Tag: Wreck-It Ralph

Souls sold to the mouse

Souls sold to the mouse

Anyone who follows my general social media feeds should know that I went to Downtown Disney with my Mom and sister today.

It was nice to get out of the house for a serious outing for the first time in at least a week, outside of that night where we went to dinner in Santa Monica. Not sure I’d count that as being a serious outing in the same vein as going to Disney, particularly the day after Christmas.

While I’m not exactly sure whether that proximate timing to the holidays is responsible for this portion of the experience, it was interesting to see a new metal detector/bag check station outside the entrance to Downtown Disney:

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Maybe it isn’t new and I just haven’t been there in a while. But either way a bit of the magic goes away when you have to think about the necessity of this sort of thing so early into the experience.

Luckily that magic is more than made up for by the wonders of Disney-branded capitalism. Everyone’s favorite kind!

My family was over in Anaheim looking into a present for my sister’s birthday tomorrow. After watching Wreck-It Ralph 2 a second time, she decided she needed one of the Disney Princess pajama shirts — particularly Tiana’s New Orleans’ themed shirt.

Obviously the best place to look for that sort of thing was the source, the Mickey Mouse clubhouse of infinite profit.

To make an extra long story short, we didn’t wind up getting that shirt. We also didn’t get the equivalent hoodie sweatshirt version.

Instead we spent a little more time at different stores around Downtown Disney. Like the LEGO store, which I have to admit becomes less fun the older I get simply because of how much more expensivethe sets get.

Also because they had this model of the LEGO store as a display within the store and it was 2 meta 4 me.

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It is cute, though.

While we were in that store I also made what I’m progressively considering to be a mistake by taking part in this ‘which LEGO mini figure are you?’ display:

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Don’t get me wrong, it’s a sweet little idea. You stand in front of the board, put your hand on the scanner and it gives you a (presumably) random figure. I can only assume the display is meant for a far younger age demographic because of how low it was to the ground.

But still I thought it could be fun. Found out that I am apparently a Buckingham Palace guard LEGO man.

The only issue is, now I’m 100 percent convinced that all of my privacy is officially gone. I’ve given up my fingerprints to the mouse.

If he didn’t already have them from when my Dad worked for Disney I suppose.

Thus I figured I had nothing left to lose. So we had lunch, then went back to the painting shop that we wandered upon first arriving. Our initial time through was the progenitor of this Tweet:

It was a funny ha-ha joke, but at the same time I was super serious. This painting strangely enticed me when we saw it.

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I guess it isn’t really that strange. Look at the thing, it’s god damn beautiful.

Gotta give a shout out to the artist, Brittney Lee, who works at the animation studio. Because you definitely made a fan of me today.

As well as a fan of my sister, who bought a print of hers featuring swing dancers with dresses based on different areas of the park.

But wouldn’t you know, she got lucky because it was her birthday and bought the ~$45 full-size print. I wasn’t quite as willing to dump $500 on the fully-framed painting.

Instead I got the post card version and bragged about it in a follow-up Tweet.

My friend Juan made fun of me for still supporting the mouse in spite of the fact that I was making taunting about not supporting him…

Which is true.

But.

Uhh…

I still really like this piece so I was willing. They already had my fingerprints, so why not?

Turns out my nostalgia totally can get gouged for all it’s worth.

That seems like as good a message to end this off with as any. No matter how strong you believe your spirit to be, always know that Mickey Mouse can and will find a way to pierce deep into the heart of your desires.

Merry day after Christmas, America.

Balance is key

Balance is key

As promised earlier, my time to go radio silent for finals has come and (hopefully) gone. This weekend was just a bit too full of work for me to spend extra time coming up with blog post topics.

That said, it was a very productive weekend! I finished my nine page paper for Evolution and Creation:

Which considering how much I was dreading the assignment, the fact that I banged it out in a day or two was wonderful — and I got a lovely talking point out of it.

