Tag: Lore

My little yellow book

This Zombie Jesus Day, I spent most of my time down in the cave.

… Is that an insensitive comparison to make?

I suppose it might be. But I think it’s funny, and really all I mean to say is that I spent the day cleaning my room and the downstairs bathroom. Not only has dust built up since the last time, but we have family coming out to California for my graduation in May.

Puts the brunt of making things look nice on my shoulders, since I’m the reason why people will inevitably be here stressing my Mom out.

All that toilet scrubbing and floor sweeping and Amiibo dusting has me worn out, so I don’t want to linger on writing too long. But I want to get something out considering I skipped yesterday in favor of playing Pokémon with Aly and watching The Lego Movie 2.

Not that I regret either of those choices.

Between my bouts of cleaning, I spent some time starting to pull together a PowerPoint for my Senior Honors Project presentation.

Doing so has been a trip down memory lane, as I’m essentially summing up everything I’ve done for the last year.

Except it goes much further than that.

Part of my project involves the context of my experiences with creative writing prior to this novel. I have many single-chapter story drafts lingering around different folders on my computer that came about from dreams or fantasies and unfortunately never went anywhere because all I had were those singular ideas.

But then I have the one project that made it further than any other prior. All because, I’d argue, I pre-planned everything in this sweet yellow notebook:

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The summer before I started at Cal State Fullerton, this book and I were inseparable.

I distinctly remember sitting out by the pool at my Dad’s friend Sylvan’s house writing things out. Everything from character descriptions—

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To bits of lore about the world and magic system—

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To a lengthy run-down of the plot—

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Beat-by-beat.

Because of the amount of effort I put into this thing, it’s one of my favorite stories conceptually. Even though I moved away from it because of school, it’s a piece I feel like I can return to one day.

Especially since I took such meticulous notes on where I wanted the story to go and when.

That’s the main takeaway for my current Senior Honors Project. Pre-planning is very important to coming up with a solid idea one can move forward with.

Though if I did go back to this yellow book story, I’d have to rework a number of the really cliché bits. Like more tastefully handling my “amnesiac protagonist,” if I keep that at all.

I’d also have to completely rework the ending. At the time I came up with a vague encounter against a large mechanical wolf because something, something, bad guys invented technology using magic.

Basically the arc of Avatar: The Last Airbender, in hindsight.

So yeah. Work would be needed.

But I still have a soft spot for Anya, Maribel and their band of misfits and fantasy tropes.

In fact, the yellow notebook has been in the front pocket of my backpack for all these years. Just in case I ever do go back to it.

Who knows, maybe after I finish with Isenvid and the Four Orbs, I will go back and put it together.

Fantasy-adventure novels seem to be my thing, apparently.

Might even be fun to take the genre in a less deconstructive direction.

Under pressure

Under pressure

I told myself I wasn’t going to do this.

“It’s too cliché,” I said. “Everyone will make fun of you for capitalizing on a wave of popularity.”

But you know what? This is my blog and I can do whatever I want.

Also, I couldn’t come up with anything substantial enough to be a feasible alternative.

So. Taking inspiration from my pressure cooker as well as Queen after the music copyright lecture in my Comm Law class (a follow-up to lectures I watched this weekend), I decided to go with it.

Let’s talk about how pressure led to me not knowing what to talk about.

Yesterday I wrote about the cool things I learned from Archivist Therese Martinez during a brief visit to the Redondo Union High School Alumni House.

To be honest… I feel like I half-assed that post.

Everything I talked about is great, and I genuinely learned a lot from Therese. But I write the vast majority in ~30 minutes while sitting in the Main Branch Public Library with less than 20 percent battery.

The ticking clock of my power situation, on top of knowing it’s a topic I will return to, led to silly things like stuffing information into a slideshow.

However, in spite of my reservations about the execution, Therese loved it. So much so that (after I made adjustments to inaccurate dates), she shared the piece with Admin.

