Tag: YouTube

A post-Stan Lee world

A post-Stan Lee world

I don’t know that I had anything planned to talk about today amid a storm of homework I’ve been putting off. But once I saw this news come through, I knew there was really only one thing I could do: Pay tribute.

Within the last hour or so, rumors began to trickle around Twitter that the great Marvel Comics legend Stan Lee had died today at 95 years old.

Having seen a few celebrity death hoaxes in the past, I didn’t want to succumb to the emotions that came with that statement at first.

But once I saw the Associated Press confirm it, I has to accept the truth.

Since then I’ve honestly been walking around seemingly like a shell of my former self. Hell, I haven’t felt inspired to write a tribute in death for a celebrity since Carrie Fisher passed away, so you know this one must have hit hard.

How do you quantify the life of a man that has affected culture so much? How do you live in a world that, in its innate cold-nature’s cruelty to our mortality, will just keep moving forward in time without him?

Obviously this isn’t a “surprise” beyond the fact that it’s happening somewhat unexpectedly right now. The internet has been talking about Stan Lee’s inevitable passing for years, lamenting the possibility of the older man disappearing now that he has become a ubiquitous part of our movie-going culture if nothing else.

In fact, take a look at any of the stories that have already come out about Lee’s passing and you can tell they’ve been written and on the back burner for a long time, ready to update once the day came.

Personally I really like the piece Variety put out. It captures a lot of the good and the bad of Stan Lee’s life in a degree far better than I could as an arguably fledgling comic book fan.

To be honest, that’s kind of the craziest thing about my feelings toward Stan Lee’s death right now. I’m not even a huge comic book fan — so I can’t imagine how terrible other people must feel.

While a much younger Jason had a vague appreciation for certain comic book animated shows like Teen Titans or Batman the Animated Series (both DC properties I know, but that’s beside the point), it wasn’t until the Marvel Cinematic Universe boom began with 2008’s Iron Man that I started to steep myself in the world of comics.

Also, I guess you could count “Who Wants to Be a Superhero?” from the mid-2000s as part of my early exposure to Stan Lee. But I feel like that old show is a topic for another day.

I’ve seen almost every movie put out by the studio since their cinematic universe project began (outside of, say, Iron Man and Thor 2). Having grown into my own as an aspiring writer alongside its release schedule, I’ve come to really appreciate the way they create such an extensively connected story, one that makes me more and more excited for each entry to see where it can go next.

Sure, I know the films are somewhat formulaic and arguably predictable for anyone who knows the comics… But like I said, I don’t really. Only since the movies have grown in popularity have I personally started to research different famous comic book arcs and find YouTube channels dedicated to comic book stuff so I can educate myself on the matter, like NerdSync or Nando v. Movies.

Both of whom have also become regular parts of my life through binging their podcasts on my long commutes to-and-from CSUF.

So the Marvel movies have really been my gateway into comics. And all of them have one unifying thread.

A creative giant who has a cameo in all of them.

From what I’ve read there are a few more Stan Lee cameos pre-recorded for Captain Marvel and Avengers 4 at least, but they’ll certainly be more bittersweet than ever before.

Though not any more bittersweet than never seeing him cameo again after, even if Avengers 4 seems like as poetic an end point as they come.

Rest in peace, Stan Lee. A man who will truly live in forever in his creations.

Excelsior.


Featured Image courtesy of Gage Skidmore via Wikimedia Commons.

My Thoughts on the 11/1/18 Smash Ultimate Direct

My Thoughts on the 11/1/18 Smash Ultimate Direct

Been a little while since I jumped into one of these ‘my thoughts’ posts, but I got pretty into the Twitter hype after the Smash Ultimate Direct this morning and it felt like a good topic to kill some time talking about!

Certainly a better topic than school stuff right now.

BUT that’s why we have distractions like video games to keep us sane as we stare into the void. Between this and that little Delta Rune thing Toby Fox put out yesterday I’ll likely have a couple video game-related posts this weekend just to keep my stress levels down.

So let’s jump into Smash Bros., shall we?

The Direct this morning (which you can watch here if you haven’t yet) was about 40 minutes long.

In the interest of time I don’t think I’m going to go into each and every detail of every minute part-by-part like I would if this was a general Nintendo Direct. I’m going to pick out the most interesting/relevant bits and have a basic discussion on each of them.

Let’s a go.


New Fighters

As our boy Masahiro Sakurai said, all 74 characters in the game have now been confirmed. Up until now we only had 72, with this Direct revealing the final few:

Ken (Street Fighter): I didn’t play a whole lot of Ryu in Smash 4. He was a DLC character and I never went through with buying any of that game’s DLC. So having an echo fighter of Ryu in his eternal rival Ken, while pretty sweet from a content/lore standpoint, doesn’t necessarily mean a whole lot to me.

It’ll be cool to watch people have Street Fighter fights in the middle of a Smash Bros. game, though.

Incineroar: Now, personal bias coming into play, I would have preferred to see Decidueye get into Smash over Incineroar. Because Rowlet is mah BOI.

But I can’t deny that Incineroar looks pretty incredible and makes a lot of sense from a fighting-game perspective. He’s all about grapples and throws as a professional wrestler in Pokémon, so why wouldn’t he fit into a fighting game like this?

I also love how hard this guy goes. I tweeted this morning in the midst of my hype after seeing a picture on Serebii because, well…

Just. So hardcore.

Plus his signature Z-Move, Malicious Moonsault, is also his final smash. Such attention to detail brings a tear to my little nerdy eye.

While those two are the last fighters being implemented into the official game, there are also DLC characters coming some time in the near future. The first one announced as a bonus for pre-ordering the game is…

Piranha Plant.

It’s about as weird a choice as it sounds. Especially since it’s still planted in a pipe and just… Has feet underneath that pipe?

I might have preferred if they went down the Petey Piranha route, but Petey is his final smash so I guess I can’t complain.

I’ll probably be more willing to buy the DLC on this ultimate version for the Switch anyway.

Gotta love how Nintendo does season pass content, but unlike every other company on the planet does so in a way we know we can trust it because this is Sakurai’s baby.

Oh, also I would be remiss not to mention that there’s assist trophies coming in from Fire Emblem, Golden Sun, ARMS, Mega Man, Fatal Frame, the Art Academy series and more. A whole bunch of good additions in my opinion!


Spirits

Now here’s an interesting idea. Instead of having collectible trophies like in most other Smash games, this time around we have subsidiary characters available as Spirits.

