Tag: Mario Tennis Aces

Entertainment Beat Report – March 23, 2018

Entertainment Beat Report – March 23, 2018

I could have put out this Beat Report yesterday I suppose, just to keep it aligned with my actual Comm 436 class schedule… But honestly I’ve been fluctuating between Thursdays and Fridays so much with this mini-series that I really don’t think it matters.

So I’m just going to use the midterm for the class that happened yesterday and the fact that I published two blog posts and want to space things out a bit as excuses for my laziness.

That said, let’s see what was news in the world of video gaming this week.


Mario measurements marked via phallus pixels

Let’s be serious for a second.

This is undoubtedly one of the greatest pieces of journalism I have ever had the pleasure of consuming.

Kotaku staff writer Gita Jackson wins all of the awards this week for taking mathematical calculations done by a Twitter user based on the promotional art for Mario Tennis Aces that assesses how large Luigi’s junk is, and using that result to extrapolate on determining the official sizes of other characters in the Mario universe.

That’s real, people.

My inclusion of this story above the actual big news this week may be a joke, but I genuinely do think this is an amazingly funny story that’s worth a little bit of your time to read.

Never before have I seen the word ‘penis’ put into a story three times in such an unironic way, and it’s just wonderful.

But that said, on with the real headlining news this week.


The 2018 Game Developers Conference

As much as I’ve been checked out from the gaming scene this week, undoubtedly the biggest thing that happened was GDC 2018 in San Francisco.

The annual conference took place from March 19 to 23 in the Moscone Center and frankly has so many different things to talk about that I’m not entirely sure where to start.

At the Game Developers Choice Awards, The Legend of Zelda: Breath of the Wild won Game of the Year. It was joined in the pantheon of winners by Night in the Woods, winner of the Excellence in Narrative award and the Seumas McNally Grand Prize, Cuphead, which got Best Visual Art and Best Debut Game, Horizon Zero Dawn, which won Best Technology, and more.

Atari showed off a prototype of its newest upcoming console, which is crazy considering they have not had one since the Atari Jaguar in 1993.

More game developers were kept out of the conference thanks to President Trump’s travel ban, according to a Polygon article.

Really all of this doesn’t even begin to scratch the surface of everything that happened over the conference’s four days. It’s worth going back and just looking over everything that happened as far as announcements and speakers and whatever else, but I don’t think I’m going to delve too deep right now.

There’s more news to discuss, after all.


‘Sea of Thieves’ launch faces server problems

Rare’s latest game, the much anticipated pirate swashbuckling simulator Sea of Thieves, has not had the smoothest sailing opening to the public.

There have apparently been so many server-related problems afflicting players that Rare is taking the game down tomorrow to perform maintenance. That’s not really a super good sign as far as first impressions go.

The game has also received middling reviews (here are a couple of them: 1 – 2), so whether or not this one is as big a staying power as people were anticipating it would be is in limbo at the moment.


‘A Way Out’ offers players opportunities to play together without spending a lot

This one was a suggestion straight from my buddy Mitchell.

A new prison break-themed co-operative game, A Way Out apparently allows players to join a friend’s session of the game so long as they have the demo. No need to buy two copies, according to an article on Kotaku by a familiar writer.

This is an interesting concept put into the game by the developers at Hazelight… Though I can’t help but cynically reflect on the fact that this feature existed on the Nintendo DS for years.

Though if it’s inclusion here implies the feature may make a feasible comeback in the near future, who am I to complain?


Sort of a shorter report this week, in part due to my aforementioned laziness and in part due to me not exactly coming across a lot of ‘big news’ to go over.

I mean sure I could talk about the Deviljho again now that he has been unleashed in Monster Hunter World, but you can just check out my last report for details on that.

In the meantime, it’s about time that I head home to start Spring Break. I’ll likely post a few things over the week with whatever extra time I scrounge up, but for the most part I think I’m going to just relax and enjoy it a bit.

If there’s any other gaming news you picked up on that I didn’t, let me know about it in the comments below!

My thoughts on the January 2018 Nintendo Direct Mini

My thoughts on the January 2018 Nintendo Direct Mini

I’ve been busy the last couple of days between training for the Daily Titan, working on three stories for our first issue of the semester, writing some stuff for Gladeo and plenty of other little time consuming things, so I didn’t have time to really write something extended on the Nintendo Direct Mini that premiered earlier.

After watching through it again, however, I decided I didn’t exactly have a lot to say about the games they talked about in the first place. As a result I figured I could just run though a couple of quick fire thoughts here before working on writing my Fire Emblem Heroes post for tomorrow. It shouldn’t take all that long ideally, and I am interested in putting some of my mind on paper.

Metaphorically.

The 14 minute direct came completely unbeknownst to me, but I’m glad my friends let me know to stumble upon it because there are a few things on the list of announcements that I’m really glad I found out about now.

Of course there were a few throwaway things for me throughout. Namely the Pokkén Tournament expansion, the Dragon Quest Builders demo, Ys VIII, SNK Heroines, Art of Fighting 2, Fe and Celeste. For one reason or another none of those games really spoke to me, so if you’re hoping I talk about them then you’re probably going to be a bit disappointed.

Beyond those there were quite a few things mentioned that I’m quite excited about. For example, I’m really looking forward to jumping back into Kirby with Kirby Star Allies.

KirbyStarAlliesLogo
Image courtesy of kirby.wikia.com

The game seems to be combining the art style of Triple Deluxe (one of my favorites in the series) and an extended version of the ability combination from Kirby 64 and Squeak Squad. The thing that got me more excited about this title is the fact that it’s coming out on March 16.

