Tag: Super Mario Odyssey

The hero Gotham deserves

The hero Gotham deserves

“God is dead. God remains dead. And we have killed him… There has never been a greater deed; and whosoever shall be born after us — for the sake of this deed he shall be part of a higher history than all history hitherto.”

Abraham Miyamoto, 193 B.C.


FehLegendary Owl

  • Feh’s Talons (Might = 999+, Range = 9+)
    • Grants Health, Attack, Speed, Defense and Resistance +99. “I can’t let them counterattack! No, I’ll be the one counterattacking… If foe initiates combat, regardless of foe’s range!”
  • Feh’s Mimicry (Range = 9+)
    • “I’ll do my best impression of any hero. Well, if they don’t mind.”
  • Eavesdropping Owl (Cooldown = 100)
    • “How I gather all of the juiciest information on Fire Emblem Heroes.”
  • Feh’s Mighty Flat (A Skill)
    • Use wings to send target paper flying off the notification board.
  • ??? (B Skill)
    • Target can’t help but watch what happens!

It’S tImE tO dUeL

Int. Syst. decided to bring us to the Beanbean Kingdom’s Joke’s End by introducing the ultimate end-all-be-all unit for Fiber Inglewood Heroes today.

Feh. Slayer of Gods. Destroyer of Worlds.

Truly whomever bequeathed such a auspicious avian ally upon us mere mortals hath decided that we no longer need to play this dumb mobile game anymore.

Once everyone summons this non-simian, sort-of slithering sociopath with the beyond generous chance of 0% (as the Associated Press now allows percent in symbolic form), there will no longer be any need to play.

All quests will be immediately completioneted.

Hero Catalogs will be more full than me when I am full of fine meals such as:

  1. A hearty boigor.
  2. Ninety-nine individual green beans mushed into one super bean.
  3. That gunk underneath the sink except if that gunk was actually a chicken masala.
  4. Bees?

We will be free.

Finally free.

Free to pick out which fashion style we want our Bratz-tastic bird to bolster when bombarding enemy bases!

Hit it, Madam Couture:

Available costumes for Feh:

The end is nigh.

Kiss your wife and kids goodbye, it is time to ascend into the aether of purgatory.

God is dead. We have killed him.

Long live the King.


Editor’s Note:

April Fools?

This is how April Fools jokes work, right? Piggybacking off of a company’s April Fools joke to make a different joke?

I’m assuming the pre-conceived notion that I enjoy writing about Fire Emblem Heroes might make people double take at this weirdly set-up post and have a nice chuckle.

However, at the bottom of this jokey joke I wanted to seriously address my recent absence from blogging.

Chalk that up to a combination of a party in Fullerton I went to Saturday that lasted until 4:00 a.m. Sunday, followed by most of that Sunday spent shopping with my parents while playing Shantae: Half-Genie Hero.

I’ve already blown through three campaigns in the span of a day or two, and if I were you I’d expect a review of sorts within the next couple days.

Hopefully I’ll be better with my writing in general this Spring Break. I have a bunch of extra time that I’ll mostly be using for homework, but I want to keep y’all in mind too.

All I have to do is figure out things to write.

So, if you have any ideas, let me know about them somewhere on the Internet!

In the meantime, I’m off to catch some Z’s. Because I didn’t expect to be up so late making this joke post.

Merry Aprilmas, my friends!

Marketing with Brand Recognition

Marketing with Brand Recognition

I tried Super Mario Cereal for the first time this morning.

Honestly? Was not a huge fan of it.

For those who don’t know, this stuff was a special tie-in breakfast item for the red plumber’s most recent adventure, Super Mario Odyssey. The box itself acts as an amiibo that gives Mario some bonus collectibles like coins or hearts in-game, though I haven’t used that particular functionality yet.

What I have done is eat the cereal — a combination of little grain stars and marshmallows shaped like Mario power-ups. It’s essentially rebranded Lucky Charms, which makes sense considering it’s a Kellogg’s cereal.

Even though Lucky Charms are a General Mills brand. So I guess it’s more like a competing Lucky Charms?

But I digress.

While I’ll mostly stay away from that cliché of the cereal not looking like it does on the box, the grain cereal bits actually stuck out in that regard for me. Instead of being fat little golden stars like you might see in Super Mario 64, the stars in this cereal are fine pointed like an asterisk.

It’s a bit un-Mario in appearance, but also I get the sense that the quality of the cereal itself would have been better if it were fatter. Because in it’s current state, this cereal is very granular and has some hard-to-chew shell bits in it.