Then on Sunday I took my online Visual Communications exam. Was a bit harder than I expected it to be, but still squeaked out with an 84 percent…

… That was immediately balanced out by an exceedingly curved 110 percent on Exam 2. Not sure how it happened, but it means I’ve retained a high A in the class.

I also spent time putting my study guides together for two Psych exams. One of which, Learning and Memory, is officially over and done!

I got an 82 percent, though I can’t complain because even that score retains my A in the class.

Thus, all I have left for the semester is my cumulative, non-curved Sensation and Perception exam and a presentation on my aforementioned paper.

Then I am free.

I’m going to try to do a blog post every day during finals, probably culminating with a semester-in-review sort of thing. I’ve found that having some distractions to keep the stress of exam season balanced out has been especially helpful during this semester’s class cycle.

In fact, the rest of this post will be talking about the media I consumed this weekend to break up all of my studying and writing woes. Hence the Thanos reference: Studying and fun in perfect harmony.

I have TV, Movie and Video Game stuff to talk about, so it should be (mostly) fun! Plus this keeps me from the existential dread of my next exam for a wee bit longer.


Super Smash Bros. Ultimate

I want to do a full-scale post all about Smash in the early days of Winter Break, so I’ll keep things brief right now.

Ultimate has been my ‘play a few hours a night’ de-stressor, and boy have I needed that. The process of unlocking every character one-by-one was a great experience of gradually forgetting and being reminded of how many fighters there are in the game.

Yet the biggest thing to discuss (especially with online servers still being kind of trashy) is the sheer amount of love and care that went into the game’s references. The Classic and Adventure modes are a joy to play through because each fighter and Spirit has their own thing to make them unique.

Again, I’ll go more in-depth later. Though I do feel obligated to point y’all to my friend Kristina’s review in the Daily Titan that got published today, because I happened to pick it up a few minutes ago and it’s a good.


Wreck-It Ralph 2

There’s too many nice things to say about this sequel. On top of being a gorgeous piece of animation (with special accolades to the mass-character physics of a plot-relevant spoiler toward the end of the movie), Ralph Breaks the Internet presents an interesting take on the digital world that has strong characters, ever-present metaphoric theming and super tight narrative structure.

The movie also exceeds due to a rare blend of reverential and reference-filled, self-defacing humor that I would have never expected Disney to approve. Especially for the Princesses — who I’m sure you think you know everything about thanks to the ads, but I assure you are a beyond wonderful mix of fan service and commentary.

It helps that my Dad worked for Disney, so we laughed a lot at the jokes they were putting down.

If you haven’t seen Ralph Breaks the Internet, do yourself a favor. It’s not as video game-heavy as the first, but what it offers instead is just as good if not better.


Bohemian Rhapsody

Talk about a movie with a great set-up and wasted potential.

Bohemian Rhapsody is a biopic about Queen lead singer Freddie Mercury, but as my Dad aptly pointed out it winds up being more of a timeline on the success of the band than it is the trials and tribulations of Mercury’s life.

Don’t get me wrong, Rami Malek is wonderful as the lead character, surprisingly so considering how used to him as a psychopathic introvert from Mr. Robot.

The rest of the cast is good too, and the cinematography is very pretty. Plus, it’s hard to go wrong with a soundtrack composed of Queen songs.

But the narrative of the film falls really flat because it glosses over so much of the potential personal drama in favor of the band’s story. I swear, there are a number of scenes missing between Mercury and his father that would make a pay-off scene toward the end that much more impactful.

Bohemian Rhapsody is far from the worst thing I’ve seen this year. It’s kind of perfectly average, disappointingly so.

But the worst thing I’ve seen this year probably goes to:


Venom

Wow. What a hot mess.

You know it’s bad when the best part of the movie is a totally irrelevant post-credit scene previewing another movie that I would have had much more fun watching.

