Tag: 2017

New Year, New Heroes

New Year, New Heroes

Okay so in my end-of-year post earlier today I mentioned that I would be doing something “when New Year heroes dropped tomorrow.”

I apparently don’t know how to read dates because as it turns out they’re here for New Year’s Eve, not New Year’s Day.

Then I went to bed early last night before checking the game, so I never found out until this morning.

Oops.

That said, looks like you’re all getting two posts today, even though I was planning to try and use this as a kicking-off point to do a post every day for the first week of the new year. I’ll see if I can still get that to work out.

But enough pussyfooting around, let’s get into these Heroes, shall we?


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Okay before I do get into these new heroes, I am actually still a little annoyed about this timing. Why aren’t the New Year heroes out on the first day of 2018? I feel like that would make so much more sense. Especially since there’s still one more day for the Winter/Christmas units. Why not just hold off one more day?

I suppose there’s no use complaining about it, it just does bug me a bit.

That said, I’m not necessarily mad that these new summonable heroes are here, because I do like them quite a bit.

I mentioned briefly in my Top 10 Games of 2017 list that I was going to try and figure out a way to either cut down on my Fire Emblem Heroes posts, or at least shorten them somehow so they aren’t quite as much work for me to produce so often.

I’m going to be trying a couple things in the next few posts, this time by distilling down the skills list for each new character through using the official descriptions. After all, for something like this there’s no better way to summarize information than to just have it in the original form, right?

  • TakumiPrince of Soup
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    • Takumi is frankly the most ‘eh’ hero on this list for me. I really like his weapon (even though I’m disappointed that he doesn’t throw soup at people), especially in combination with a natural Moonbow, since together they give him repeated high special attack potential. However, the Attack and Resistance boost is a little situational because he needs to be next to someone, and Bowbreaker is contradictory if you want him to have boosted resistance. Plus, let’s be honest with ourselves, not many dagger-based units are viable. So all-and-all, I might skip out on Takumi for now, but we’ll see how good my luck is elsewhere.
  • CamillaHoliday Traveler
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  • Camilla is clearly the odd one out when it comes to these New Years heroes. While I acknowledge that it’s part of her character in the Birthright game’s conclusion that she travels Hoshido, I still can’t see a reason why they wouldn’t include a Hoshidan sibling that hasn’t gotten any love yet – Hinoka and Ryoma, namely. Well… Okay, I know why they would choose Camilla, because everyone loves her and probably spends a lot of money to get her… But still. She is special as our first sword-wielding Wyvern unit, which opens up the possibility of a fully balanced wyvern-based team, but otherwise she’s somewhat unremarkable too. Okay weapon effect that stacks with her ward skill alongside a strong special attack, but also a strangely combined boost to her Defense and Speed. Maybe it makes sense for her stat spread, but personally I’m not sure I understand it.
  • AzuraCelebratory Spirit
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    • While Camilla is an odd flying unit in this banner, Azura is a freaking incredible flying unit in this banner. I’m not going to bury the lede here, she’s the unit I’m after right now. As far as I can recall, she’s also unique as an axe-wielding pegasus knight, but she’s also a flying unit with Azura’s signature Sing ability. That. Is. Awesome. Even if she doesn’t have the same beneficial weapon buff that the Performing Arts Azura has (in fact her weapon is basically a clone of Camilla’s, so it’s just ok), she does grant a large defense boost with her Earth Dance skill. Plus, she comes with Hone Fliers, arguably one of the best skills you’ll need on a flying unit focused team. Give this girl the Iote’s Shield Sacred Seal that was added during this last Tempest Trial, and I get the feeling she’s going to be an unstoppable force.

Honestly I’m really glad Azura’s skills look as good as they do. Even when I originally talked about these guys a few days ago I was convinced I would love Azura just because of her nice artwork, so it all just seemed to work out perfectly.

My only question is… What happened to Corrin, exactly?

Back in those leaks I talked about before, a bow-wielding Corrin was one of the featured heroes:

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And he does, in fact, appear through the Paralogue missions that accompanied these heroes. Yet, he’s not in the main summoning focus banner, and the upcoming Winter’s Envoy vs. New Years Voting Gauntlet is not going to feature him as a hero to support. So what happened to him?

Is he going to be in a separate banner that drops on New Year’s Day? Is he going to be a future reward unit, perhaps in some sort of Grand Hero Battle or? Who knows.

I get the feeling Azura would have been my focus whether or not Corrin was here too, so I suppose his absence is alright for now. It’s given me more of a chance to blow all my orbs on green, after all.

Except for the one time I pulled a series of summons that didn’t include a green unit.

Which was the one time I naturally got a five star unit.

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Love you Tharja, really I do… But you didn’t have to show up now you know.

Also why couldn’t you have shown up during my attempts at the Winter/Christmas banner?

Ah well, guess I can’t really complain about a new five star. Especially since this banner is going to be around for the entire month of January, so there’s going to be more than enough opportunities to get my Azura.

In the meantime, I’m getting a bunch of Cecilia clones all of a sudden, which means I’ll be able to keep improving mine in place of getting a Gunnthrá. Gotta love consolation prizes.


This story portion of the main event is probably going to be a short one, or at least a photo-heavy one. There really isn’t a hell of a lot to say about the Paralogue this time around besides the fact that Corrin shows up in it despite being absent elsewhere.

Even the maps you battle on aren’t super exciting for me this time around.