The marshmallows are fine in their own right. It’s kind of hard to make a bad breakfast cereal marshmallow I suppose, though if I were to nitpick it did seem like each different kind of mallow tasted the same. Kind of like raspberry oddly enough, and I might have appreciated more of a variety there.

This little post has to be pretty weird for you all though, right? Because who am I to just be reviewing cereals out of the blue?

It’s not like I proclaim to have an expertise in cereology.

Which I thought was a term I made up until I saw it didn’t come back as misspelled and discovered cereology is the study of crop circles. Consider that my fun fact of the day for all of you linguists out there.

Frankly I wanted to talk about this cereal less for its merits as a cereal and more for its strange position as a marketing tool, because that’s something that I was thinking about while eating it.

I just figured it would make sense to start with a short discourse on my opinions of it as a tangible object before going into more strange psychological places.

See, in my house groceries are a pretty big topic of forethought. While there are impulse purchases on occasion upon seeing something interesting during a trip to the grocery store, more often than not we decide what we need before going.

Usually those purchases fill one of three goals:

  1. Replacing a commonly used item for the week, such as milk.
  2. Gathering more odd ingredients for a specific meal.
  3. Fulfilling some kind of craving.

Because of those general categories most food items fit into, a lot of the ideas behind shopping for specific items comes from top-down processing. Either we know which brand we want because we’ve used it before, or we’ve heard good things about that brand compared to others and decide to go down that route as a result.

When it came to the Super Mario Cereal, however, there wasn’t too much of that.

It’s very much an impulse buy despite the fact that (I at least) had heard of it before, because I never had the desire to buy it. So I never looked into it enough to garner an opinion on how it would be ahead of time.

Yet most items that we haven’t done at least some thinking about ahead of time wouldn’t usually get this kind of immediate pass. I’m willing to bet that 99 percent of the reason for the exception here is because of the Mario branding.

Let’s be honest, everyone knows who Mario is. People who don’t play video games know who Mario is. He’s that famous.

But I love video games. Mario makes up a pretty large percentage of the reason why.

So my family typically knows to buy video game-related things when we see it. If for no other reason than the novelty of the thing being attractive and fun.

I can’t imagine I’m the only video game lover that has instilled that kind of sentiment in his family. I’m willing to bet it’s exactly that kind of sentimentality which drives the (presumed) success of this kind of marketing project.

We buy Super Mario Cereal for the novelty. Because the cereal itself isn’t quite as super as it’s mascot would lead one to believe.

That, in its essence, is the brilliance of the marketing.

But that’s just my opinion on bizarre marketing pushes based on sentimentality and brand recognition. Let me know what you think about the topic below, and if you’ve encountered an item you’ve bought almost purely due to the brand recognition rather than any knowledge about it.

Also, if you really like the Super Mario Cereal, I suppose you can tear me down about that somewhere on the Internet as well. I won’t judge.

Entertainment Beat Report – Feb. 23, 2018

Entertainment Beat Report – Feb. 23, 2018

As I’ve mentioned across the last few posts on my blog, this week has been incredibly busy for me and kind of threw my whole schedule off-kilter. I also spent a lot of time working on the first major article for my Entertainment Reporting class — which I might add is currently being looked at for the Titan, so it may see more of the light of day soon.

In the meantime, as a result of all that I haven’t exactly paid a lot of attention to the overall video game world. This beat report is going to be relatively short as a result, but considering part of my grade is keeping it up… What can I say. Obligations are a powerful thing.

That said, I hope you still enjoy.


Kentucky Governor blames Florida shooting on video games, other violent media

This is actually the story I wrote my first major article about this week, so I won’t go too deep into it now.

A day after the mass shooting that left 17 dead in Parkland, Florida, Gov. Matt Bevin blamed violent video games and similar media on essentially creating a society trained to kill.

As someone who has always played video games, I’ve always taken the repeated accusations of their negative effects somewhat personally. That much hasn’t changed, but I was able to take it to more of a professional place by writing about the issue.

I talked to a professor at CSUF that’s an expert on violent media and aggressive behavior, did some research into American Psychological Association studies and more, eventually coming to the conclusion that video games and such do play a part in violent behaviors, but there are far more intersecting ideas to consider for it to be so black-and-white.

Like I said, I have a whole extended article on the subject now, so I’ll be able to share that later. Even if it doesn’t get published, I can always put it out independently here.

Because of that I’ll just move on for now and get into those weeds sometime in the near future.


2018 Game Developer Conference schedule released

Every year, game developers from across the world gather together to discuss the industry, projects they’re working and look at interesting repercussions of past projects.

That gathering is known simply as the Game Developer Conference, which will be held at the Moscone Center in San Francisco, California this year. On Thursday, the session scheduler for the event was released.

