Tag: Pokemon Trailer

Let’s Go, Pokémon!

Let’s Go, Pokémon!

I had a totally different post planned for tonight.

But you know what?

The Pokémon hype train is too. God. Damn. Real.

That’s right folks, we’ve got a brand new trailer for a brand new Pokémon game, and you know damn well it’s time for me to go back to my Sun & Moon lead-up days of deeply analyzing anything and everything I can get my hands on.

This is about to be a long piece picking apart each and every piece of the trailer that I can.

Hope you’re ready. Because I am.


Let’s Go, Pokémon!

So obviously the first thing to address when it comes to discussing the brand new upcoming games of Let’s Go, Pikachu and Let’s Go, Eevee is the tie-in to the mobile app Pokémon GO.

I played Pokémon GO for a good long time, it’s actually a pretty key element to my summer the year it came out when I would use El Camino College as my walking ground for catching Pokémon.

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The game had plenty of gems like this!

However… The app didn’t have a whole lot of staying power.

It got stale rather fast for me, and there were things about the game that needed to be implemented that weren’t until it was too late.

I still haven’t gone back, even though they’ve officially started to release Pokémon from the third generation (my personal nostalgic favorite).

Where the trailer for Let’s Go begins, it seems as though they’re setting up this title to be almost like a port of Pokémon GO for the Nintendo Switch. Which, in all honesty, would make zero sense considering what the appeal is for GO.

But then as token young child sits down on the couch and Pikachu jumps into the television, all becomes clear:

Kanto.

Remake.

Even though the warning on the bottom left suggests that ‘game footage is not final,’ the intent is clear. That boy you’re watching on-screen is Red, the original protagonist. With a Pikachu on his shoulder. Standing in Professor Oak’s Pokémon Lab in Pallet Town.

As he runs off onto Route 1 and through what appears to be Viridian City in a few small snippets before the trailer splits to show Leaf (Red’s female counterpart from the Gen 3 remakes of Firered and Leafgreen) and an Eevee, already the comparisons are clear for me.

Graphically, Let’s Go looks to have the same, if not better, quality models and environments than Sun and Moon — which to be fair does make sense considering the jump from the 3DS to the Switch.

Yet in terms of style, the world appears to be built more in-line with the philosophy of Omega Ruby and Alpha Sapphire (ORAS). Ostensibly this makes sense considering Let’s Go is being billed as a remake of the original Pokémon Yellow.

Keep the core of the world alive but update what we can see and juice everything up.

And sure perhaps I’m putting too much stock into the initial glances we get based on this trailer alone, but the way everything has been updated does look gorgeous. Environments on par with Sun and Moon being utilized for a faithful world recreation ala ORAS is by no means a bad combination.

Oh, and there are fully animated cutscenes too, just like the few that appeared in Sun and Moon. I enjoyed those as well, so I hope they’re utilized properly.

Seriously though you look at Vermillion City in the brief shot they provide and tell me it doesn’t look just amazing.


Blending Gameplay

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Image courtesy of Serebii.net

One of the reasons Pokémon GO got stale for me so quickly was because there really wasn’t a heck of a lot to keep me invested in catching Pokémon.

Yes I adore Pokémon as a series because the creatures are adorable and I wish I could have them in real life.

But I also adore Pokémon as a series because I’m one of those weirdos that actually enjoys the story and the characters.

Yeah that’s right, I play Pokémon for the story. Come at me.

Being an aspiring writer, the monster catching series was one of the earliest things that drew me to both the mediums of video games and writing. The plots of each of the seven generations of main series games are burned into my skull, and I can seriously throw down long diatribes explaining why I adore X character based on this line of dialogue they gave.

It’s that much of an obsession for me.

In that way Let’s Go, Pikachu & Eevee becomes a beautiful middle ground.

Granted, the Gen one titles of Red and Blue (plus Yellow technically, all things considered) are arguably my least favorite. I enjoy the spit out of Firered, but find myself less engaged in the world those games create than any of the others.

Despite that caveat, I do still enjoy the games and like the Kanto region for as classic and iconic as it is, so getting to revisit them is great. Especially considering those two remakes came out in 2004 and leave Kanto the only stand-alone generation not featured on the DS-forward.

The brilliance behind the marketing for Let’s Go comes off that point. This is the first time we’re getting a Pokémon game centered around the Kanto region, literally a remake of the first adventure as the trailer goes on to stipulate, since Pokémon GO was a mass phenomena and brought tons of people who played the original titles back into the fold.