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I suppose there’s some traditional Japanese elements to them considering how Hoshido is heavily inspired by feudal Japan, but most of those references go right over my head if they’re there. As a result, all I really see is a couple of maps that are less visually enticing than the last few special holiday maps we’ve gotten for Halloween and Christmas.

But I digress. What exactly is the story here?

Well… You and the Order of Heroes start off by going to Hoshido to celebrate the New Year.

When you get there, the special heroes have already made their contracts with Princess Veronica, so as usual it’s right to battling – though you do get some interaction between the characters beforehand.

For example, leading into the first map, Corrin and Takumi talk about getting fortunes:

Spoiler alert, Takumi’s fortune says the exact same thing as Corrin’s fortune does. They’re just playing up the ‘Takumi doesn’t like Corrin’ thing I’m pretty sure.

The interactions between Azura and Camilla are a bit more interesting to me, admittedly.

Not going to lie, pretty sure they’re referring to the fact that her bust is way more restricted in this outfit than in… Just about any other outfit she gets in this game.

But that’s not the part that’s interesting to me. Rather, it’s the aspect of them interacting as sisters, playing on their relationship in Conquest version where Azura turns out to be the sibling from Nohr that was stolen away to Hoshido at a young age – opposite Corrin, as the plot goes.

It’s nice to see them have a moment to be sweet with one another from that perspective.

Even if it does get kind of weird.

Camilla is just a wonderfully awkward character in almost every respect. Honestly that’s one thing Heroes has done well, made me care more about her than I ever really did in the original games.

The final map is just about as generic as it gets. Everything leads in with the four heroes preparing to fight their last stand:

I’m definitely Takumi in this scenario.

Then you win the battle, and the Order of Heroes decide to stay back a bit and make wishes for the New Year.

As is characteristic, Alfonse wishes for world peace, Sharena wishes to be friends with everyone forever and Anna wishes to fill the coffers of the Order with lots and lots of money.

And that’s it. No more pomp and circumstance, no tie-in to a more overarching plot. Just a simple filler arc to celebrate the New Year, exactly what you might expect to see.

I suppose I can’t complain, after all we got an easy 12 orbs out of it. Plus, it houses my new dream hero Azura.

I will get to you eventually, Azura. No matter what it takes. As long as what it takes doesn’t include spending money because I’ve already done that too recently and I’m not starting bad habits for the New Year.


With that said, here’s all there is to say about this Heroes update. Like I said above, I’m going to keep experimenting with these to try and cut them down, so let me know what you think about trying to summarize the skill list using the list given in-game.

Also, let me know what you think of the New Year-themed heroes! And what you think about the absence of Corrin, for that matter. Will he appear soon? How will he appear? I’d love to know what you think.

The timely journalist in me couldn’t resist getting this post out the day the update happened, so now that this post is the last one I’m publishing for the year I’d like to wish everyone a happy and healthy 2018! May it be full of good times… And good luck when pulling heroes.

My (obligatory) Top 10 Games of 2017 List

My (obligatory) Top 10 Games of 2017 List

A merry Christmas to all of you out there that are taking a break from your families on this most Yule of evenings and have decided, for one reason or another, to spend some time reading this silly, clichéd offering of mine.

That’s right, as the title above suggests, I’ve decided to throw my hat in the ring with a top 10 list of my favorite games that I played this year. It’s been done to death by anyone with an interest in anything… But what can I say. I’ve always enjoyed the idea and wanted to try it myself.

As I don’t celebrate Christmas and Hanukkah ended a couple days ago, I’m just going to be hanging around all day today more or less. I figured doing a list like this could also double as my ‘here are some good gifts for the holiday season’ suggestions. A little late? Perhaps. But I like to think it’s just well-timed enough.

As a couple of forewarnings before we get into things. Just remember that this is my own personal list of favorites. In other words, it’s an opinionated list, so if you don’t agree with me… Well, that’s your opinion. I respect that you have your opinions so long as you respect that I have mine.

On top of that, while it has been an objectively great year for games in general, it has unfortunately not been a wonderful year of gaming for me. Because of the work constraints I’ve had as a college newspaper editor, a full-time student and an intern, there hasn’t been nearly as much time to play games as I would have liked.

So, if anything, these 10 games I’m listing off are arguably the only 10 games I’ve spent any considerable time actually playing this year.

If you don’t see a game you really liked this year, that’s probably why. As a matter of fact, unless you’re a Nintendo junkie like me, you probably won’t see a lot of games you’re familiar with on this list. A Switch and 3DS are my main gaming systems right now, so there aren’t a lot (if any) PS4 or Xbox games in my playing field.

With all that out of the way, let’s jump into the reason we’re all really here than, shall we? After all, what would a games list be without the games?



Editor’s Note: For anyone reading this on my blog proper, I’m going to stick the content under a read more tag. I pretty much let it all out with this one, so it’s long and I don’t want to completely bog everything else down.

Even so, I hope everyone enjoys the show! #UnintendedRhyme



Continue reading “My (obligatory) Top 10 Games of 2017 List”

Early-onset Christmas Cheer and Holiday Heroes

Early-onset Christmas Cheer and Holiday Heroes

Christmas time is here. Gather your friends near. That’s how the song goes, isn’t that right?

We may not be at Christmas just yet, but certainly the celebrations leading up to the much-beloved holiday have begun. Personally, I don’t celebrate Christmas. I come from a hebrew background, so I celebrate Hanukkah, which is something probably anyone can tell from some of my recent attempts to be more active on social media.

