Tag: Pokemon Trading Card Game Online

Art vs. The Artist

Art vs. The Artist

A few weeks ago, I quoted the YouTuber ProJared in my Gaming in American Culture essay.

The crux of my research has been the effects of Japanese Role-Playing Games on the West. In his Final Fantasy Mystic Quest video, ProJared argues that Japanese developers questioned the competence of the outside world, which led to fewer localizations.

It was a valuable insight for my piece, and I was proud to include his video alongside The Geek Critique in my research material.

YouTube has been a huge part of my life, and I try to promote creators. They don’t have near the notoriety of television and movie stars, yet there is great content worth sharing.

After The Completionist, ProJared has been my favorite part of the “NormalBoots crew” for some time. I enjoyed his style, as well as his opinions on video and tabletop games.

I even recently talked about him pulling me back to the Pokémon Trading Card Game.

It’s a parasocial interaction at heart. I wouldn’t say I idolized him or any other YouTuber in an unhealthy way, but the respect and support I show toward those pseudo-celebrities help inspire me to create, and keep the often dreary day-to-day bearable.

This is all to say that I started from an inherently biased position in this conversation.

If you’ve been on Twitter, you already know about how ProJared’s life imploded in a matter of hours. It’s been the #1 trending topic for almost a full day.

If you’re reading this in the future, you can catch up with this Kotaku article.

In spite of how public the issue has become thanks to the people involved, it’s a very private affair that I honestly have no right involving myself with.

The only place I can speak from is that of a former fan whose respect for an online figure has evaporated in an unexpected instant.

A philosophical concern has been weighing heavy on me since late last night:

How much joy are you able to retain from a figure you used to respect — and followed for years — in the time before their skeletons were out of the closet?

This issues with parasocial interactions aren’t new. Bill Cosby and Michael Jackson are two relatively recent examples of celebrities whose actions have begged the question, “how much we should separate the artist from their art?”

But YouTubers are more prominent for me, and tend to be “famous” in smaller communities that they interact with more to create relationships.

I’ve grappled with the recent downfalls of a few people I followed actively.

Just a month before ProJared, TheKingNappy (a Pokémon YouTuber of some acclaim) also received accusations that dampened my enthusiastic support and led to his disappearance from the Internet.

In each of those cases, I’m plenty willing to move on and continue supporting other wonderful creators. But that doesn’t mean their removal is painless.

My immediate reaction to each scandal was almost exactly the same:

  • “What will happen to Nappy’s current Soul Link with ShadyPenguinn?”

Followed by…

  • “There goes the rest of Jared’s Super Metroid/Link to the Past randomizer.”

The thoughts of a spurred fan seem uncalled for, even selfish considering the people who have been genuinely hurt in real life.

And I by no means hope to disparage the victims in these stories because “they took my favorite YouTubers away.”

Yet I believe the reason these thoughts spring to mind are important.

I have given years to some of these personalities, and their current endeavors thrive because of the respect and trust they’ve engendered in this parasocial interaction.

ProJared’s videos have meant enough to me that I thought to quote him in an academic capacity. Plus, he’s also one of the main reasons I started playing Monster Hunter.

TheKingNappy, in a similar vein, introduced me to a community that has foster further love for my favorite series of video games. He’s why I’ve played Pokémon Conquest and the GameBoy TCG title.

All of the times I’ve enjoyed their work and respected their opinions are still there. But now, they seem tainted — it’s hard to come to terms with that.

How much can I still appreciate the time invested in retrospect?

How much can one separate the art from the artist in light of new, changed opinions?

I don’t have an answer to this question. But I think it’s worth posing, because my mindset has honestly contributed to the stressful situation of my last semester at college.

If anyone out there has any insight into this dilemma, I’d love to field some ideas.

Jason plays the Pokémon Trading Card Game

Jason plays the Pokémon Trading Card Game

Time to say good-bye to the last strands of my dignity.

I’m sure it’s no secret that I love Pokémon, as I spent months building up to Pokémon Sun and Moon on this blog when it was announced. However, I haven’t spent too much time talking about the Trading Card Game.

Which is strange considering how much I talk about Yu-Gi-Oh! Duel Links — even pulling out old childhood memorabilia when it became relevant.