The lore behind them seems like over-complicated junk — and part of the next thing I’ll discuss.

So the important thing is that in certain modes, you can choose Spirits to give your fighter power-ups. They’re like the collectible trophies from before, but actually provide a useful service in-game.

That’s super neat!

The Spirits come in four levels that offer differing levels of support:

  • Novice (lowest)
  • Advanced
  • Ace
  • Legend (highest)

And can only be assigned one at a time. There’s a weapon triangle system to the abilities of each Spirit, similar to Fire Emblem. However, much like gear in Monster Hunter, you can also attach other Spirits onto your primary one to provide additional skills.

To unlock the Spirits you have to go through challenge battles against a fighter themed after the character, which is another really cool way to incorporate things from earlier Smash games.

Also, there’s this individual training system and trade-in mechanic that’s similar to Fire Emblem Heroes where you can get Spirits, send them away to get cores that can be exchanged for new Spirits.

Plus there’s a casual time-based system where they can go out and find items like it’s a mobile game.

And Doc Louis from Punch-Out runs the training gym.

I swear, these guys put so much effort into optimizing, polishing and streamlining that we should give them all of the awards right now.

Long story short, I’m very ready to get lost in Spirits.


World of Light

After years of asking, it seems like Smash Ultimate is going to have a story mode! Though it’s a little different than Brawl’s Subspace Emissary.

Instead of going through character-driven missions across full-fledged platforming worlds, it seems like World of Light is more akin to a Kirby Star Allies-esque overworld that has challenge battles at each stop.

There is an overarching story of sorts where Kirby is the sole survivor of an apocalyptic flash of light and has to save each of the other fighters from having copies that are taken over by Spirits.

Which sounds way weirder than it is considering that was essentially the threat in Subspace Emissary as well — just with Spirits, clearly a tie-in to the new mechanic in Smash Ultimate.

Looks like it’s going to be fun, and I’m glad to get a story mode again. I just don’t have very much to say about it right now.

My only semi-serious complaint is that I prefer the orchestral version of the Smash Ultimate theme to the Square Enix style anime vocal version of it used in the trailer for the story mode.

But that’s probably just me.


Now I didn’t talk about everything here today. Plenty of the Direct was spent talking about things like online mode changes and optimization.

Or the 11 languages supported in-game.

Or the fact that you can make and post videos off of saved battle Replays.

But like I said, I just wanted to discuss the things that stood out to me right now.

So, that said, tell me what you thought about the Smash Direct! Are you even more excited about the game now? Because I know I am.

This truly is the ultimate version of Sakurai’s baby, and I’m more than willing to go on the journey that he and his team have created.

Luckily the holidays are coming up, so I have something to ask for this year!

Distractions

Is it ironic to spend time making a whole blog post about all of the things that are distracting me from the things I have to do?

Or is it just stupid?

Well either way I don’t exactly have a lot to talk about until Legendary Eirika drops in Fire Emblem Heroes tomorrow so this is what you’re stuck with. By the way, I know nobody cares but I’m very excited to see her get some more love so prepare for that.

For now, however, that entire train of thought just serves as yet another distraction mucking up my productivity tonight.

Normally I work pretty well with some distractions going off in the background. Some music, a YouTube video, a group chat, whatever it may be. Unless I get really invested in the content, audio tends to help me focus more often than not.

But right now every little possible activity and thought is getting in the way of the one thing I actually need to do: Reading another article for my Evolution and Creation class tomorrow.

Some of those things are the general senses of dread and/or inspiration in the back of my mind. Including, but not limited to:

  • That exam I have next week.
  • Remembering a study date(?) I have for that exam before next week.
  • All of the work I’ve done running around to schedule my classes for next semester.
  • That armor set I want to build in Monster Hunter.
  • The fact that Shantae Half-Genie Hero is still on sale but I haven’t bought it yet.
  • An interesting idea I have for my novel where I might try to incorporate mirror reflection bs into the reveal of a character actually being a dragon? But that’s a whole other story.

So on and so forth.

As you can tell the ideas are fairly eclectic, but they’re also competing for space alongside other things like making sure dinner came out okay after Mom left it halfway through the process. Or catching up on a YouTube series.

Oh and let’s not forget about that nagging feeling in the back of my head that I should allocate some time to go to the gym tonight. Except it’s already close to 8:30 p.m. and I don’t know that I want to go to the gym this late, especially when I still have some homework to finish by tomorrow.

Also, if I went to the gym it would push off my window to write a blog post for the day further, and I’d really rather not avoid that if I can choose not to. Even if that means the idea I’m writing about might be hackneyed and silly.

But what hackneyed and silly blog post idea should I write about? I don’t know, how about I scroll through Twitter a little while I mull it over.

Sorry, what was that? I’ve been on Twitter for 15 minutes? How is that possible I don’t even enjoy that service that much, where did the time go?

In case it wasn’t obvious, yes, that tirade evolved into me actually just describing the process of how I came about this blog post idea stream-of-consciousness style.

Because obviously here I am writing instead of going to the gym or working on this homework assignment.

Yet even this distraction has distractions. Like my dad coming home, meaning I had to put my phone down to go move my car and let him in. Which then turned into sitting back and watching Bill Maher, as we are now.

So by virtue of T.V. time with dad and the fact that it’s 8:30 p.m., I might just skip the gym entirely until tomorrow.

I’ll just finish writing this and jump onto my assignment, try to focus on that hardcore.

With potential Monster Hunter time after. But that won’t be so much of a priority that it keeps me pulled away from my work more.

All that being said, I hope you enjoyed this distraction from a distraction that’s allowed me to realize what distraction I should move onto next. If it was a good distraction for you too, please feel free to let me know.

I’d like to believe I’m performing some sort of service with my hackneyed musings.

(Also be sure to come back tomorrow when I distract everyone further with more Fire Emblem stuff, okay? Okay. Cool.)

Overheard at a Starbucks counter

Overheard at a Starbucks counter

For all intents and purposes, this morning has kind of been a bust. I’m going to spend a good chunk of this post complaining before getting to the fun Starbucks bit, as a fair warning.

I woke up extra early today, around 6:00 a.m. or so, that way I could commute to campus and show up for 8:00 a.m. walk-in hours at the Communications advising center. I’ve already complained about that and referenced it twice after, so I’ll yadda yadda that and send you over to my complaining post for further details.