Frankly… The schedule is huge. So huge that I haven’t really had the time to comb through it. But there’s a ton of names from a ton of well-regarded companies in attendance, so no matter where you go there are definitely going to be things to see.

The conference will be held between March 19 and 23, with entry prices ranging from $250 for basic passes to $2,350 for all access passes.

A little steep for my blood, admittedly… But I’m definitely looking forward to hearing any sort of announcements that are made throughout the event online while it’s going on.


Overwatch League Stage 2 begins

Here’s something that’s just kind of continuing off of my last Beat Report. Blizzard’s big eSports experiment has started its second leg, and we’re two days into the competition.

So far (as of this writing), six games have been played out. No teams have had repeat games at this point so there isn’t much to say about rankings and whatnot, but the already high flying New York Excelsior team won its first game against Florida.

That’s something.

Honestly I never thought I would care about the Overwatch League as much as I have since starting to follow it for this class, so I’ll probably keep checking back on it from time to time.

For now however, there isn’t too much more to say. So let’s move on to the next.


First major Mario Odyssey update hits Nintendo Switch

As someone who has played a ton of Mario Odyssey, this story is a little more personally attuned to my interests, I’d say.

Once again I discussed the update in a post some time ago when it was first announced, but in essence a new game mode was added to the famous plumber’s newest adventure.

With the free Luigi’s Balloon World, players are able to talk with their green-clad brother and start what is essentially a game of hide and seek. In each kingdom, you can hide a balloon anywhere you can platform your way to in a limited amount of time, then it’s up to another player to try and find your hiding place. Or vice versa for that matter!

It’s a fun twist on the game’s core mechanics that seems to have breathed a breath of fresh air into it, certainly on my end at least. Plus the update also added some new costumes, including a reference to Super Mario Sunshine.

Who can complain about that?


That’s about what I’ve got for this week.

If there’s any big news that I’ve missed, or any details in the stories I did discuss that you particularly enjoy and want to talk about, let me know.

Next week I might also be a little off in terms of the timing of my post, as a forewarning. There’s a journalism conference I’m attending with other members of the Daily Titan, so I might be distracted by that.

Even so, I will be back with more at some point next week. So look forward to that!

My thoughts on the January 2018 Nintendo Direct Mini

My thoughts on the January 2018 Nintendo Direct Mini

I’ve been busy the last couple of days between training for the Daily Titan, working on three stories for our first issue of the semester, writing some stuff for Gladeo and plenty of other little time consuming things, so I didn’t have time to really write something extended on the Nintendo Direct Mini that premiered earlier.

After watching through it again, however, I decided I didn’t exactly have a lot to say about the games they talked about in the first place. As a result I figured I could just run though a couple of quick fire thoughts here before working on writing my Fire Emblem Heroes post for tomorrow. It shouldn’t take all that long ideally, and I am interested in putting some of my mind on paper.

Metaphorically.

The 14 minute direct came completely unbeknownst to me, but I’m glad my friends let me know to stumble upon it because there are a few things on the list of announcements that I’m really glad I found out about now.

Of course there were a few throwaway things for me throughout. Namely the Pokkén Tournament expansion, the Dragon Quest Builders demo, Ys VIII, SNK Heroines, Art of Fighting 2, Fe and Celeste. For one reason or another none of those games really spoke to me, so if you’re hoping I talk about them then you’re probably going to be a bit disappointed.

Beyond those there were quite a few things mentioned that I’m quite excited about. For example, I’m really looking forward to jumping back into Kirby with Kirby Star Allies.

KirbyStarAlliesLogo
Image courtesy of kirby.wikia.com

The game seems to be combining the art style of Triple Deluxe (one of my favorites in the series) and an extended version of the ability combination from Kirby 64 and Squeak Squad. The thing that got me more excited about this title is the fact that it’s coming out on March 16.

 

 

 

I had no idea it was going to be that early, but I’m very excited knowing there’s at least one game to look forward to early on this year.

Seriously Kirby is one of my favorite Nintendo properties. Even if the games tend to be on the easier side, they’re never not fun. They’re always a blast to play and this one promises to be a blast to play on a system that has already given us the amazing next steps of Mario and the Legend of Zelda.

So yeah can we just skip ahead to March? Maybe?

SQ_NSwitch_HyruleWarriorsDefinitiveEdition
Image courtesy of Nintendo.co.uk

Nintendo also promises a port of Hyrule Warriors definitive edition in the spring featuring a combined roster of all the main and DLC characters from both the Wii U and 3DS versions. It seems like this could be a good opportunity for me to go back and get that game since I missed out on it during its first run of popularity, which is an especially promising idea considering it’s going to be a more complete package.

