Tag: Minecraft

My thoughts on Nintendo’s 2019 E3 Direct

My thoughts on Nintendo’s 2019 E3 Direct

I haven’t paid a lot of attention to 2019’s E3 outside of the surprise Keanu Reeves appearance, but today was Nintendo’s time to shine.

That’s all the introduction you need.

Here’s the 40-minute video. Let’s talk about it.


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Super Smash Bros. Ultimate

Kicking off the Direct was a flashy cinematic of Ultimate’s World of Light in which Link was rescued by The Hero, our next DLC fighter and Dragon Quest representative.

You’d think that would be the big news. Yet Nintendo had one more trick up their sleeve to conclude the Direct:

Banjo-Kazooie.

I’ve never played a DQ game or Banjo-Kazooie, but I know plenty of people who love those series and I’m happy to see them so happy.

Especially given the love and attention both fighters are getting. The Hero has multiple alternate costumes and a final smash featuring different protagonists from that series, Grant Kirkhope was involved in doing the music for Banjo…

It’s just perfect.

Masahiro Sakurai truly is the king of reviving Nintendo history, and looping in Rare was a great way to include a fighter with die-hard fans who fits in the roster far better than Minecraft Steve or Master Chief.

Great way to bookend the Direct.


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Image courtesy of My Nintendo News

Luigi’s Mansion 3

Subtitle: Hotel Mario 2?

Though I wasn’t a huge a fan of Luigi’s Mansion: Dark Moon compared to the original, this game looks pretty incredible. It has a creepy atmosphere directly reminiscent of Ghostbusters mixed with a Super Mario Sunshine vacation plot.

And it has built-in Gooigi multiplayer, unlike the shoed-in stuff for the Luigi’s Mansion 3DS remake.

I’m pretty into this game honestly. Especially after seeing this kaiju boss reveal Nintendo put out after the Direct:

It’s just too bad Nintendo has a billion other great games coming out, or Luigi swinging a chair around with a vacuum would be at the top of my list.


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Image courtesy of engaget

Link’s Awakening

Here’s one of those games that unfortunately pushes Luigi’s Mansion aside.

I was incredibly excited for this remake of a Zelda game I’ve always heard praised but never took the time to play when they announced it a few months back.

The new trailer didn’t show too much more than its Sept. 20 release date…

EXCEPT FOR A TOP-DOWN 2D DUNGEON CREATOR.

THE THING I LITERALLY ASKED FOR WHEN I GRADUATED:

Thanks Nintendo, you always make my dreams come true. Just be sure to add Minish Cap into the official Zelda Maker.


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Image courtesy of Nintendo UK

Fire Emblem: Three Houses

I wrote a Fire Emblem Heroes post just this morning, so of course I was going to talk about this game.

All we got today was a cinematic trailer that mostly stood out because some character had a sword that turned into a bone whip. Which is fine because we got a big gameplay trailer already.

It mainly featured lore that won’t make a ton of sense until the game releases in…

Wait, late July?

Damn, I thought I had more time. Stop making so many games I want to buy Nintendo, I’m still addicted to Stardew Valley for the next few months!


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Pokémon Sword and Shield

I wasn’t expecting any new Pokémon news after the recent Direct, but Nintendo truly is a benevolent overlord.

During the presentation we found out that the Pokéball peripheral from Let’s Go can act as a modern day Pokéwalker and that the Water-type Gym Leader will be Nessa:

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Image courtesy of Serebii.net

She’s a little derivative of Shelly from Omega Ruby and Alpha Sapphire, but not a bad design at all.

During the Nintendo Treehouse we discovered the existence of a perfect Electric-type pup named Yamper and a little Dark/Fairy gremlin named Impidimp:

Images courtesy of Serebii.net

One of them is God’s perfect child and the other is his greatest mistake.

However, we also found out that not every Pokémon in the National Dex will be compatible with Sword and Shield, which is a step in the wrong direction after Sun and Moon already didn’t have a Pokédex entry for every monster you could collect.

Go check out Serebii’s page, because they have the full list of everything from today.


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Image courtesy of Sonic the Hedgehog on YouTube

Mario & Sonic at the Tokyo 2020 Olympic Games

Then there’s this.

Look I played the first couple Olympic crossover games with my sister and they were decent minigame collections.

But the fact that this series is still going astounds me.

Some of you would probably prefer I put Cadence of Hyrule in this major slot since it looks cool and is only $25 bucks, which definitely entices me to buy the game when it drops this Thursday in spite of never playing Crypt of the Necrodancer.

But… I just did.

So there.


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Image courtesy of Mashable

Animal Crossing: New Horizons

Like Reggie Fils-Amie, I put a lot of time into Animal Crossing: New Leaf.

New Horizons not only looks like a wonderful graphical update to the series, but an update that allows for 8-player simultaneous action while potentially building a town from scratch.

That’s… Pretty god damn incredible. Definitely worth pushing the release date to March 2020!

Already Nintendo has me feeling all:

But we’re not done just yet.