If you aren’t interested in reading that post, and I wouldn’t blame you considering you’re probably here for Starbucks stories thanks to the title of this post, basically all you need to know is I had one question about the application of something in my planned schedule next semester that I was going to take regardless. A really quick, little question that I couldn’t get answered with an appointment because they were all booked up for the next month or whatever.

Figured if I showed up at the beginning of walk-in hours today it would be fine.

Then this happened.

Turned out even with my early commute I was the fourth or fifth person in line and everyone is allowed 20 minutes at most. Many people needed that full 20 minutes, as it turns out.

Adding insult to that injury, my question wound up being negligible anyway. Apparently the collateral category I was interested in applying this class to goes away once I complete my minor in Psychology.

Which is something I was made aware could be the case via the internship coordinator on Monday.

So I guess I got confirmation that it is, in fact, the case… But the nearly two-hour wait certainly didn’t feel justified to get that confirmation.

Oh but that’s not all, I also had some salt rubbed into that injury which was subsequently insulted. By the time I got my Comm advising, the office hours of my Psych professor were basically over so I couldn’t go there. Then it turned out the Honors Program Director isn’t around until next week because she’s at a conference, so I wasn’t able to have my project proposal signed off and finalized.

Basically. Getting up super early this morning was a bust. Don’t feel super justified doing it.

That ends the “let me complain about things that annoyed me on my personal blog” portion of my post, though.

Because the fun Starbucks-focused thing you all probably jumped on this train to hear about came while I went to get a drink and drown my annoyance.

Now there are a few caveats I need to elaborate as scene setters.

The Starbucks I went to is on the ground floor of the Pollak Library here at CSUF. It’s kind of the most central point on campus so it’s a very busy spot.

By 10:00 a.m. or so, the lineup to get coffee was long and the place was booming.

After ordering my drink I popped one headphone in and continued listening to a podcast I started during that two-hour wait.

Mostly Nitpicking, the podcast put on by that YouTuber I love Nando V. Movies, for anyone curious. It’s great and you should be listening.

BUT ANYWAY. Point is I might not have been the most cognizant of my surroundings.

Even so, I swear to god this is true. While waiting for my order to get thrown onto the counter I saw one girl attract the attention of a barista. She leaned in, mumbled “Order 66,” and the barista got the most solemn look on her face as she nodded, turned around and went to the back room.

Being the nerdy loser I am, the only way I could have possibly took that was in the framework of the Star Wars prequels.

Like now I’m totally convinced some random customer at Starbucks is secretly Emperor Palpatine and all of the younglings in the back room of the coffee shop have been chopped up by future Darth Vader barista.

There’s absolutely no other way to interpret that scene.

Especially not one that involves the mobile order Barista Vader brought out a few seconds later.

Total coincidence.

Yeah, that’s the whole story. Don’t know if you think it was underwhelming after spending a chunk of this reading about a guy complaining about his first world problem of getting up early for no reason, but I personally thought it was hilarious.

Probably in good part due to the aforementioned lack of sleep and general annoyance.

Figured if nothing else it would make for a good blog post to write and fill the extra three-hour time gap before my first class at 1:00 p.m.

So I hope you too feel that reading this was a good use of your extra time.

Repeat Offenders

I’m having a strange sense of déjà vu this semester.

A couple of my class have given me assignments this week that are pretty much identical to other assignments I’ve had in previous courses — one of which I’ve seen at least three times now, in fact.

That third-time returning assignment (the one that I find more interesting right now, considering at this rate I’ll need to develop a punch card) was handed down in my Visual Communications class this afternoon. Essentially I have to take a number of photos over the next two weeks, either on my phone or with a professional camera, that represent major concepts in visual composition.

So a photo that shows a prominent horizontal line, one that shows a good grasp of the rule of thirds, one that displays the difference between the foreground and background, etc.

As an isolated assignment it makes sense. What better way to get kids engaged and learn a variety of terms by making use of that little device in our pockets to actually engage with the work.

The problem comes when, as in my case, you see the same assignment repeatedly. In Comm 202, focused on broadcast journalism basics. In Multimedia Journalism. Now, again, in Visual Communications.

Is there just some unwritten rule that in the 21st century, every visual-focused class will get students to go out and take sample photos with their phones? Was there a college teaching conference that established this staple?

Is it only a California thing or does this happen all across the country?

I’m actually, genuinely curious to know.

My Mass Media Ethics class yesterday also assigned a small project I’ve seen before. For that, we need to spend about a week keeping a media log with all the news we consume so we can reflect on it.

I had to do the exact same thing for my Comm 233 class — the one that I started this blog for.

Back then I was pretty upset with the project. The professor was kind of an old fart and quite literally used the assignment as a way to rub it in our faces that we’re all too addicted to technology.

Like sure we definitely are, but that doesn’t mean you need to be condescending about it dude.

This time around the assignment is focused more on tracing back to the corporations that own each media outlet and deciding how that ownership might create bias.

A more interesting, reasonable through-line in my opinion.

Thinking about it, those two kinds of assignments seem very intrinsically linked to modern-day students. I suppose that’s the reason why they’re showing up repeatedly, for me at least. Whether or not you guess see these particular assignments, or just other projects that multiple teachers have assigned, I guess is up to you all to let me know.

No matter what, I’m just glad neither of these two projects are due next week. Because my two essays for my Psych classes still loom heavy on my mind…


As an aside, while this isn’t related to the overall post I’ve just written, it’s something that stood out to me so much today that I just had to share it.

Over the past few months I’ve been watching a YouTuber named Nando v. Movies rewrite the recent DCEU Justice League film beat-by-beat. It has been fascinating to watch, as one of the reasons I picked up on the guy in the first place was because of his script rewrites. They show a great grasp of the comic book source material and movie structure, so it’s always a joy.

The four-part Justice League series has been especially great, in my opinion. While I enjoyed the original movie, the novel version Nando creates is vastly superior and sets up a much more compelling path for the universe to take.

It’s just too bad he isn’t actually working at DC’s movie division.

The final part of the series just released today, and I would say it’s very worth taking an hour and a half to watch each part in a row. You can check them out here.

Dude deserves the shout out, go see his stuff.

Don’t Sleep on this Legendary Dragon

Don’t Sleep on this Legendary Dragon

Remember that last Fire Emblem post I wrote where I said it seemed like Intelligent Systems was releasing banners at a mile a minute?

Well…

Here’s Legendary Tiki’s banner. Insert confetti hurray noise from Halo’s Grunt Birthday Party here.


