Welcome to “I put this off until late and decided to scrounge something together based on semi-recent activities as a last ditch effort” blog post #1738.
Trademarked.
Last night I spent St. Patrick’s Day in Fullerton celebrating with my friend Mimi and a few of her people. Even dragged my friend Juan out there with me, which was somewhat bizarre, but I would argue successful.
Bizarre mostly in that we’ve never really travelled outside of Redondo as a duo, that is. You can judge his personal eccentricities for yourself.
Oh and before you ask, I did not drink at the party. No Irish coffee for me.
Had to drive, and as Sonic Sez:
It was a small party with maybe eight people, and one that took up my entire evening with board games and video games and corned beef — hence my lack of a post yesterday.
Theoretically I could have written something before the party… But I got caught up with work meetings and getting homework done.
So sue me.
I figured you all would not be interested in the exciting adventures of leaving the gym early to go check on Grandpa after he fell out of his wheelchair. Especially since he’ll fine and will tell you he’s “impervious.” I believe it.
Instead, I think it might be fun to focus on a little game we played at last night’s called Munchkin.

For those of you who only know Munchkins as delicious donut holes from Dunkin’ Donuts (Not an ad? But could be an ad), I’ll lay down the groundwork.
Munchkins the board game was developed by Steve Jackson Games and is, for all intents and purposes, a parody of Dungeons and Dragons. Players travel through a dungeon, collect treasure and class/race/gender changes and advance (mostly) by killing monsters like Lawyers and [Inter]Net Trolls.

It’s a game where players can ask one another for help or screw each other over, which becomes an ocean of mind games once one player is poised to win and the rest stack curses and debuffs during their combat.
It’s a game which apparently has been around since 2001? Which is kind of insane to me.
This stupid game is as old as my little sister.
And only about half as stupid as her, am I right? *Insert Rimshot here*
*Insert inevitable slap upside the head for that comment here*
Jokes aside, the more I look into this game the more I’m generally impressed by it. There are nearly 200 products, playmats like in Yu-Gi-Oh! and. So many icons.
The fact that I’ve never heard of this game until yesterday is kind of astounding.
Though, to be fair, my board gaming experience didn’t go much further than Monopoly and Cards Against Humanity until my Gaming in American Culture class started.
That all said, I suppose this post has kind of turned into a bit of an endorsement for the game? It’s not an ad, but it could be an ad. Because I would certainly recommend it for people looking to play something engaging with a bunch of friends.

I’m not joking when I say things get intense by the end.
I absolutely would have won my game if Mimi didn’t sweep the victory one rotation before my turn. And I’m still mad about it.
Plus, the game fits well into my recent dives into D&D creatures for my novel. It’s just the kind of thing that’s up my alley.
So take my enthusiasm with a grain of salt. Or with a pile of soft, sugary donut holes.
Your choice.
Images courtesy of Bobbyfinger and Pegasus Spiele via Wikimedia Commons