The Highlight Reel

The reel always has a billion things, so let’s lightning round what stood out to me.


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Breath of the Wild 2…?

Time to address the elephant in the room.

I made a big deal out of returning to Breath of the Wild. Yet… I didn’t actually finish the whole game.

Turns out I should get moving on that again.

Breath of the Wild is getting a direct sequel, bringing it in-line with Majora’s Mask and the Wind Waker series. A sequel where Link and Zelda are going to be traveling the ravaged Hyrule together and discover some demented shit.

The trailer was just an “in development” teaser, but they sure did succeed in making it emotionally provocative. I’m curious to find out more… Though a lot of that is based on hype from my friends’ speculations.

Which means I guess I have to go finish Breath of the Wild.

Damn you, Nintendo. Quit monopolizing my time when you’re about to monopolize my time with all these new games!


Those were the big ticket items out of this E3 Direct for me, but there were a lot of smaller things that piqued my interest too.

A Final Fantasy Tactics-type game for The Dark Crystal, No More Heroes 3 with weird Star Wars jokes and Gundam fights and Marvel Ultimate Alliance 3 among them. Plus the Switch is getting the return of Contra, The Witcher 3, Secret of Mana, Resident Evil 5 and 6 and a Panzer Dragoon remake.

Nintendo really knocked it out of the park this year, especially considering the rest of E3 wasn’t phenomenal from what I’ve heard.

Though was there any doubt when they began their Direct by capitalizing on the “Bowser is Nintendo of America’s new president” joke?

All they’re missing is this:

Let me know what you thought of Nintendo’s E3 Direct! What game are you most excited for?


Featured Image courtesy of Nintendo Life

Statistically surpassing 2017

Statistically surpassing 2017

About three days ago, the amount of views my blog has accrued this year surpassed the total from 2017.

With a lead-in sentence like that I’m sure you’re expecting this post to be an exercise in prideful self-fellatio.

To an extent I suppose it is, but part of the reason why it’s cool is because of interesting insights I believe I can pull out of the analytics. As I tend to look at.

For instance, here are the yearly statistics as of my writing this:

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The bar graph shows an overall trend toward increasing views, and that’s sensible considering my blog has evolved from a class requirement to a digital resume and regular part of my writing life.

In 2018 the number of views jumped sizably compared to the growth from 2016 to 2017 due to my Summer Initiative and its aftermath.

Last summer was when I shifted the emphasis of my blog from writing a few times a month (mostly archiving stories) to writing nearly every day.

The jump from 1,944 to 4,210 views makes sense when audiences have a higher volume of content to consume on an almost daily schedule.

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Notice the shift around June 2018.

And that was when I only wrote daily for half the year.

This year I’m halfway to that number and we’re only at the end of May, which bodes well for further growth. Especially if I get a few more breakout posts like my Redondo Union Archives write-up:

Post uploaded on March 25, 2019

I may be on-track to surpass 2018 in views, but other aspects are faltering.

“Likes” is one statistic I have trouble explaining due to the lack of a noticeable tracker on WordPress. I can tell you that I received 129 likes on my posts in 2018 compared to the paltry seven in 2019 so far, but I can’t tell you why that might be.

However, I can say something about the trend in daily views and viewers.

As you can see in the 2017 v. 2019 analytics, I surpassed my views from two years ago with about 30 fewer individual visitors.

I’ve also noticed a pattern of more views-per-day recently in spite of less visitors coming overall. I used to see about six or seven views at most every day, but recently it has hovered closer to 20:

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Even yesterday, where I was so busy with family Memorial Day barbecuing and playing Minecraft with my friends that I didn’t write a blog post, my site received 33 views.

The last time I hit views near that high was April 24, when I wrote about my collection of graduation gowns.

If nothing else, I hope this post can be a positive affirmation for you regular viewers that people notice when you put extra energy into something. Even when that something is as silly as a personal blog.

I find the analytics fascinating to sort through so I hope you found them just as interesting to consume!

But if you didn’t, how about you take a look at this views-per-country breakdown:

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Because the map is always a fun thing to see in my opinion.


Featured Image courtesy of Carlos Muza via Wikimedia Commons

Wrapping up Gaming

Wrapping up Gaming

That’s right, ladies and gentlemen. You heard it here first.

I’m officially done with Gaming…

In American Culture.

You know, that class I was taking for fun with my friend Mimi this last semester? Despite it neither fitting into my Comm major nor my Psych minor.

As you may recall from this great post, that class had the last few assignments I was working on. An essay and a Let’s Play video based on Fire Emblem: The Sacred Stones.

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Up to 8 views as of this post!

This evening I found out that I got a 94 percent on both assignments, which landed me at a 102.22 percent in the class overall.

It looks like the professor added extra points to one assignment, and I don’t feel the need to address him in case that turns out to be an accident and we knock my grade down.

Gaming in American Culture was the last holdout for grades, so now I have the full scale of how my last semester shook out:

  • Comm 495T (Internship class) — 100 percent
  • Communications Law — 97.1 percent
  • Cognitive Psychology — 96.35 percent

My Honors classes don’t have grades associated with them… But I turned in my Project materials and give a presentation, which should constitute 100 percent.