Plus, I still haven’t gotten Fire Emblem Warriors either… So I really need to dip my toes in the Warriors series eventually.

Another Nintendo game making a return on the Switch is Donkey Kong Country: Tropical Freeze.

Donkey-Kong-Country-Tropical-Freeze-01
Image courtesy of neogaf.com

I don’t know that I’m as excited for this title coming back as I am for Hyrule Warriors, but if nothing else both of these games returning sets a promising precedent for something like… Say… Super Smash Brothers 4 to get a definitive version on the Switch.

One can dream.

Also, playing Mario Odyssey and spending an obsessive amount of time in New Donk City has rekindled some of my love for the big ape. Add in Funky Kong as a new playable character and I’m probably a little more open-minded for Tropical Freeze as a result.

Speaking of Mario Odyssey, it’s one of three games getting an update soon. The others are Pokkén Tournament, which I already said I don’t feel too strongly about since I really have no intent to own that game, and Mario + Rabbids which is another game I don’t own despite being more interested in it.

But hey, Donkey Kong is being added to that game. So… Tropical Freeze callback? Or something…

Anyway, in the Odyssey update Nintendo will be adding a new mode called Luigi’s Balloon World.

SuperMarioOdyssey_Luigi_DLC_scrn_09_1280
Image courtesy of Polygon.com

First of all, Luigi. Adding him into the game makes this already a win in my book.

Beyond Luigi just being amazing, the minigame the update adds does seem interesting in its own right. Essentially there are two aspects to it. The first had players able to choose to hide a balloon somewhere in the Kingdom they’re playing on. The second lets players choose to hunt down a balloon that has been hidden by another player.

The catch is that both modes must be completed in 30 seconds.

As the announcer talks about in the Direct, this encourages a speedrun-centric style of gameplay where the players who know the most about the map around them can create the best hiding places that might be hard for more casual players to reach. It’s a really interesting way to approach Odyssey that I never would have considered implementing, but one that also feels ingeniously perfect for an on-the-go console like the Switch thanks to the short time limits.

If I’m being completely honest, that little addition to an already great game frankly seems more interesting than the entirety of Mario Tennis Aces.

Switch_MarioTennisAces_ND0111_scrn01_bmp_jpgcopy
Image courtesy of nintendosoup.com

Don’t get me wrong, I enjoy Mario Tennis games. Mario Power Tennis was one of my favorite GameCube games. From what I understand the most recent Wii U Mario Tennis game was somewhat disappointing, however. As a result of that and the strangely real-world tennis outfits characters are wearing (like Mario up above) I’m fairly skeptical.

Interested, but skeptical.

The last major theme of this Direct that caught my interest was the amount of games being ported to the Switch that seem like unusual candidates.

PAYDAY-2_1
Image courtesy of overkillsoftware.com

First is Payday 2, a game which feels like it has been around forever but has never necessarily caught my interest. Even so, it just seems strange to me that Nintendo would sanction a game about (somewhat) realistic gun play and bank heists being put on their system.

Though that brings me to the second game, Dark Souls.

DarkSouls_001.0.0
Image courtesy of polygon.com

Somehow the meme that was Dark Souls on the Nintendo Switch came true. From Software’s dark, demented and incredibly difficult action adventure is finally coming to a platform that I can play it on. To be honest, as much as I’m fairly intimidated by the game, I think it’s going to be worth trying it out if for no other reason than to appreciate the cult classic status.

If I actually get around to doing that, it should be quite the adventure.

theworldendswithyoufinalremix
Image courtesy of nintendowire.com

Third on the list is The World Ends with You, arguably the game I’m the most interested in.

I have no prior experience with the Nintendo DS classic – unless you count the characters appearance in Kingdom Hearts: Dream Drop Distance that is. Yet, basically every person I know or follow online seems eager to put TWEWY way high up on their ‘best DS games of all time’ lists.

Just from what I’ve seen, I can imagine why. The game has a really cool anime-pixel art style and an interesting gameplay mechanic in its original form involving two characters fighting at once with players using the touch screen to control one and buttons to control the other.

That will presumably shift to being one joy con controlling each character on the Switch version, but I could be wrong on that. I don’t know what the control scheme is going to look like.

That’s just another part of what makes it so exciting for me.

Not only will it be a game with an interesting story and control scheme, it’s also going to be an extended edition with more content similar to Hyrule Warriors.

Though TWEWY has no official release date beyond coming this year, it’s honestly going to be at the top of my ‘to get’ list whenever it arrives.

Those are about my off-the-cuff thoughts on the Nintendo Direct Mini. So, I leave things at this (as usual). What did you think of the Direct? Which games are you looking forward to?

