Tag: Tetris

Puzzling

Puzzling

Have you ever had the desire to play a puzzle game?

There are many varieties to get hooked on. Some of the most popular are grid-based matching games like Bejeweled or Candy Crush; fast-paced luck and skill games like Tetris or Puyo Puyo; and logic-driven games like Sudoku or crossword puzzles.

I like myself some Tetris and played Pokémon Shuffle for a long time, but my puzzle game crack is undoubtedly Picross.

Or Nonogram. Or Griddlers. Or whatever other term exists for the game.

Picross is similar to Sudoku, but moves its numbers outside of the grid so that each puzzle is filled with colored squares.

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Via Research Gate

The numbers indicate how many squares are filled in and in what order, with blanks required between each separate number’s filled squares.

It’s somewhat complicated to explain without playing. If you’re interested in trying the game, there are plenty of free online versions available.

I personally discovered Picross years ago with:

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Because I’m nothing if not a shill for Pokémon spin-off games.

In the 3DS’s Pokémon Picross, every puzzle creates a different Pokémon.

There were only about 300, and the game had a number of other restrictions including a stamina bar that depleted for each square filled and the requirement for an obscene amount of in-game currency (calls Picrites) to buy upgrades and access new areas.

Both of which were obvious ways to “encourage” spending money.

Even so I fully completed all of the Pokémon puzzles.

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And the Omega Ruby/Alpha Sapphire tie-in Primal Reversion murals.

The game featured a daily challenge to gain meager amounts of Picrites for players who did not want to spend money, and I opened that sucked up every day for months to get enough.

It was worth it for me. Not only was Picross incredibly relaxing, but I wanted to see all of the Pokémon — including Mega Evolutions and Legendaries.

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They had different skills based on their typing to help players complete puzzles faster. A neat idea that kept me coming back.

At the end I gave up on Pokémon Picross when it wanted me to enter the “Alt-World,” which cost 300 Picrites and used a weird mechanic I could never understand.

Didn’t think much of Picross for a couple years after.

Then I watched SpikeVegeta‘s 2018 run of Donkey Kong Country: Tropical Freeze for GDQx. He played Picross during some technical difficulties and gave me a strong urge to join in.

But I didn’t want to buy a game for the Switch. Or bother with Alt-World stuff in Pokémon Picross.

So I turned to the iPhone app store.

My first attempt was a game simply called Nonogram.

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This version is good for quick games. You pick a difficulty level and solve one puzzle. Lather, rinse, repeat.

The puzzles themselves were fine, but the game had issues. First, it gives you three incorrect moves before prematurely ending the session. Second, you cannot re-examine the puzzles you complete or use them in any significant way.

That second point sounds like a nitpick born out of high expectations from Pokémon Picross… And it is.

But the second game I found did fill that niche.

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Picture Cross is a Picross game with amazingly worthwhile art direction. The sprites used for menus and worlds are insanely detailed and charmingly reminiscent of the Habbo social networking site.

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Each world has a large amount of puzzles that cover up an image you slowly reveal.

Puzzles will often depict the objects they are covering up and can be re-completed, giving them a bit more value in my book.

So far I’m about 50 puzzles into the first of 12 maps, fueled by a combination of my feverish Picross addiction and other completion-driving elements like achievements.

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It also helps that the puzzles look pretty good while varying in difficulty.

I really only have a few problems with Picture Cross.

First, the fact that it’s absolutely chock full of advertisements. The game’s free so I can’t complain, but they are long and show up after every puzzle. They’re also often necessary to view if you want to collect more tokens.

Speaking of: Tokens (the game’s main microtransactions) are required to unlock new puzzles. Players can hold 10 tokens that individually recharge every five minutes as a baseline, and more can be gathered via advertisements or awarded after a puzzle.

So far I haven’t run into any problems collecting tokens, but I can foresee Pokémon Picross levels of daily grinding in my future.

Picture Cross also falls behind Nonogram in at least one major category. Nonogram crosses out each individual number in a row or column as they are placed:

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See the six on the fourth column.

Only entire rows are blacked out in Picture Cross, which can make things harder to track on a number-by-number level.

Frankly all of those are relatively minor complains to me. I enjoy the game a lot, and I can see it being a nice brain-teasing time-killer.