Given all of the accolades I received along the way, not a bad way to end things.

Certainly good enough to feel confident in joining the Alumni Association:

Thus, my academic journey is over… Until I inevitably come back for a teaching degree or something.

Plus I’ll have to go back to campus for Alumni Association swag.

And I need to pick up my physical Honors Project once it’s printed.

But that’s all in the uncertain future. For now I can kick back and relax, even for a few days as I side-eye pieces of writing for Gladeo and looming job applications.

Actual gaming has been a huge part of my decompressing formula, because you’d be insane to think that my joke was an indication of actually quitting this sweet addiction.

In that regard, Gaming in American Culture gave me one last gift: An excuse to play through my favorite Fire Emblem game once more.

I didn’t stop playing Sacred Stones when I finished that paper. I’ve been carrying my 3DS around again to get through it.

As luck would have it, I happened to finish my current Eirika’s route run the same night as I found out my class grades. Hence the Featured Image and this picture of my favorite couple’s flavor text:

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Though I may have jumped the gun in pairing them together again so quickly.

I’m not going to say I regret the decision, because they’re my precious babies and I’ve always been the kind of person to fall in love with a pairing and ship them every time.

But Sacred Stones apparently has a mechanic where you can view previous support conversations from the main menu — something I believed only came in later entries.

Once I realized that, I decided I should go for new character pairings and appease the Completionist side of my brain since I’ve been stuck at the same level for years.

Even in this one run I found at least one new ship I adore in Lute and Kyle!

Definitely a great thing, but also deeply troubling.

After all, now I know there are new pairings that I may love… which is more incentive to try new support paths.

And I just so happened to save a separate file for Ephraim’s route.

So between work and Minecraft with my friends, I might just be diving into this Fire Emblem rabbit hole again immediately.

Let’s just hope I don’t burn myself out before Three Houses.

That time of year again

That time of year again

Hope everyone enjoyed their Mother’s Day!

We Rochlin children celebrated by getting my Mom breakfast donuts (as requested), went out for lunch and then had fancy home-cooked pasta for dinner. A very food-focused affair.

Spending the morning and afternoon with her (as well as the night with my friends losing hours to Minecraft) left me with no time to write a blog post. Though it was all a nice stress relief…

Because as you can see from my baggy-eyed Featured Image, finals and graduation anxiety are undoubtedly taking their toll.

When I wasn’t with Mom yesterday, I was working on my last few college assignments. Ever.

For instance, the Final cheatsheet for Comm Law:

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It’s technically not a requirement, but the cheatsheet for my midterm was extremely helpful. So making this one seemed sensible.

… Especially considering I get extra credit for the selfie.

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Eating the pain away.

Taken at lunch, with a cameo by Mom’s arm. Because taking a break in the middle of eating to do homework is the perfect encapsulation of my life.

Comm Law is arguably the biggest stressor, as it turns out that is going to be a cumulative exam. Even though it’s online and we have cheatsheets, it will undoubtedly be a nightmare.

More than Cognitive Psychology, anyway. I should theoretically be studying for that now, but the first two exams were so easy that I don’t feel compelled to kill myself here.

If anything, the more stressful parts of tomorrow are around that exam. Like the Kappa Tau Alpha Communications Honors Society induction ceremony around noon.

Which I’ll have to leave early to take my Psych exam.

That event will get me the last pieces of hardware for my graduation attire, which means I’ll have to finally have to figure out who should do my professional Grad photos.

Because that’s a thing everyone does.

However, I’m currently more concerned about parking for graduation. As I found out, the tickets I secured for my family  do not cover their parking at the event. I needed to get a separate parking pass for that — and that deadline was at the end of April.

Had to make some calls while I was waiting to hand off that sweet Gladeo computer so it could go to a better home. Editing videos, as it was meant to be.

Throw in my semester textbook return, getting a legal document notarized (like a real adult) and going to the gym, and you’ve got my scatterbrained mentality for the day.

At least once Psych and Comm Law are out of the way, life should slow down.

As far as my assignments go, I’ll still need to put together my Honors Project — which I’m working as I write:

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Then I need to finish my Gaming in American Culture paper. An endeavor made slightly more difficult by surrounding circumstances, but I’ll get to it eventually.

Oh, and let’s not forget that my Dad’s birthday is coming up.

So that’s the whirlwind I’m currently cycling through. I keep trying to remind myself that once I’m through this week I won’t have to worry about college ever again…

But frankly that seems to freak me out more.

Instead I’ve been trying to drown out the incessant thoughts with more Games Done Quick speedruns.

Because seeing someone beat a game like Paper Mario: The Thousand Year Door in under four hours is enough to really melt the stress away.

Mini-band banquet bonanza

Mini-band banquet bonanza

Well I promised two blog posts today, so even if I don’t have a lot to say I might as well follow through.

