be able to build some better decks, so not much of a subject to jump off of… Even if it continues to suck up almost every bit of free time I don’t have.

However, there isn’t much I want to talk about in the realms of Fire Emblem either. I’ve been so busy with work that I’ve just about missed most of the current Pegasus vs. Wyvern riders Voting Gauntlet, and although supporting Team Minerva has proved fruitful up until now…

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Yeah. Not really too much to say when you see that kind of awe-inspiring disparity before you.

Oh, and I pretty much missed the boat entirely on hyping up Fire Emblem Echoes for myself considering it comes out in 10 days. Sure, I’m still going to buy and play the ever-loving life out of that game because it’s Fire Emblem, I just didn’t really delve into some of the complexities of reveal trailers and such because of my aforementioned lack of time.

I was beginning to think hope was lost, and that I’d just have to continue trudging through the daily grind of being a workaholic student journalist… But an old flame emerged, and quite literally breathed fresh life into my lungs.


Okay yes, that whole little introduction segment probably seems a little over-the-top and melodramatic, complaining about first world problems like not having enough interesting things in my video games to talk about…

And it was.

But hey, I wrote most of that at like 2:30 in the morning or something, because like I said I basically don’t have any time during the day and also apparently enjoy making life harder for myself.

Anyway, for as over-the-top as it was, the sentiment I tried to put across still stands. I really feel like this blog became my own little passion project during the build-up to Pokémon Sun and Moon, when every little leak got me excited to talk about my feelings and opinions into an essentially endless void meant to entertain myself more than anyone else.

So when I saw a pretty substantial new Pokémon-related piece of news come out, I just had to jump on it. It really did bring back that internal flame of excited passion to write, even if the subject matter may not be all that extensive in it’s own right.

On April 7 (yes a few days ago, but I’ll spare you all the 56th mention of my tight-packed schedule) two videos came out. The first of which revealed a new Mythical Pokémon preparing to grace 3DS’s all around the world:

It’s only 16 seconds long, but man did it feel reinvigorating to hear that battle theme play over a reveal trailer again… Even if that trailer is, in this case, more of a teaser announcing that more details will be “coming soon.”

Now, Marshadow is by no means a new reveal to anyone enveloped in the Pokémon Community. Literally every detail about this cute little Ghost/Fighting-type could be found on Serebii.net and probably just about every other Pokémon website right around when Sun and Moon first dropped last November – if not even before then.

Personally, I love his design and I love his typing. Marshadow will be our first Ghost/Fighting-type, and with access to the ability Technician, all the elemental punches and more, he’ll definitely be fun to mess around with. Even if I’m still not a fan of using Legendary and Mythical Pokémon just in general.

However what really helps Marshadow now stand out is the second video that was put out on April 7. A pretty substantial trailer for the next Pokémon movie: Pokémon, I Choose You.

When the first trailer for this new movie came out some time ago, I didn’t really pay it much mind. The Pokémon anime hasn’t been a part of the package deal that keeps my interest in some time, and the movies kind of get lumped into that same category for me.

Seeing this new trailer changed that, however. As it turns out, there are going to be far more liberties taken with the original anime story from the looks of it.

Most notably, which should be obvious by the way I’ve set this whole thing up, Marshadow appears in Ash’s shadow and acts as a guide for the new trainer and his friends. At least, according to the movie summary translation on Serebii. Yeah, I’m still leaning heavily on that site for my information – some things never really change.

The movie is also going to take a much more intense turn toward Ash’s relationship with the Johto legendary Pokémon Ho-Oh, who was famously first unveiled in the initial episode of the anime, essentially confirming that more Pokémon games would be coming out at the time.

A heavy focus on these two Pokémon isn’t the only thing that has been changed for the 20th Pokémon movie, however. Trainers and Pokémon from Alola appear to challenge Ash. It’s a nice touch considering there’s so much synergy between Alola and Kanto in Sun and Moon, as trainers are literally seen traveling between the two regions pretty frequently, though with this other point some things are brought into question.

At the same time as there is more of a focus on Alola, Ash’s travel partners are not the expected Brock and Misty we’ve all grown to know and love from the early years of the show. Some things are still the same, as many of the shots in the trailer parallel plot points in the original anime, but there’s still quite a bit that seems to be different.

Does this suggest that the movie is set in an alternate universe from the original show? Or is this retelling perhaps more of an attempt to reboot and modernize the original for a current Pokémon loving audience?

I’d be willing to wager the prior over the latter, but who knows at this point.