Yet I have plenty of experience collecting Pokémon cards as well! Looking back at my most recent room renovation, you can actually see a Jirachi card hanging out with my other mythical wish-granter merchandise:

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Just on the rightmost side.

But that and the Gardevoir set I keep under my desktop keyboard for good luck…

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… is only the tip of the iceberg.

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My parents like to tell the story of how they had original card packs for one of the first sets in the Pokémon TCG, which would have been amazing collectors items today. However, I had no interest in them at that point.

So they got rid of them.

Hilarious considering how much I wound up getting into collecting the cards:

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Back when I collected most of these, it really did just amount to collection. Like with my physical Yu-Gi-Oh! cards, I never actually played the game.

My first real exposure to playing the Pokémon Trading Card Game came in 2015 when I first watched a Let’s Play of the GameBoy game by TheKingNappy and ShadyPenguinn.

I was so interested in it that I downloaded the game off the 3DS eShop.

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Despite the game having come out in 1998, I would still argue it has some of the catchiest songs I’ve ever heard in a video game. Just listen to the Club Master Duel theme.

However, it was mostly the video game’s interface and music that kept me really engaged. I still never went so far as to play with real cards.

Thus it was kind of the end of my experience with the Pokémon Trading Card Game.

… Until this most recent December, when ProJared began to upload a Let’s Play of the GameBoy TCG game.

Game.

Watching it get played again inspired me to jump in. But this time I didn’t go back to my 3DS.

I re-downloaded the official Trading Card Game online.

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I say re-downloaded because I did have a brief attempt at playing the game before (as you’ll see from my cringe-worthy screen name based on some half-assed character), but it didn’t stick quite as well as my recent deep dive.

For those of you who have never played the Pokémon Trading Card Game, I figure a very brief synopsis of how it works is in order.

Each player starts with a 60-card deck, out of which they draw seven cards for a hand and six prize cards. There are two primary win conditions in the game. You either draw all of your prize cards by defeating a Pokémon, or you defeat all of your opponent’s Pokémon so they can no longer play.

There are six kinds of cards in the game:


  • Pokémon: The monsters are your primary players. Each has a set amount of health, specific moves they can use when given energy and sometimes abilities that can affect your play environment.
    • Pokémon can evolve by placing the next stage card on top of a basic card, but not on the same turn that basic card is played.
    • There are also “EX” or “GX” cards that are powerful and have strong abilities, but allow your opponent to draw two prize cards instead of one if defeated.
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Legendaries are typically basic Pokémon, but require a lot of energy.
  • Energy: Energy is required in specific typings to use an attack, unless that requirement is a basic white star — any energy can fill that requirement.

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  • Items: Provide a variety of effects from healing to drawing cards. Can be used as many times as they are drawn per turn.

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  • Supporters: Typically based off of major characters or NPCs from the video games, these cards are usually advanced versions of items that can only be used once per turn.

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  • Tools: Can be attached directly to one Pokémon as a buff, such as increased damage or defense.

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  • Stadium: Applies an effect to both sides of the field, similar to certain abilities. Only one can be in-play, and playing a second Stadium overturns the first.

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The balance of Pokémon and energy placement, where only one is active at a time and players can set up the team in their back row, feels a lot more complex than Yu-Gi-Oh!’s basic gameplay style.

However, all of the Trainer cards seem a lot more focused on draw power and health restoration than Yu-Gi-Oh!’s Spells and Traps, which have a daunting amount of variety and often incentivize playing to a narrowed archetype.

That said, I love both games.

Here’s an example of me playing with a Psychic-type deck I built.

Video’s a bit choppy, so be warned. Though it shouldn’t be nearly as bad as my Armagetron video.

As you can tell, the primary focus of my deck is to build up to Gallade or Lunala (mostly the latter).

I don’t have quite as many GX or EX cards as a lot of players who have clearly been playing longer, but Lunala being a Stage 2 legendary means card designers balanced the trouble of getting her out with some powerful attack output.

It has worked wonders for me thus far, and I’ve been building up my digital card collection using booster packs from the Trainer Challenge mode…

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… As well as theme decks bought using coins from Versus duels…

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… To create a few different decks.

