When I say this is a post written almost purely out of obligation, I’m not kidding. Maybe it’s in contrast to my excited reactions for Berkut and Alm, but I can’t remember the last time a banner was this much of a dud for me.
When I first watched the video, I had no idea who I was looking at. Usually I’ll have heard of a character if they’re popular, but not this time around.
Meanwhile Pent and (Tempest Trial reward) Louise are from The Blazing Blade.
Both convenient gaps in my Fire Emblem knowledge.
Unfortunately, none of them have anything to their unit skills that stand out enough to make me care.
Thus, Fjorm is the only character I’m interested in because I know her and she has some interesting skills. She’s a flying healer who negates dancing and gives allies a grounded version of flier formation. That’s kind of cool!
At least she’s the main focus of the Paralogue story. So we’ve got that going for us?
Paralogue 34 — Bridal Belonging
It’s just too bad Fjorm’s starring role is undercut by vague generalities meant to push an unrequited love subplot that Intelligent Systems doesn’t even fully commit to.
Our story begins with the Order of Heroes taking Fjorm to the Bridal festival. She’s admiring all the dresses when one bride-to-be turns out to be:
A way cuter version of herself.
Damnit Heroes, stop making me want to summon for this one character on a dud banner. I need to save my orbs.
Alfonse suggests this Fjorm may from the future rather than just an alternate Fjorm. An idea that sets an entirely new precedent? I don’t think having future versions of your timeline’s self has ever been established before.
And I’d rather not think about the Back to the Future shenanigans that might ensure if the character is summoned under those circumstances.
We follow Bride Fjorm as she gets advice about love from the new units, suggesting she’s worthy if she unconditionally loves a person or would give everything to protect them.
She says there is a person she would do that for, and based on prior experiences I can surmise she’s talking about the player character.
But this Paralogue does everything it can to cut her off.
I guess it does that because once the final battle is over, Sharena offers to be Fjorm’s wingman after she refuses to tell Alfonse who she would “theoretically” love.
As prior experience suggests, Sharena also has a thing for the player character. Which means we’ve got a real drama-bomb building under the surface.
Because this wouldn’t be an anime gatcha game without all of the waifus being in love with you for no other reason than to incentivize spending money on your preferred smooch.
So that’s that. My cynical, bored take on 2019 brides in Fire Emblem Heroes.
I’m coming from the bias of ignorance, so if these characters are worth caring about let me know! I’d like to play through their games eventually, after all.
But for now, this is all I’ve got.
If nothing else it’s good to be back in the writing mood!
I’ll have more time to come up with things to write now that we’re in Summer Initiative take 2, but other than an official write-up on Graduation once I have my Grad photos I have no idea what I’ll be writing about.
It’s going to be a real grab bag. Look forward to that!
Even harder to believe that we’ve gone an entire year since then and Charlotte still hasn’t been released as a regular unit in-game, to be fair. But hey, beggars can’t be choosers.
Right off the bat, I will say I’m somewhat less enamored with the three new brides than I was with the first four — Cordelia, Charlotte, Caeda and Lyn. Obviously Tharja is a huge plus right off the bat, and I do like some of the skills these heroes are packing… But I may have given myself a case of high expectations this time around.
When the silhouettes teasing these heroes were released, I was dead-set on seeing Faye in the game.
At start of turn, if unit is adjacent to an ally, grants Speed +4 to ally and adjacent allies for one turn.
Dance (Range = 1)
Grants another action to target ally.
Chill Attack (B Skill)
At start of turn, inflicts Attack -7 on foe on the enemy team with the highest Attack through its next action.
Drive Speed (C Skill)
Grants Speed +3 to allies within two spaces during combat.
Analysis:I’ve seen lots of people getting very excited about Ninian more than anyone else on this special banner. Personally I don’t have quite as much of a connection to this manakete since I haven’t played her game, so I’m not very gung-ho about summoning her. Her skills are pretty sweet though, making her a nice supportive unit overall. She’s our second flying dancer, and though I’m more attached to Azura, a flying mage unit that also dances is a wonderful combination — especially when she can grant an ally +7 speed and neuter the opponent’s strongest attacking unit each turn. Ninian is probably my lowest priority, but I respect her.
Grants Attack +3. During combat, boosts unit’s Attack and Speed by the number of allies within two spaces x2 (Maximum bonus of +6 to each stat).
Draw Back (Range = 1)
Unit moves one space away from target ally. Ally moves to unit’s previous space.
Attack/Resistance Bond (A Skill)
If unit is adjacent to an ally, grants Attack and Resistance +5 during combat.
Defense/Resistance Link (B Skill)
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by this unit or targets this unit, grants Defense and Resistance +6 to unit and target ally or unit and targeting ally for one turn.