While we’ve yet to get the details on exactly how Marshadow will be released, whether the ability to download him will be linked to the movie in some form or another, it seems like there probably will be a tie-in with the movie in Japan before the rest of the world gains access to the Ghost/Fighting-type considering that’s the pattern we’ve seen many times with Mythical and Legendary Pokémon in the past.

Even if there’s a wait, I’m still excited. Pokémon has grown a little under my radar lately, and being able to talk about it and imagine possibilities involving lore again really has my motor running.

What do you think about Marshadow? Or the idea of the newest Pokémon movie changing up the well-known original plot of the original season of the anime? Are you excited about it? I know I am, so let me know what you think in the comments below.

A Pokémon update: Here comes the Bank and the Alola Friendly competition

A Pokémon update: Here comes the Bank and the Alola Friendly competition

The first week of school, adjusting to new courses, setting up things for our first few issues of the Daily Titan and some personal things happening at home have kept me incredibly busy for the past week or so.  In fact, they’ve kept me so busy that I haven’t been able to address some fairly big things happening with Pokémon Sun and Moon that have honestly been hugely of interest for me.

Namely the release of an update for the Pokémon Bank (or Pokébank for short) allowing it to be used with the Generation 7 games.

For the uninitiated in the room, Pokébank is an application out of the Nintendo 3DS eShop released during Generation 6 that allowed you to transfer Pokémon (with the help of the additional Poké Transfer application) from the Generation 5 games Black, White, Black 2 and White 2 into Pokémon X, Y, Omega Ruby and Alpha Sapphire.  It also acts as a cloud-like storage space for Pokémon, holding 100 boxes that you can freely transfer Pokémon in and out of while playing the Generation 6 and now Generation 7 games.

You can also transfer Pokémon up from the 3DS ports of Red, Blue and Yellow… But I haven’t had the chance to play those yet.  So I can’t use that feature.

An added bonus in the update that allows the application to be used with Sun and Moon is access to the previously unavailable Z-Crystal Mewnium Z:

I haven’t had the chance to transfer a Mew into my copy of Moon yet, so I can’t use Genesis Supernova, but I’m excited to being able to as soon as I get the chance.

With Pokébank officially released, I’m looking forward to finally being able to do two things.  First, I’ll be able to fill out my PC boxes with my complete collection of every single Pokémon, a collection I spent quite some time fleshing out a few years back.  Second, I’ll be able to transfer all my competitively bred Pokémon over, either to use again or to re-breed with new strategies in mind for competitive battles.

On the subject of competitive battling…

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Image courtesy of Serebii.net

The Alola Friendly battle competition begins today!  I’ve actually spent some time picking through the four competitive teams I’ve bred thus far to pull together a complete squad that’s balanced and viable for battle together.  Though it probably isn’t objectively smart to give away the strategies of my team ahead of actually battling with them… I enjoy talking about what I’ve done with my cute and powerful Pokémon.

So, here we go.


Cuddles

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Cuddles, my Komala.  She’s sleeping, but she’s still ready to kick ass and take names all the same!  Entry hazards like Stealth Rocks and Toxic Spikes aren’t a problem when she can Rapid Spin them away, but her utility also extends to healing other team members thanks to the combination Wish and U-Turn attack pattern.

Oh, and STAB full friendship Return with 136 attack really, really hits hard.

Add on some extra healing from the leftovers and Cuddles isn’t a threat to… Sleep on.

And with that lousy pun, I officially move on.


Peek

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Peek-a-boo (Peek for short) is up next: My cute and not-so-cuddly Toxapex.  Toxapex is generally considered to be overused in the current pre-Pokébank competitive metagame, but I never really understood why.

Until I actually used a Toxapex.  Since then I totally understand the reasoning.

If her Toxic stall combined with the Recover attack and Regenerator ability wasn’t bad enough, Peek can Haze away any stat buffs her opponent tries to set up (I know I’ve certainly torn down a few Swords Dance-setting Pokémon) and Scald to potentially burn any opponents that can’t be poisoned.

My Toxapex is also a defensive monster, which gets even better in combination with extra Rocky Helmet damage each time the opponent makes physical contact.  Mix that all up with the attack stat-slashing burn status coming from Scald and Peek makes for an exceptional late-game stalling team sweeper.


Charlotte

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I may have talked about Charlotte before, but this isn’t exactly the same Charlotte as before.  Instead, she’s what I like to consider the competitive embodiment of the same Mimikyu I used during my main game play through.  All the same tricks with a far exceeding degree of power.

Seriously, Mimikyu remains one of my favorite Generation 7 Pokémon, and I love using the powerhouse that is Charlotte whenever possible… Even if I haven’t been able to successfully use a Z-Destiny Bond quite yet.  Leech Life makes for a good substitute though, as it makes use of her sky-high attack and allows her to regain some health at the same time.