Shout out to my sister being cute in this actually good photo I took for once.

That said, even if Christmas isn’t my forte, one thing I’ve always appreciated about the season is the extensive effort everyone goes to so extra things can be given away to celebrate the holiday. For me, that means video games especially.

So, in case you couldn’t tell by the featured image here, of course the subject I’m here to talk about today is Fire Emblem Heroes. We can’t go a holiday without a special summoning banner coming out of the woodwork, after all.

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As always, it seems like Fire Emblem Awakening is getting the love this go-around. At least we aren’t seeing Lucina for once. I love her to death, don’t get me wrong, but boy is she over-saturated in this game’s special character roster.

Interestingly enough, every unit on this holiday banner is an armored unit. Why they decided to choose the winter/Christmas heroes to give a buff to armored teams is beyond me, but I can’t say I’m entirely against the idea. It’s kind of cool actually, even if one unit doesn’t exactly fit the armored look. But I’ll get to that.

Also, ‘cool.’ Not an intentional pun, but it’s there.

  • LissaPure Joy
    • To be blunt about it, right off the bat Lissa is the character I care about getting the most in this banner. Not so much aesthetically, because even though I do enjoy Lissa as a character she’s not necessarily my favorite girl from Awakening. Though her special Christmas clothes covering the armored skirt cage is a nice touch, I’ll admit. My interest comes mostly from a skills perspective. I’ve been paying more attention to skills and building my units up lately, so having a powerful looking unit is an attractive thing right now. Lissa comes packed with a new axe weapon called the Handbell, which grants her a +2 buff to all stats if she’s attacked by an enemy unit. Her special attack is Bonfire, which boosts damage based on the opponent’s defense stat, and she has Fortify Armor to grant a +6 defense and resistance buff to other armored units. She also comes with a new skill called Bold Fighter, which ensures she gets a follow-up attack if she attacks at the cost of a +1 charge to her special attack. All-and-all she sounds like a unit with a balanced powerful attack phase and defense phase, and I like it.
  • ChromGifted Leader
    • So first things first, Chrom gets some bonus points on a number of fronts. His name pun is pretty good, he pulls off the Santa look well with his bag of toys, and every time I hear him say “Lissa made me wear this” in the trailer that introduced these heroes, I get a nice chuckle out of it. That said, Chrom also looks like a powerful unit but from a more high-risk, high-reward standing. His Sack o’ Gifts weapon offers the same benefit that Lissa’s Handbell does, and he comes with the passive movement skill Pivot that armored units benefit from nicely, as well as Wary Fighter to prevent follow-up attacks if he has more than 50 percent health. However, both the interesting and detrimental point of contention when it comes to Chrom here is his new skill, Brazen Atk/Def. With it, he gains +7 attack and defense during combat when at 80 percent health or below. That’s an insane boost and frankly makes him sound like a physical powerhouse to an extent, but the catch is he has to have lowered health to make use of the ability. Plus, it kind of conflicts with Wary Fighter, making it so Chrom has a strange sweet spot between 50 percent and 80 percent health to have the most combat effectiveness. It’s weird, but given that he and Lissa are both in the green unit pool, I wouldn’t be opposed to get either or.
  • RobinFestive Tactician
    • Robin is also fairly pleasing aesthetically, as the change to make his Grandmaster robes into a Santa outfit fits really well. It’s just also, frankly, a little ridiculous to me that he’s going to spend his time running around trying to stab people with a Christmas tree lance. Skill-wise he’s also sort of an interesting case. His Tannenboom! lance has the same effect as the previous two weapons, and his new skill Brazen Atk/Spd offers the same +7 boost below 80 percent health that Chrom’s does, only to attack and speed rather than attack and defense, obviously. His passive Reciprocal Aid is a bit of a throw-away in my opinion, but he does come with the skill Armor March that makes all armored units have extra movement potential at the start of each turn, which is pretty awesome. Overall he seems like the unit that would require the most skill inheritance to make especially useful, but with his Brazen skill, Robin could turn out to be a hell of an armored powerhouse in the end.
  • Tharja“Normal Girl”
    • Alright… Let’s be honest. Everyone saw Tharja pop up the first time and flipped their shit. It’s about as bait-y a porn bait I’ve ever seen, and that’s saying something considering how much I thought Rhajat was porn bait in the last big banner. Just… Skimpy bra/panties, thigh high boots, a cape and reindeer antlers. I’m not going to say I’m complaining or anything, but it’s definitely a hell of a stretch to consider her an armored unit. Oh, who am I kidding, Tharja was my favorite back in Awakening, I can’t stay mad at her for long. Especially when she’s still all about making herself better for Robin. Plus, she comes with four skills, so who can complain about that? Her red tome, the Candelabra (for some reason?) has the same bonus to it that every other weapon in this banner has. However, it’s made extra useful by the inclusion of Close Combat. Thus, she can attack from any distance, and she’ll probably have the bulk of an armored unit to make use of that kind of ability. Tharja also comes with Iceberg as a special attack to boost damage based on her opponent’s resistance and she comes with a new skill called Vengeful Fighter that allows her to automatically have a follow-up attack if she’s got more than 50 percent health and is attacked – at the cost of a +1 special attack charge. Her last skill, Red Tome Valor, grants all other red tome users x2 SP at the end of a battle, which is good for training but not much else, unfortunately. I’d argue she’s my second favorite unit here next to Lissa, so the girl’s are my goal this time around.