Timing is everything, and I’ll be damned if that’s a coincidence.

But no, we know it can’t be a coincidence because Let’s Go is literally built with the same functionality as Pokémon GO.

The first of multiple different ways to interact with the game is through single joycon play. Literally you sit back with a joycon and play the game like it’s Pokémon.

But when you need to catch a random encounter, you chuck a Pokémon with the same minigame/spinoff style Pokémon GO offers. It’s just this time you literally throw like pitching a baseball rather than flicking your finger on the screen.

If that’s not a perfect way to not only utilize the functionality of the Nintendo Switch, but also bring the ‘catch Pokémon for real’ mentality of GO into contact with the story and immersive world of a mainstream Pokémon game, I don’t know what is.

It looks like there’s also probably a way to just hit A to throw as well, as I can already hear the complaints that this repetitive throwing will be too much.

Come on people, it’s Pokémon. Have some fun.


Multiplayer? In my Pokémon?

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Image courtesy of Serebii.net

It’s more likely than you’d think.

Something iconic about the Pokémon series as a whole is its version splitting antics.

Whether you see multiple versions as a smart way to encourage kids to interact and spread a fervor for the game like wildfire, or whether you see it as a cheap cash grab that persists based on ‘tradition’ in a world where it has no place being there, you have to admit:

Playing Pokémon with a community of people is probably the core reason why it’s as popular as it is today.

The idea of the split versions has always had a particularly special place in my heart considering the fact that I have a younger sister. Going all the way back, I’d always buy both versions of a new generation so that I can play one while Aly plays the other.

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Just a piece of my Pokémon collection.

… Granted she tends to give up, which makes both versions my playing grounds to try out different things. But that’s a different story.

Pokémon Let’s Go is going to take that to a whole new level by allowing us to play the same Pokémon game at the same time using both joycons.

Honestly? That would be a selling point alone even if nothing else about this were true.

That multiplayer is somewhat limited from the looks of things, essentially allowing both players to run around freely on the same screen but not putting them on separate journeys.

Instead, the catching game becomes more of a co-operative experience where things like having the right timing together improves your chances of catching Pokémon.

The way multiplayer interacts with battle is a little funnier, as it seems like player two gains access to another member of your party so you both can fight at the same time.

While I can only imagine creating infinite two-on-one situations will make the journey relentlessly easy, I can’t help but relish the idea of reversing the terrible circumstances of Sun and Moon where enemy Pokémon called for help all the damn time.

A few other things I’d like to note in this section:

  • From the brief battle sequences we see, as well as whatever capturing is shown off, it appears like most every environment in the game will have an equally unique battle locale. Which is amazing and highly encouraged, hopefully beyond even what Sun and Moon offered.
  • Pokémon appear to roam wild as overworld sprites in Let’s Go. I can only hope this will be less of a gimmick-y ‘hey look who shows up here’ and more of a way to flesh out the living world, as obviously a game that’s going to be a Kanto remake with a complete battle system will also have random encounters to facilitate grinding for the Elite Four.
  • While I love the idea of multiplayer, it does currently leave me second guessing the possibility of this being a Pokémon game with full online functionality too. It seems like the focus is going to be solely on Kanto Pokémon, so will there be wi-fi battling and trading? It doesn’t seem like it, which may cut down the game’s longevity, but we’ll see when more information comes out.

New Toys for Kanto

Along with just using a single joycon, Nintendo is also going to be releasing a little Pokéball toy that can be used in place of the traditional controller as something to throw at wild encounters.

That seems to be the pattern for Pokémon games lately, releasing a gimmicky object alongside their titles. Remember the Z-Ring for Sun and Moon?
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I remember the Z-Ring for Sun and Moon.

This one seems cute but not necessarily something I’ll be chomping at the bit to go out and buy. Beyond that capture integration, the chief thing it seems a trainer can do with the Pokéball is bring Pikachu (or Eevee) along with you to make noises.

Sort of like the Pokéwalker that came with Heartgold and Soulsilver. Except also a controller.

But hey it does make cute noises. So… You can get beat up in school easier?

Dunno, my sister was awfully excited for this when I showed her the trailer, but I’m fairly ambivalent.

Also on display in this section of the trailer is Let’s Go’s functionality with Pokémon GO itself.