The only thing Venom has going for it is Tom Hardy as the titular character’s host, Eddie Brock — but even then he’s given nothing to work with. Half of this movie feels like it was left on the cutting room floor. It literally meanders until a relationship between the two that had APPARENTLY been developed without us knowing about it arrives.

Then we’ve immediately got the unearned climax to hit.

The whole experience is also generally unpleasant because of clear editing issues like awkward jump cuts. Maybe if the dialogue was better and the characters were likable I wouldn’t have noticed so readily, but because we got things like this:

It was hard to stay engaged.

Venom has been beaten to death so I won’t abuse the poor horse. Instead I’ll just say… Go watch Nando V. Movies’ fix for it instead.


Big Mouth

I can’t give you all a full review of this one. I only watched a chunk of the second season with my sister, so I’m working entirely off that.

That said, Netflix’s Big Mouth is an… Interesting experience. It’s a show all about young teenagers going through life changes, with puberty given physical form as “hormone monsters” that work off of them in a variety of cliché coming-of-age scenarios.

The premise of a physical embodiment of puberty is interesting enough to work through all the clichés in what might otherwise be a typical school-age comedy — alongside a heaping helping of gross-out and mature humor. There were about as many moments where I said, “damn that’s pretty accurate” as I cringed at something uncomfortable (like most of the musical numbers).

If you think you would enjoy a Family Guy-esque adult comedy, but a little smarter and more fresh, Big Mouth is worth checking out. I’ll probably go back and finish season 1 before season 3 comes out.


Featured Image courtesy of Gage Skidmore via Wikimedia Commons

Blog Analytics

Blog Analytics

I’m sure it seems a bit narcissistic and self-serving to dedicate a whole post to my own blog’s analytics out of nowhere. Especially considering the last time I did this kind of thing when I hit 100 Twitter followers over the summer, I didn’t have 100 for that much longer.

By now I have some number fluctuating around 110 or so, to be fair.

But that’s beside the point. I assure you that narcissism has nothing to do with this.

If anything, to lampshade myself appropriately, this is just a result of having no idea what to talk about to fill today’s gap.

Otherwise my choices would have been the mandatory internship class orientation I attended today (but it was kind of a waste of time and I already complained about school this week), my fluctuating inner conflict over going to the gym tonight (I decided to just go tomorrow on account of my big lunch food coma™ (thanks Mimi) ) or Fire Emblem Heroes (except the new banner comes out tomorrow, so you’ll have to wait a day for that).

For the reasons I stipulated in the parenthesis up there, I decided not to go with any of the above.

However, while doing some soul-searching and just staring at my blog to try to figure out what I was in the mood to write, I came across something that piqued my interest. In traffic analytics, of all things.

I’ve talked about the analytics that WordPress offers briefly in the past, during my 2018 New Year’s Eve post. In that post I looked at the large overall increase in views from 2016 to 2017 when I got slightly more interested in writing blog stuff.

By the end of this year it’s going to be an even bigger story considering the inherent jump that came from me writing a post just about every day. I’ll get to that story in about a month.

Today, however, I’m looking at more of a small-scale moment in recent history. Recent history meaning approximately two days ago.

I’m sure you all remember the silly post I did with Alyson where we opened a stupid “Wreck it Ralph 2” toy in a faux box opening channel style. Had a lot of fun with that one, it was a goofy little experiment. The video part we made has 20 views on YouTube right now too, which is neat. Especially considering that’s about a third as many views as that Sonic on Apple T.V. video I made for the post of the same topic in July.

Boy I know I said this wasn’t a narcissistic, self-serving post but I sure am calling back to a lot of things, aren’t I?

ANYWAY, all of that was to set up the analytics I noticed from that toy opening post.

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That’s a hell of a sudden spike for that one post.

Sure, we can be cynical and talk about how that’s still only about 40 people when I on average reach about 20 people. But that’s still a 100 percent increase.

I don’t know, I think it’s pretty cool to see.