Then with the Archives’ Facebook group.

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I scratch her back, she scratches my back, I scratch hers.

Suddenly this interesting, somewhat half-assed look at historical goods in my alma mater made my dinky personal blog blow the hell up.

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As of 7:40 p.m., about four hours after she asked to share.

That’s pretty awesome.

Except…

I don’t know about you, but when I have a burst of popularity it comes with baggage. Most notably the desire to follow-up with something significant and not disappoint those newcomers.

I’ve been stressing over what to write for a while now.

My first inclination was to write about my recent purchase of:

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On the Nintandoh Splorch!

There’s a bit of a story behind that purchase.

Yesterday, WayForward announced that they are on the verge of releasing the fifth game in the Shantae series — a collection of games that have been around since the Game Boy.

I adore Shantae. In my Sophomore year I binged the first three games on my 3DS after finding the fourth on Kickstarter. Mostly while waiting for my history class with Dr. Paulo Simoes.

However I never got around to playing Half-Genie Hero when it came out because money.

So Shantae 5 was announced, and guess what I found out next:

It truly was a dangerously effective strategy.

That seemed like the perfect opportunity to write something about my adoration of video games.

Open-and-shut case for a blog post. Right?

Well… It would have been. If I had any time to play the game beyond the title screen. But I haven’t, and probably won’t until Spring Break.

Hold that thought. I’ll probably have a review of the game sometime soon.

With that struck down, it was onto idea #2: Honors Project stuff.

For those of you who don’t know, I’m writing a fantasy genre subversion novel for my big Senior Project — the equivalent of a thesis for the University Honors Program.

One of my favorite pieces of side-content for the project has been my world map.

You know the kind. Those continent overviews you see at the beginning of Tolkien books.

I wrote a whole long post all about my adventure in mapmaking this semester, so you can read that to catch up.

The important thing is that I’ve continued to make adjustments to my novel’s continent Drocux in the weeks since. Namely adding names to every location, but also adding details like rivers and roads for more realistic topography:

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HexTML continues to serve me well, and it has been fun writing out lore to explain outlandish names (such as the Xilbalar Canyon above being named after a prominent Elven activist).

But I’m still adding new ideas almost every day, and if I’m going to deep dive into my EXTENSIVE LORE, I would like to do so with the complete product.

Thus, two ideas have been struck down.

And I couldn’t come up with a decent third.

By the time I combed through possibilities, I was home and had my magical encounter with the InstaPot in my Featured Image.

The rest, as they say, was history.

Hopefully you newcomers don’t feel like this was a waste of time — or get too annoyed at my somewhat blatant attempt to throw a lot of my old posts at you. All I needed to add was something about my journalism awards to give the full flavor of Jason.

Speaking of, tomorrow I’ll probably have a more serious post about the next Society of Professional Journalists meeting.

Assuming I don’t change my mind, I’ll look forward to possibly seeing you there.

Fantastical Creatures

/me hopes that title is different enough to avoid any sort of legal action from Warner Bros. or J.K. Rowling

With Dad at work and Mom + Aly off in Disneyland where the youngin’ was marching in a parade (which would be a much more exciting story if it was mine to tell), I had the house to myself today.

So obviously I partied hard with some friends, got messed up on drugs, died and am now writing this from the grave.

Boo.

In all seriousness, I didn’t party too hard and become a spooky, scripting spirit. As cool as that would be.

I actually had a chill afternoon all on my lonesome. I didn’t even leave the house outside of going to the gym.

After two weekends of running around doing things with relatives, it was nice to take it slow and focus on my own stuff. Mostly because all of the running around made me fall behind on my novel-writing schedule.

20 pages a week doesn’t seem like too much until you get hit with the roadblock of a death in the family.

But luckily, I was able to rectify that setback with a nice, quiet day on the couch.

At this point I’ve made it to ~35 pages, with my goal being at least 40 before tomorrow.