Personally, while I have some high hopes for a couple of the units added in here, I’m mostly just hoping things don’t turn out as screwy for me as they did for the Fates children banner. THAT turned out to be a nightmare.

Got up to 5 percent chance before finally pulling any five star unit, which was god damn ridiculous. Luckily the unit I pulled was Soleil, who was just about the only one I wanted,  but it really felt like it wasn’t worth all of the effort and orbs I had to burn getting there.

Spent some money on the game for the first time in a long time, just because I was getting frustrated and didn’t want to waste the increased opportunity. Don’t get me wrong, I’m happy to support this game once in a while because it has been so fun while being free, but I wish I didn’t feel so forced to do it for a dumb random situation.

Anyway… That’s enough bitching for one moment. Let’s get into the story coming alongside this banner, shall we?


As usual for a holiday-themed update, this time around we’ve gotten a three-part Paralogue focused on the Order of Heroes going to join in a themed tournament. It’s kind of a really common theme in Fire Emblem apparently… For some reason.

Yeah… I’m kind of with Sharena on this one, actually. It’s a strangely dark backstory for something like this. But hey, the tournament aspect of things has to make for a better tie-in somehow, right?

Mmm… No it’s still kind of weird. I don’t know, I’m not much of a Christmas person like I said, but this still seems really dark and strange for something in this vein.

Don’t get me wrong, there’s nothing bad about a dark Christmas story once in a while, but especially out of Nintendo property I would expect something a bit more upbeat. Cheery, even. Maybe that’s the Intelligent Systems vibe coming through.

Eh, oh well. If nothing else it’s just an excuse to get 12 extra orbs, right? Either way, from there things basically progress from there as would be expected.

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The snowy village maps are actually really pretty in this Paralogue. I always love the specially designed maps, like for the special character events and those they use at the end of Tempest Trial runs.

The only thing that’s kind of off-putting, in my opinion, is the battle background on the 16-1 map.

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Like it’s beautiful, don’t get me wrong… But the window to the right of Chrom kind of reminds me of a window display you might see at a Macy’s, or something along those lines.

Just the idea of there being some sort of a large capitalist shopping conglomerate in a Fire Emblem game feels really weird to me, even if it’s just in my own head.

But I digress.

Really the first map sets everything up, but Lissa and Chrom don’t have too much to say outside of their intent to get presents for the Shepherds through this tournament.

However, once you get to Robin and Tharja in the second map, things are infinitely better.

As a concession of bias, Robin and Tharja remain one of my absolute favorite pairings from the days of Fire Emblem Awakening. So I’m pre-disposed to enjoy just about any interaction between the two.

But like it’s honestly so god damn adorable that Tharja is spending her time trying to act normal and enjoying time with Robin while he stays characteristically focused on the mission at hand.

A point which I feel is rather ironically juxtaposed by Robin’s sprite, which makes it look like he’s holding his arms up in a ‘whoa don’t look at me, I’m not responsible for this’ kind of way. All-and-all it’s just a wonderful visual.

Back in the days when I actually had free time to do silly things like character roleplaying on a frequent basis, I would’ve probably loved to do situations in this scenario. I love them that much.

Even when you win and Tharja gets a little terrifying again.

Once you beat them, however, you move onto the final fight with all four Christmas knights:

And… Well, to be completely blunt about it… This fight was uproariously easy for me. On all three difficulty levels.

In fact, all the maps were really easy for me. They pretty much all used only armored units, and I just recently built up my Eirika as an armor killer for the Amelia & Tana Bound Hero Battle.

It was pretty simple to make use of her for another couple rounds, and I got all the orbs on pretty much one go.

Granted, I didn’t get anything with my orbs besides a duplicate five star Minerva for some reason… But beggars can’t be choosers I suppose. There’s another two weeks for me to get my hands on a special hero.

Once you win there’s sort of a weird epilogue where the Order thinks they lost the sack full of gifts that was their prize, and Alfonse tries to teach everyone a lesson about how the holiday festival season is about giving gifts instead of receiving them, but then there’s a 180 degree turn where they find the sack and it’s full of rare gems that Anna feels can keep the organization afloat for a while, then Sharena makes Alfonse wear a santa outfit over text…

It’s just… Long-winded and kind of dumb and confusing. Like the paragraph I wrote to try and reflect it.

Not really my favorite Paralogue overall, to be honest. Outside of watching Tharja and Robin interact, there isn’t too much to take out of it… But hey, it’s got a lot of Christmas-y December charm, so that’s just fine.

Also orbs. Boy do I love getting me some orbs.


Though I do appreciate the Chrismas aesthetic, and I appreciate the wide-range appeal of it as well, I just hope next Winter Festival season we get to see some other holidays represented as well.

Can you imagine a Hanukkah-themed hero? Or a Kwanza-themed hero?

Either would be amazing, though I’m not sure who would best fit the bill off the top of my head. If you’ve got any ideas for a fitting subject, be sure to let me know in the comments below!

Also, if you have any favorite heroes from this banner, tell me about them below as well! Seriously just… Talk with me guys. I know I ask for it every post, but I genuinely do enjoy audience reactions where I can get them.

With that said, if you want to see some of my other holiday-themed festivities so far this season, be sure to check out my post from last night about a trip looking at Christmas lights with members of the Daily Titan. It was a lot of fun, and I think I got some nice pictures, so check it out.

Beyond that, I officially start Winter Break this week, so expect some more posts I’ve been too backlogged to work on coming down the pipeline soon. I’m pretty excited to get the chance to do some extended creative writing again.