Plus while I was looking at that, I happened to also briefly look back at the ‘countries’ tab of the analytics. Aly told me she let her friends know that we shot a stupid video, so I wanted to see if it was purely a U.S. demographic that picked up on the post.

What I found was that as of, say, 7:30 p.m. on Nov. 20, 2018, here was the spread of people visiting my blog:

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Mostly the U.S., as I would have thought. But also Taiwan and France!

Don’t know who’s out there reading this blog in Taiwan and France, but I’d be very interested to know how you all perceive the mad ramblings I embark on.

Oh, but that’s not all folks. I didn’t just look at today’s visitation statistics.

I looked at an entire week’s worth:

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Check out the diverse spread of yellow. I know those are just one or two people compared to the 81 individuals in America that came in over the last week, but still.

The fact that a stupid, silly blog some college student in Redondo Beach, California rambles into on a whim can reach this kind of international audience continues to astound me. It’s probably the only thing that has really, truly made me care about things like analytics and search engine optimization.

Everything I do on the old blog here I do for me. But seeing the kind of reach my personal business has is just incredible.

Gosh that definitely came out sounding self-serving again didn’t it?

I’m just going to cut my losses and leave things there. Look forward to tomorrow when I write about Fire Emblem again and probably kill all interest in anyone coming back!

Our new Toy Opening channel

Our new Toy Opening channel

After a lovely family lunch at Mama D’s with my grandparents to celebrate my Grandpa Joe’s belated birthday, Alyson made me take her over to Target.

She didn’t need anything. She just wanted to wander aimlessly and kill time.

To be fair I do that sort of thing with my friends constantly, to the point where we covertly call ourselves the ‘Loiter Bois,’ so I couldn’t argue. In fact I was pretty into the idea. Especially considering Pokémon Let’s Go Eevee & Pikachu just came out and I was interested in seeing it on shelves as I start to prepare my holiday wish list.

But then something happened. Idly wandering the video game and toy aisles making fun of things turned into more when she found this rip-off Lego Pokémon toy of one of my favorites:

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Isn’t Mimikyu just the cutest? Who needs Pikachu when you’ve got one of them, huh?

On the one hand, I don’t know why I let her convinced me to buy this thing. I just started cleaning my room up for the Thanksgiving Break, and having another little figurine to take up space seems counterintuitive. Plus, when I say this thing was a Lego rip-off, I mean it is like a real cheap Lego rip-off.

Just look at how weirdly confusing and unintuitive these instructions are.

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Somehow it manages to take a Lego figurine made out of ~20 pieces and not distinctly separate out which pieces are what for big chunks of the instructions. It took some time to figure out which parts went where.

But at the very least I suppose these Mega Construx are similar to Lego in that they have just random extra pieces for no reason.

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Where do you go, random circle piece? I don’t see you anywhere in the instructions.

Granted I did just complain that the instructions were unintuitive so maybe I’m just missing something… But oh well.

On the other hand, despite those points, I really can’t complain about the purchase. It was maybe six dollars for a pseudo-figurine of one of my favorite Pokémon and it came with a Premiere Ball, which is also probably my favorite kind of Poké Ball.

Its creepy long neck might just haunt me in my dreams, but I’ll happily suffer that fate for Mimikyu.

However, I didn’t just buy this fake Lego. I was pretty close to putting it down and not buying anything because it just didn’t seem worth it to get one item. Especially if that one item was a dumb toy like this.

So my sister made up for it by buying another toy while we were there:

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Yeah that’s right, I know you’ve seen these kinds of dumb collectible packs for every popular culture property in existence.

Well we got one to open up for ourselves just for the hell of it. Even though the movie isn’t out yet as of my writing this, so who knows if it’ll be worth supporting fringe toy-based ventures for it.

All I know is it definitely became worth it when we decided to do this jokey, vague toy opening YouTube channel parody just to put here on the old blog.

See? Even though I make fun of her a bunch on here, she’s still more than happy to make herself look stupid alongside me when the time comes.