According to this tweet, the functionality purely extends to Kanto Pokémon — which is what leads to my trepidation from before about the existence of wi-fi connectivity acting as an extender for Let’s Go.

It also seems to me that the Pokémon you bring in from the real world will only be accessible through a special location, GO PARK.

I suppose it could be wonky to have to transfer things like stats between such totally different games, so I understand… But that is a shame.

Makes me feel slightly less apt to pick up Pokémon GO again to transfer my cool Pidgeot over. But we’ll see.


More, More, More!

There are a number of other things throughout the trailer that warrant discussion as well, but I’ll try to sum them up more quickly since this is already getting long in the tooth.

  • Red and Leaf ride a hell of a lot of Pokémon in the trailer. An Onyx, a Lapras and a Charizard at least. I can’t quite tell based on this trailer alone whether or not all Pokémon will have rideable functionality for something or another, or whether this replaces HMs similarly to Sun and Moon, but we’ll see. I hope it’s the latter.
  • Concurrent with the previous point, it seems as though every single Pokémon does at least have an overworld model programmed in-game. There are scenes where it appears as though they can follow you as well, such as the red-and-blue striped underground tunnel where two players are followed by Nidoking and Nidoqueen. Will full Pokémon following return from Heartgold and Soulsilver, even if just for Kanto Pokémon?
  • Eevee and Pikachu are customizable! The player character probably isn’t considering they’re supposed to stand in for Red and Leaf, and I don’t have a problem with that, but the fact that the game’s mascots can have outfits is too cute for words. I just hope they stay dressed up during battle!
  • Someone somewhere used Seismic Toss on a Magikarp for the trailer and that person deserves a raise.
  • Did I mention there are full cutscenes in the game? Well, one of those is the Mewtwo encounter. Player model appears to have more facial range than the Sun and Moon protagonist, so that’s again a plus for Let’s Go.

Concluding Thoughts

Okay, so there are one or two other things to touch on oh-so-briefly before wrapping this sucker.

First: Eevee’s voice.

Look. I get it Game Freak. Pikachu got special treatment starting in Gen six, where it started to say its name because mascot. It was cute and I get it.

Eevee didn’t need the same treatment, even though you’re trying to fill that same cute mascot niche. I’m not a huge fan of Eevee saying its name like in the trailer.

Don’t get me wrong, I’m playing Let’s Go, Eevee all the way because Eevee is far superior to Pikachu in my opinion, but still.

Also at the end of the trailer was a tease to a brand new Pokémon being shown off somehow in-game. On Twitter, the Pokémon folks do confirm that this will be a 100 percent totally brand new Generation Eight Pokémon.

Because oh yeah by the way, new main series Pokémon title in 2019.

That’s another thing to get hyped about, but hype will wait for another day in that particular train’s engine.

For now we still need to get through November 16, 2018 when Let’s Go Pikachu & Eevee will be released upon the world.

If you couldn’t tell already, I’m super duper excited for it. I was pretty burned out on Pokémon after the back-to-back release of Sun/Moon and their Ultra sequels, but this is a whole new adventure with tons of unique bells and whistles to get ready for.

I do hope after the 2019 games are released that Game Freak takes a bit of a break, both because it would be well-deserved and because fatigue may set on if they start to push out a big game every single year for too long.

Though Marvel’s been going strong for 10 years with the same philosophy and look where that has them. So who knows!

All I know is that despite trepidation for a few key points I’ve listed throughout this analysis, I’m excited for the Let’s Go Pokémon games all the same. It has probably pushed off Dark Souls as a major game to purchase for the console since I now need to save my money.

Sorry Dark Souls, we’ll have our day.

I’m also ready for more and more news to come out about the game in the coming months. How will the new character designs look? What sort of new things can we expect to be added into the game’s lore? Will Jesse and James appear as a part of Team Rocket like in the original Yellow?

Expect to see me blathering about it from now until November.

So, until the next news comes, tell me internet: What is YOUR opinion regarding these new Pokémon games? I’ll undoubtedly be seeking reactions on my own, but I’d like to know what the people who follow me think too.