Let me know in the comments!

My (obligatory) Top 10 Games of 2017 List

My (obligatory) Top 10 Games of 2017 List

A merry Christmas to all of you out there that are taking a break from your families on this most Yule of evenings and have decided, for one reason or another, to spend some time reading this silly, clichéd offering of mine.

That’s right, as the title above suggests, I’ve decided to throw my hat in the ring with a top 10 list of my favorite games that I played this year. It’s been done to death by anyone with an interest in anything… But what can I say. I’ve always enjoyed the idea and wanted to try it myself.

As I don’t celebrate Christmas and Hanukkah ended a couple days ago, I’m just going to be hanging around all day today more or less. I figured doing a list like this could also double as my ‘here are some good gifts for the holiday season’ suggestions. A little late? Perhaps. But I like to think it’s just well-timed enough.

As a couple of forewarnings before we get into things. Just remember that this is my own personal list of favorites. In other words, it’s an opinionated list, so if you don’t agree with me… Well, that’s your opinion. I respect that you have your opinions so long as you respect that I have mine.

On top of that, while it has been an objectively great year for games in general, it has unfortunately not been a wonderful year of gaming for me. Because of the work constraints I’ve had as a college newspaper editor, a full-time student and an intern, there hasn’t been nearly as much time to play games as I would have liked.

So, if anything, these 10 games I’m listing off are arguably the only 10 games I’ve spent any considerable time actually playing this year.

If you don’t see a game you really liked this year, that’s probably why. As a matter of fact, unless you’re a Nintendo junkie like me, you probably won’t see a lot of games you’re familiar with on this list. A Switch and 3DS are my main gaming systems right now, so there aren’t a lot (if any) PS4 or Xbox games in my playing field.

With all that out of the way, let’s jump into the reason we’re all really here than, shall we? After all, what would a games list be without the games?



Editor’s Note: For anyone reading this on my blog proper, I’m going to stick the content under a read more tag. I pretty much let it all out with this one, so it’s long and I don’t want to completely bog everything else down.

Even so, I hope everyone enjoys the show! #UnintendedRhyme



Continue reading “My (obligatory) Top 10 Games of 2017 List”

My thoughts on the 2017 Nintendo Switch Presentation

My thoughts on the 2017 Nintendo Switch Presentation

Like many other geeks around the world last night, I spent an hour or so on Twitch watching Nintendo’s Presentation on their upcoming new console, the Nintendo Switch.  Would’ve written up something about it last night, but unfortunately I wasn’t feeling 100 percent, and lethargy typically isn’t great when it comes to being productive.  I haven’t talked too much about the Switch up until now mainly because I haven’t admittedly been extremely excited about it.  Sure Breath of the Wild has always been high on my interest radar, but that was about all it had going for it for a while in my view.

There were some interesting things revealed about the Switch last night.  The fact that the system won’t be region locked like others have been in the past, for example.  The Joy-Con controllers also seem interesting, boasting some more complex and possibly immersive capabilities from what I can tell.  Plus, they come in multiple colors, even if I prefer the plain grey to the pink and blue combo (would’ve been much better if they came separately if you ask me).  I also like how there are so many ways to play on the Switch.  Not only can you play on the TV screen, you can use the controller as a screen much like the Wii U, and because that’s mobile you can take your system pretty much anywhere you go.  It’s an awesome sounding mix of things that I’m sure will go pretty well.  Plus, on top of all that, it seemed like lots of third party companies were interested in creating games for the Switch, which bodes well for a long life cycle.

That being said, there are also a few issues I had just out of the information we learned.  The fact that you have to pay for internet connectivity for some games kind of blows, even if it’s the same kind of model that’s used for things like Xbox Live.  There also aren’t a huge amount of launch titles, meaning the Switch might not even necessarily be worth it until the holiday season of 2017… Though the fact that that list includes the new Zelda game practically balances that point out if you ask me.  I’m also not a fan of the fact that it isn’t backward compatible, which means I wouldn’t even necessarily want to trade in my Wii U for the potential to buy it earlier.

The presentation as a whole also wasn’t great.  To put it bluntly, when one of the things people remember most from your even was a translator that seemed to be half asleep as he talked… Well, you probably could have done better overall.

However, with all of that out of the way… The game trailers were obviously the most important part of the night.  For me at least.  I don’t know if I’ll be getting the console when it launches on March 3 (Internationally – a nice touch), but there are plenty of titles I’m excited to see when they come out.

The full presentation is up on Nintendo’s YouTube account, as are a variety of the major trailers that were shown over the course of the night.  That playlist can be seen here for anyone interested, since it will probably be good to at least see the game trailers before I go into talking about them.