So far everything is shaping up far nicer than in my original 12-page attempt at a draft. I’ve actually made it past the first major set piece of the story: An underground cavern with a single room at the end of it.

… Exciting, I know. I promise it sounds better with in-depth descriptions!

One of the more interesting bits of research I’ve done recently to push my writing forward was, as the title suggests, finding the right mythical Tolkien-esque creature to fit the slot of an antagonistic race for my main characters.

Luckily my friend Sam is a bit of a Dungeons and Dragons savant and came up with a whole bunch of possibilities when I asked if there were any good avian-themed monsters I could use.

Why avian specifically? It was a jokey idea when I was writing that early draft that started when I described a helmet as beak-like, and stuck so I could make one of my characters call them “birdbrains.”

So… Bird people. Seemed legit.

I didn’t quite expect there to be so many different kinds of bird people, however. There really is a ton to unpack when you delve into the inner-machinations of an experience like D&D.

Probably the most obvious and well-known example is the Harpy.

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Courtesy of DnD Beyond

Pretty famous representative from Greek mythology. Not a bad choice, but a little too much of a monster-monster for my tastes.

The kind of creature you can see mindlessly attacking, but not necessarily forming an advanced society.

So next came the Kenku.

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Courtesy of Giger’s 5E D&D

Definitely a closer match, given their clear propensity for humanoid dress and a variety of roles in warfare.

However, the crow look is a bit too inherently evil-looking, and they are quite a sinister race apparently. Was looking for more of a neutral appearance.

Plus they cannot fly in the lore, which is something I wanted to include.

So Kenku were a no.

Luckily the third choice, Aarakorca, was perfect.

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Courtesy of DnD Beyond

Check out these majestic bastards.

Not only are they a perfect blend of humanoid and avian features to make for a fairly human-like sensibility in my story, but the extra lore features from D&D — their obsession with self-grooming, bilingualism, status as traveling explorers and the fact that they look like giant birds while flying — make great tie-ins to my story’s purpose for them.

Namely… To be a surrogate for Napoleonic-era French society.

Yeah, that’s right.

It’ll be even weirder when I write about their leader riding around on a horse despite being a literal birdman. And I love it.

Being able to gather all sorts of new knowledge on interesting fantasy creatures has been a great pleasure of mine over the course of this project. It’s essentially an amalgamate of some of my favorite video games, movies and books in the fantasy genre, so the more I can include the better.

Wargroove is the big contributor of new ideas to my concoction at the moment, but that game deserves its own story another day.

In the meantime, I’m going to get back to writing so I can finish this section I’m in the middle of. Who knows, perhaps I’ll start to trickle out passages and chapters for advice in the near future.

All I know now is that this line kind of defines my brain.

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Echoes of strength

Echoes of strength

In the age of the ancients, two sibling Gods shared a near unbreakable bond.

However, a disagreement at the core of their ideologies led to a schism. The sister aimed to create a world rich with blessings of the Earth, peace and pleasure. The brother felt strength was all that mattered, and wanted a world full of powerful subjects.

To the south of the continent Valentia, the sister founded a kingdom called Zofia: Rich with live. A kingdom which, in its overindulgence after her disappearance, became rife with greedy, entitled rulers and passive farmers who struggled as the lands died.

To the north, the brother founded a kingdom called Rigel: Cold, calloused and infertile. A kingdom which, fallen into the trappings of power, became militarized and unkind. His power gave way to madness, and the pious subjects of that fallen deity sought to conquer all.

This is the tale of Mila and Duma, a story underlying the plot thrusts for both Alm and Celica in Fire Emblem: Gaiden (and its recent remake, Echoes: Shadows of Valentia).

Now in Heroes, you too can summon yourself an endlessly powerful god of war, fallen from grace, who also happens to be an inexplicably handsome daddy that transforms into a dragon monster with wacky eyes.

Just like every.

Other.