New Ultra Sun and Ultra Moon Information: Surfing Alola

On September 13 there was a Nintendo Direct. A rather long one, standing strong at 45 minutes worth of information regarding games of all shapes and sizes. Because of life being life I didn’t have the chance to talk about my thoughts regarding the Direct, but there was plenty of great stuff there. The new Kirby game looks really, really fun, as do the Mario & Luigi Superstar Saga remake, Fire Emblem Warriors and Mario Odyssey. Plus there’s plenty of updates coming for games like Splatoon 2, ARMS and Breath of the Wild on top of some interesting ports for games like DOOM, Sonic Forces and a remake of L.A. Noire.

One thing the Direct also addressed was Pokémon Ultra Sun and Moon, and there were some interesting information dropped that I sort of regret not delving into. Necrozma’s role in the games was elaborated on a bit more, there was a new Z-Move for Lycanroc shown off that varies depending on which Lycanroc you have and they even told us that new Ultra Beasts will join the line-up of available Pokémon.

Because I dropped the ball and missed talking about that update before I won’t slog down this post with too much discussion about it, but if you want to see the trailer that came with this new information you can hop over to this video.

After all, now isn’t the time to be slogged down in old-new information, we have some new-new information to discuss! I mostly wanted to include that introduction as a filler for the gap in my informative timeline, as today I’m looking to talk about the brand new informational trailer that was released for the world to enjoy.

As usual, I’ll be holding my long-winded discussion below this read more line in case anyone’s looking to not get spoiled on Ultra Sun and Ultra Moon information. That may be counter-intuitive since I just spoiled the entirety of the last trailer right above this, but… That was a few weeks ago. I guess.

Just bear with me.

Continue reading “New Ultra Sun and Ultra Moon Information: Surfing Alola”

Marshadow, coming soon to Pokémon Sun and Moon

Marshadow, coming soon to Pokémon Sun and Moon

I’ll be honest, life has kind of been stressing me out lately. A lot. Between classes throwing exams, papers and more at me while the semester winds down, four days of work at the Daily Titan constantly trying to keep sinking ships afloat (Since, as I like to say, news is and always will be a fickle mistress) and certain extra family obligations, it’s been hard not to feel the weight of the world on my shoulders.

Sure, I have my typical daily distractions like Fire Emblem Heroes and Yu-Gi-Oh Duel Links, but really I think I’ve started to miss writing about more creative subjects of passion outside of campus news. Here on this blog, at the very least.

I figured maybe I could talk about my mobile gaming obsessions to try and relieve some of the stress, but honestly there are a few barriers to that for me right now.

As far as Duel Links is concerned, I’m just not really sure what I would talk about. There’s no major events happening and I’m still working on building up my card collection enough to be able to build some better decks, so not much of a subject to jump off of… Even if it continues to suck up almost every bit of free time I don’t have.

However, there isn’t much I want to talk about in the realms of Fire Emblem either. I’ve been so busy with work that I’ve just about missed most of the current Pegasus vs. Wyvern riders Voting Gauntlet, and although supporting Team Minerva has proved fruitful up until now…

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Yeah. Not really too much to say when you see that kind of awe-inspiring disparity before you.

Oh, and I pretty much missed the boat entirely on hyping up Fire Emblem Echoes for myself considering it comes out in 10 days. Sure, I’m still going to buy and play the ever-loving life out of that game because it’s Fire Emblem, I just didn’t really delve into some of the complexities of reveal trailers and such because of my aforementioned lack of time.

I was beginning to think hope was lost, and that I’d just have to continue trudging through the daily grind of being a workaholic student journalist… But an old flame emerged, and quite literally breathed fresh life into my lungs.


Okay yes, that whole little introduction segment probably seems a little over-the-top and melodramatic, complaining about first world problems like not having enough interesting things in my video games to talk about…

And it was.

But hey, I wrote most of that at like 2:30 in the morning or something, because like I said I basically don’t have any time during the day and also apparently enjoy making life harder for myself.

Anyway, for as over-the-top as it was, the sentiment I tried to put across still stands. I really feel like this blog became my own little passion project during the build-up to Pokémon Sun and Moon, when every little leak got me excited to talk about my feelings and opinions into an essentially endless void meant to entertain myself more than anyone else.

So when I saw a pretty substantial new Pokémon-related piece of news come out, I just had to jump on it. It really did bring back that internal flame of excited passion to write, even if the subject matter may not be all that extensive in it’s own right.