The Daily Titan’s romp through the lights

The Daily Titan’s romp through the lights

I had a really great time tonight strolling through a few blocks of Christmas-decorated houses with a few members of this semester’s Daily Titan staff at the invitation of our advisor Bonnie.

(From left to right) Our Editor in Chief Zack, me, our Copy Editor Kyle – who will be our Editor in Chief in the spring I might add, our Managing Editor Harrison behind him, our Sports Editor Kat, our Layout Editor Tracy and Zack’s boyfriend Jose all had a wonderful time together wandering the rather well-lit streets.

At least I assume we all had a good time together. Obviously I can’t speak for everyone, but I’d like to believe everyone enjoyed themselves.

Of course, we were also joined by Bonnie’s angel of a dog Cokie, who I believe she said is 16 years old.

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What a freaking trooper she is. Even if she wouldn’t look at my camera for a photo from her stroller, which is honestly one of the most adorable things I’ve ever seen.

But I’ll let it slide because she’s the best.

I figure I should add that when the event was first getting started, Harrison and I were the only ones who arrived, and we had the chance to decorate Bonnie’s home a little bit for the holidays.

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I said it in a twitter post when this first happened, but I think we set up a nice, appealing scene for a couple of guys who aren’t super visual people.

Plus, Tracy gave us a seal of approval, so we must have done something right.

We also had dinner together before the walk, with lasagna, salad, bread and coffee cake I brought (made by Aly I later found out). Plus sparkling cider. You can never go wrong with a nice glass or two of sparkling cider.

Especially given I don’t drink wine, or any alcohol for that matter, I’m sticking to that.

But of course, the highlight of the night post-story telling over the dinner table was the walk. I took pictures of everything, so I figured it would be worth sharing them here for anyone who wanted to see some great decorations:

It really was a blast, and a great send-off for this semester’s run of the Titan.

Plus, when we got back, Bonnie had made us chocolate chip and pecan cookies, which we sat around and ate while the Sound of Music was on.

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Really, all and all it was a wonderful night. Although Zack won’t be coming back next semester, I’m really looking forward to seeing everyone else on a regular basis once we get into the swing of things after the new year.

Oh, but don’t even get me started on the inconveniences coming home from the party.

I won’t dwell on it for too long, but there were two lane off-ramps I usually use that were closed, and on my alternative route down the 405 freeway, there was a 20 minute parking lot after an accident that closed down like 4 lanes. Talk about a nightmare.

In other words, I meant to put this post up sooner, but unfortunately didn’t get home until later, so… Enjoy this midnight release of Jason having a nice time with his friends. Be sure to join me tomorrow morning for Fire Emblem Heroes, which I luckily had the foresight to start earlier on so I won’t have to be up all night writing it.

Hopefully.

December 11, 2017 Article Published

Here we are, my last Daily Titan article of the semester. It holds a special distinction not just as my final piece for 2017, but also as the first opinion piece I’ve written for the school paper.

The story didn’t exactly start off that way, however. You see, things started with the overall theme of our last, special issue focusing on millennials. Everyone on the editorial board had to come up with an idea to potentially run, something that was either a profile or that related to millennials in some way, shape or form. I wound up imagining something for the latter that generated some interest, and as a result I started researching whether the trend of young people being ‘nostalgic’ is problematic.

Initially I was approaching the story as a news piece, looking to experts in the psychology department who focus on memory as a source of information regarding the effects of memory and looking to the past. I sat down with Dr. David Gerkens, who did a study presented in 2015 that found positive memory recall frequently over a week leads to higher levels of happiness and lower levels of depression. On top of that, he had an interesting perspective on the idea that looking into the past is an excellent grounding agent in a time when rapidly advancing technology can leave people feeling lost or anxious.

Admittedly, that result was not what I was expecting. I had started investigating under the impression that being stuck in the past might have more negative repercussions (despite the fact that I too look to things like old games and cartoons for inspiration often), so my whole focus shifted somewhat after that conversation.

In fact, it was about that time when I realized I might not have enough content to write a full news piece on the topic I’d set out to do, or enough time to gather more before we went to production, so I changed gears and wrote an opinion instead. After doing some extra online research to back up what I decided I’d want to say, the opinion boiled down to this:

Nostalgia is a concept that’s overwhelmingly discussed today, especially through the return of old analog technology and the mindset behind now somewhat infamous gags like the ‘only 90s kids remember’ trend, and it’s annoying to see. However, there are benefits to the concept and what it can do for you, so realistically it’s dumb to try and restrict people. To each their own, in essence.

As someone who’s strictly hard news, it was fun writing something that embellishes on my opinion (luckily with a not-so-controversial topic). I did a fairly good job with it too, or better than I expected given the feedback from our opinion editor Rishu. It was a fun, experimental little romp in our feature-y final issue that I can maybe jump off of next semester when I’m in 471 as another writing avenue to practice.

If you want to check out the article in it’s entirety, you can read it here. You can also see my full catalog of writing for the Daily Titan over on the right!


While I’m here, I also wanted to comment quickly on the end of the semester. Sure, I’m studying for finals as I write this, but with our final publication comes the end of my paper responsibilities for now. It’s been an absolute blast working with a phenomenal team, writing high caliber stories that really reached far into the collective consciousness like all of my Milo Yiannopoulos coverage.

