Tag: Kickstarter

The Rochlins watch GTFO

The Rochlins watch GTFO

My Gaming in American Culture class has taken me all over the proverbial map when it comes to consuming all different kinds of media.

From tabletop games like Dungeons and Dragons or Barbie to re-reading books like Ender’s Game or Ready Player One with new lenses. From watching terrible video game-based movies like Tom Hanks’ Mazes and Monsters to documentaries like Second Skin that touch on the psychological effects of an increasingly isolated digital culture.

For my upcoming class, I had to watch a kickstarted documentary from 2015 called GTFO.

But this time I was not alone. GTFO is all about the treatment of females in the video game industry — both in production and play. That particular subject matter drew interest from other members of the Rochlin household:

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I’m assuming they would have otherwise rolled their eyes at the prospect of a documentary about video games (or at least Aly would), so it’s nice that we all had a subject to collectively appreciate.

… Well, it’s not nice that we had to appreciate the examination of sexual harassment/discrimination/misogyny/insert-buzzword-here in any industry.

That’s about what you can expect here, if you’re interested in the subject.

Subjects ranged from women being pressured in professional eSports, the distinct lack of females in game production (only occupying about 10 percent of the industry), the day-to-day harassment in the voice chats of games like Call of Duty, and more large-scale harassment public scandals like Gamergate.

Though Gamergate was a smaller subject, as the major example of harassment highlighted was Aris Bakhtanians’ treatment of Miranda Pakozdi on a livestream marketing campaign for Street Fighter x Tekken in 2012.

I wasn’t privy to that particular story prior to the documentary, but luckily journalists like Jason Schreier have always done their jobs well.

It’s crazy stuff, but not that crazy. Which is an unfortunate takeaway of the documentary to me.

When interviewees shared and even read out examples of terrible rape- and death-threat filled messages they’d received while gaming, my mom and sister seemed pretty shocked.

And yeah, there was some pretty graphic and intense shit read out.

Yet I’ve been gaming for a long time and saw the proliferated multiplayer days of Halo 3 and Call of Duty: Modern Warfare 2 on the Xbox 360 — before I refused to fix my broken console to spite my friends for some ultimately forgotten comment that annoyed me.

I’ve seen that kind of stuff happen, and I have a lot of female friends who play video games that have similar stories to tell.

So I can’t say I was surprised by anything in the documentary.

Which is unfortunate in itself, but the reality of the situation.

However, it’s not a reality that everyone knows about as multiple subjects remarked. The fact that such a well-composed and thorough documentary exists is great in that regard.

I’d definitely recommend watching it for that reason: More awareness is never a bad thing — even if it might put you back $5 for the day.

Especially given some interesting ideas fielded, such as hoping that encouraging more women to get involved at all levels would cause the toxicity to recess. It’s much harder to attack a woman if there are eight in the voice chat than if there’s only one or two.

But that’s enough of me sucking the oxygen out of the room.

I watched a documentary about treatment of women with a couple women, so it only seems right to let them have the last words.


Dara’s Corner:

I’ve always been aware of misogyny and how it is used in the video game industry. However, I was not prepared for how deeply pervasive it really was portrayed in this documentary. It think a lot of the problem stems from the anonymity allowed, and like my husband says, “on the internet, no one knows you are a dog…”


(And Introducing) Aly’s Corner:

Yayyy I finally get one of these! I walked into watching this thinking I’d be bored out of my mind, but it was actually super well done and intriguing for me. I never really considered myself a gamer, mostly because I can’t just sit down and spend hours finishing a game (Jason can attest to that), but the treatment that women in gaming go through is everywhere in society, and it’s kinda scary to see.

Under pressure

Under pressure

I told myself I wasn’t going to do this.

“It’s too cliché,” I said. “Everyone will make fun of you for capitalizing on a wave of popularity.”

But you know what? This is my blog and I can do whatever I want.

Also, I couldn’t come up with anything substantial enough to be a feasible alternative.

So. Taking inspiration from my pressure cooker as well as Queen after the music copyright lecture in my Comm Law class (a follow-up to lectures I watched this weekend), I decided to go with it.

Let’s talk about how pressure led to me not knowing what to talk about.

Yesterday I wrote about the cool things I learned from Archivist Therese Martinez during a brief visit to the Redondo Union High School Alumni House.

To be honest… I feel like I half-assed that post.

Everything I talked about is great, and I genuinely learned a lot from Therese. But I write the vast majority in ~30 minutes while sitting in the Main Branch Public Library with less than 20 percent battery.

The ticking clock of my power situation, on top of knowing it’s a topic I will return to, led to silly things like stuffing information into a slideshow.

However, in spite of my reservations about the execution, Therese loved it. So much so that (after I made adjustments to inaccurate dates), she shared the piece with Admin.

Then with the Archives’ Facebook group.

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I scratch her back, she scratches my back, I scratch hers.

Suddenly this interesting, somewhat half-assed look at historical goods in my alma mater made my dinky personal blog blow the hell up.

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As of 7:40 p.m., about four hours after she asked to share.

That’s pretty awesome.

Except…

I don’t know about you, but when I have a burst of popularity it comes with baggage. Most notably the desire to follow-up with something significant and not disappoint those newcomers.

I’ve been stressing over what to write for a while now.

My first inclination was to write about my recent purchase of:

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On the Nintandoh Splorch!

There’s a bit of a story behind that purchase.

Yesterday, WayForward announced that they are on the verge of releasing the fifth game in the Shantae series — a collection of games that have been around since the Game Boy.

I adore Shantae. In my Sophomore year I binged the first three games on my 3DS after finding the fourth on Kickstarter. Mostly while waiting for my history class with Dr. Paulo Simoes.

However I never got around to playing Half-Genie Hero when it came out because money.

So Shantae 5 was announced, and guess what I found out next:

It truly was a dangerously effective strategy.

That seemed like the perfect opportunity to write something about my adoration of video games.

Open-and-shut case for a blog post. Right?

Well… It would have been. If I had any time to play the game beyond the title screen. But I haven’t, and probably won’t until Spring Break.

Hold that thought. I’ll probably have a review of the game sometime soon.

With that struck down, it was onto idea #2: Honors Project stuff.

For those of you who don’t know, I’m writing a fantasy genre subversion novel for my big Senior Project — the equivalent of a thesis for the University Honors Program.

One of my favorite pieces of side-content for the project has been my world map.

You know the kind. Those continent overviews you see at the beginning of Tolkien books.

I wrote a whole long post all about my adventure in mapmaking this semester, so you can read that to catch up.

The important thing is that I’ve continued to make adjustments to my novel’s continent Drocux in the weeks since. Namely adding names to every location, but also adding details like rivers and roads for more realistic topography:

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HexTML continues to serve me well, and it has been fun writing out lore to explain outlandish names (such as the Xilbalar Canyon above being named after a prominent Elven activist).

But I’m still adding new ideas almost every day, and if I’m going to deep dive into my EXTENSIVE LORE, I would like to do so with the complete product.

Thus, two ideas have been struck down.

And I couldn’t come up with a decent third.

By the time I combed through possibilities, I was home and had my magical encounter with the InstaPot in my Featured Image.

The rest, as they say, was history.

Hopefully you newcomers don’t feel like this was a waste of time — or get too annoyed at my somewhat blatant attempt to throw a lot of my old posts at you. All I needed to add was something about my journalism awards to give the full flavor of Jason.

Speaking of, tomorrow I’ll probably have a more serious post about the next Society of Professional Journalists meeting.

Assuming I don’t change my mind, I’ll look forward to possibly seeing you there.