Fire Emblem villain.

… Except for Sacred Stones which had a cool demon guy instead.


DumaGod of Strength

  • Fell Breath (Might = 16, Range = 1)
    • Grants Attack +3. At the start of combat, if foe’s Health < 100 percent, grants Attack and Resistance +6 during combat and foe cannot make a follow-up attack. If foe’s Range = 2, calculates damage using the lower defensive stat.
  • Draconic Aura (Cooldown = 3)
    • Boosts damage by 30 percent of unit’s Attack.
  • Defense/Resistance Solo (A Skill)
    • If unit is not adjacent to an ally, grants Defense and Resistance +6 during combat.
  • Bold Fighter (B Skill)
    • If unit initiates combat, grants Special Attack cooldown charge +1 per unit’s attack, and unit makes a guaranteed follow-up attack (does not stack).
  • Upheaval (C Skill)
    • At the start of turn 1, deals seven damage to all foes, and if defending in Aether Raids during anima season, destroys offensive structures within the same column (does not affect indestructable structures).

So I heard a rumor that every Mythic Hero was going to be some kind of deity in the Fire Emblem canon.

If that’s the case, I think I might try to provide some deep lore diving into each whenever a Mythic Hero banner comes along.

Even though the top of this banner technically says he’s a Legendary Hero?

But whatever. Semantics.

Let’s talk about Duma, shall we?

As our second colorless dragon and fourth armored dragon, Duma has a strong legacy to live up to.

The guy’s gimmick ties back to his Upheaval, which damages all enemies right away. Once they’re damaged, he gains an Attack and Resistance buff. Then if he’s alone, he instantly gains more Defense and Resistance.

Add all that to the increased chance of a powerful Special Attack and you have yourself a hard-hitting tank who faces no weakness on the weapon triangle.

… Just weaknesses from dragon-killing weapons like the Falchion or armor-killing weapons like Armorslayers.

Also he loses a good chunk of that benefit to his stats should the opposing team have a healer.

But hey, he blows up buildings in Aether Raids!

So all-and-all, I’d say he’s got some well-balanced benefits and detriments.

His overall status also increases due to great synergy with other armored dragons like Grima, Tiki and Myrrh. So he’s easily worth a summon for powerful team building.

In fact, that Legendary Tiki he melds so well with is also on this banner. She’s alongside:

Unlike a lot of the other Legendary Hero banners, Duma’s entourage splits equally for me.

I have every green and red unit besides Laegjarn.

Yet I don’t have a single one of the blue or colorless units.

So my targets are narrowed, particularly focused on Duma and Tiki.

If any of you remember my Legendary Tiki banner review, you’d know I was super into her. A powerful alt for one of my favorite characters who eluded me all those months ago, and I’ve been waiting for her to rear her head again.

Hopefully I can summon her and the God of Strength, which would give me a perfect  foursome of armored dragons.

Unfortunately those aspirations cost orbs.

… And I wasted a whole bunch of orbs on the hot springs banner, only to get a stupid regular Elise instead of Sakura.

So I turn to the Duma Battle Map to get my orbs stash up:

 

I never have anything particularly interesting to say about these things, other than the fact that they’re cool references to stages like the final map of Echoes here. So I’ll mostly make them quick asides from now on.

Especially since my time is better spent gathering orbs to feed my addiction.

Or to be honest, playing a certain other game which received a new character today.

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So there we have it, my thoughts on the Duma banner.

I know this whole post was a bit more scatterbrained than usual for my formulaic FEH pieces, but hopefully it was all worth my attempts to shake things up a little. All things being said, I was actually more excited for Duma here than I was for the hot springs units last week.

Let me know what you think of Duma in the comments below, and weigh in on whether you think we’ll get his sister Mila as our next Mythic Hero or not.

Personally I’m betting Intelligent Systems will keep us waiting.

Just like they’ll keep us waiting for more regular Valentia units.