It seems like I’ve really taken that “not planning on posting anything on this blog until after finals” thing to heart, haven’t I? Guess I really can’t bring myself to avoid a couple good Fire Emblem updates.
Though to be fair, two things are different this time around.
Firstly, I’ve actually finished a lot of my work for the final projects and exams I have. The only thing I’ve still got to finish is some work for my internship class, which shouldn’t be that much trouble.
There’s also work for the paper I suppose… But that’s always kind of a different story.
Secondly, this post should be really short. I know I say that a lot, but I’m serious this time around. Just watch, let’s see how quick I can get it out of the way:
Today is the day that the Children of Fate summoning focus banner has arrived. These heroes have been built up for quite some time now, appearing as a point of attention in the calendar update a few weeks ago and showing up in the Book II story update just a couple days ago.
I enjoyed Fates a lot (besides one majorly terrible thing that kind of ruined the whole experience for me, but that’s a story for another day). One of the things that made Fates as enjoyable experience as it was boiled down to the child characters. The same thing could be said for Awakening too, but in Fates I distinctly remember a bunch of the kids being more memorable.
In fact, my friend and I spent a good amount of time leading up to this update discussing who we believed would be appearing in this banner. I actually wound up calling two out of the four new heroes: Soleil and Shiro.
So, what do these new heroes have to offer?
- Shiro – Raw Talent
- Ryoma’s son Shiro was a character I imagined would arrive based on the general lack of lance-wielding units amongst Fate’s children cast, and I’m interested seeing that I was right. Even if Shiro wasn’t necessarily my favorite character overall. In Heroes, he comes with a Bright Naginata that grants him +4 attack and defense if the opponent initiates combat, the Swap movement skill, Steady Stance to gain +6 defense when he’s attacked and Defense Tactic, a new skill that grants allies +6 defense if they can only move two or less spaces at a time. There’s something a little off in my head when thinking that they made the character named for his ‘Raw Talent’ focused almost solely on defending rather than attacking. I don’t know, maybe I’m just biased because I don’t really like Shiro all that much, but I just think that Siegbert handles it better. Speaking of…
- Siegbert – Future King
- Okay, before I really get into things, I just wanted to say that ‘Future King’ is kind of a lame moniker. There’s seriously half a billion characters in the Fire Emblem universe that this could fit. Hell, related to this banner alone, Shiro could also use the title ‘Future King.’ In fact, Siegbert’s father Xander could technically be called ‘Future King’ as well. He really never becomes the king of Nohr until post-game. It might have fit Siegbert better if it commented on his nerves or fear of the responsibility he’s to inherit. But I digress, onto the character details:
- Xander’s son Siegbert comes equipped with a Dark Greatsword that grants him +4 attack and speed if he initiates combat. He also has the powerful special attack Dragon Fang, Death Blow and Attack Tactic, which gives his allies +6 attack if they aren’t cavalier units (only 2 or less movement spaces). Frankly, I really like his skill set. Not only is he built like a long-range heavy hitter, but his new passive skill Attack Tactic really fits his character from an inherent, descriptive sense. Much more than I feel like the opposite ability does with Shiro, honestly. I like it, and I wouldn’t be too upset receiving a Siegbert. Even though I’d much rather get…
- Soleil – Adorable Adorer
- Laslow’s daughter Soleil is probably one of if not my favorite character in Fire Emblem Fates. Or, at least, my favorite child character from Fates. She’s incredible, taking all of the flirtatious, happy-go-lucky attitude of her father (who we’ve gotten to know over two games) and putting it in a much more adorable form that manages to do everything better than he ever could. It’s a beautiful dynamic, and it’s gotten me very excited to pick up a Soleil of my own. But is she worth summoning? Well, she comes with a Firesweep Sword, preventing counterattacks on both sides, the special attack Blazing Wind to cause damage to foes all around whoever Soleil attacks and the passive skills Darting Blow, which grants her +6 speed if she attacks, and Drive Resistance, which grants allies +3 resistance during combat. The Drive Resistance skill is a little out of left field, but everything else makes her sound like a great fast attacker, which is always a good niche to fill.
