Tag: Mazes and Monsters

The Rochlins watch GTFO

The Rochlins watch GTFO

My Gaming in American Culture class has taken me all over the proverbial map when it comes to consuming all different kinds of media.

From tabletop games like Dungeons and Dragons or Barbie to re-reading books like Ender’s Game or Ready Player One with new lenses. From watching terrible video game-based movies like Tom Hanks’ Mazes and Monsters to documentaries like Second Skin that touch on the psychological effects of an increasingly isolated digital culture.

For my upcoming class, I had to watch a kickstarted documentary from 2015 called GTFO.

But this time I was not alone. GTFO is all about the treatment of females in the video game industry — both in production and play. That particular subject matter drew interest from other members of the Rochlin household:

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I’m assuming they would have otherwise rolled their eyes at the prospect of a documentary about video games (or at least Aly would), so it’s nice that we all had a subject to collectively appreciate.

… Well, it’s not nice that we had to appreciate the examination of sexual harassment/discrimination/misogyny/insert-buzzword-here in any industry.

That’s about what you can expect here, if you’re interested in the subject.

Subjects ranged from women being pressured in professional eSports, the distinct lack of females in game production (only occupying about 10 percent of the industry), the day-to-day harassment in the voice chats of games like Call of Duty, and more large-scale harassment public scandals like Gamergate.

Though Gamergate was a smaller subject, as the major example of harassment highlighted was Aris Bakhtanians’ treatment of Miranda Pakozdi on a livestream marketing campaign for Street Fighter x Tekken in 2012.

I wasn’t privy to that particular story prior to the documentary, but luckily journalists like Jason Schreier have always done their jobs well.

It’s crazy stuff, but not that crazy. Which is an unfortunate takeaway of the documentary to me.

When interviewees shared and even read out examples of terrible rape- and death-threat filled messages they’d received while gaming, my mom and sister seemed pretty shocked.

And yeah, there was some pretty graphic and intense shit read out.

Yet I’ve been gaming for a long time and saw the proliferated multiplayer days of Halo 3 and Call of Duty: Modern Warfare 2 on the Xbox 360 — before I refused to fix my broken console to spite my friends for some ultimately forgotten comment that annoyed me.

I’ve seen that kind of stuff happen, and I have a lot of female friends who play video games that have similar stories to tell.

So I can’t say I was surprised by anything in the documentary.

Which is unfortunate in itself, but the reality of the situation.

However, it’s not a reality that everyone knows about as multiple subjects remarked. The fact that such a well-composed and thorough documentary exists is great in that regard.

I’d definitely recommend watching it for that reason: More awareness is never a bad thing — even if it might put you back $5 for the day.

Especially given some interesting ideas fielded, such as hoping that encouraging more women to get involved at all levels would cause the toxicity to recess. It’s much harder to attack a woman if there are eight in the voice chat than if there’s only one or two.

But that’s enough of me sucking the oxygen out of the room.

I watched a documentary about treatment of women with a couple women, so it only seems right to let them have the last words.


Dara’s Corner:

I’ve always been aware of misogyny and how it is used in the video game industry. However, I was not prepared for how deeply pervasive it really was portrayed in this documentary. It think a lot of the problem stems from the anonymity allowed, and like my husband says, “on the internet, no one knows you are a dog…”


(And Introducing) Aly’s Corner:

Yayyy I finally get one of these! I walked into watching this thinking I’d be bored out of my mind, but it was actually super well done and intriguing for me. I never really considered myself a gamer, mostly because I can’t just sit down and spend hours finishing a game (Jason can attest to that), but the treatment that women in gaming go through is everywhere in society, and it’s kinda scary to see.

The dungeons prequel

The dungeons prequel

We are officially one week away from Dungeons and Dragons day in my Gaming in American Culture class.

Toward the beginning of the semester I listed D&D day as one of the enticing course elements, so being on the cusp makes me salivate with anticipation.

Considering I barely have any experience outside of one character building session in high school, I’ve gotten a little practice. We played D&D at the party I brought my Redondo Beach friends to in Fullerton over Spring Break.

I kicked ass as my pre-built elf sorcerer Elfson.

But in-class today we prepared for our upcoming escapades in a different way: Talking about the moral panics caused by D&D.

Because you know. If something is fun and leaning in a pagan direction, parents are going to freak out about it.

Looking at you, Pokémon. And also Pokémon.

… Okay, it’s not entirely fair to simplify that into a joke. We actually discussed interesting aspects behind the 1980’s D&D panic, including the perceived loss of self-identity to multiple, fractured fantasy identities steeped in olde mythological traditions of witchcraft and monsters.

It just so happens that you can only showcase the moral panic by laying out all of the over-the-top examples of role-playing game hysteria.

Most notably: Dark Dungeons.

This amazing comic created by Jack T. Chick in 1984 seems to be the perfect embodiment of Big Brother wiping out imagination and personal expression in exchange for the conformity of true-blue American Catholicism.

Or that’s how my boy Mitchell perceived it, at least.

There are arguably kernels of truth in Chick’s fear of fantasy overwhelming reality. It’s hard to take the guy seriously when you write such lines as:

“Lord Jesus … you guide me through life. I want You to be in charge of everything…not that lousy D&D manual.”

Following the deus ex machina of random friend appearing to save the damsel in distress — having apparently prayed and fasted for her off-screen.

Or at least… I find it hard to take this comic seriously.

Apparently others do not, as a short film adaptation came out in 2014.

Something I only know about because my friend Jonathan reminded me that JonTron put out a video about the movie in 2016.

Isn’t the internet just a god damn beautiful mess?

But wait, that’s not all!

On top of Dark Dungeons, we spent part of our class period watching and discussing Mazes and Monsters.

The 1982 Tom Hanks flick where then-unknown sentient toy cowboy / crazy stranded FedEx employee / historic figure with a pension for chocolate almost kills himself after getting so invested in a parody of D&D that he can no longer distinguish fantasy from real life.

It’s amazing that Hanks went on to have one of the most successful actor careers of all time with a start as wild as Mazes and Monsters.

With all of that said, it only makes sense that we get to risk our lives playing the tabletop role-playing game for our entire next class period.

By God am I looking forward to it.


P.S. — There was another cool part of my day that I wanted to talk about, but could not think of an organic way to include it. Outside of there being vaguely related fantasy elements.

So I’ll just pin it down here.

During the break between my classes, Dr. Sandra Perez (the Director of the University Honors Program) brought over an underclassman while I was working in the Honors Center because she wants to write a fiction novel for her senior project.

Apparently I was the expert in that department, as Dr. Perez said she was very impressed with all of the pre-planning she’d seen me do for my novel.

It was nice to be considered an expert in something like that!

Or at least the most readily available spring of knowledge.


Featured Image courtesy of Philip Mitchell via Wikimedia Commons