TikiLegendary Dragon

Skill Set:

  • Divine Mist (Might = 16, Range = 1)
    • Effective against dragon foes. Unit can counterattack regardless of foe’s range. If foe’s range = 2, calculates damage using the lower of foe’s Defense or Resistance.
  • Moonbow (Cooldown = 2)
    • Treats foe’s Defense/Resistance as if reduced by 30 percent during combat.
  • Fierce Breath (A Skill)
    • If foe initiates combat, grants Attack +4 during combat and Special Attack cooldown charge +1 per attack (only highest value applied, does not stack).
  • Bold Fighter (B Skill)
    • If unit initiates combat, grants Special Attack cooldown charge +1 per unit’s attack, and unit makes a guaranteed follow-up attack.
  • With Everyone! (C Skill)
    • At start of turn, if unit is adjacent to an ally, grants Defense/Resistance +5 to unit and adjacent allies for one turn.

I’ll admit, some mix of trying to keep things short after my conversation with Spencer and general exhaustion from these showing up so often will probably result in this post feeling a bit bare-bones compared to most of my FEH posts.

But don’t let that fool you into thinking I’m not interested in Legendary Tiki. By all accounts she’s one of the strongest units released into the game, and she’s a character that I personally love having played both Shadow Dragon and Awakening.

Like. An armored dragon, colored differently than Grima, who hits the foe’s weakest defense stat at any distance with an affinity against dragons… There’s almost no downside. Even if I do think adult Tiki might have made more sense as a Legend to spotlight.

Either way she’s incredible. And I love her.

In terms of other things to say, I noticed that we’re running out of room on the Legendary Hero graphic now that Tiki has been added on:

img_1168

There’s a few different ways to take that information.

Perhaps we’re going to not get any more Legendary Heroes once it fills up.

More believably, perhaps after it fills up we’ll get a new graphic that’s just a repeat of this one. Personally, I believe we might see a new graphic emerge as soon as Book III of the story starts, bookmarking these 16 heroes as ‘Book II’ Legends.

Or who knows, maybe once the Legendary Hero listing is full we’ll get a brand new kind of special hero as a ploy to take all our orbs. The sky truly is the limit.

As usual, Tiki isn’t the only thing we have to focus on here today. There are also a number of other heroes stuffed into this Legendary Banner:

Right off the bat, colorless heroes are out of the running for me. The only one on that list I’m missing is Maribelle, and I unfortunately don’t care for her enough to risk getting another female Grima or Jaffar.

The other three colors have two heroes I don’t own that I am interested in summoning, though.

Bride Tharja and Karla for red, Legendary Tiki and Spring Catria for blue, as well as Legendary Hector and Sharena for green.

Though the green heroes much less so, to be fair. So namely red and blue stones are my interests this time around.

With 150 or so orbs to start off, I figured I would be wasting a lot in my search for Tiki. At this point I’ve spent ~50 of them, and even if I haven’t found Tiki the fruits of my labor have been sweet.

img_1169
I forgot to screenshot Micaiah’s appearance, so my apologies.

To be completely honest, Micaiah and Ike are a little underwhelming. As nice as it is to have them both as five stars from this banner, they’re my third and fifth duplicate of those units specifically.

Either of the other units on those colors would have been better in terms of getting something new. So let’s just say I’m not mad, but I’m fairly disappointed.

Karla, however, was a very welcome surprise. Even though her boon and buff aren’t great for me, she’s generally considered to be one of the strongest units in the game. Can’t argue with that!

Even if I am more personally interested in Bride Tharja. Don’t know if it’ll be worth risking the other two reds to get her now though, which is a shame.

But hey, Tiki and Catria are still on the table! I’ll just be slowing down on my summoning fervor from here.

Though the orbs that are coming out of Legendary Tiki’s battle map might help with that!


img_1172

img_1173

Solid segue, Jason. Nailed it.

Out of the Legendary Battle maps we’ve gotten so far, this one is probably the map I would describe as being the most “eye-roll” worthy.

Even from the lowest difficulty, so many reinforcements arrive that I immediately knew I would not enjoy taking on the higher levels. The idea brought about more of a resigned sigh if anything.

Especially considering we’re continuing the trend of adding ‘Abyssal’ difficulty maps to these things.

Alongside Tiki we’ve gotten an Abyssal difficulty Legendary Hector map, as well as the return of the Legendary Robin/Grima map once more.

Maybe you’re interested in tackling those higher tier challenges, but I’m probably going to pass. Leave it to the experts like Pheonixmaster1, who has much more time to pour into these things.


Alright, that’s about all I have to say about Legendary Tiki. She’s a great unit that I want to summon, and even if I haven’t summoned her yet I did get a couple other fun five stars to mess around with.

Sorry that this post is coming later in the day once again. I had a Gladeo meeting to run this morning, so I wasn’t able to stay up late and have it out early.

Either way I hope you enjoyed my brief look at the new Legend!

Let me know in the comments, or somewhere on the Internet, who you want to see given Legendary Hero status next.

Also, let me know what your thoughts are on the next “era” of Legendary Heroes, whether we’re just going to recycle the idea for Book III or try something new. I’m pretty interested in thinking that over right now!

My Thoughts on the September 13, 2018 Nintendo Direct

My Thoughts on the September 13, 2018 Nintendo Direct

I’m not feeling too great right now.

A bit of an unconventional way to start a post that’s just going to be talking Nintendo news for a little while, but I figured I would put it out there since it’s probably going to effect the way I’m doing this.

See I could go into all about how today was a bit of a wash when I drove out to Fullerton only for my one class to get cut short, making me spend more time in the car than at school… But none of that really matters right now. All that really matters is the fact that I felt like I had to puke all the way home, and am now spending my time running back-and-forth to the bathroom.

Yet I promised I would talk about the Nintendo Direct today. So I’m still going to do it.

I’m just going to structure it a little bit differently, because… Well… It’s a 40-minute long video. I’m going to watch it, and as I do talk about my thoughts on some of the big things that are announced.

To be honest I’m a bit surprised they had so much to talk about considering the last Direct was… What, last month maybe? But those good old boys in Nintendo are really cranking it out for the Switch it seems.

So without further adieu, let’s get into some highlights.


Luigi’s Mansion 3

Right off the bat Nintendo started with a bit of a surprise entry. It seems almost serendipitous that Luigi blew up on Twitter during the last Direct for dying in the Castlevania Smash trailer only to show up now with a brand new game in the — apparently long-standing — series of Luigi’s Mansion games.