I would also be remiss to not talk about the other Fates child introduced, even if she showed up the other day. But I didn’t talk about her then, so let’s give Rhajat some time to shine now.
- Rhajat – Black Magician
- Hayato’s daughter Rhajat is a character that I honestly didn’t want to see show up in this banner. Or… This split banner, as it were. She, alongside Caeldori and Asugi, were children of Fates characters who were actually retreads of parent characters from Awakening. That whole idea never really sat well with me in the original game, since it just felt like a strange way to shoehorn in old characters compared to just having them be travelers from a different land like Laslow, Odin and Selena. Though I suppose her appearance was predictable considering how much people love Tharja. I know I do, but Rhajat not quite as much. Either way, that shouldn’t take away from her potential usefulness here in-game. She comes with a Keen Gronnwolf green tome, which is effective against calvary, a Rally Attack/Defense movement skill, Distant Defense to grant her +6 defense and resistance when attacked from a distant weapon, and Savage Blow to cause damage to surrounding opponents after she attacks one of them.
I’ll be honest, Rhajat is the least appealing of the four heroes here, in my opinion. Ironic I know, considering she’s the most dramatically sexualized one of the lot (seriously, I joked with my friends that she’s like a pornstar in this version for some reason), but her skill set just doesn’t do it for me. I suppose in a sense that makes it better that she’s separated from the rest in a different banner.
However, that does annoy me quite a bit, as an aside.
Any sensible person seeing the collection of heroes in both of these banners with new characters must have thought the same thing as I did. Why is there one banner with two red units (Soleil and Siegbert) while there could have easily been a swap with Rhajat, making the Fates children banner contain a red, blue and green unit?
Well, the obvious answer to explain this is forcing the pay-to-play model. With two reds on one banner, there’s an increased chance of pulling the unit you don’t want. In my case, for example, I could wind up pulling a Siegbert when I want a Soleil. Though I’d be find with a Siegbert, I would still wholly prefer a Soleil, and might be more tempted to spend money to get more orbs if I lost out on the unit I wanted.
That’s a pretty shitty way to approach things, and you can tell it’s supposed to be the intent when there could have very easily been a split of the red units. Hell, Soleil would have arguably fit just as well in a love-themed Voting Gauntlet slot as Rhajat does, especially since Tharja is there filling the exact same role as is.
I don’t know, it just bugs me to see that greed factor rear its ugly head and remind me that I’m playing a generally unfair RNG-based character draw game.
That said… I have succumb to the enduring challenges of fighting against RNG this time around. Like I’ve said, Soleil is my goal, and I’ve already sunk about 50 stored up orbs into it.
Without much luck.
Seriously, three Corrins? Come on game. I think I deserve a little better than that.
Oh well, I’ve got about two weeks to get it right, and as far as I can tell there isn’t anything else coming up that’s going to get in the way.
Alright, clocking in this post at… Close to 1,500 words. Still arguably more chatty than I expected to get with it, but much better than usual, I’d say. In fact, 1,500 words is the cap for the reflection I have to write for my internship class. So, if nothing else, this is a good comparison to use for how easy that assignment should hopefully be.
Wait, what’s that? You’re wondering where the story-based portion of this post is?
Well, there is no paralogue for these heroes. Why would there be, they’ve already gotten a chance to appear in the second chapter of Book II.
Sure, they didn’t get a single line of dialogue, and only seemed to be there to serve as a tool for Princess Veronica to throw at you, and they don’t get a paralogue mission to offer players an extra chance to get some orbs so the split banners annoyance can be offset… But it’s fine. These guys didn’t get shafted at all.
Again, I digress. We’d be here all day if I just griped about everything for the rest of eternity. It’s all just a little… Underwhelming. Anticlimactic even, considering how much buid-up there was. Which is how I described this one in my post title.
How do you feel about the new heroes? Were they who you hoped to see? I know theres a few I might have preferred, like Nina or Mitama for example. Though, do you also think the ones we got were shafted too? Let me know in the comments below.