For the past week or so both my parents have been pretty sick. As a result, thanks to still being on vacation, I’ve become a more distinct guardian for my sister.

Which includes being the chauffeur. Which, by extension, meant getting up to drive her to school for zero period.

At 6:00 a.m.

Every day.

Needless to say she owed me a little something. Luckily tonight was her mini-band banquet, a potluck the RUHS Marching band holds halfway through the school year to celebrate the end of the competition season.

If there’s anything high school kids enjoy, it’s gorging on lots of food.

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I’m more than happy to mooch.

The unfortunate downside of tagging along to mooch off free food is that the entire event, which hosts about 100 high schoolers and band parents, is held in the small gym on campus.

So imagine a bunch of people stuffed into a hot gymnasium wearing semi-formal attire, walking around on rolled out tarp.

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As it turns out, band kids also enjoy breaking the flow of music to do silly things.

Like Fortnite dances.

And singing a Minecraft-themed parody of a-ha’s “Take On Me” en masse.

While it was admittedly hilarious seeing the older parents who have zero concept of internet memes cringe harder than I did, that didn’t stop me from cringing.

In fact, ridiculous high school antics were rampant throughout the event. The most stand-out of which for me being a girl walking around who apparently did not get the semi-formal memo because she wore a sleeveless crop top, leggings and heels.

I know that sounds like I was being a creep and judging what some high school girl was dressed in, but I swear she just stood out that much.

Outside of cringe-enducing high school antics, I suppose I can’t say I regret going. The food was a huge plus, and I have become at least pseudo-friends with some band parents simply because I’m around so often for Alyson. It’s nice catching up with them.

I even chatted with someone who was willing to give my business card out to someone who works at one of the local newspapers around Redondo Beach.

Always networking. Always.

But of course, it was also nice to support my sister.

Even if it meant getting a picture with this real creepy mannequin from their field show in the background.

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I assure you that even for someone who was at some of the shows, this guy here doesn’t make too much sense.

Aly only has one more year of this stuff ahead of her (as much as I die inside every time I imagine her graduating high school so soon), so I might as well fill in as much time supporting her as I can before she probably heads across the country for music school.

… Just as long as she doesn’t do so until we finish Pokémon Let’s Go, Eevee together.

I’m not letting that one go.

My top 10 games of 2018

My top 10 games of 2018

I always feel like it’s cliché for me to throw one of these lists together since it’s something EVERYONE does. But the more I think of it as a window into what I love, the less bad I feel about it.

After all, looking at my 2017 list pretty much just reminded me that I had to cop-out with mobile games and Jackbox because I played so few games. Pretty wild.

This year I don’t have that problem luckily! Just remember the most important rule of all with a list like this:

  1. This is all my opinion, so don’t get your panties in a twist if I don’t talk about your favorite game (there are plenty of experiences unfortunately still sitting on my wishlist).

 

10.

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Don’t Starve and the number 9 game on this list may have been higher, but they’re both technically re-releases of games that I played years ago. So to be fair to newer games, I decided to keep them on the lower end.

Don’t let the low score deceive you, however. I love Don’t Starve as much as anything else on the list, if not more for nostalgia’s sake!

Alongside The Binding of Isaac, Terraria and FTL (and no I haven’t had the chance to play Into the Breach yet… Sorry Kyle), this Tim Burton-styled survival game was one of the most played titles in my Steam library years ago.

I can still vividly recount stories of playing the game in my 10th grade Journalism room, which would later become my 11th grade AP Language classroom.

It was a strange transition.

The important thing to know is that this game meant a lot to me, so when it got a re-released on the Switch I knew I had to jump back on the train.

It’s a really solid port, even if the Switch controls take a little time to adjust to.

I also officially “beat” the game for the first time this year! So the port gets some brownie points for that.

Add the portability of playing a game with such a unique world and art style on the go, and I’ll absolutely recommend Don’t Starve any day.


9.

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Ah yes, Minecraft.

Just what is there to say about Minecraft that hasn’t already been said?

It’s the survival/building blocky simulator that took the world by storm, inspired a trillion clones and now serves as a permanent cash cow for Microsoft. I absolutely adored Minecraft for years on both my desktop computer and Xbox 360. I even downloaded the Technic Modpack back in the day after watching the Yogscast.

While the game disappeared from my radar, the Switch brought it back to life for my friends and I.

As soon as this port dropped we all jumped on and had a ball playing over the summer. Now that I can capture pictures off my Switch I should go back and show you all some of the amazing stuff we built together.

Unfortunately, once the game shifted to be the all-encompassing Microsoft edition (and once the semester started) we all dropped off.

But if nothing else, Minecraft remains a great cooperative option for us to play together going forward.


8.

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Wizard of Legend is the first of what I would consider a Renaissance of indie games on the Switch that kept me gaming more than I usually would this year.

I love Wizard of Legend. Especially considering the dev team (Contingent99) is made up of two people, the fact that such a beautiful and fun title exists in the marketplace is a true testament to gaming culture in 2018.