There isn’t too much to say about the game itself considering we only got a 30-second trailer with a working title, but for all intents and purposes it seems like this new entry will be much closer to Dark Moon than the original GameCube version.

I did enjoy that game, but not quite as much as the original. It sort of swapped out the hyper-creepy atmosphere for a more video game-y approach of hunting monsters en-masse and solving puzzles.

So I might buy this one or I might not. Depends on what we get shown later on.

But I’m glad to see our green hat friend is alive and well!


3DS Remakes

In the near future, we’re getting Kirby’s Epic Yarn, Mario and Luigi: Bowser’s Inside Story and Luigi’s Mansion remade on the 3DS.

From what I’m aware we’ve heard various and sundry bits about the three in the past, but having them all together with little trailers was nice.

  • Epic Yarn is a game I never played, and despite enjoying the Game Grump’s let’s play of it, I don’t necessarily have a huge desire to play it for myself. But adding new game modes is a nice touch.
  • I was hyped as hell when Superstar Saga was given a remake, but Bowser’s Inside Story never clicked quite as well with me. It’s a fun game, but I’ve found I haven’t been able to play through it subsequent times. Honestly, I’m not sure a graphical rehash (which frankly doesn’t look super different than the original game imo) or a return to the… Army command side-story (which I’ve expressed distain for as the worst part of SS in the past) are going to sell me on it again.
  • As I just mentioned, I like the OG Luigi’s Mansion better than the sequel, so I’m looking forward to seeing that one come back on the 3DS — with co-op and amiibo support to boot. Seriously, who can complain with download play features? Whether it’ll be worth the money with everything else coming out soon is a discussion I’ll have with myself later.

Couldn’t really bring myself to care about Yo-Kai Watch. Like it looks pretty and everything, but I haven’t gotten into that particular series just yet.

So that’s about all for the 3DS here. A bunch of good games that I’m just not particularly interested in right now.


Mega Man 11

I skipped over Splatoon 2 Ver. 4 because, in spite of the weird anime intro they did and the fact that I’m glad the game is still getting content, I’m just not that into it right now.

Which is a pattern so far I know, but shush.

Instead I’ll talk about the triumphant return of Mega Man. While the character model for Mega Man himself does remind me a bit too much of a certain… Failed successor to the throne… I can’t say the game doesn’t look gorgeous. Because it does.

While I’ve watched just about all of the original games get played through online, I’ve never personally played a Mega Man game. I think this might be a good opportunity to, because the game looks super fun.

I’ve seen Arin play that demo. It looks super fun. That’s all I’m saying.

If it’s a $60 I don’t know if I’ll bite, but the game seems like it might just be enough of a callback experience game that it could be cheaper.

In that case I’ll definitely get my hands on it.


New Super Mario Bros. U & Katamari Damacy

I was going to skip over NSMBU getting ported onto the Switch because that seems like such a minor thing.

But then they announced that you can play as Toadette.

And apparently.

When you get a mushroom as Toadette.

She turns into Princess Peach.

I’m really not sure what kind of drugs these guys were on when that decision was made, but god bless you all. Because that’s just about the damn weirdest thing I’ve ever seen.

Arguably more important on the rerelease train was Katamary Damacy, which is being remastered for the Switch.

That’s another game I’ve had a passing interest in for some time, but might not get it due to the glut of games coming in the near future. So it’s cool, but a bit out of my realm at the moment.


Pokémon Let’s Go

It’s no secret that I’m hyped as hell for this game. However, I’ve been a little behind in terms of talking about all the little updates that get put online around here.

The trailer that was put into this Direct kind go succinctly summed it all up though, so that was cool!

First and foremost, the new Erika design looks cute. Just saying.

More importantly are the ‘Secret Techniques,’ or HM supplements in layman speak.

See Game Freak must have learned a lot from Sun and Moon about how much we all hate needing to have HM slaves in-game. So they’ve relegated all of those pesky environmental moves into techniques that Pikachu or Eevee can use independently.

They cut the trees.

They get a surfboard so you can swim.

They… Attach balloons to your bike so you can fly?

Alright some of them are a little weirder than others, but I appreciate the vague references to surfing and flying Pikachu.

Either way I’m still very much looking forward to consuming all of this game. All of it.


Diablo 3

I have no particular interest in Diablo 3 being ported to the Switch.

I just wanted to say I was shook when the narrator guy essentially told everyone they could go to hell. In a Nintendo promotional video.

Enough said.

Also I’m super excited for Super Mario Party because it looks great, but there wasn’t really enough to justify a full separate segment on it. So just know… I’m down to party, Nintendo.


Town

A non-Pokémon Game Freak-developed RPG?

On my Nintendo Switch?

Obviously Town appears to be relatively early into development due to it’s working title and unclear release date… But considering Pokémon is my favorite game series ever, I’m willing to give this a shot right off the bat.

The idea of an RPG all taking place in one village is interesting, and I’m curious to see how they’ll go about it.

So congrats Town, you just hit my radar.


Yoshi’s Crafted World

I didn’t play Yoshi’s Epic Yarn on the Wii U, but by god am I enticed by how cute this Yoshi game looks.

It’s just incredibly adorable with the painterly arts & crafts style, and features co-op. Perfect for me and Aly to play together.

Plus it has this flip-the-world mechanic that lets you explore all over the place which feels very reminiscent of Super Paper Mario and I am all about it.


Civilization VI

Civ is, again, a series I’ve always had a fleeting curiosity for… But never got around to playing.

However, the fact that it’s coming to Switch with a four player local co-op mode that seems to use that interconnected Switches idea is actually bananas and if all my friends get this, I probably will too.

You can never have enough Gandhi nuking the world, after all.


The World Ends With You

There wasn’t exactly a lot to the TWEWY segment of this Direct, I just wanted to put it up here as a reminder that I really want to play this game when it comes out in October.

In fact, just throw Warframe into this category too. It’s my friend Juan’s favorite game so I’m probably willing to try it as well now that I “have no excuse not to” as he says.

But we’ll see about that one.


All the Final Fantasies

I’m not a huge Final Fantasy fan myself. Sure I appreciate the games and everything they’ve done for the industry, but I haven’t exactly played a lot of them.

However, I might be willing to get into Crystal Chronicles – again, if all my friends do. I appreciate that Nintendo is putting so much stake into letting on a bunch of games that can be played with friends, because that’s a huge selling point for me personally.