Analysis:Compared to Ninian, I like Sanaki a lot. Even if I haven’t played the Radiant games either. She was one of my first five-star units in Heroes, and even though I don’t use her very often I quite enjoy throwing suns at people. Bridal Sanaki seems to be creating quite the controversy given that she’s… Something like 10 to 13 years old in canon, which is an issue I’m not really going to touch here. I’m mostly enjoying her appearance for the memes:
As far as Sanaki the fighter goes, I do like her as a green flying mage better than Spring Camilla, another unit I barely use. Having a legendary weapon name-dropping Nifl is cool, though I prefer Tharja’s variant overall. However, Sanaki really shines thanks to her A and B skills, which grant huge buffs all around for using Reposition and other cool assist skills. I love that, and it’ll probably be worth getting her for it alone.
Skill Set:Múspell Fireposy (Might = 14 / Range = 2)
Grants Speed +3. During combat, boost unit’s Attack and Speed by number of allies within two spaces x2 (Maximum bonus of +6 to each stat).
Rally Attack/Speed (Range = 1)
Grants Attack and Speed +3 to target ally for one turn.
Attack/Speed Bond (A Skill)
If unit is adjacent to an ally, grants Attack/Speed +5 during combat.
Speed Feint (B Skill)
If a Rally Assist skill is used by unit or targets unit, inflicts Speed -7 on foes in cardinal directions of unit through their next actions.
Analysis:As usual, Tharja is my main squeeze in this new summoning banner. She was my main ship for Robin back in Awakening, and positivity exudes from her character for me as a result. Also no that isn’t just because she’s obvious porn-bait. Don’t pull that with me. Even if the punk-black wedding dress is something special…
I may not have gotten Christmas Tharja to really kickstart a Tharja-only team, but I’m going to very much be going after her here. Alongside Ishtar, this red mage infantry girl could help pull together a solid secondary infantry-only team. Plus, as I mentioned in the Sanaki segment, I love the Múspell-varient of her main weapon better. Though that’s mostly just due to how it looks compared to the Nifl flowers. Attack and Speed Bond is also much better than Attack and Resistance Bond in my opinion… Though she lacks a little from the Speed Feint compared to Sanaki’s Link counterpart.
All the eagle-eye viewers in basically every household were also quick to point out that Marth is hiding away in the battle map screenshot at the end of the preview video as an axe-wielding cavalier with a weapon that looks way too big.
Intelligent Systems has confirmed that Marth will be coming as a free-to-play unit in the next Tempest Trials run, which means we’ve got until May 25 to prepare for his arrival.
While cavaliers out of Tempest Trials have never been all that impressive, there are very few axe users in that category, so I’m interested to see if Marth is someone special to look out for. Especially given:
This is Marth’s first alternate release, which is surprising considering he’s essentially the mascot for the series. God knows I always used the hell out of him in Smash Bros.
While it’s the first time Marth has gotten an alt, it’s also the first time (with a sample size of two, granted) that we’re getting a groom on the bridal banner. That’s pretty neat!
Based on his appearance in the story missions, it does seem like Marth could be a decent unit with the right stat spread. An axe that grants +4 Attack to himself and his allies, Drive Attack to boost his allies further, a dual rally skill, distant battle protection through a Special Attack and Wings of Mercy.
Not too terrible honestly!
But we can’t really say for sure until he’s actually released to the public. So let’s talk about something I can have some input on for now: My summoning luck.
Though actually I don’t have too much to say on that particular subject. I only started with 60 orbs today and didn’t want to fall too far below that, even with the 12 orbs from the story missions getting added onto that.
I didn’t summon anything special with that frugal offering. The only actual summon of any note was this cute little combination:
Four-star Chrom and Robin coming in together.
Not so much.
Oh well, at least we have an entire month to grab these special bridal heroes. Honestly I’d be pretty happy to get any of the three, so I’m not too concerned. I just don’t want to walk out empty-handed.
In the meantime, was the story that opened the door to 12 extra orbs worth paying attention to?
I’m going to level with everybody here. It has been far too long since we’ve had something simple, quick and pleasant to deal with in terms of story in Fire Emblem Heroes.
As much as I’ve been digging the hardcore main story progression we’ve seen recently, a little bit of fun with a goofy Paralogue isn’t so bad here and there.
This one certainly starts off goofy enough:
This particular part of the exchange makes me laugh pretty hard, honestly. My friend Jonathan was desperate to see a bridal Anna show up on this banner after the Order of Heroes siblings came back as special units in the spring banner earlier this year.
But oh well, I suppose that just wasn’t in the cards.
Just like how it wasn’t in the cards for Anna to get her way and stay home without having to get gussied up for the June Bride shenanigans. That push mostly comes from Sharena, who seems to insist she has a friend she wants to help catch the special wedding bouquet that’s a prize for this seasonal competition.
More on that later, however.
First we have to deal with Marth, who surprisingly has a lot to say despite being a character who will not show up until May 25.
Cute callback to Caeda being on the last banner, honestly.
I can totally see myself pairing up the wedding Marth and Caeda once he’s released into the game. It’ll be beautiful!
But not as beautiful as the character he’s hanging out with in this first match.
Too creepy again? My apologies… I just love the design Tharja got in this seasonal alt. If my adoration for shiny Mega Gardevoir wasn’t enough of an indicator, I think black wedding dresses are hella cute.