On April 7 (yes a few days ago, but I’ll spare you all the 56th mention of my tight-packed schedule) two videos came out. The first of which revealed a new Mythical Pokémon preparing to grace 3DS’s all around the world:

It’s only 16 seconds long, but man did it feel reinvigorating to hear that battle theme play over a reveal trailer again… Even if that trailer is, in this case, more of a teaser announcing that more details will be “coming soon.”

Now, Marshadow is by no means a new reveal to anyone enveloped in the Pokémon Community. Literally every detail about this cute little Ghost/Fighting-type could be found on Serebii.net and probably just about every other Pokémon website right around when Sun and Moon first dropped last November – if not even before then.

Personally, I love his design and I love his typing. Marshadow will be our first Ghost/Fighting-type, and with access to the ability Technician, all the elemental punches and more, he’ll definitely be fun to mess around with. Even if I’m still not a fan of using Legendary and Mythical Pokémon just in general.

However what really helps Marshadow now stand out is the second video that was put out on April 7. A pretty substantial trailer for the next Pokémon movie: Pokémon, I Choose You.

When the first trailer for this new movie came out some time ago, I didn’t really pay it much mind. The Pokémon anime hasn’t been a part of the package deal that keeps my interest in some time, and the movies kind of get lumped into that same category for me.

Seeing this new trailer changed that, however. As it turns out, there are going to be far more liberties taken with the original anime story from the looks of it.

Most notably, which should be obvious by the way I’ve set this whole thing up, Marshadow appears in Ash’s shadow and acts as a guide for the new trainer and his friends. At least, according to the movie summary translation on Serebii. Yeah, I’m still leaning heavily on that site for my information – some things never really change.

The movie is also going to take a much more intense turn toward Ash’s relationship with the Johto legendary Pokémon Ho-Oh, who was famously first unveiled in the initial episode of the anime, essentially confirming that more Pokémon games would be coming out at the time.

A heavy focus on these two Pokémon isn’t the only thing that has been changed for the 20th Pokémon movie, however. Trainers and Pokémon from Alola appear to challenge Ash. It’s a nice touch considering there’s so much synergy between Alola and Kanto in Sun and Moon, as trainers are literally seen traveling between the two regions pretty frequently, though with this other point some things are brought into question.

At the same time as there is more of a focus on Alola, Ash’s travel partners are not the expected Brock and Misty we’ve all grown to know and love from the early years of the show. Some things are still the same, as many of the shots in the trailer parallel plot points in the original anime, but there’s still quite a bit that seems to be different.

Does this suggest that the movie is set in an alternate universe from the original show? Or is this retelling perhaps more of an attempt to reboot and modernize the original for a current Pokémon loving audience?

I’d be willing to wager the prior over the latter, but who knows at this point.

While we’ve yet to get the details on exactly how Marshadow will be released, whether the ability to download him will be linked to the movie in some form or another, it seems like there probably will be a tie-in with the movie in Japan before the rest of the world gains access to the Ghost/Fighting-type considering that’s the pattern we’ve seen many times with Mythical and Legendary Pokémon in the past.

Even if there’s a wait, I’m still excited. Pokémon has grown a little under my radar lately, and being able to talk about it and imagine possibilities involving lore again really has my motor running.

What do you think about Marshadow? Or the idea of the newest Pokémon movie changing up the well-known original plot of the original season of the anime? Are you excited about it? I know I am, so let me know what you think in the comments below.

New Sun and Moon information: Final starter evolutions and endgame content

It’s been a fairly big week for Pokémon stuff so far, or at least for me it has been.  The demo for Sun and Moon has been far more fun than I expected it to be, showing off some cool content and easily succeeding in its goal of getting me hyped for the game by throwing in small secrets to keep me coming back.  Pokémon GO’s Halloween update has gotten me back into playing quite a bit, as I’ve caught at least three Pokémon in the last two days that I hadn’t even seen once in the months before it dropped.  I’m getting close to finally completing the Generation 6 puzzle game Pokémon Picross, which I’ve been playing for literally way too long in my stubbornness about not paying for micro transactions to advance myself.  On top of all that, probably one of the best Pokémon animations ever made in the history of anything was given to the world last Friday.

Then, this trailer dropped.  My god is it a special one, to say the least.

Not only does it officially reveal the final evolutions of the Alolan starter Pokémon (with some plot twists here and there), it also shows off some new Pokémon and a brand new gameplay aspect adding to what already looks like an extensive postgame.  Having a week off from my work on the Daily Titan, I have a little bit of extra time to dedicate to this trailer, but I’ve made myself so busy with other stuff that I’m still a bit late. So, let’s jump into it shall we?