It’s a fast-paced roguelike dungeon crawler that lets you blast out massive elemental attacks as though you’re the Avatar. AND it’s couch co-op.

Unfortunately, the game’s content is admittedly a bit shallow. As an experience Wizard of Legend rules, but once you’ve collected all the spells, you’ve kind of seen everything.

It’s a game I’ll happily return to and play again, and I by no means regret spending my money. But there just happen to be some better, similar games on this list.


7.

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I might have put this higher if I had gotten around to it sooner.

Pokémon Let’s Go is the amalgamated child of a Generation 1 remake and the capturing style of the mobile title Pokémon GO that took the world by storm a few summers back.

It’s about as casual a Pokémon experience as you can get, and for long-time fans such as myself there are very strange choices made (like who decided to only make PC access from the bag?).

But that being said, it’s an absolutely gorgeous Switch game, and every time I interact with Eevee my calloused heart melts.

The biggest selling point of Let’s Go for me is that it’s a couch co-op game I can play with my sister. If we weren’t only about five hours and three badges into the game, it might easily top this list because of the fun we’ve had yelling at the screen so far.

If you have a younger sibling (or romantic partner?), this is the game that perfectly bridges the gap between forced co-op and pretending to let them help in a single player title.

Like I used to do a lot, admittedly.


6.

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I have mixed emotions about Kirby Star Allies.

As a long-time fan of the Kirby series, I was really looking forward to the pink puffball’s next generation console game. That said, I wasn’t disappointed by how much of a fun Kirby game it was.

I even got a nice Daily Titan article out with my initial reactions, and that somehow has nearly 5,000 views?

Wow, how did that happen?

Anyway though, as fun as the game is, it’s seriously lacking in terms of difficulty and narrative — even for Kirby, who isn’t usually known for those elements.

Because of that I don’t feel like I can pick up the game as often as Squeak Squad or Super Star Ultra. But that being said… A ton of DLC came out for the game after I put it down, and I admittedly haven’t tried most of the new Dream Characters.

So hey, maybe it’s a lot better than where I left it the first time! Just based on my experiences now however, it seems like a solid fit for number 6.


5.

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I wrote a whole blog post about Deltarune weeks ago when I finally got around to playing it, so you can see my in-depth thoughts there.

What I will say is that much like its predecessor Undertale, Deltarune has a ton of mental staying power. It’s arguably the game I played for the least amount of time this year, but I hold it in high regard because I keep humming that glorious battle theme and thinking about all the possibilities of future installments.

It’s a game you just need to experience to understand. If you’re a fan of Toby Fox I’m sure you already have, but even if you haven’t played Undertale it might still be worth a look for fans of wacky fourth-wall comedy and Final Fantasy-esque gameplay.

I promise it’s worth diving down the rabbit hole.


4.

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Enter the Gungeon is kind of the game I wish Wizard of Legend was.

It’s a remarkably similar, being a roguelike dungeon crawler, but something about the way Gungeon’s five randomized levels are utilized makes them feel so much more fresh over a long period of time than Wizard of Legend’s three two-act levels.

Perhaps it has to do with the art style? Both are gorgeous examples of sprite work, but Gungeon’s aesthetic of gun puns galore seems more entrancing and unique.

Perhaps it has to do with the weapon variety? All of the spells in Wizard are great, but their numbers pale in comparison to just how many guns and combination effects are in Gungeon.

Perhaps it has to do with the supplementary content? Wizard boils down to collecting the spells and costumes, but Gungeon has a series of underlying story “quests” and NPCs who give you extra tasks to complete while you unlock more weapons and power-ups.

Both of these games are wonderful, but Enter the Gungeon stands much taller in terms of its content and replayability. A testament to the breadth of skill from a studio like Dodge Roll under Devolver Digital.


3.

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Much like Minecraft, what is there to say about Super Smash Bros. that hasn’t already been said?

I wrote a long post the other day about how much I love the single-player stuff in Ultimate, which has given me dozens of hours of enjoyment.

But that alone shouldn’t have skyrocketed the game to number 3 on my list, right?

I’ll admit, I’m giving Smash Ultimate some proactive credit. Simply because it’s Smash Bros., I know for a fact it’s going to be relevant for years in professional, competitive settings and among during casual friend hangouts.

Plus there are DLC characters already in the works, and I’m dying to play as Piranha Plant!

So yeah, Smash Bros. is a super fun game that I’m really glad is going to live on for years. As a result, it garners top billing.

… But really, what else did you expect from a Nintendo fanboy like me?


2.

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Hollow Knight is easily the best game I’ve played this year.

It has a darker art style, sense of humor and scale that create one of the richest worlds I’ve played with in years. Even the horrid Deepnest, a place I still shutter thinking about months later.

The gameplay is tight, offering a metroidvania experience which truly gets more fun as you advance through it by empowering the player’s exploration and combat abilities.

It’s also remarkably open-world in spite of needing certain abilities to advance in different areas, as my friends Jonathan and Juan each went through the game in completely different ways than I did.