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A Metagross deck is currently being tested, though it’s not quite as well-developed.

While I think the card game itself has some unique complexities that stand out compared to Duel Links (which I’ve fallen out of favor with and replaced my vice apparently), what really keeps me going with the Pokémon TCG is how amazing the card art is.

See Yu-Gi-Oh! cards are always the same for a given card, unless they get altered for balance down the line.

But Pokémon cards for each monster can have a variety of attacks, abilities and even types in different printings. Each of those new prints also has a new piece of artwork.

Here’s a small slideshow of some of the really cute cards I’ve found in my relatively short time playing.

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That’s the real charm of the Pokémon TCG. That’s what keeps me playing.

So… Yeah.

I’m sure many of you saw ‘Jason plays the Pokémon Trading Card Game’ and groaned. Hopefully I gave you enough visual spectacle and explanation to understand why I’ve been so hooked on this stuff.

Because as much as I keep joking about how playing this game out of everything I could be doing in 2019 will ruin my reputation… What can I say.

I’m just a sucker for a fun card game.

Yearning for games prematurely abandoned

I was originally going to spend part of today writing the post that will probably ruin my reputation once and for all. A post about my recent relapse into playing the Pokémon Trading Card Game Online.

But uhh… I got lazy and didn’t put the effort in.

So sorry about that! Maybe tomorrow.

Now to be fair, it wasn’t pure laziness that kept me away. I may or may not have slept late after staying up real early, but then I did spend a good amount of time working on stuff for Gladeo and my novel this afternoon.

Plus there were a good amount of chores getting done. There’s only about a week left until the new semester starts, so I’ve gotta get through them while I can.

However, I didn’t want to skip out on writing anything tonight. Not when keeping up the craft outside of work-related pursuits is something of an unofficial New Year’s resolution.

So I think I’m instead going to chew on my sudden desire to return to an experience… Somewhat long-since abandoned.

It all began with Smash Bros. Ultimate, actually. Despite how long it has been since the game came out, I still find myself playing quite a bit. Maybe not as intensely as I did when I was grinding through World of Light, but I’m still hoping to improve so I can have more fun matches with my friends.

Then the other day I was playing on the new Great Plateau Tower map, griping about how I wished Link was his Twilight Princess design since I personally prefer it (in spite of the fact that Breath of the Wild Link has his own interesting mechanical complexities that are arguably more diverse).

Playing in the background was the theme song to BotW. But something about part of the song brought to mind the 2016 reveal trailer for the game.

When I first saw that at E3, I was fucking hooked on it like a drug.

No joke, I played the trailer on repeat just to hear the music (even while showering), at times on the verge of tears from how beautiful it looked and sounded. I’m not sure a trailer for a game has ever had that effect on me before.

I was so obsessed with it that I wrote a blog post back before it was something commonplace.

In fact I didn’t even realize that post was more about Pokémon Sun and Moon than it was Breath of the Wild, because I only recall the Zelda trailer leaving an impression!

Once BotW came out, for a long while I was disappointed that I didn’t have the Nintendo Switch to play it on. The Wii U version seemed like it might be inferior, so I avoided it.

Which to be fair means I’m probably part of the reason why the Wii U failed. Whoops.

Eventually I did get the console, and the summer of 2017 becoming the summer of Zelda as a result. I played the game obsessively, combing through the vast environment until I literally got sick of it.

Seriously, I completed one of the Sacred Beast temples and explored a good quarter+ of the map before giving up because I was too overwhelmed with how I was playing it. I may have put it in my top games of 2017 list, but I haven’t looked back.

Yet remembering that trailer gave me flashbacks to the gut feeling of awe.

A feeling which only got more intense as I discovered a new YouTube obsession with KingK.

The guy does extended retrospectives on different game series. The 3D Zeldas, 2D Sonics, Kingdom Hearts, etc. I find his videos really compelling because they don’t strictly focus on the same arguments you’ve likely heard a million times. They seem more about his personal, emotional connections with each game.

All still mediated by tough analysis.

He has some great content and I’d highly recommend watching it.

KingK became important to this conversation because I happened to come across his (no joke) hour-and-a-half long analysis of Breath of the Wild soon after getting the feels over that trailer again.

Frankly? I think it primed me to want to jump into the game again.