Like I said above, next semester I’m going to be in Comm 471, the capstone class for the Journalism major at CSUF that requires you to be a staff writer for the Daily Titan. Because of that, I’m no longer going to be a News Editor for the paper. At least, not next semester. You can’t be in the class and get paid, so it’s not worth taking the pay cut and having to balance the work of both an editor and a staff writer.

After a year and a half of editorship, it’s a little bittersweet, and I felt odd packing up the desk I’ve been sitting at for so long yesterday. However, I’m still going to apply for the editorial board of the paper as an assistant. Likely at a different desk, like Lifestyle, A&E or something along those lines. A desk where I can get some experience at doing something different than hard news. While it’s my overall passion, I’m going to relish the break from dealing with budgets and daily production, as well as the opportunity to learn and write a different craft more often.

It’ll be a whole different kind of adventure, one I’m looking forward to taking. My friend Kyle is going to be our Editor in Chief, so it should be a fantastically run publication once again following on the coattails of Zack. 

Here’s hoping you all stick with me as I take that journey, because it should be interesting to watch at the very least.

December 5, 2017 Article Published

Taking Comm 325 – Multimedia Journalism – has been an interesting experience this semester. I’m definitely far more of a verbal/textual person than I am a visual person, so I’ve always argued that stuff like broadcast and video aren’t really my forte.

However, I think my time doing this multimedia class might have changed my perspective on that just a bit.

Not enough to drive me to change my focus entirely, since there’s still plenty about doing video versus print that bugs me (namely having to get good audio, focusing on that part sucks). But enough to give me enough confidence to hopefully try and do more multimedia content in the future.

You see, while there’s been some minor gripes with the scheduled times we’ve had to complete our projects in the class, I honestly feel like I’ve learned more in 325 than any other video-themed class I’ve taken. Or at least I’ve learned more about how to apply those skills to the kind of work I prefer doing, rather than everything being strictly broadcast news focused.

That learning culminated in one of my last stories of the semester: A profile of Romarilyn Ralston, the program coordinator for Project Rebound.

I’ve talked about Rebound a number of times in the past, since they’re one of the organizations I enjoy following, but this time I went more in-depth with Romarilyn herself for my final project. I interviewed her and a number of Rebound scholars and volunteers at the Luncheon I attended a few weeks ago, and used that information to pull it all together.

I really like the story I wrote, and I’ve found it to be quite the confidence boost during the stressful pre-Finals week, since all of my friends on the paper have told me they really liked it too. Our Multimedia Editor, Mia, told me it was far better than anything she would have expected (which is somewhat of a dig hiding inside a compliment, but not one that’s wholly unexpected considering my lack of multimedia content generation), and the most surprising support came from my co-editor Brandon, who despite being known for his huge ego and self-love (sorry man, you know it’s true) went on a five minute tirade in our front page meeting advocating for my piece to be our dominant story.

I blushed a little bit at that one, I admit.

Though the support is wonderful, I personally liked my piece a lot even before it got its praises sung. All-and-all I thought the video I produced was awesome, and definitely a hell of an improvement than anything I put together back in my Adams Middle School news days. There’s probably some embarrassing stuff there if I go back to find it honestly, but I did learn a lot of great basics apparently.

Man, now I kind of want to do a post about my old middle school videos… If they even still exist. But that would be a project for another day.

For now, go see my profile! I personally feel like it’s a very powerful story, and I think the multimedia element came out way better than I expected.

If you want to see the article in its entirety, you can check it out here. It also doubles as my Comm 325 Final Project, so consider it a look into what that class has helped me accomplish as well.

You can also check out my full archive of work for the Daily Titan over on the right.

My current hiatus and updated article archive

From the state of this blog currently, I imagine some of you think that I totally dropped off the grid and lost my way in the world of Pokémon, never to return to this mortal realm.

That’s not totally inaccurate, honestly.

However, Ultra Moon isn’t the only thing that’s been taking up my time. Yeah, I have been spending extra time carefully combing through it than usual, absorbing everything that’s different from the original games (something I’m sure I’ll talk about eventually), but my Thanksgiving Break had a good amount more to it.

  • I cleaned my room for the first time since the summer, which was a great personal accomplishment. It seriously needed it.
  • I got ahead on a bunch of assignment for school, including a video project I had to come to campus to work on despite it being a week off.
  • I had a lovely Thanksgiving feast at my Aunt’s house, along with a few of their family friends (including a particularly interesting Egyptian man who had to escape as a refugee during the Arab Spring crisis, super cool guy).

There were also a few things I’m sure, but honestly those were the major highlights I can think of, since the rest was relaxing and catching up on some much needed sleep.

One thing I didn’t do that I had wanted to was write a few personal or more fun things here on my blog. I’ve been sitting on an idea for a Duel Links topic that’s been mulling over in my head for a few months, there’s some stuff for Gladeo and my work with Boom I’ve wanted to update for a long time and I figure it might be fun to do a ‘what I want for the holidays’ list given that Hannukah starts on Dec. 12 this year.

But I just never got around to it. Unfortunately, I might not have that much time to get to it in the near future either, since these last two weeks of the semester are going to be rather hectic with projects and exams. So, I at least wanted to put out something quick now to mention that things are probably going to be quiet for a bit.

… Unless I publish a story, of course. Or wind up having a 3 a.m. Fire Emblem Heroes binge again, which may end up happening soon with some big things on the horizon there.

Speaking of publishing stories, I actually wound up writing three articles just before Thanksgiving Break began. I meant to write something talking about it earlier, but like I said… Being lazy and forgetful came along with my relaxation.