Also, this portion introduced me to the fact that a Chocobo’s Mystery Dungeon exists.

Which is essentially Pokémon Mystery Dungeon.

But all of the main characters are Chocobo. Really not sure how to feel about that honestly.

Oh yeah, and FF7 is getting put on the Switch. Which is kind of hilarious to me considering how long the remake has been in production.

At this point, I’m pretty convinced there just is no FF7 remake and it was all a scam to get Cloud into Smash Bros.

Speaking of:


Super Smash Brothers Ultimate

Can’t have a Nintendo Direct without talking about this sucker.

The main part of this announcement was just the special Switch and Joy Con designs that are Smash-specific, like how the Let’s Go Pokémon games are getting some repainted toys to play with.

That’s cool and all. But I’m not the kind of person that buys multiple copies of a console when I don’t need it.

But then, after the Direct supposedly ends.

We get the next big reveal:

Isabelle in Smash.

It’s actually, genuinely hard to watch the little reveal trailer for her and not smile. She’s such a pure, wholesome character and I love her.

It’s great to see her get some more representation for the Animal Crossing series in Smash. I look forward to trying her out!

Oh, but that’s not all Nintendo had up their sleeves here, folks.


Animal Crossing 2019

Great. Now everyone can finally stop complaining about this on every Nintendo-related video ever.

That’s something I can say too, because I was of the crowd complaining about how long it took Hoenn remakes to get confirmed.

Anyway, there’s a brilliant little set-up right in the lingering few seconds of the video where Tom Nook remarks that he needs to make everything tidy for everyone’s return.

Then. Cut to white.

Animal Crossing 2019 flashes onto the screen. Then the Nintendo Switch logo.

No voice lines, no nothing. Just that.

Video ends.

Good on you Nintendo, you did a great job with this teaser.

That’s a game I’ll be looking out for, especially if Isabelle is coming back as a recurring character like Tom Nook himself.


Well, that’s about all I have to say about the big Direct today.

Like I mentioned at the beginning, there were a huge amount of announcements considering how recently we got our last bout of news, and it proves the Switch is still going strong.

Hell, I didn’t even mention their little discussion on the Nintendo Switch Online system, which happened in a cute Mario-centric animation.

You should watch that too if you haven’t, because it does a way better job explaining things than I ever could.

To be honest this entire post has been a rollercoaster ride, and not just because of all the cool news.

While I’ve started to feel better over the course of this writing, my computer decided to shit out on me and stop doing WordPress well.

So you probably noticed a significant drop in length/quality as I had to move my operation onto mobile.

That said, I’m going to cut things off here due to my lack of further things to ramble about and kind of awkward working situation. So hopefully my long-winded discussion covered everything!

What games are you looking forward to out of Nintendo’s upcoming line-up?

Let me know! I’m excited to talk some games.

Impossible to Miss

Impossible to Miss

There were many reasons why DC’s 2017 cinematic film Justice League was a critical flop.

Amongst them was the fact that some of the CGI was kind of wonky. The fight scenes, particularly during the climactic fight against a dark red backdrop, were mostly hit-or-miss.

However, arguably the most disastrously well-known CGI mishap in the movie was Superman’s mouth.

See, as the story goes, Henry Cavill moved on to take part in Mission Impossible: Fallout after he finished recording his scenes for Justice League. The part required him to grow a bushy mustache.

Then DC decided to reshoot parts of Justice League after Joss Whedon took over as Director. By then, Cavill was full mustache mode and not allowed to shave due to Paramount stepping in.

So much money was spent digitally removing the mustache, and everyone universally agrees the effect was awful.

True story.

While that may have become one of the downfalls of DC’s big crossover event, now that I’ve seen the new Mission Impossible… I think it was worth it to save this movie.

Fallout, the latest in the long-running Tom Cruise tentpole series of action-adventure spy thrillers, is a great movie. Action-packed, well-acted and full of some gorgeous cinematography.

Yet… The whole isn’t necessarily a sum of its parts. For all of the wonderful things within Fallout, it feels incredibly bloated at its two-and-a-half hour runtime.

Frankly that was the biggest complaint my family pretty much collectively came to after leaving the theatre. Each scene on its own was pretty wonderful, but a good chunk of them could have been easily left on the cutting room floor without losing anything. Making the film better, somewhat more concise in fact.

For instance, as the trailers show, much of the movie is set in Paris, France. However, the climax of the film takes place in Kashmir. There’s an entire sequence between those two locations that takes place in London, England which could have easily been cut down wildly and happen in Paris as well.

There are also far too many action scenes. The most prevalent ones in the trailers, a fight including Tom Cruise and Henry Cavill in a bathroom, happens early in the flick. It’s wonderfully choreographed and edge-of-your-seat intense.

But then there are easily six or seven massive action scenes throughout the rest of the film which all give the same rush without a break. It’s exhausting in practice, despite the fact that each fight or chase is memorable on its own.

Peter Rosenthal puts it best in his three-minute review of the film for the Onion honestly:

But action is what’s expected of a Mission Impossible movie. Tom Cruise will always be doing his own stunts. It’ll always, always be fun and exciting — even if slightly overdone this time around.

What I hadn’t necessarily been expecting out of Fallout were the wonderful interactions between Cavill and Cruise, as well as some of the actually stunning shots in the film.

On the first point, watching Cavill come into the MI universe with such a robust, fun role actually made me mad. He is a great actor who really sells a complex (though somewhat predictable) character who fits right into an already well-established canon.

I really wish DC utilized him better. Because if I’m showing my cards, the DCEU Superman isn’t really that great in my opinion. But now I know that he could be fantastic if he was given a better set of circumstances to inhabit.

As a side note, when I mention Cavill’s character being predictable, the same could essentially be said for most of the movie. Many of the plot beats are set up well in advanced and fairly easy to read for anyone who has enjoyed their fair share of spy thrillers.

But I feel it’s a testament to Fallout’s screenplay that even when early film predictions one might have, do come out correct by the end, it’s still a wild ride getting there. A ride which takes those predictable ideas and does utilize them in ways which still have surprises and intriguing twists.

Honestly I think a good reason for that is the chemistry between Cruise and Cavill. While the other members of Ethan Hunt’s crew do still have significant roles, they take more of a backseat to Superman and he really steps it up.

The other thing I loved about Fallout were a number of the action set pieces throughout. As I mentioned, much of the movie takes place in Paris and boy do they make good use of that locale.

Fallout showcases a variety of things in Paris, from famous landmarks to smaller alleyways that paint a real picture of what can be seen.