Xenoblade Chronicles 2

Going in order from the bottom of the uploaded trailer list to the top, our first new game coming down the pipeline is Xenoblade Chronicles 2.

I should preface this segment of the looking-at-trailers part of my post by saying that I’ve never played Xenoblade Chronicles, and I haven’t really seen a lot of the game being played as a matter of fact.  It’s not so much a lack of interest, since the inclusion of Shulk and all the incredible music from the game into Smash 4 got me very interested in trying the game out.  It’s been more a concern of time if anything, as most of my game playing hasn’t left me the chance to pick up Xenoblade, even if there’s a version for the 3DS.

So, I may not have a lot of background with the series, but I still enjoyed watching the trailer quite a bit.  The art style and graphics are gorgeous and honestly remind me of Monster Hunter quite a bit.  Of course, those parallels only got more concrete as massive beasts as big as mountains showed themselves wandering the world, with a shot at the end of the trailer over the game’s title drop boasting a particularly spine-tingling skeletal whale creature of sorts just breeching through the clouds.  Seriously, that’s super rad.

Will I be getting Xenoblade Chronicles 2?  Probably not.  Not unless I play the first game sometime soon and become a diehard fan.  However, I can pretty greatly appreciate how much care was put into the product by the looks of things.


Fire Emblem Warriors

Now this was a hell of a tease.  As a huge fan of Fire Emblem (like I gushed about a little in my New Year’s post), I got very excited when I saw the first bubble pop up on my screen with the legendary Falchion blade, used by Marth, Chrom and Lucina. Then, other blades used throughout Fire Emblem games of the past flashed by in a similar manner, with all the bubbles coming together as the orbs in the Fire Emblem crest used most notably (in my recollection at least) in Fire Emblem Awakening.

Then it was over.  Cue title: Fire Emblem Warriors.  End things off with what looked like who I assumed to be Marth picking up the Falchion.

Honestly, I was surprised to see any Fire Emblem at all during this presentation.  Fire Emblem Fates is still a relatively recent addition, and that came three years after Awakening before it, so I figured there would be a dry spell for longer than this.

As another spin-off in the Dynasty Warriors series, another series I unfortunately have very little experience with, I can’t say a lot about my excitement for this game as a whole.  I wanted to play Hyrule Warriors as well, but it just wound up being another game in which time was not on my side to play.  However, with the prospects of playing as characters like Lucina and hopefully more important heroes going all the way back to older titles, there’s some part of me that really feels like it’s a game I’ll try harder to pick up this time around.

All I know is I’m excited for it.  This will be the first game I’ll have the chance to play Fire Emblem on a home console system rather than a mobile system, so it should be interesting.

Bring on more Fire Emblem, Nintendo.  As long as we don’t have another Conquest situation in terms of obscene difficulty, I’m all for it.


Splatoon 2

My friends and I poured hours into the first Splatoon.  It’s probably one of my most played games on the Wii U, perhaps only surpassed by Super Mario Maker.  By the end of our time with it, I even reached S rank in multiplayer, the highest rank you can achieve.  As a brand new IP, it was undoubtedly a huge success, both in sales and in just how enjoyable it was as an experience.  It’s hard to go wrong with a well-polished Nintendo title in any genre, shooter included as Splatoon taught us all.

Now, Splatoon 2 is on the horizon.  While I might say it seems a little too early for a sequel to be rearing it’s head (especially considering it will be coming out during the summer of 2017), the trailer made it hard to argue with the game’s arrival.

Nothing looks particularly new about Splatoon 2 right off the bat.  It seems Nintendo is more aiming to put the highly acclaimed title onto their new system with more of an “If it ain’t broke, don’t fix it” approach.  However, while nothing particularly broken seems to have been fixed with Splatoon 2, a hell of a lot still seems improved in this title.

The game looks as pretty and the animations look as smooth as ever, if not more so than the previous title offered.  There seem to be more maps to play on, the older returning maps have improvements and the hub world looks like it’s going to give us more of the quirky punk-marine-life action we know and love.

Probably the biggest change in this sequel appears to be the weapons – which makes sense considering the series is first person shooter based.  Dual pistols and more specialty weapons like highly pressurized ink cannons, multiple ground-to-air missile launchers and an ink raincloud summoner have been added.  As have jetpacks much in the spirit of Super Mario Sunshine’s F.L.U.D.D. from what I can tell.

There also seems like there could be a larger focus on a story mode in Splatoon 2, as I can stipulate from some of the shots in the trailer showing menacing Octolings and a mysterious angsty figure (who is more than likely Marie, but still) standing turned away from the camera in front of a sunset, classic anime-trope style.  Can’t help but think of Gladion since Pokémon is still so fresh, but that’s another story.

