Tag: Update Story

October 16, 2017 Articles Published

I’m sure I’ve said this before, but it’s very rare that I get the pleasure of seeing my two passions – video games and journalism – meld so nicely together at this stage in my career.

So I really enjoy the times that they do come together, like with this review I wrote about the Mario & Luigi Superstar Saga remake.

After a couple of long, rough weeks dealing with a mass shooting and some crazy local fires, it’s been a blessing to have a game to unwind with recently, particularly a game that holds such a strong place in my heart.

Seriously, re-experiencing Superstar Saga has been an absolute joy, even if the whole time I feel like I’ve been focused more on deeply examining what’s different, both the good and the bad changes. That kind of critical eye did make it easier to pull things apart for a review, but it has certainly made the actual act of playing a whole different animal for me.

Oh, and pull things apart I did, as I focused this review much more on how things differ compared to the original game than I did on the game itself, since I figure that’s what should be done for something like the review of a remake.

While I did have a great time with Superstar Saga (and I’m not quite done yet – I’ve beaten the main story but I haven’t yet finished collecting everything 100 percent, and I’m still working my way through Bowser’s Minions), it isn’t perfect by any means. It is vastly improved upon compared to the original in almost every way imaginable, but there is a lot that feels like a backpedaling as well.

I try to address some of those points in my review, but the chief complaint I had with the game really boils down to the battle system. Compared to the original game, this remake has gorgeous sprite work that lends itself to really complex and over-the-top character animations, which are nice but make each action feel longer. On top of that, the battles are easier than I remember them being (much like the rest of the game in all honesty) and the music contributes to slogging battles down and making them grow to tedium faster by sounding far slower, seeming more eclectic within itself and has more synthetic tones.

If that makes sense. I’m not much of a music reviewer, but that feels right in my head.

Despite this issue, the game is still hilarious, beautiful and sounds great by all other accounts, and I’d highly recommend picking it up if you have experienced the story or if you haven’t before. It’s just too bad that the system you spend 90 percent of your time experiencing is arguably the worst part.

Oh, and when I say the game feels way easier than I remember, I’d say take the comment with a grain of salt. There are a lot of gameplay functionalities which have been vastly improved upon to streamline aspects of the experience, and those improvements do make the overall experience seem easier… But at the same time I also had the entirety of this game memorized like the back of my hand before walking in, so it might not be that much ‘easier’ for someone who’s never heard of the game before.

Plus the endgame still has a big difficulty spike when going through Bowser’s Castle in my opinion, so there’s always that.

Either way I certainly don’t mind an easy game here or there, if nothing else that ease helped this be a wonderful stress relief and trip down memory lane for me.

Unfortunately, I didn’t want to burden my editor Sarah with too much in regards to putting this article together (even though the 900 words I have can already easily be considered overkill), so much of what I wrote out in my drafting process got left on the cutting room floor.

Luckily this blog seems like the perfect place to rectify that. So, if I have the time, expect a more complete unabridged version of my thoughts on Superstar Saga + Bowser’s Minions sometime here in the near future. It’ll be long, it’ll be hella involved, but that’s the magic of a personal blog. It offers you a place to shout your endless opinions into the void.

At least, that’s how I like to use it anyway.

If you want to see my article in it’s entirety (the theatrical release version at least, as I like to put it), you can see it here. You can also see my full catalog of articles for the Daily Titan over on the right!


Turns out, the game review wasn’t the only thing I wound up getting published today. It was going to be, but then we decided to run an update on the Anaheim Hills Fire, and I got slated to work on that.

So, since I already had the entire gaming part written up early (shows me for trying to be ahead I suppose), I figured it’d be worth adding this portion to the bottom here.

I don’t really have a lot to say necessarily, this story was more of a straight-forward deal. I pulled together some tweets from the Anaheim Fire & Rescue department that gave the most recent updates on containment of the blaze, as well as some information from the California Department of Transportation talking about a local highway that was partially reopened on Friday.

Then, once I had those basics down, I got in touch with the Orange County Fire Authority, where I was directed to the Public Information Officer for the Canyon 2 Fire, Mike Yeun. The guy was real nice, more than willing to chat even while he was driving, and he gave me a bunch of good information to fill out my story. It definitely made things much stronger than the basic 200 word short update I had before.

For anyone curious, the fire was 75 percent contained as of 7 p.m. on Oct. 14, and authorities are expecting full containment by Oct. 17. Things are well on their way thanks to the effort of apparently over 1,600 firefighters at one point at least.

If you want to see that article in it’s entirety, you can check it out here. Or, once again, everything I’ve written for the Titan is over on the right, so you can check that out too if you want.

February 23, 2017 Article Published

Lots of crazy stuff happened last night and we wound up staying until the early hours of this morning producing our last issue of the week.

It wound up being arguably one of the best issues I’ve helped put together in my opinion.

As far as my own written contribution went, my co-editor Sarah and I worked together to produce an update for the story Sarah and our assistant Brandon put together on Feb. 8 about the lecturer involved in an altercation with members of the CSUF College Republicans club.

Not only did we get an official comment from the University’s Chief Communications officer that told us what the internal investigation into the issue turned up, we also got a comment from the lecturer himself about his current status.  Through those two we found out that the investigation concluded the lecturer did strike a student, impeded on the free speech of the College Republicans club and was suspended as a result.

Pretty awesome stuff to get to throw together all at once, and I’m super proud of how the update turned out.

However, that wasn’t the only thing in this particular issue that made it such a good one.  We also have stories about a strange and interesting series of arrests that Sarah looked into, Trump’s administration addressing the transgender bathroom issue yesterday, CSU Chancellor Timothy White releasing a statement about how immigration concerns will be handled by the school system and more.  Lots of really good stuff written by a lot of great writers in one of the more memorable page layouts I’ve seen in quite some time!

All the stories are available online of course, but I’d also recommend looking at them in their official print layout over on Issuu, since it really is a really nice issue overall in my opinion.  It’s a slightly biased opinion I suppose, but this is my personal blog so take it for what it is.

If you want to see the article on the lecturer altercation update in its entirety, you can see it here.  You can also check out my whole archive of work for the Daily Titan through the link over on the right!