The story is somber and open to interpretation. There are hints of different things going on that can only be discovered through a player’s curiosity.

Hollow Knight is also full of great characters who at times embody well-known tropes, but at other times subvert them in heartbreaking ways. One of my favorite characters is a bug girl who simply dies unceremoniously.

My love came from simply imagining the larger role that she could have had which was tragically cut short. That’s good implicit storytelling.

The game is seriously unique and I would say anyone should experience it.

There’s also a whole host of DLC available that makes the game even more impressive! When it dropped on the Switch this year, I knew it was something I had to play based on the recommendations of a ton of my friends, and boy did it not disappoint.

Hollow Knight seriously would have been my favorite game this year… If something else hadn’t stolen my heart in a different way.


1.

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So. Monster Hunter Generations Ultimate came out on Switch this year.

I’ve been a Monster Hunter junkie since my first experience playing 4U on the 3DS. The series scratches all of my gaming itches: Impressively designed beasts to admire, fitting battle music for every situation, luck-based schedules of reinforcement with item collection and (of course) lots of armor and skills to facilitate hours of pre-planning and designing.

I wrote a whole blog post about that earlier this year, because it’s honestly one of those things that drives my fervor for a game.

However, what made Gen Ultimate surpass every other game I’ve played this year was how the Nintendo Switch made it perfect bait for my friends and I to spend hours hunting.

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Yeah, I no-lifed this game super hard as my stress relief.

The crazy thing is, even with all those hours put in I still have a dozen different armor sets in mind that I want to build. Even for weapons I’m trying outside of my favorite Hunting Horn style!

It may not be the deepest game from a narrative perspective, or the most novel game from a mechanical perspective…

But with nearly 100 large monsters and infinite possibilities to dick around with friends, Monster Hunter succeeds at being the game I’ve had the most fun with this year. As well as being the game I know I’ll continue to love in 2019!


In case the pattern wasn’t clear, 2018 was a great year for my Nintendo Switch. That console has really come into its own far more than the Wii U ever did (particularly with indie games), and I’m so glad to see it.

That said, let me know what some of your favorite games of the year were! I obviously don’t own a PS4 or an Xbox One and couldn’t put any games from those libraries on the list, but I know there were some phenomenal showings all across the board.

Here’s to 2019 being as great a year for gaming as 2018 was!

Campus Architecture

Campus Architecture

If there was anything I learned while touring college campuses about three years ago, it was to appreciate the architecture that each campus offered.

For me aesthetics were a fairly big driving factor in deciding where I wanted to go to school. It sounds somewhat petty and shallow I know, but I enjoy wandering and taking in sights. So it mattered.

Honestly the look of Cal State Fullerton as a whole was a strong component in why I decided to go there. I love being on campus, and that’s important for someone who’s commuting every day and wouldn’t have a reason to necessarily stay otherwise.

But I’ve come to appreciate campus architecture overall during trips to a number of California universities because of the kind of insight I’ve gathered at CSUF. Namely the idea that the kind of architecture you see is a signifier for what era the buildings were constructed, and as a result you can essentially walk through time and see what became more important for students over the decades or even eons that the campus existed.

Cal State LA and El Camino College were pretty strong examples of the vastly different building styles on different parts of campus from what I recall.

As was UCLA when I went and wandered that campus after a Boom event some years back. But that school is also massive and ancient so it’s a whole other beast in terms of things like structural construction.

Today I found myself at Pasadena City College, where Alyson was auditioning to be a part of the Tournament of Roses Honor Band. If she gets in she’ll be performing at the next Rose Bowl Parade, so… That’s pretty fricken cool if I do say so myself.

However parents and family were not allowed to sit in on the auditions. So my parents and I were sitting out on the campus proper enjoying a slightly overcast afternoon, some clashing musical performances from practicing students all around and absorbing the nervous energy of basically everyone taking their shot.

Delicious, pure nervous energy. It’s kind of nice when you’re not the nervous one.

As my set-up suggests, I decided not to just sit around the entire time perusing Twitter or whatever. Instead I wandered the campus to get a feel for the different pieces of architecture built over time.

Because, as previously suggested, I’m the kind of weirdo that enjoys that sort of thing.

Now I’m certainly not an expert in era-specific architecture by any means, so I can’t personally tell you which buildings are from which time period just by looking at them. I’m more of a fan from an aesthetic perspective, so that’s my main purpose here.


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I’ve always liked buildings where the top portion hangs beyond where the bottom portion ends.


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For some reason there were no sculptures in the sculpture garden…


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I like how the front of the library looks like numerous faces depending on how you look at it. It’s a goof.


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The avian-looking light above the door to E Building gets a thumbs up from me.


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This kind of tree plaza in front of a building seems like something I might build in Minecraft… I’ll have to save that idea for later.


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More trees, this time in pink! With clock towers. And cops.


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This building felt vastly different from the others because it was red, and I have no idea why it was red if nothing else is.


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It’s nice that even the parking structure gets to look cute.


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Obviously the newest-looking building I could find, the performing arts center looks modern as hell. Aly probably hates it from all that associative stress.