Plus… Downloading the game gave me stickers in iMessage based on its cute sprites.

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So I’d wager it’s worth every cent I didn’t pay.

Working hard? Or hardly working?

Working hard? Or hardly working?

In case any of you genuinely wanted that question answered, I can assure you that I have, in fact, been working hard.

Next week is my Comm Law midterm. A totally online exam, but one based on a class where the workload has been far larger and more time-consuming than I had expected going in.

The nicest thing about the exam is that my professor pretty much let us know it’s intended to be an open-note test — or at least she expects us to treat it as such. After all, most of it is going to be application of all the information we’ve learned rather than a definition-driven evaluation.

However, she added that she doesn’t want us to necessarily be flipping through our notebooks for the entire exam.

Because she knows just as well as we do that it can be a stressful experience.

Thus, to incentivize pre-studying we’ve been offered extra credit to create a single 8 1/2 x 11 cheat sheet, take a “selfie” with it (with as much creativity as we desire) and upload the picture to an online forum before taking the test.

My Featured Image of the day is that very selfie. Wearing my brand new Frog-in-a-Car T-shirt.

I figured what better way is there to represent myself than having a thick, detailed page of notes that I’m ignoring in lieu of some Tetris?

What’s that? You don’t believe that I have a full-page of detailed notes based on how far away it is in the perspective of the picture?

Well, you’re right.

Because it’s actually a front AND back page worth of detailed notes:

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The front side was a bit off-the-cuff when I first put it together, which is why it looks so left-end dominant.

I tried to fix that more on the back side. It helped that there were less diagrams and more Supreme Court precedents to simply list off as we moved farther into the semester.

Some of you might not find the clean, clinical and small font pencil-only approach beneficial to a study guide very helpful. Personally, I really like to pack in as much detail as I can.

In fact, I essentially shoved every detail I could onto this page to the point that I might not ever have to open up the first half of my Comm Law notebook ever again.

A notebook with ~150 pages worth of notes that I packed into one, at that.

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That’s a spicy-a notebook.

It may have taken me all afternoon to transfer all of this information over, but I’d say it was well worth it to have a condensed study aid tool.

Especially given that just the act of copying all of my written text a second time is as powerful a way to study as I can imagine.

That’s really all I’ve done today, so I figured the cheat sheet would make for as good a blog post as any. The project fits well enough into my narrative of enjoying the class as a whole that it seems appropriate.

I just wanted to end this off by giving an extra special shout-out to my photographer, Alyson. Because one good picture deserves another in return:

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Gotta love those post-SAT blues.

Definitely don’t miss those days.

My thoughts on the February 13, 2019 Nintendo Direct

My thoughts on the February 13, 2019 Nintendo Direct

How sweet of Nintendo to give us an early Valentine’s Day present this year!

We’ve got games, games and more games to discuss out of a brand new Nintendo Direct.

I’ll be talking about the larger, more exciting subjects (to me) in detail before lumping the rest together for a quick mop-up at the end. So if you want to follow along, feel free! I’ll try to include individual trailer links where possible.

That said, let’s a go!


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Image courtesy of Engadget

Super Mario Maker 2

Oh man, if there was any reason to own a Wii U, it was Super Mario Maker.

When I got mine, it was in a Mario Maker bundle that included this neat Mario Amiibo:

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Ain’t he the cutest?

I spent hours making levels on the game pad, and the sheer amount of creativity oozing out of all corners of the Nintendo universe during its time in the spotlight was something to behold!

Plus it made for excellent YouTube fodder. Watching the Game Grumps play Ross’s hard levels, the endless hours of Beard Bros. fan levels

Can’t wait to see that come back in vogue.

While I eventually moved on with Splatoon, Super Mario 3D World and Twilight Princess HD, my Wii U was undoubtedly a Super Mario Maker machine.

So seeing the Mario Maker 2 trailer featuring all kinds of new additions like sloped platforms, moving pathways and the Mario 3 angry sun was really hype to say the least. Especially for a portable system!

Given the first game’s pedigree and the sheer amount of improvements for an already creative powerhouse, I’ll be more than happy to drop some money on this come June.


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Image courtesy of Nintendo UK

Fire Emblem: Three Houses

There was a decent amount of RPG news for fans to soak up in this Direct.