 

 

 

I had no idea it was going to be that early, but I’m very excited knowing there’s at least one game to look forward to early on this year.

Seriously Kirby is one of my favorite Nintendo properties. Even if the games tend to be on the easier side, they’re never not fun. They’re always a blast to play and this one promises to be a blast to play on a system that has already given us the amazing next steps of Mario and the Legend of Zelda.

So yeah can we just skip ahead to March? Maybe?

SQ_NSwitch_HyruleWarriorsDefinitiveEdition
Image courtesy of Nintendo.co.uk

Nintendo also promises a port of Hyrule Warriors definitive edition in the spring featuring a combined roster of all the main and DLC characters from both the Wii U and 3DS versions. It seems like this could be a good opportunity for me to go back and get that game since I missed out on it during its first run of popularity, which is an especially promising idea considering it’s going to be a more complete package.

Plus, I still haven’t gotten Fire Emblem Warriors either… So I really need to dip my toes in the Warriors series eventually.

Another Nintendo game making a return on the Switch is Donkey Kong Country: Tropical Freeze.

Donkey-Kong-Country-Tropical-Freeze-01
Image courtesy of neogaf.com

I don’t know that I’m as excited for this title coming back as I am for Hyrule Warriors, but if nothing else both of these games returning sets a promising precedent for something like… Say… Super Smash Brothers 4 to get a definitive version on the Switch.

One can dream.

Also, playing Mario Odyssey and spending an obsessive amount of time in New Donk City has rekindled some of my love for the big ape. Add in Funky Kong as a new playable character and I’m probably a little more open-minded for Tropical Freeze as a result.

Speaking of Mario Odyssey, it’s one of three games getting an update soon. The others are Pokkén Tournament, which I already said I don’t feel too strongly about since I really have no intent to own that game, and Mario + Rabbids which is another game I don’t own despite being more interested in it.

But hey, Donkey Kong is being added to that game. So… Tropical Freeze callback? Or something…

Anyway, in the Odyssey update Nintendo will be adding a new mode called Luigi’s Balloon World.

SuperMarioOdyssey_Luigi_DLC_scrn_09_1280
Image courtesy of Polygon.com

First of all, Luigi. Adding him into the game makes this already a win in my book.

Beyond Luigi just being amazing, the minigame the update adds does seem interesting in its own right. Essentially there are two aspects to it. The first had players able to choose to hide a balloon somewhere in the Kingdom they’re playing on. The second lets players choose to hunt down a balloon that has been hidden by another player.

The catch is that both modes must be completed in 30 seconds.

As the announcer talks about in the Direct, this encourages a speedrun-centric style of gameplay where the players who know the most about the map around them can create the best hiding places that might be hard for more casual players to reach. It’s a really interesting way to approach Odyssey that I never would have considered implementing, but one that also feels ingeniously perfect for an on-the-go console like the Switch thanks to the short time limits.

If I’m being completely honest, that little addition to an already great game frankly seems more interesting than the entirety of Mario Tennis Aces.

Switch_MarioTennisAces_ND0111_scrn01_bmp_jpgcopy
Image courtesy of nintendosoup.com

Don’t get me wrong, I enjoy Mario Tennis games. Mario Power Tennis was one of my favorite GameCube games. From what I understand the most recent Wii U Mario Tennis game was somewhat disappointing, however. As a result of that and the strangely real-world tennis outfits characters are wearing (like Mario up above) I’m fairly skeptical.

Interested, but skeptical.

The last major theme of this Direct that caught my interest was the amount of games being ported to the Switch that seem like unusual candidates.

PAYDAY-2_1
Image courtesy of overkillsoftware.com

First is Payday 2, a game which feels like it has been around forever but has never necessarily caught my interest. Even so, it just seems strange to me that Nintendo would sanction a game about (somewhat) realistic gun play and bank heists being put on their system.

Though that brings me to the second game, Dark Souls.

DarkSouls_001.0.0
Image courtesy of polygon.com

Somehow the meme that was Dark Souls on the Nintendo Switch came true. From Software’s dark, demented and incredibly difficult action adventure is finally coming to a platform that I can play it on. To be honest, as much as I’m fairly intimidated by the game, I think it’s going to be worth trying it out if for no other reason than to appreciate the cult classic status.

If I actually get around to doing that, it should be quite the adventure.

theworldendswithyoufinalremix
Image courtesy of nintendowire.com

Third on the list is The World Ends with You, arguably the game I’m the most interested in.

I have no prior experience with the Nintendo DS classic – unless you count the characters appearance in Kingdom Hearts: Dream Drop Distance that is. Yet, basically every person I know or follow online seems eager to put TWEWY way high up on their ‘best DS games of all time’ lists.

Just from what I’ve seen, I can imagine why. The game has a really cool anime-pixel art style and an interesting gameplay mechanic in its original form involving two characters fighting at once with players using the touch screen to control one and buttons to control the other.

That will presumably shift to being one joy con controlling each character on the Switch version, but I could be wrong on that. I don’t know what the control scheme is going to look like.

That’s just another part of what makes it so exciting for me.

Not only will it be a game with an interesting story and control scheme, it’s also going to be an extended edition with more content similar to Hyrule Warriors.

Though TWEWY has no official release date beyond coming this year, it’s honestly going to be at the top of my ‘to get’ list whenever it arrives.

Those are about my off-the-cuff thoughts on the Nintendo Direct Mini. So, I leave things at this (as usual). What did you think of the Direct? Which games are you looking forward to?

Let me know in the comments!