But of course, no architectural tour would be complete without also including at least one piece of bizarre modern art.

At PCC, I think this one took the cake.

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It’s just a horse. Made of wood.

The plaque included with the sculpture doesn’t explain anything except who donated the piece and what it’s called. So I have no idea why some artist decided to make a horse out of wood.

I’ll admit it’s impressive and well-constructed.

But just baffling to me.

So yeah. Pasadena City College. Pretty place, bizarre wooden horse. If you’re all curious about how Aly did in her audition, we won’t know until later, this isn’t really the post for that discussion.

Though I guess if you see me talking about the Rose Bowl Parade later, now you’ll know why.

Ultimately Pointless Thoughts on Industrial Aesthetics

I was going to write something tonight about Wizard of Legend, an indie game developed by the two-person team at Contingent99 that’s all about being a dope mage who is basically the Avatar in a rogue-like dungeon crawler. It’s super fun and my current gaming venture with Alyson on the Switch, since she’s about to finish her school year and we wanted something to play together.

Unfortunately I still haven’t figured out a good way to pull pictures off of the damn console because it needs a Micro SD card and we only have a Mini SD card.

So a discussion on the merits of that amazing little couch co-op action game will have to wait for another day.

Instead I figured I would just ramble a bit about something that got me thinking during my travels today.

While driving to Hof’s Hut in Torrance this morning, where we had breakfast with my grandparents as an early Father’s Day celebration, we passed through a part of the city that could best be described as an industrial park.

Lumber yards and other mills interspersed with office complexes in a compact grid. That kind of a region.

What struck me in particular was the foliage in the part of the city we drove through, as odd as that sounds.

There’s a clear divide between the two residential areas and the industrial park between them along the path that we took to the restaurant. Especially crossing Hawthorne Boulevard, where one side of a train track-covered bridge is as classic a suburban area as it gets — tightly packed houses dotting hills and strip malls all around — while the other side is office complexes, empty lots, electrical towers and lines of hedges across entire sides of some streets.

Everything on the industrial side is much more spaced out and very clearly grossed out as if purposefully designed by someone playing Sim City.

The hedges are what intrigue me the most, as they seem like the outer walls of large mazes, complete with a singular entryway that has a sign indicating what’s on the other side. A lumber yard, like I mentioned, happens to be the one kind of facility I recall specifically.

Thinking it over I can’t help but wonder… For what reason have these facilities decided to cover themselves up?

Is there a law leading to that kind of exterior decorating? Or simply a way of building a better public image by preventing citizens on the outside from seeing any sort of “eyesore?”

Who decided to use hedges in particular? Why is that a common practice?

Also, in a more wide-ranging aspect of the question, is that practice common around the country? The world?

I’m not sure any of this brief flirting with the ideas of how industrial parks work from an aesthetic level amount to anything more than a dumb blog post. It could possibly be a future research opportunity for a story of some kind…

But for right now I’m a little too tired to dig through the history of industrial parks in any sort of hard research excursion. Especially considering my main computer seems to be having problems and I had to copy the entire post here off on my phone a second time.

If nothing else, I suppose being thoughtful about the nature of some foliage surrounding a lumber yard has inspired at least a little bit more than just an ultimately pointless blog post.

I’m thinking about potentially building something with a hedge maze in Minecraft on my friend’s world. Perhaps a revival of a project I tried to construct years ago.

Or at least I’ll think about building that more when I’m not running around zapping fools as an incredible wizard.

Making up for lost time

I had a fun day with my friends yesterday. Chilling for the first time this summer, playing games late into the night, watching dumb internet videos and eating pizza.

Because I got lost doing that, I unfortunately didn’t have the chance to write a blog post. I don’t imagine anyone is going to fault me for that necessarily, but I still personally feel bad for dropping the ball on my goal, so I wanted to write something extra today to make up for it.

It won’t be nearly as gargantuan as my Yu-Gi-Oh!-themed post from this morning, as I spent large chunks of the last week working on that.

Also yes, I know I could have just rescheduled that to post yesterday and completely circumnavigate this internal turmoil.

But I didn’t think about it until today so shush.

I’ve just finished doing another edit for Boom, this time on a piece about the impact of Mexican migrants on the history of soccer’s popularity in the United States as we approach the 2018 World Cup. However, like with the Kennedy piece from the other day (which is online and can be read here), I don’t necessarily have much to say about this one because it’s not available to read so I can give full credit where it’s due.

So instead I figured I would talk about some of the highlights from my friend hangout yesterday.

We played Minecraft for a hell of a long time. It’s something we’ve been doing through online connections and Skype chats for the past couple weeks, so getting to do it in person was a lot of fun.

In fact it was also an excellent showcase of the power of the Nintendo Switch to be a great multiplayer console. While mine was plugged into the large TV we have upstairs that way I could play split screen with Juan (who doesn’t own the game), both Tiana and Mitchell were playing on their personal consoles at other parts of the room, since they’d both brought them along.

