Tag: Ghost

Fantastical Creatures

/me hopes that title is different enough to avoid any sort of legal action from Warner Bros. or J.K. Rowling

With Dad at work and Mom + Aly off in Disneyland where the youngin’ was marching in a parade (which would be a much more exciting story if it was mine to tell), I had the house to myself today.

So obviously I partied hard with some friends, got messed up on drugs, died and am now writing this from the grave.

Boo.

In all seriousness, I didn’t party too hard and become a spooky, scripting spirit. As cool as that would be.

I actually had a chill afternoon all on my lonesome. I didn’t even leave the house outside of going to the gym.

After two weekends of running around doing things with relatives, it was nice to take it slow and focus on my own stuff. Mostly because all of the running around made me fall behind on my novel-writing schedule.

20 pages a week doesn’t seem like too much until you get hit with the roadblock of a death in the family.

But luckily, I was able to rectify that setback with a nice, quiet day on the couch.

At this point I’ve made it to ~35 pages, with my goal being at least 40 before tomorrow.

So far everything is shaping up far nicer than in my original 12-page attempt at a draft. I’ve actually made it past the first major set piece of the story: An underground cavern with a single room at the end of it.

… Exciting, I know. I promise it sounds better with in-depth descriptions!

One of the more interesting bits of research I’ve done recently to push my writing forward was, as the title suggests, finding the right mythical Tolkien-esque creature to fit the slot of an antagonistic race for my main characters.

Luckily my friend Sam is a bit of a Dungeons and Dragons savant and came up with a whole bunch of possibilities when I asked if there were any good avian-themed monsters I could use.

Why avian specifically? It was a jokey idea when I was writing that early draft that started when I described a helmet as beak-like, and stuck so I could make one of my characters call them “birdbrains.”

So… Bird people. Seemed legit.

I didn’t quite expect there to be so many different kinds of bird people, however. There really is a ton to unpack when you delve into the inner-machinations of an experience like D&D.

Probably the most obvious and well-known example is the Harpy.

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Courtesy of DnD Beyond

Pretty famous representative from Greek mythology. Not a bad choice, but a little too much of a monster-monster for my tastes.

The kind of creature you can see mindlessly attacking, but not necessarily forming an advanced society.

So next came the Kenku.

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Courtesy of Giger’s 5E D&D

Definitely a closer match, given their clear propensity for humanoid dress and a variety of roles in warfare.

However, the crow look is a bit too inherently evil-looking, and they are quite a sinister race apparently. Was looking for more of a neutral appearance.

Plus they cannot fly in the lore, which is something I wanted to include.

So Kenku were a no.

Luckily the third choice, Aarakorca, was perfect.

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Courtesy of DnD Beyond

Check out these majestic bastards.

Not only are they a perfect blend of humanoid and avian features to make for a fairly human-like sensibility in my story, but the extra lore features from D&D — their obsession with self-grooming, bilingualism, status as traveling explorers and the fact that they look like giant birds while flying — make great tie-ins to my story’s purpose for them.

Namely… To be a surrogate for Napoleonic-era French society.

Yeah, that’s right.

It’ll be even weirder when I write about their leader riding around on a horse despite being a literal birdman. And I love it.

Being able to gather all sorts of new knowledge on interesting fantasy creatures has been a great pleasure of mine over the course of this project. It’s essentially an amalgamate of some of my favorite video games, movies and books in the fantasy genre, so the more I can include the better.

Wargroove is the big contributor of new ideas to my concoction at the moment, but that game deserves its own story another day.

In the meantime, I’m going to get back to writing so I can finish this section I’m in the middle of. Who knows, perhaps I’ll start to trickle out passages and chapters for advice in the near future.

All I know now is that this line kind of defines my brain.

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Ant-Man 2 shrinks the MCU’s scale with minor success

Ant-Man 2 shrinks the MCU’s scale with minor success

Ant-Man and the Wasp is, frankly, a mediocre showing for the Marvel Cinematic Universe. It has some brilliant stuff within it, as one might expect from the studio that has revolutionized the idea of a connected universe of films for the last 10 years. However, that brilliant stuff is marred down by a weak plot with awkward pacing and some noticeable problems balancing the movie’s comedy and heart.

Now as usual I’m not planning on putting any spoilers in this mini-review here. Though all things being equal, I would argue there isn’t too much to spoil outside of the end credit stuff that isn’t already shown in trailers and advertisements.

I do wish I could talk about that end credit stuff, because I’m still overjoyed at how my post-Infinity War fan theory was made true in a big, bad way.

But I won’t. Just know that Marvel has no chill right now and I love it.

The first Ant-Man movie was something of a surprise hit for Marvel along the same wavelength as Guardians of the Galaxy. Nobody expected much of anything out of a superhero film with a premise that the hero can shrink down and be really small.