I guess this is the part where I would tell you all to like, comment and subscribe to my channel like every cliché in the book tells me I should? But honestly I just use that thing as a dumping place for videos that I want to throw up on my blog, as WordPress has kind of terrible compression when videos and such are concerned.

But that’s going way into the weeds for no reason. I just wanted to share the fun, silly thing my sister and I did today.

Hope you like it.

This feels gross… But Disney makes it right.

It’s no surprise that I’ve become a bigger fan of mobile phone games in recent years.

I’ve been a hardcore GameBoy/DS fanatic throughout my childhood. Yet, despite certain phone games of widespread popular fervor like Angry Birds or Pocket God making their way into my gaming lexicon, overall the app market never truly broke into my big leagues.

That is, until big companies I already loved like Nintendo started to get into the market with more substantial titles.

Marvel was really the first with Contest of Champions, which I played right around the time the first Ant Man movie came out. Then there was Super Mario Run, Pokémon GO, Yu-Gi-Oh! Duel Links and of course Fire Emblem Heroes. Hell, Simpson’s Tapped Out held my interest for a good while there.

However, even if the app market is getting more respectable with these kinds of big, time-intensive titles… It’s still not perfect.

Tons of games, even the ones I’ve referenced up above, still rely on gimmicky microtransaction bs that attempt to force players with no patience to spend extra money.

While many are free, to be fair, and some are even arguably worth spending money in for all the content they offer on a free model… It’s still a bit of a disgusting practice. Especially when we start to see it slip into mainstream console gaming with titles like Star Wars Battlefront II (the bad one, not the amazing PS2 one).

I bring all of this up to let you know that I recognize the flaws in the mobile gaming market despite my recent embrace of it.

Because it should give you all some context behind why I feel so disgusting with my latest embrace of Disney’s Crossy Road.

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Man I feel like I need a shower just saying that.

Yet.

Let’s be fair to the game and it’s developers before I just shit all over the whole model.

Hipster Whale, from my point of view at least, became a rather popular niche developer for the phone market by embracing the classic style of Frogger and using it to create a game full of wacky charm with Crossy Road.

It was quite literally a game where you were a chicken crossing the road. As if you were playing Frogger.

Completely silly and derivative, but honestly genius in a “I can’t believe I didn’t think of this idea” kind of way. That charm, along with about a billion unlockable characters set in a game where the goal was to obviously push little kids to spend money, led to a title that grossed well and spawned a billion spin-offs.

The games are all synonymous with that silly, microtransaction-laden gameplay of the first. I even remember the Game Grumps playing one of the spin-offs for their Christmas block last December.

Disney Crossy Road is arguably the most despicable of these spin-offs. On the one hand because it’s quite literally just the original game with a new coat of paint. But also because, well, Disney is attached to it.

If that’s not the most money-grubbing thing I can imagine, I don’t know what is.

Yet, despite seeing this much just by looking at the game’s title screen… My sister and I are hooked.

We found the game while hanging out with our friends the other day and downloaded it on our Apple TV just for the memes. At the time it was perfect for that, especially when we picked up a totally random character from a movie we loved.

But then we both downloaded the game to our phones after that. The rest, as they say, is history.

Obviously the biggest draw to this game specifically is the Disney tie-in. Collecting characters from your favorite movies to play with.

Especially toward the beginning, it’s all fun and games as they clearly give you large rewards on a frequent basis to keep summoning new characters from a slot machine.

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It’s about as blatant as psychological manipulation gets, as soon enough the “three minutes to next reward” becomes “one hour to next reward,” and so on.

Yet there’s also enough ways to get around spending money that I can inherently understand the appeal.

Coins are scattered throughout each procedurally-generated run, and collecting 100 of them allows you to roll for a new character.

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The game also frequently gives players 30-second advertisements to watch for a free 20 coins. More obvious manipulation, but easy enough to set the game aside for half a minute just to score some extra cash.