Figured at the very least I should give the articles a little lightning round now in case anyone is curious:

  1. My friends at Project Rebound invited me to a luncheon celebrating a new donor and bringing in the holiday spirit after I started working on my multimedia class final profile on the program director, Romarilyn. It was a nice little event that I wound up writing about because we needed the space filled. You can check that article out here.
  2. On the same night that I wrote about Project Rebound, there was a four-car collision outside of the College Park building. I was the only news desk representative in the room, so I was sent out to cover it. It didn’t wind up being a super weighty story, but we got comments from the police so it was something. At the very least, it was an interesting experience doing two deadline stories in one night. You can check that article out here.
  3. The day after writing the last two articles, we got an email from Chief Communications Officer Jeffrey Cook letting us know that the school had tallied up how much Milo Yiannopoulos’ visit cost them through things like security. I talked with him and University Police Captain Scot Willey to find out exactly how it all broke down and wrote up a nice, meaty little story about it that night. However, I wasn’t done yet, as I still wanted to get comments from the Vice President of Administration and Finance Danny Kim (since he was the guy every other source pointed me to). I managed to get in touch with him, so we updated that article the Friday before break with more detail. I even got my hands on his personal number for future use and found out that his office really liked the original article I wrote. Felt really good, honestly. You can check out that article here.

As usual, if you want to see my full archive of work for the Titan, you can look over on the right.

For now, I’m going to go back to work, since we’re on our first post-break deadline. Like I said, I just wanted to basically let the world know that I might not be all too active for the next couple weeks.

If anything, you can maybe check out my Twitter for a little more activity. I’ve been trying to do more there, and recently that’s included doing some Pokémon posts as I make my way through the game. So, you can see such gems as:

And:

Maybe that sort of thing strikes your fancy, but if not I swear I’ll be back on a more active post schedule come Winter Break with some hopefully interesting content. Probably.

Alola begins anew

Alola begins anew

It may only be a year after we were first introduced to the Alola region in Pokémon Sun and Moon… But as a self-proclaimed hardcore Pokémon fanatic, I simply couldn’t resist going out to get the next addition to the series on day one.

I’ll admit, it does help that my Mom agreed to help pay off half the cost as sort of an early holiday gift. I was going to do it anyway, though.

Plus, it also helps that Thanksgiving Break has officially started for me, so I have a whole week to start pouring into some Pokémon when I’m not doing whatever assignments I have.

Or when I’m not writing blog posts like this. I still owe myself one for the three stories I published the week before we left, so hopefully I won’t get too sucked into the game.

That being said, this  post is going to be short and sweet because, frankly, I’m really excited to get into Ultra Moon. Because Mega Noivern for life. Also because Alyson is going to play Ultra Sun given she prefers Solgaleo, as evidenced by her McDonald’s Happy Meal toy from the other day:

I can appreciate the glowing eyes, though Rowlet is still my baby boy so I couldn’t resist not getting him, as you can see in the featured image at the top of this post.

I know the games are going to be fairly different than the originals from all of the pre-release trailers, so now I’m going to see just how different they are, and by extension whether they’re more worth going after than the originals.

To be completely honest, one of the big aspects that might sway that decision for me is how much time and effort the Rainbow Rocket team gets. Seriously Game Freak, you better have added in the original theme songs for each villain team boss or I’m going to be so disappointed in you.

Anyway, all that said, I’m going to go play some Pokémon now. Probably expect a few comparison-type posts in the near future as I work through Ultra Moon, or at least expect a team recap by the end of my journey. I still have to decide who I’m going to use after all, since I’m not going to go with the same squad as I used my first go-around.

Those guys are special to my Moon playthrough. I couldn’t just recreate them.

It does make my job harder since there’s a lot of options that are my favorites now excluded… But I’ll figure it out. Probably going to start with Popplio this time around, I think. Because I’m not sure what other Water-type I would want to use if not Wishiwashi, and because… Well, come on.

popplio
How freakin adorable, right? Right.

Sorry Litten, you’ll get your time in the spotlight soon enough. There’s just some other Fire-types I want to give a whirl this time around.

Okay, for real this time, I’ll catch you all later. If you got US&UM like me, let me know what you think about the games! I’d love to hear your thoughts somewhere on the internet.

October 16, 2017 Articles Published

I’m sure I’ve said this before, but it’s very rare that I get the pleasure of seeing my two passions – video games and journalism – meld so nicely together at this stage in my career.

So I really enjoy the times that they do come together, like with this review I wrote about the Mario & Luigi Superstar Saga remake.

After a couple of long, rough weeks dealing with a mass shooting and some crazy local fires, it’s been a blessing to have a game to unwind with recently, particularly a game that holds such a strong place in my heart.

Seriously, re-experiencing Superstar Saga has been an absolute joy, even if the whole time I feel like I’ve been focused more on deeply examining what’s different, both the good and the bad changes. That kind of critical eye did make it easier to pull things apart for a review, but it has certainly made the actual act of playing a whole different animal for me.

Oh, and pull things apart I did, as I focused this review much more on how things differ compared to the original game than I did on the game itself, since I figure that’s what should be done for something like the review of a remake.

While I did have a great time with Superstar Saga (and I’m not quite done yet – I’ve beaten the main story but I haven’t yet finished collecting everything 100 percent, and I’m still working my way through Bowser’s Minions), it isn’t perfect by any means. It is vastly improved upon compared to the original in almost every way imaginable, but there is a lot that feels like a backpedaling as well.