Their use of landmarks in particular are very well done. Probably my favorite action scene in the film was a chase between a motorcycle-riding Cruise and the Parisian police. In it, there’s a long tracking shot of Cruise driving backwards through traffic in a circle around the Arc de Triomphe.

It’s a gorgeous shot and really well-paced within the scene to be exciting and cool without lasting too long as to lose its luster.

There are scenes like this all over the movie that are captivating… But like I mentioned before, falters in that there are arguably too many of them. There was enough content in Fallout to easily fill two movies, and a more hefty editor would have been appreciated.

The climax of the movie is especially bloated and honestly jumps the shark to a ridiculous degree. Which is saying something considering we’re discussing Mission Impossible.

I won’t give too much away. I’ll just say it was the clearest case of ‘they should not have survived this’ in the movie, which winds up highlighting how many times the characters should have died throughout the entire rest of the flick.

In spite of that, even the climax takes many clichés of the genre and presents them in a way that’s engaging. So I’ll give the filmmakers credit in that regard.

In all honesty, if the Mission Impossible franchise is something you enjoy, it’s likely you’ve already seen the movie. It’s certainly a re-watchable guilty pleasure of a series for my family. In that case, I’m sure you enjoyed this movie as much as we did.

Because in spite of its somewhat glaring issues, it’s still a fantastic Mission Impossible movie at heart. One with great action, stunning visuals, some well-crafted character moments and an intriguing collision of at least five-or-six different groups that doesn’t really lose focus or become confusion.

If you are new to Mission Impossible, however, just know that this particular entry in the series is very long and very draining to sit through. A good amount of it could have been cut out, even if it was great.

Basically the movie was too much of a good thing, but still good all the same.

Plus, as far as I was aware, it managed to have a number of beautiful female characters involved in pivotal action and character-driven scenes — and none of them got undressed once during the movie.

So good on you MI crew. Glad to see you had some restraint.

The Hero-King Reigns

The Hero-King Reigns

The original Hero-King, legend of Archanea, first champion of the Falchion.

There are many ways to describe Marth. He’s a vastly popular character, essentially the face of the entire Fire Emblem series.

Hell, Marth being included in Smash Bros. Melee (alongside Roy of course) is a major reason why the Fire Emblem series started to see releases in the United States. Without Marth, none of my love for this series — which has filled countless blog posts — could have existed.

I mained this man during the Smash Bros. Brawl days. He was only replaced in Sm4sh by Lucina, who is his echo fighter with slightly faster movements.

Sacred Stones may be my favorite Fire Emblem game, with Ephraim and Eirika taking high billing as lords in my head. But Marth.

He’s truly a legend.

So thank goodness Intelligent Systems finally got their heads out of their asses and made a really good Marth alt. Let’s check him out!


MarthHero-King

Skill Set:

  • Exalted Falchion (Might = 16 / Range = 1)
    • Effective against dragon foes. Grants Speed +3. Grants bonus to Attack, Speed, Defense and Resistance during combat = current bonus on each of unit’s stats. Calculates each stat bonus independently.
  • Fire Emblem (Cooldown = 2)
    • Boosts damage dealt by 30 percent of unit’s Speed. Grants Attack, Speed, Defense and Resistance +4 to unit and all allies for one turn after combat (bonus granted to allies even if unit’s Health reaches 0).
  • Attack/Speed Bond (A Skill)
    • If unit is adjacent to an ally, grants Attack and Speed +5 during combat.
  • Binding Shield (B Skill)
    • In combat against a dragon foe, unit makes a guaranteed follow-up attack and foe cannot counterattack or make a follow-up attack.
  • Infantry Flash (C Skill)
    • Infantry allies within two spaces gain: If unit’s Speed > foe’s Speed, grants Special Attack cooldown charge +1 per unit’s attack (only highest value applied, does not stack).

Based on his skills, Marth is clearly meant to be a dragon slayer that grows stronger when supported by his allies.

Danny Sexbang would be proud.

Not only is his weapon effective against the Manakete menace, but no counter or follow-up attacks are possible thanks to that Binding Shield. It essentially gives his weapon the extra utility of being a firesweep sword when fighting dragons.

His Special Attack also has some great utility, between a large and frequent attack buff based on his Speed stat (which presumably should be high based on the +3 his weapon grants and the C Skill) and a buff to himself and his allies.

Honestly the only thing I don’t totally understand about Marth here is his weapon’s main, new effect. The wording seems confusing to me, so from my best guess it seems like all of his stat buffs are doubled during combat. Could be totally wrong about that though, so don’t hold me to it until I actually see the skill in action.

Besides that bit of confusion, however, I like Marth here. It’s certainly a better alternate form than his groom outfit. Even if it’s just another sword infantry unit to clog up the pipes.

Also he is literally carrying THE Fire Emblem into battle. That’s just dope as shit.

I’m not totally sure if he’s worth summoning compared to all of the new Brave units that are still cycling through the game (of which I still only have 2/4). Though I suppose part of that intrigue also depends on what other characters are part of the event!

This special Legendary Hero banner also includes the chance to summon:

Honestly, Green and Blue are immediately negligible for me in this Legendary Hero Banner. I have all six of those heroes, and while getting another Valentines Hector would be good to pass Distant Counter off with, otherwise none of the others excite me too much.

The Red and Colorless pools, however, are pretty fire.

I already have Female Grima, but outside of her I’m missing the other five.

Obviously Marth is Marth, I already discussed why I’d like him. Reinhardt is one of the best units in the game as a sword-wielding cavalier. Lene would help me fill my catalog. Spring Kagero is just a great unit who’s hilariously out-of-place in a playboy outfit. Finally, Faye is one of my favorite Echoes units, and I haven’t had her since she dropped near the beginning of the game.

So frankly any of those five are in my wheelhouse, and I’m starting with about 100 orbs to burn (though I don’t want to burn all of it considering my investment into the Brave banner).

Luckily I don’t have to burn a lot of orbs thanks to my free summon.

img_0842

Yeah Kagero. That spring breeze is what makes you difficult to be concealed.

I loved how hilarious this Kagero was when she first came out, and I’m glad to have her finally since I only got Spring Alfonse when that banner was around.

Plus she’s +Attack, -Health. Which may as well be the perfect stat spread.

Who can complain?

Now normally I would count my blessings and move on to bigger and better things… But I let my greed get the best of me a little.

