Tag: Character Customization

New Ultra Sun and Ultra Moon Information: Plot lines, Pictures and Z-Moves

I’ve spent most of the day out in Fullerton covering a Project Rebound event for a story I’ll be publishing in the Daily Titan’s first issue insert on Monday. The event started at 9 a.m. so I had to get up pretty early to drive out, and then devote plenty of time to covering what was happening.

Frankly, I’m pretty tired after finishing it all and could use a bit of a break before jumping into more interview transcription. I’ve probably transcribed close to 2 and a half hours with of speech in the last couple of days so I’m a bit burned out on it.

Luckily, Pokémon has me covered in the quick distraction department.

The reveal of Lycanroc’s Dusk Form earlier this month was the first really substantial piece of information we learned regarding the upcoming releases of Pokémon Ultra Sun and Ultra Moon. However, more new information was apparently dropped during the Opening Ceremony for the 2017 Pokémon World Championships today.

And you know I’m all over talking about anything and everything Pokémon.

So if you’re anything like me and down to put the upcoming semester’s work down for a bit, let’s journey into some new business regarding our second venture into Alola.

Continue reading “New Ultra Sun and Ultra Moon Information: Plot lines, Pictures and Z-Moves”

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Sun and Moon Information: Hey, hey, they’re the Monkeys

So I pretty much totally missed the window on talking about this particular trailer, since the Daily Titan and my homework has kept me more busy than I could possibly have imagined.  Seriously, it’s a lot of work to balance all at once.  I really didn’t want to skip over talking about it entirely however, as then something new will come out in just a few days and I’ll be very, very behind.

That means it’s time to skip all this complaining about life and get straight to the monkey business.  As long as I don’t wither away from the strength of my own lousy puns first.

Continue reading “Sun and Moon Information: Hey, hey, they’re the Monkeys”

Pokémon GO is a Go

Pokémon GO is a Go

Nearly a year after the original teaser video was released, Pokémon GO is finally available for iOS and Android devices in at least certain parts of the world.  I haven’t talked all that much about the game around here, but I’ve been really excited for the prospect since it was first announced!

So, since it’s available now in the United States and I’ve had a few hours to mess around with it, I figured I’d share some of my first impressions on the experience and aesthetics of Pokémon GO in it’s current Day 1 form.  Keep on reading if you’re curious to see what I think, but honestly it’s also plenty easy enough to go check it out yourself – considering it’s a free download out of the app stores of the mainstream phone market.  It’s something I highly encourage you do if you get the chance!

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My E3 Ramblings for the Day

My E3 Ramblings for the Day

E3 has been going on for the past few days, and unfortunately enough not a lot of the reveals have interested me thus far.  A lot of the games talked about have been sequels for games I haven’t played or games on available on consoles I don’t own – and probably won’t own due to monetary concerns.  One of my favorite games talked about so far was Halo Wars 2 actually, since I loved the first game way more than I probably should have given how generally unpopular it was.  I played that to death with some of my friends, even months after the general fanbase dropped off and left the multiplayer barren.  Plus, it’s available for the PC as well as the Xbox One, so I’ll actually potentially have the chance to play it!

But that’s a different story, and one you can see more about here while you check out the beautiful trailer here.  After all, today was the Nintendo Treehouse Live, and there were at least two massive things talked about during the presentation.

Continue reading “My E3 Ramblings for the Day”