My overall verdict?  A definite yes on Splatoon 2.  It won’t be out until the summer, like I said before, but as I said I’m also probably not going to be buying a Switch at the beginning of it’s life cycle either way.


Mario Kart 8 Deluxe

I don’t remember if this was in the presentation or not, actually… I may have blanked out when it showed up if it was, because I don’t remember seeing it until I looked through all the trailers individually.

That won’t stop me from talking about the game, however!  It’s hard to go wrong with a Mario Kart game honestly, it’s one of those top tier party games up there with Smash Bros.  I will say it seems odd that they’re just repackaging and selling an improved version of Mario Kart 8 rather than coming out with a  whole new title, but Mario Kart 8 was a real good game so I suppose I can’t complain.

The only real things of note in the trailer were some new items like Boos and the Splatoon-based content, new race tracks and music and such.  An odd choice I’d say, particularly since the trailer itself even played around with the idea of Mario having to take the game back from the Inklings, but I guess this is just Nintendo’s way of incorporating their popular title into the fun Mario party spin-off that never necessarily took itself too seriously in the first place.

That is just about all there is to say on the matter.  The game looks pretty, and with an April release date it looks like Switch owners on launch day won’t have to wait a huge amount of time before new games start to pop up.


ARMS

An unexpected entry in the list of reveals tonight, ARMS is the Rockem-Sockem Robots simulator I’m not sure anyone knew they wanted until now.  Granted, the name is a little weak, but that’s not the only indicator of a good game.

After Splatoon exploded with so much high regard in the gaming scene, it was inevitable that Nintendo would be trying more new IPs sooner or later.  So, what better time is there to try new things than with the inception of a new console?

I’m not totally sure how much there is to say about ARMS, honestly.  It looks like a fun game, even if it’s more than likely a sort of gimmicky showing-off-new-console-mechanics experience.  The trailer has some weird and admittedly sort of unsettling body morphing right off the bat as two strangers grow spring-loaded boxing gloves to beat each other up with, which does convey the idea of the new Joy-Con controller being more immersive pretty well.

The art style of the game looks pretty, conveying some strong Smash 4 and Pokken Tournament feelings, and the variety of playable characters makes for an interesting looking experience that I’m sure will be fun to play during parties.

Though I would say that it might be a missed opportunity for ARMS to not be a sequel of sorts in the Punch Out series, I would still say it looks like it should be worth the time when it comes out in the Spring.


1-2 Switch

In the same vein as ARMS from what I can tell, 1-2 Switch is a Switch launch title that’s clearly meant to show off the mechanics of the Joy-Con controller.  Like I’ve said multiple times in this little write-up, there’s absolutely nothing wrong with a good Nintendo party game.  1-2 Switch seems like it’ll fill the niche quite well, encouraging gameplay that forces encourages a group of friends of family to come together and let their imagination run wild.

Would I enjoy playing this game?

Yeah, I’d say so.

Do I have a lot more to say about it?

No, I do not.

Let’s move on to the big stuff then, shall we?


The Legend of Zelda: Breath of the Wild

Here we go, the true bread-and-butter of this presentation.  The one title so hyped up that it could only end the presentation off on the highest of notes possible.

If you weren’t excited about Breath of the Wild before, THIS is the trailer to do it.

First of all, every piece of promotion that comes out about this game just continues to floor me with how gorgeous it looks.  Yes, Zelda games have a history of being gorgeous, but they also have a history of being self-contained in a general path for you to take.

Unless you count the first Zelda, which was pretty open-ended.  And the second, which is kind of the black horse of the series in how different it is.

Okay, so the 3D Zelda games, almost everything past Ocarina of Time, all have a history of being self-contained.  However, this is the first expansive Zelda title that’s going to be open world, and the fact that it’s as beautiful as it is while feeling more real than ever is almost mind-blowing to imagine.

I gushed a lot about graphics and that sort of thing in the last post I wrote talking about Breath of the Wild last time we got a major information dump, so I’ll just leave that here and talk more about why this particular trailer soared to the top of my time-to-watch-fifty-times-in-a-row list:  Story.

We haven’t gotten a lot of clues about just what’s going to fill the world of Breath of the Wild until now.  Now that we do have a clue, it looks like this particular iteration of Hyrule, set some hundred years after an event(?) that’s called the Calamity Ganon, will be filled with the Gorons, Great Fairies, Zoras, Bird people and more that we’ve come to expect from a Zelda title.  On top of the interesting scattered dungeons, it also seems like there will be towns to explore as well, meaning Breath of the Wild won’t be entirely about being in the wild as we previously were led to believe.