Continue reading “New Sun and Moon information: Final starter evolutions and endgame content”

New Sun and Moon Information Double Feature

While I made a post talking about the two new Pokémon unveiled for Sun and Moon just earlier today, it was pointed out to me that a brand new Japanese trailer for the game was released.  This isn’t a reveal trailer like we’ve been getting either, it’s a serious made-for-TV “go buy this game” kind of trailer.  There isn’t a lot of new features on display, but it does have some stuff in it that seems pretty worth looking at in my opinion.

Plus, I finally figured out how to embed videos in my actual post rather than just leaving a link, so this is a good opportunity to test that out too.  Please enjoy this trailer, courtesy of Pokémon’s official Japanese YouTube page.

The first thing that really strikes me about the trailer is its general focus.  From what I can tell, the serious push for Sun and Moon is both its beauty, accompanying the natural aspect that generally exists in the concept of Pokémon itself, and it’s continuation of Pokémon’s focus on childhood wonder, and being connected with friends.  Granted, neither of these things is new for Pokémon as a whole, but there’s a special level of those feelings exuding from this trailer that I haven’t really seen in quite some time, even for the Pokémon X and Y lead-up material which seemed to be more interested in the international connectivity of Pokémon as a series.

For those of you who decided not to watch the trailer for whatever reason, I’ll sum it up in as simple an explanation as possible.  A young boy, visiting a tropical location that I can only assume is Hawaii all things considered, starts Pokémon Sun and Moon as he’s arriving, much like the main character in-game is first arriving at the Alola Region.  After losing a four way free-for-all battle royal to his friends, he becomes determined.  He trains, he gets better at the game and he explores the region much like he actually explores the area it’s based on (along with the creatures that fill both worlds, of course).  Eventually, through this personal growth and commitment, he becomes good enough to finally beat the friends that defeated him at the beginning.

To be frank, I think it’s an absolutely brilliant trailer.  It perfectly reflects exactly what Pokémon as a series is based on and it shows it off in a wonderful, relatable kind of way.  You can imagine the kid in the trailer is at least a real person, if not analogous to you, and that helps to emphasize that the series (now in it’s seventh generation of games) is, if anything, an even better reflection of childhood and all that accompanies it than ever before.

On top of that, it slyly shows off a bunch of the features and scenes of the game like a real tease, without providing too much explanation for certain things.  The battle system, Pokédex and trading system are all shown off, providing the core that all Pokémon games have relished in from the series’ inception.  It shows off the in-game environments, all of which look extremely well-polished and diverse, not that anything else was expected at this point.  There’s a pretty heavy focus on the battle royal system to emphasize the interpersonal connectivity of Pokémon as said before, an idea that’s arguably more apparent than ever with Pokémon GO taking the world by storm.

You can see the new Pokémon from earlier today, Mimikkyu and Kiteruguma during the trading segment around 1:30.  You can see your player character – both male and female – activating whatever bracelet they have on, which activates some sort of extra power in the starter Pokémon through flashes of colors and icons that don’t really clarify exactly what is accomplished through the act.  On top of that, it seems a Pokémon-Amie styled grooming will be in the game, but it will perhaps be more complicated given the player can blow-dry their Pokémon.  Whether this is involved in the game’s potential contest system, as seems to be implied by the dance moves and special battle effects around 1:20.

Also, there’s a pretty strong emphasis on riding Pokémon at the end of the trailer, one that shows off how you can ride Tauros, Lapras and Sharpedo in game.  While Lapras and Sharpedo were technically ridable in Omega Ruby and Alpha Sapphire, they were just replacement models for the usual vague swimming Pokémon shadow with some slight changes like size and speed of travel.  In the trailer above, it does seem like there’s something different about riding them in this game, which leads me to believe either they’re just special ridable over-world mounts in one area like Mamoswine and Rhyhorn in X and Y, or that using HMs could potentially be a very different experience depending on who we teach the HM moves in Sun and Moon.

So that’s just about all on how much I really liked this new trailer, but what do you think?  Did it speak to you on as much of an emotional level as it did to me?  Do you think the special features that were showcased in the trailer were more clear than vague like I interpreted them?  Let me know in the comments below, as these details are especially the ones I love to have discussions and debate over!