Hoping to get one of the three units I don’t have in the red pool, I kept summoning. Now I’m down to 40 orbs at 9 percent. So I basically can’t stop summoning now even if I wanted to, meaning all the orbs I get from here on out are funneling into getting SOMETHING.

Twas hubris killed the beast.

Luckily there are a lot of orbs offered by the battle map.


img_0844

There’s a few interesting things about the Legendary Hero Battle Map this time around. First, obviously, is the fact that Marth isn’t the only one in the spotlight.

Female Grima has also reappeared to challenge players.

If I’m not mistaken, her Legendary Hero Battle was the first, which means we should presumably see more coming back soon.

Though the completed difficulty levels stay cleared, Intelligent Systems appears to have added a brand new surprise for all of us:

img_0843

Abyssal difficulty is a new challenge above even Infernal difficulty. Which, to me, is kind of hilarious. Because I cannot even beat Infernal half the time.

Perhaps some YouTuber out there will figure out the solution and I can copy that.

Given that I have not unlocked Abyssal difficulty for Marth (or Robin for that matter), all I have is the Infernal map to show off.

img_0847

 

I like that Marth approaches his battle as more of a training exercise than a serious skirmish. Most of the Legendary Heroes take that perspective, and it makes a lot of sense considering their status as main characters and actual heroes of legend.

Except. You know. Grima.

Who is undoubtedly a villain.

But that’s another story I’ve already discussed.

I actually find Marth’s fight rather difficult, so I don’t have much to say as far as tips, tricks or cool details go. So I’m just going to cut myself off now before I get to rambling for forever.


So I was originally just going to end this off with the usual bs fanfare.

Then I let myself be consumed by addiction once more and tried summoning on Marth’s banner again.

The gods of gotcha were unusually kind and gave me this boy on my first summon back:

img_0848

He’s no Marth, but he is my excuse to separate from the banner before I literally bleed myself dry. For that I am grateful.

Even if I now have to restock my orb pile once again.

I thought about changing this whole post to reflect summoning two five stars, but it was all set up before I got this guy so I think it’ll add to the story if I “post-writing” this part.

That said, back to the usual bs fanfare.

What do you think of the Hero-King himself, finally gracing out world of Heroes? Are there any heroes on his Legendary banner you’d like to summon?

Let me know in the comments down below!

More YouTube Recommendations

More YouTube Recommendations

I know I basically did this exact same thing less than a week ago, so it probably seems like this is a cop-out.

But honestly just consider it a symptom of me spending the whole day cleaning the house. Don’t have too much to talk about outside of inhaling chemical fumes all afternoon, so I figure it’d be much more engaging if I talked about more content creators I’ve discovered on YouTube over the past few days that have helped make the cleaning more bearable.

That said, welcome to… That thing I just said!

Yeah. Get hyped.

While the previous ‘check out these content creators’ post I did focused primarily on people who talked about comic book lore and writing conventions in cinema, the two people I want to talk about today primarily discuss writing conventions and cinema.

But in more specific details this time around. I swear.


Lindsay Ellis

Though I initially saw her content adjacent to the Nostalgia Critic some years ago, I only just recently discovered Lindsay Ellis for her purely solo career here doing video essays.

Video essays which are wonderful and educational in all the best ways.

More than basically anyone I’ve seen before, she takes deep dives into the minutia of film studies, as well as the history and cultural influences behind media that she, primarily, seems to hate in one way or another.

Though not in a CinemaSins-style “let’s just tally up all the shitty things” kind of hate, more of an academic “here’s what works and what doesn’t” kind of hate. Which just so happens to mostly target pieces of popular culture that leave her drinking herself into more of a stupor the longer she talks about them in an unexplained but great little running gag.

Out of everything of hers I’ve seen thus far, my favorite pieces would have to be her discussion on how the live action Beauty and the Beast is terrible about remaking a classic (with additional shout outs to her other Disney-themed videos on why Hercules isn’t a huge blockbuster and why Moana was Pocahontas but better), a lengthy piece on why the Netflix Will Smith movie “Bright” was terrible, and two documentary-length multi-part series on why the Hobbit failed and how Michael Bay’s Transformers franchise can be read from a multitude of different film study disciplines.

There’s just a bunch of good stuff all around, and the sometimes dejected tone of dealing with film studio bs and expectedly horrible comment sections on videos are nice additions to really thought-provoking ideas.


Pop Culture Detective

Where Lindsay Ellis seems to approach much of her content with a clear underlying sense of love for the film industry as a whole, Pop Culture Detective takes a vastly more critical look at everything in cinema (as well as television and occasionally video games) that are problematic in relation to one subject:

Masculinity.

As a fair warning, these videos hold no punches when it comes to eviscerating popular culture for instilling often toxic values often without intending to. If you love franchises like Star Wars or actors like Tom Cruise and Bruce Willis, it may sting some to watch these sorts of analyses.

Yet, that’s clearly the point. An effective one, at that.

It’s clear throughout multiple videos that the Pop Culture Detective loved many of the movies he discusses to death as a kid. But when he began to look at them in a new light, he was able to pick apart problematic patterns that we can all learn from even if we love the original content.

More often than not I find his content most effective when it delves into those patterns which have grown throughout the history of cinema. For example, his videos on abduction and stalking as abundantly-used tropes were eye-opening in that I frankly didn’t realize just how often they are used.

His more individually-focused pieces, like a video on the backwards logic of the Jedi Order in Star Wars, are also great.

Yet he also spends time talking about more positive representation of diverse forms of masculinity, like in a video about Fantastic Beasts and Where to Find Them.

In fact, no matter what’s being covered, this creator clearly spends an ample amount of time looking into the subjects for their faults and what kind of effect it has on our culture, but at the same time he isn’t just blatantly negging everything and everyone in the industry.

More often than not he at least makes the aside that there likely isn’t an intent to be a bad influence, even if it sometimes comes across that way from how he otherwise presents the material.

It’s a well-balanced, educated look at film and T.V. through a lens that I don’t often see given as heavy a focus, so definitely check Pop Culture Detective out.


So those are the two content creators I wanted to introduce you all to today. Both with very different approaches at the same goal: Educating the public on more positive ways of producing film and other media.

What do you think of these two? Are you interested in the technical and theoretical sides of filmmaking?

If so, let me know in the comments! Also, if there are any creators whom you believe are worth their weight in views, let me know about them too. I’ll certainly be on the lookout for more things to watch as I continue my pursuit of a clean house during these fleeting final summer days.