I’ve always said I have a complicated relationship with BotW. I love the game but could never complete it.

Nearly two years later, I think it might finally be time to delve into the Hyrule of the Wild once again. Hopefully to see its story through to the end.

This little silly post actually wound up being longer and a bit more self-reflective than I expected, so hopefully you all don’t find it too superfluous.

I’d love to know if you’ve had any experiences with games that you may have abandoned, only to yearn for it again years later. Just so I know I’m not crazy!

“Hey Siri…”

“Hey Siri…”

I’ll be honest, it has been a little hard to get motivated to do much of anything today. Last night there was a shooting at a bowling alley called Gable House Bowl in Torrance, which hit pretty much all the big news outlets.

Shootings like this are always a tragedy, but this one hit pretty close to home for me.

Gable House is and always has been a big name amongst basically everyone I’ve grown up with. Countless birthday parties and hangouts have been hosted there and at the laser tag arena just next door. Plus the local business makes itself known in other ways that have just become regular parts of life for me, such as through an advertisement that always plays before features at a nearby AMC movie theatre.

As far as I’m currently aware, I didn’t know any of the people involved in the shooting. But I did drive somewhat close to that area on my way home last night, so you know how the mind wanders with those kinds of situations.

It has been hard to distract myself considering all of my group chats with locals have brought the tragedy up at various times with similar pits of dread.

But distract we must. Because as much as I’ll give my condolences to anyone who was involved, I just can’t let it rule my mind all night.

I’ve partially done so by watching two new video series on YouTube that have frankly offered a huge amount of interesting, unorthodox video game-related content.

First is the “Region Locked” series by Did You Know Gaming. I found it for their episode on Mother 3 after binge watching a play through of that series not too long ago, but stayed to take in a ton of trivia all about bizarre or cool games that were never released officially in the United States.

Then I’ve been watching the “Boundary Break” series by Shesez, which is so fascinating that I find myself constantly staring slack-jawed at the screen. This series looks at games of all creeds and pedigrees with a ‘magic camera’ so you can see the inner-workings of how different titles are designed. For someone who just loves video games, it helps me appreciate the work that goes into making such iconic titles way more.

I’ve also — and don’t judge me for this — been trying my hand at the Pokémon Trading Card Game Online again.

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What can I say, I had a craving for a new card game with Duel Links falling a bit out of favor. The artwork on some of these cards are just… SO good.

Thinking about making a whole separate post about this stuff if I can get past it being so lame. Let me know if you’d be interested in that, I suppose.

But then the biggest distraction of the day would, of course, have to be the thing that I headlined the post with. Our new Apple Homepod.

Apparently this was my mom’s very belated birthday present from her parents, even though I’m personally not 100 percent sure why the one person in the house who is more hard of hearing would be so interested in a glorified speaker.


Dara’s Corner:

“It actually listens to me when I talk, which is a good thing considering I have a history of yelling profane things to Siri on my phone!”


She’s really happy with it though, so who am I to complain? Until it starts to refuse turning itself off like HAL 9000, anyway.

Setting the thing up has been a bit tricky because of how it interfaces with various iPhones in the house and other devices like our Apple TV. But that trickiness has provided at least two very funny moments.

The first most notable moment happened when my dad attempted to ask it to play Netflix, which resulted in the device playing the explicit rap song, “Netflix,” by 2 Chainz.

We got about as far as finding out that he smoked a blunt for breakfast before someone managed to turn it off in that flailing, unexpected manner.

Then later on we attempted to figure out how to make Siri text someone through the speaker alone. When we tried to get mom’s phone to text dad, there was (no joke) about a five-minute period where Siri listed off every single phone number and email that could possibly get him a message. Only to have the same list repeated about halfway through with another attempt later.

He has a few too many emails, apparently.

With that said, hopefully this post didn’t come across too scatterbrained for you all. I mostly just tried to do whatever I could to get past my funk, which wound up meaning ‘talk about a bunch of random things’ and recounting funny moments. Because we all need a little humor in the face of tragedy.

But now it’s starting to rain outside and I have to leave to go pick up Alyson from her Bob Cole thing.

Though you’ll likely hear more about it tomorrow when I may or may not write about her actual performance.