… I’m just going to move on before people start accusing me of liking weird things.
What’s that? Bride Sanaki is next?
Dramatic irony, you are a cruel mistress.
Granted, I will admit Intelligent Systems is playing a little fast-and-loose with the whole young girl thinking about her “feminine charms” thing… But come on people. The whole vitriol surrounding this decision is ridiculous all the same.
Especially because she’s so darn cute about it when you finish the match.
She cute, let’s be real.
I’m also continuing to not do myself any favors in the sounding like a pedophilic creep department. So let’s move into the final battle.
As usual, all four heroes again come together to face off, hoping to win the special bouquet.
Also as usual, they’re pretty easy to dispatch.
The epilogue following that final battle brings about an… Interesting set of circumstances, I suppose.
Just as quick as she’s willing to drag my good name into this argument, Anna also tries to pull the rug out from what she perceives as Sharena just trying to do a fake “for a friend” argument to hide her own self-interest.
I can’t fully recall if the Sharena likes your character plot point was something especially relevant earlier in the Fire Emblem Heroes canon, but it did feel a bit out of left field getting thrown in here.
Especially because she ain’t wearing no wedding dress, Anna. Give her that sweet black dress and we’ll talk.
Man this can’t get much worse for me, can it?
At least Sharena gives some credit to Anna’s claim by acting so suspicious about it. The whole “I can’t say for who” thing is a pretty lame work-around after all.
All self-deprecating humor about creepy anime video game obsessions aside, I suppose I don’t have too much to complain about with this new summoning focus.
The units look rather strong and have nice designs.
The paralogue story is a nice break from the hustle and bustle of all the fast-paced main story missions recently.
Memes are abound with people afraid to touch the Sanaki jailbait.
Plus, most importantly of all, everything was short. Which means I get to go to bed at a decent time so I can get up for my Managing Editor job interview with the Daily Titan later today. All feels right in the world.
What do you think of the 2018 bridal units? Are you looking to put any of them on your registry? Or is this a reception you’d like to pass on?
Intelligent Systems seems to be hitting a pretty solid stride with Fire Emblem Heroes content introduction, as six new heroes have been released just about two weeks after our last batch.
As part two in what is apparently a series of siblings getting released into the game – unfortunately killing my hopes of seeing characters like Neimi show up anytime soon – quite a few new characters have been added from a variety of Fire Emblem titles. The six are:
Lachesis and her older half-brother Eldigan, siblings from the kingdom of Nordion from Genealogy of the Holy War
Olwen and her older brother Reinhardt, siblings from the Dukedom of Friege from Thracia 776
Klein, the older brother of Clarine, has been added to complete the sibling pair from Etruria’s capital city Aquleia from The Binding Blade
Sanaki, Empress and Apostle of Begnion, has been strangely added without her older sister Micaiah
Note: Some of the spellings may be different than on the online source from which I pulled the bios, as I’ve used the spellings given directly in Heroes for names like Friege
To be completely honest… I don’t really know much about any of these characters. I haven’t played any of the games they come from, so I don’t have too much of a connection to any of the sibling pairs like I did with Eirika and Ephraim.
I suppose if there’s anything I can pull, it’s that they’re almost all pairings of older brothers and younger sisters. That hits pretty close to home considering I’m the older brother to a younger sister in my family.
Along with these newly summonable characters came another Paralogue chapter titled Sibling Bonds.
Once again, this chapter comes with nine new orbs to obtain – three from each difficulty level in the game.
I wish the music was more specialized for these paralogues, since the music on all the main maps are game specific… But I guess that’s more of a personal complaint.
On top of that, new quests have also been added that primarily reward those who summon the focus heroes or complete their paralogue missions with specific additional requirements fulfilled.
Within these missions are another orb to obtain, which means players can get exactly halfway to earning the chance to summon five more heroes. For someone like me who’s just about wrung the story missions dry and needs the extra boost on top of his weekly 15 orbs, this is a much appreciated addition each time it rolls around.
However, this update added more than just the new character focus. It also added in part four of the Launch Celebration maps.
I have no idea when we’ll be getting to the point that the game isn’t considered to still be in it’s launch phase, but honestly I’m not rushing it. The two difficulty levels for each give six orbs altogether, which is a pretty lucrative amount considering most maps only give you one.
I’m not entirely sure why the four characters that were chosen to appear in this map were chosen. Perhaps there’s simply an argument to be made for the symmetry of Azura and Olivia as characters that provide an extra move through dancing and singing on top of Leo and Cecelia as mounted mages… But considering the last launch map was all infantry axe-users, it just seems like a strange direction to go in.
While that’s all that has been added into Heroes today, just the fact that anything has been added this soon after the last update really helps me hit home the point that this mobile title should last quite a while in the hands and minds of gamers.
What do you think of the new heroes added to Fire Emblem Heroes? Do you have more of a connection to the characters or the games they come from then I do? Let me know in the comments below, and let me know who you’re looking forward to being added in the (hopefully near) future!