Dragon Quest had Builders 2 — even though I forgot the first game was a thing — and 11S Definitive Edition. I haven’t personally played a DQ game, but 11 looks like a fun, polished game with a cute 16-bit mode.

If nothing else, I’ll be expecting the protagonist as a Smash Bros. DLC.

The original Final Fantasy 7 and 9 Switch ports got some recognition, as did Chocobo Mystery Dungeon. Plus Square Enix has Oninaki coming, which looks pretty.

Plus who can argue with a Symphony of the Night-inspired platforming RPG in Bloodstained: Ritual of the Night?

However.

My heart belongs to Fire Emblem.

So Jason was a happy boy seeing more Fire Emblem: Three Houses in this Direct.

The segment kicked off with a lore-filled cinematic about the titular three houses in this new continent, the customizable player protagonist’s place in the story and more.

The leaders of the three houses — Edelgard of the Adrestian Empire, Dimitri of the Kingdom of Faerghus and Claude of the Leicester Alliance — all got some attention too. You only get to choose one, which will presumably branch into three campaigns.

Only this time we just have to buy one game!

The most interesting thing about Three Houses is that it looks like a high school anime, filled with vaguely Harry Potter-esque sensibilities and Fire Emblem mechanics.

Rather than a tactician, you are a teacher with students making up your ‘army.’

All of the battles (presumably before a real war breaks out) are considered training assignments, despite featuring such tasks as “quashing rebellions.”

In general the premise and scope of the game seems very interesting compared to most Fire Emblem titles. I’m excited to see where they go with it!

… I’m also excited to see Intelligent Systems announce a Heroes banner with the three leader characters sometime before the July 26 release date.

You know it’ll happen.


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Deltarune

Ostensibly, there’s nothing to say about this game that I haven’t already said. It doesn’t need a whole section here.

But I adore Deltarune, and it broke into my top games of 2018 list. So if you haven’t played it yet and own a Switch, just get the game on February 28.

Do it, nerds.


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Image courtesy of Engadget

Link’s Awakening

I heard vague rumors floating around that a top-down Zelda game would be announced at this Direct, but I wasn’t expecting this to come crashing into the spotlight.

Now that I know about it, I’m pretty damn excited!

There are nothing but good things said about Link’s Awakening, and as a fan of Link Between Worlds-style Zelda games it’ll be sweet to finally play it.

I know the original 1993 GameBoy version has been available on multiple platforms for years, but I’ve never gotten around to it.

Now I can justify putting it off by saying I waited for this brand new experience in an absolutely adorable Pikmin-esque art style!

The ‘2019’ release date is vague, but Marin humming the game’s theme over the end card sent a shiver down my spine. So I’m ready to wait for you, Wind Fish.


Those were my high points in today’s Direct, but there were plenty of other games spotlighted!

Super Smash Bros. Ultimate got a lame teaser for it’s upcoming 3.0.0 update where we found out nothing, other than Amiibo coming for the Belmonts and Pokémon Trainer.

Updates were announced for Captain Toad: Treasure Tracker and Starlink, the latter featuring more Star Fox characters. I don’t own either, but still neat.

Demos were announced for Yoshi’s Crafted World, Daemon X Machina and Tetris 99.

… The last of which being a battle royale-styled Tetris game? I’m definitely going to have to try that and see if it’s as weird as it sounds.

Hellblade, Dead by Daylight and Rune Factory 4 are all getting ports for the Switch (plus Rune Factory 5 was announced). I’m not sure I’ll have the time to get to those over everything else, but I’ve heard great things about them all.

Mortal Kombat 11 and a remasted Assassin’s Creed 3 (from what I understand the best of the series) are coming to Switch.

Yet there were games I didn’t particularly care for, like Marvel Ultimate Alliance 3, Box Box + Box Girl (basically my TI-83 calculator game), Disney Tsum Tsum Festival and GRID Autosport car racing among them.

But that said, it’s hard to say there’s not something here for everyone, even if they aren’t for me!

… Unless you’re a fan of Bayonetta. Because Bayonetta 3 only got a brief ‘in progress’ mention after PlatinumGames‘ Astral Chains was announced.

Still, the future of the Nintendo Switch continues to be promising!

Which games stood out most to you in today’s Direct? Let me know, I’d love to start up some conversations!