My one significant problem with the lottery system comes from the fact that you aren’t guaranteed to unlock something new each time. Even when I had only unlocked about six characters out of the near-200 across a variety of popular Disney movies, I still got a second copy of The Sultan from Aladdin.

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They do give you other collectible tickets for duplicates that can be spent on things like higher-end character lotteries, but still. I can tell it’ll be more annoying in the long-run.

Also, I just have to say it. There are also some really bad character designs. Like the single-pixel butt and breasts model of Mirage.

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And don’t even get me started on Simba’s hilarious facial expression.

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Some lame characters aside, the gameplay is simple and effective. Like I said, it’s just Frogger. But with Disney characters.

You tap to go forward and swipe to move from side-to-side and avoid obstacles.

Yet Disney Crossy Road actually stands out quite well because of how it utilizes it’s gimmick, in my opinion. There’s clearly a large amount of effort put in to make each world and each character unique to the movies they came from.

Just look at the variety in the different environments you can play on:

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Each movie set not only brings aesthetic elements into this kind of janky Minecraft style, they also have unique mechanics.

For example, the Mulan world has a lucky cricket drop that can save you from death once.

The Lilo & Stitch world is covered with fruits that can be collected and turned into an old lady to add extra points to your run length without you having to actually go those extra steps.

The Jungle Book world is literally always on fire because of frequent lightning strikes.

There’s something like this in every world, and while the same three or four overall level gimmicks do repeat themselves, each is unique enough to stand out.

Characters have unique skills as well.

The Grand Councilwoman from Lilo and Stitch can find a special Prisoner Jumba character of she travels far enough.

Meanwhile, Calhoun from Wreck-It Ralph shoots her gun at certain cars in the road to give you a big score multiplier. You can’t control when she does it, but still.

There’s also a certain amount of charm seeing each and every character face plant against the side of a car (or a person depending on the technology of a given world).

The music in the game is also noteworthy. Each movie’s world utilizes a famous song recreated in a pretty great chiptune style. Beauty and the Beast plays “Be Our Guest.” Aladdin plays “One Jump Ahead.” Lion King plays “I Just Can’t Wait to be King.”

I do wish some songs appeared over others, like “This is Halloween” instead of “What’s This?” for Nightmare before Christmas. But that’s a nitpicky complaint all things being equal.

Despite being repeated in such a short segment to become ear-grating over time, all of the songs are well-constructed. The game itself pushes its own soundtrack, and I’d argue its worth downloading.

There’s only 23 worlds in the game, with some obvious choices like Sleeping Beauty or Hercules missing in place of obvious lame tie-ins like the Tim Burton Alice Through the Looking Glass. But, and I hate to say it, I’m interested to keep going and see if they add more down the line.

I know, I know. This strange review of Disney Crossy Road is out of left field. Especially when I haven’t even written anything on Hollow Knight, like I wanted to.

Hell, it just frankly feels wrong for me to be spending time on this obvious microtransaction bait of a game when there’s some phenomenal titles I could be playing. Like the aforementioned Hollow Knight. Or Enter the Gungeon.

Or hey, I heard that Subset Games’ Into the Breach is available on Macs down and I’m so down to try it.

But no. Instead I’m here playing Disney Crossy Road.

I guess in the end this post is sort of here to try to justify all of the time I’ve spent playing this the last couple of days. As if it were my plan all along.

But the truth is that it wasn’t my plan all along. I’ve genuinely jumped into this game with both feet, and I’m weirdly enjoying it a lot.

Just going through this short analysis of the game has shown me that maybe it isn’t just a weird anomaly. The game does have its merits, particularly in aesthetic and musical aspects.

So hey, who knows. Maybe Hipster Whale is as popular as it is for a reason.

But what do you think? Have you played this game before? Or any title in this developer’s line-up?

Let me know how you feel about them, or about this game specifically, in the comments down below!