I try to address some of those points in my review, but the chief complaint I had with the game really boils down to the battle system. Compared to the original game, this remake has gorgeous sprite work that lends itself to really complex and over-the-top character animations, which are nice but make each action feel longer. On top of that, the battles are easier than I remember them being (much like the rest of the game in all honesty) and the music contributes to slogging battles down and making them grow to tedium faster by sounding far slower, seeming more eclectic within itself and has more synthetic tones.

If that makes sense. I’m not much of a music reviewer, but that feels right in my head.

Despite this issue, the game is still hilarious, beautiful and sounds great by all other accounts, and I’d highly recommend picking it up if you have experienced the story or if you haven’t before. It’s just too bad that the system you spend 90 percent of your time experiencing is arguably the worst part.

Oh, and when I say the game feels way easier than I remember, I’d say take the comment with a grain of salt. There are a lot of gameplay functionalities which have been vastly improved upon to streamline aspects of the experience, and those improvements do make the overall experience seem easier… But at the same time I also had the entirety of this game memorized like the back of my hand before walking in, so it might not be that much ‘easier’ for someone who’s never heard of the game before.

Plus the endgame still has a big difficulty spike when going through Bowser’s Castle in my opinion, so there’s always that.

Either way I certainly don’t mind an easy game here or there, if nothing else that ease helped this be a wonderful stress relief and trip down memory lane for me.

Unfortunately, I didn’t want to burden my editor Sarah with too much in regards to putting this article together (even though the 900 words I have can already easily be considered overkill), so much of what I wrote out in my drafting process got left on the cutting room floor.

Luckily this blog seems like the perfect place to rectify that. So, if I have the time, expect a more complete unabridged version of my thoughts on Superstar Saga + Bowser’s Minions sometime here in the near future. It’ll be long, it’ll be hella involved, but that’s the magic of a personal blog. It offers you a place to shout your endless opinions into the void.

At least, that’s how I like to use it anyway.

If you want to see my article in it’s entirety (the theatrical release version at least, as I like to put it), you can see it here. You can also see my full catalog of articles for the Daily Titan over on the right!


Turns out, the game review wasn’t the only thing I wound up getting published today. It was going to be, but then we decided to run an update on the Anaheim Hills Fire, and I got slated to work on that.

So, since I already had the entire gaming part written up early (shows me for trying to be ahead I suppose), I figured it’d be worth adding this portion to the bottom here.

I don’t really have a lot to say necessarily, this story was more of a straight-forward deal. I pulled together some tweets from the Anaheim Fire & Rescue department that gave the most recent updates on containment of the blaze, as well as some information from the California Department of Transportation talking about a local highway that was partially reopened on Friday.

Then, once I had those basics down, I got in touch with the Orange County Fire Authority, where I was directed to the Public Information Officer for the Canyon 2 Fire, Mike Yeun. The guy was real nice, more than willing to chat even while he was driving, and he gave me a bunch of good information to fill out my story. It definitely made things much stronger than the basic 200 word short update I had before.

For anyone curious, the fire was 75 percent contained as of 7 p.m. on Oct. 14, and authorities are expecting full containment by Oct. 17. Things are well on their way thanks to the effort of apparently over 1,600 firefighters at one point at least.

If you want to see that article in it’s entirety, you can check it out here. Or, once again, everything I’ve written for the Titan is over on the right, so you can check that out too if you want.

Helping inspire the next generation

Helping inspire the next generation

Though I usually relish my two days a week that I don’t have to drive out to Fullerton for school and production, today I spent my Saturday going out to CSUF so I could hang out in the newsroom all afternoon.

But not because of production this time around.

No, today was the Journalism Association of Community Colleges’ SoCal 2017 conference, and it was held on campus. With a large collection of journalistically-inclined community college students assembling at CSUF looking to one day apply for a four-year college, it only made sense that the Daily Titan had an open house of sorts in the newsroom to answer any questions and encourage joining the editorial board.

As one of the longest serving members on the Daily Titan – which is something really bizarre for me to consider since I’m still one of the younger people in the room on average – I figured it would do me some good to come introduce myself to some potential future colleagues, and lay their minds at ease with regards to working on a higher caliber paper.

Granted we did confirm a lot of their fears regarding balancing school and production life, as well as producing a paper on a daily basis… But we also found a lot of people getting really excited about what we do, and I was able to dispense a lot of valuable advice about things like news reporting (in my opinion).

In fact, I really think there were some people I met today from a variety of schools, including Citrus College, Cypress CollegeOrange Coast College, and way more that I can’t remember off the top of my head while writing this (sorry for that if anyone winds up reading this from those colleges), who I can definitely see joining the Titan in the near future.

Plus I got this very nice picture out of it that I saw on Twitter:

Beyond spending some time talking about my experience with fellow aspiring journalists, I also got to hang out with our Managing Editor Harrison, one of my News Assistants Amy and one of our Lifestyle Assistants Tanya in a non-production context, which was a lot of fun. Bonnie, our Advisor, and Walt Baranger, a Daily Titan Alum and former New York Times editor who teaches at CSUF now, also stopped by and spent some time with us and with the Community College students.

We even got some donuts and pizza out of the deal too, so all and all I’d say it was an afternoon well spent – Even if I hadn’t been expecting to waste a good 6 hours at Fullerton on a Saturday just a few days ago.