Syrup

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I continue to hate the explanation for Raichu’s evolution that was given on the official Pokémon website leading up to the release of Sun and Moon.  Seriously, eating too many pancakes would not cause a ‘divergent evolution’ in a new land, it’s just the most ridiculous thing.

Yet, when I fell wholeheartedly head-over-heels in love with Alolan Raichu after seeing the Pokémon sit on her tail in mid-air like it was a bench in Pokémon Refresh, I knew I needed a cute name to give my little Electric/Psychic-type.  I couldn’t get that explanation out of my head… So Syrup just felt right.

At the same time, Syrup is incredible in battle.  Deciding not to make use of its ability, Surge Surfer (which requires an Electric Terrain effect to be set up as a means of doubling her speed stat), I set up my Raichu to hit hard with a Modest nature and move faster than just about all others with a Choice Scarf-boosted 162 base speed.  Most of the time she Volt Switches out to let another Pokémon come in and tank a hit from whoever the opponent may be, but even if she isn’t doing that her other special attacks hit hard on a variety of different Pokémon types.

Honestly?  Alolan Raichu has become one of my favorite Pokémon as of late, simply due to how useful my little Syrup is.  Guess I have her to thank for breaking my annoyance over the lousy background lore of her species.  I just can’t stay mad at a Pokémon so sweet.


Iris

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Iris, who I’ve named for what I feel is a pretty obvious reason, is one of the more… Unexpected Pokémon I’ve built thus far.  I’ve liked Masquerain since Ruby and Sapphire, but haven’t ever found a chance to use one until now.  The original team she’s a part of is a little more gimmick-y all together, but Iris definitely stands apart as something special.

Not only can she swap in on a physical attacker to cut their attack with her ability, Intimidate, she has a decently high speed stat and a pretty damn-high special attack stat, making her exceptional as a good Pokémon to force the opponent to swap out their Pokémon.  With a Flying-typing helping her dodge Ground-type attacks, that idea becomes even more useful in application.

Iris also works well with Peeks, since it’s always useful to cut a Pokémon’s attack before swapping into the defensive wall, or swapping out of the defensive wall into a Pokémon that can resist Ground-type attacks like Masquerain.  Such a good combination.

Sticky Webs make for a good entry hazard when I feel like playing speed games, but the real bread and butter for Iris comes from being able to hit a large variety of types with Expert Belt-boosted Super Effective attacks: STAB Air Slash and Bug Buzz, plus the addition of a Hydro Pump or Solar Beam (if I’m using a Sunny Day team at least).

All-in-all Iris has a great thing going for her, and she fits into the team I have quite well.


Cheval

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Wrapping up the team and ruining what could otherwise have been an all fatal female show of force is Cheval, my big bad Mudsdale.  Don’t let his gender fool you however, he fits in with the others from a power perspective more than well enough.

While I’ll admit his name isn’t the most creative, as it’s just ‘horse’ in French, Cheval puts in just the finest of work for me.

Usually I have him holding a leftovers, but considering I can’t have replicated items across my team members in official Pokémon battle rules, I decided to give my Mudsdale an Assault Vest instead.  Honestly, it makes him extremely viable to take hits on both the physical and special side since the item boosts his special defense by 50 percent.

The hard-hitting move pool this horse gets access to also makes him quite the asset.  In my experience, Cheval has been able to kill Alolan Ninetails and Mimikyu in one hit with Heavy Slam, which can really put holes in some teams.  Plus, STAB Earthquake and Close Combat makes it very easy to hit Steel and Rock-types, as well as many more. Finishing with Rock Slide allowing him to hit Flying-types as well and Cheval is an absolute monster.

It helps when Cuddles is able to heal the big horse with a Wish U-Turn as well.  Especially when I get to imagine the little Koala snuggling up to her big equestrian friend.


There’s only one problem that arises, even after all the work I put together to set this team up.  One problem that, no matter what I do to try and correct things, is unfortunately unavoidable…

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I’ve been so busy for the past week that I missed the registration window for the Alola Friendly competition.  Thus, unfortunately, my squad won’t be able to prove themselves in that official fashion.

Oh well, at least I can use them all together to duke it out in the Battle Spot and against my friends.  There will be plenty of battles for me to take part in later, I’m sure.

If you like the team I’ve built, or if you have any ideas for teams you think I could build (especially since all 800+ Pokémon are available in the latest generation) let me know below!  I’m always looking for new things to try, especially since I’ll need something to keep me from going nuts after hours of homework and newspaper shifts.

Until the Fire Emblem content comes around at least.