Then on top of that, we were also playing with Jonathan, who’s still up at UC Davis finishing off his school quarter. Luckily he had the time to spare, since our main world is hosted on his console. We even called him on Skype, and he basically stayed in the loop for the entire day, which was pretty cool.

Sometimes it’s nice to appreciate how miraculous technology can be in terms of keeping us all connected.

I would share some photos from our time playing, but I’m still working on a more reliable way to pull photos off the Switch that don’t involve needlessly posting them ALL on Twitter, so that’ll have to wait for another time.

For now enjoy this reference Minecraft made to Heavy Rain that was just convenient enough to be hilarious:

After our (admittedly somewhat bloated) play session of Minecraft came to a close, we had some pizza and watched dumb internet videos. Memes, vine compilations, video game-related things. All that good stuff.

One such video was Long Long Man, which is a series of Japanese gum commercials that you need to watch right now if you haven’t seen it.

We introduced my sister to it and this was her reaction when the big reveal came at the end.

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I’m not kidding, watch it. It’ll change your life.

Here you go. Thank me later.

We also watched the first episode of Aggretsuko, a slice-of-life anime about anthropomorphic animals who work in a modern-day office setting.

Also the main character deals with misogyny and other headaches by sneaking off to sing death metal in secluded places.

It’s an odd show and I’m not sure I can necessarily give a full scope of my opinions on it having only watched one episode. However, my friend Kaleb did write an extended piece about the show from a more knowledgeable platform that I would recommend giving a read.

One other particularly notable thing from last night was our experience with Fire Emblem Heroes. As I’ve talked about before, one of the reasons I stick with the game so adamantly is because we all play it together.

It hasn’t exactly been kind to me recently, however. I was rather eager to go after one of the red units on the Legendary Ryoma banner, to the point that I started spending a lot of orbs.

However, lots of time and orbs passed, and I wasn’t getting anything.

Eventually it was concerning how I wasn’t able to pull a single five-star unit on the initial eight percent banner.

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It got pretty bad. Even my last-ditch effort to buy some orbs when I ran out failed, despite the fact that I imagined having everyone around would make it more likely that the game would take it easy on me.

The game didn’t take it easy on me.

The Ryoma banner is gone now, and all of my orbs have gone to waste.

It’s not an encouraging feeling. Especially considering Tiana decided to summon on her eight percent chance just to test whether or not it was my luck.

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Turns out it was all my luck.

Hallelujah.

That disappointment aside, it was a pretty amazing moment when she literally pulled the unit that had been avoiding me for so long just in a whim.

All-and-all I’d say that aptly describes what makes our hangouts so fun. Doing things that would otherwise be a good time alone, but become that much better when we’re together because of how we can play off each other.

That said, I really don’t have too much more to say, so I think I’ll leave it here.

Hope everyone has had a nice Thursday! Look forward to my posts that will wrap up this week about the RUHS band banquet tomorrow night and whatever updates we’ll be seeing in FEH in the next few days.

The Summer 2018 Initiative

The Summer 2018 Initiative

“There was an idea,” said a much more popular and talented man than I at the crux of one of the most ambitious projects ever undertaken, both in the universe of its canon and the world of comic book-based cinema.

This post here… Has absolutely nothing to do with that particular idea whatsoever.

However, the project I’m introducing here was certainly an idea I had a long time ago that I’ll finally be bringing into fruition.

Last summer kicked off with a dumb attempt at writing a sonnet that I thought was a good idea for whatever reason. It was hokey and didn’t actually do anywhere, so overall it was a forgettable idea.

This summer I’m going to do something a little more ambitious. Following the advice I’ve heard from many successful creative figures that I look up to, I will be trying to write something — anything really — here on my blog every day this summer.

That’s right, finals may have just ended, but now that I’ve spent all weekend literally pouring hours into Switch Minecraft with my friends (not that that’s going to end anytime soon either), I’m ready to make sure I keep my brain working during this long break.

What should everyone expect to see? Well, like I said: Anything.

First on the docket is going to be a Fire Emblem Heroes post tomorrow. Because of course it is. But after that the sky’s the limit!

Talking about more video games I’m currently invested in. Talking about whatever work I do for Gladeo or the Titan over the summer. Talking about family or friend trips and hangouts. Talking about just the most random stuff that I’ve always had an inkling to post about but never had the drive to do it.

Given the need I’ll create for myself to have something out every day, all of my weirdly obscure ideas will probably come out of the woodwork. Even if it’s just me rambling about a subject completely out of left field for 500 words or so.

I just want to keep my creative juices flowing and discipline myself more, and unfortunately Minecraft just doesn’t fill the particular writing niche I’m thinking about despite it being an ostensively great creative tool.

Something like this project is probably as close as I’ve gotten to fulfilling that whole “work in progress” thing I’ve been using as a makeshift blog site title for the last two-and-a-half years (assuming you don’t count my growing catalog of stories), so hopefully it’s something you all enjoy.

Also, hopefully it’s something that doesn’t just burn me out. But hey, I guess only time will tell in that case!