But of course, what Zelda game would be complete without Zelda.  Yes that’s right, the namesake herself finally makes an appearance, and what an impression she leaves.

Not only is this game’s appearance gorgeous, it’s princess is too.  Plus, it seems as though a page is being taken out of the Skyward Sword book in terms of making Zelda a character that accompanies Link more than just on occasion, making her more of a real person in the world with emotional arcs to overcome rather than just being a damsel that’s been locked away and in need of saving.  If I had to guess just by watching the trailer, there’s going to be a period in the game where Link and Zelda get to bond over some tragedy and perhaps become friends before she’s stolen away, giving Link more of a tangible reason to go after her then he’s ever had before.

Not that he needs a serious reason like that to save the girl, but having more emotion added in is always a good thing.

Seriously, that scene where she falls into his arms crying?  That’s like my favorite part of the whole trailer.  I can’t get over it.  10/10 Nintendo, thanks for making me somehow fall in love with your game even more before it comes out.

Speaking of, Breath of the Wild has also been confirmed to be a launch title for the Switch.  On March 3, all new players will get the chance to venture into Hyrule for what promises to be the biggest adventure we’ve been given yet.  It’s really a beautiful enough thing to make me consider buying a Switch on launch day despite my better judgement.

The game may have been delayed over and over again, but I’d say the wait seems like it’s been worth it from the outside looking in.  Let’s hope it delivers.


Super Mario Odyssey

Now this was rather surprising to me.  For I believe the first time in possibly forever a Mario game is not the launch title for a Nintendo console.  Instead, Zelda gets to take the reigns this time.  Though obviously I can’t complain about that, it’s still an odd choice…

Especially considering the fact that this Mario game looks so incredibly incredible that it pretty much single-handedly sparked my excitement to life while watching the presentation.

Super Mario Odyssey, or Mario takes New York as I like to call it, is the next game in Mario’s “World” series from what I can tell.  You know, like Super Mario 3D World for the Wii U, which is still one of the best games on that system without a doubt.  In this adventure, Mario seems to be traveling more than he has in quite some time, going to places like New Donk City (referencing Donkey Kong being like King Kong in New York perhaps?), a very Mexican-inspired desert village, an Amazonian jungle and some kind of fantastical food land.  I can only assume there’s more that hasn’t been shown.

The game looks to be open world in the way Super Mario 64 was, with different areas having nice and huge sprawling areas to cover and explore as Mario goes in search of Pimp Master Bowser and Peach.  There’s a strong hat theme seeing as Mario travels around on a ship that’s shaped like a top hat, goes to Crazy Cap stores in each location he goes to.  Mario can throw his hat and let it hover like a platform for him to jump on, and he’s seen using close to any object – cars and streetlights alike – as platforms and such for the purposes of some sick parkour.

Oh also his cap is his companion.  Like that thing’s alive.  Don’t know what that’s going to entail but it does give off some strong Minish Cap vibes, so I’m A-OK with it.

It’s a little hard to express how fun the game looks without seeing the trailer, so really I’d just say watch it.  It’s hard to not have a smile on your face after it’s over.  Unfortunately, Mario’s adventure around the real world won’t be out until the 2017 holiday season, but I suppose that just gives us more time to play and wear out Zelda for everything it’s worth.

At least we have the original Mario Odyssey to keep us occupied as well.


While those are the trailers that went live last night, they weren’t the only games that were talked about during the presentation.  Probably the most complete list we’re going to get can be found up on the Nintendo website, and includes titles in the field of sports games like EA’s FIFA titles (though I personally question the viability of releasing a game based on soccer/non-American football on a system based around handed motion controls), Minecraft, a new Bomberman game, yet another port of Skyrim and more.  There are also plenty of other games in the works, and like I said before third party interest seems to be pretty high.

With a $299.99 price tag and a fairly small list of launch titles, I imagine the Switch will have a bit of a rocky start on the gaming market.  However, the system frankly looks amazing and has a large catalogue of cool-looking games on the way within the first year of it’s release.  Whether or not it will print money like the Wii is yet to be seen, but I get the feeling there’s a good chance that if Nintendo plays their cards right, it just might.

What did you think of the presentation?  Let me know in the comments below, and let me know what you think of the Switch as a whole!  While I likely won’t get it right away, and might not until the holiday season this year at least, I will say that the Switch looks like it’s going to have a long life from everything I’ve seen thus far, and I’m looking forward to getting to play it.

Especially Zelda.  I really, really need to play Breath of the Wild as soon as possible.