However, by mixing together a lovable main character, some well-done comedy, a few clever visual spectacles and a heist film plot, the movie was a fun little success.

It led to Paul Rudd, the titular Ant-Man, becoming something of a darling in the MCU. He turned into the kind of character whose cameos improved other films like Civil War. As a result, people were a little disappointed when Rudd and Jeremy Renner (the universe’s Hawkeye) did not appear in the crossover blockbuster Infinity War due to a somewhat weak excuse.

That they had “other things going on.”

So Ant-Man and the Wasp, the second MCU film starring Rudd and Evangeline Lilly as our other titular hero, promised to hopefully be the compelling story of just what was so damn important that we couldn’t have shrinking powers assisting in the big fight against Thanos.

What we got was a product that, like I said, was rather mediocre. But not because of its explanations regarding Rudd and Lilly’s absence from Infinity War.

As something of a side-discussion before I jump into where Ant-Man and the Wasp faltered, I want to dive into the reason why I love the opening premise to this film. Even going back to the original advertisements for it, I knew I was looking forward to Ant-Man 2 because it’s a movie that’s predicated on the consequences of other movies.

The aftermath of Civil War, where Rudd is part of the group arrested for siding with Captain America against government restrictions on superheroes, plays heavily into the plot of Ant-Man 2. Much of Rudd’s struggle is having to help his friends while also trying to serve his last three days of house arrest so he can be free to see his daughter more. Meanwhile, Michael Douglas’s Hank Pym and his daughter Hope (Lilly) are also on the run from the FBI because their tech was what allowed Rudd to take part in that battle.

I love that Ant-Man is being used as an example of how actions in their universe have consequences going forward, much like Civil War did. Just a little less heavy-handed due to its smaller scale story.

Puns.

As much as I love the way the movie is set-up, the plot it rolls with given that establishment isn’t the most stellar one we’ve seen. The first third of the film is great and the resolution is decent. But the middle of the movie is bland and forgettable, in part because of the way it tries to balance at least six different stories at once.

That’s right, if the back-and-forth of those three or four driving plot points I’ve already laid out aren’t enough, there are also a couple of separate things going on with all the side character. That’s not even mentioning the film’s villain Ghost, played by Hannah John-Kamen.

She does alright with what she’s working with, but for the most part Ghost feels like a more one-note throwaway character than most of the other Marvel villains we’ve seen lately. Her personal story arc also has a vague conclusion in the film that seems sidelined in place of Rudd going after his happy ending.

They do offer John-Kamen room for possible inclusion in sequels, but not enough was done to encourage me to be excited for her to show up again.

The way Ghost’s inclusion seemed choppy was kind of emblematic of the problems with Ant-Man and the Wasp as a whole. Because so much was being done all over the place with each character, it felt like a lot of the film was left on the cutting room floor. Many of the scenes feel rushed, with quick cuts that seemed more jarring than stylized in the overall package.

Balancing all of those aspects also created tonal issues. There are a lot of attempts to be comedic that fall flat. For every funny bit, like relating Ghost to an old Russian folktale, there are two or three returning bits from the original Ant-Man that seem to be there just to reference the original Ant-Man.

The lackluster comedic bits hurt especially so because they are interjected around emotional moments that work damn well. Ant-Man and the Wasp is a movie about family, and each character struggles with familial issues in some way or another.

Rudd’s character shines far brighter whenever he’s with his daughter than when he’s the ‘dumb, goofy everyman’ archetype stuck in a room trying to pretend he understands what’s happening.

Every moment his daughter, captured expertly by Abby Ryder Fortson, was on-screen made the movie that much better. You can tell she and Rudd had an electric chemistry together that left the whole audience saying ‘aww’ throughout the film.

Lilly’s relations towards her mother, another driving motif in the film, are also quite heartfelt. I actually teared up a little during the film’s cold open, which was surprisingly well done and emotional.

Ant-Man and the Wasp should have spent more time deciding whether it wanted to be a comedic movie or a heartfelt one. Either path likely would have led it to more success, but the balance is skewed badly in its current state.

It did have some decent action scenes to stand on, especially when digging back into the things that made the original so good: Playing with size.

I won’t spoil too many specific bits, but probably the most memorable moments outside of Ant-Man with his daughter were the moments playing with making big things small and vice versa.

Though my personal favorite ones involved a salt shaker and some hot wheels cars.

Like I said at the top, there were some great things throughout Ant-Man and the Wasp that were wonderful. The family moments, some of the comedy and the visuals especially… Plus the spoiler-y stuff I won’t go into.

However, it was so bogged down by much larger problems that the high of the end-credit scenes quickly fade into a lukewarm reception at best.

Oh, there is one more thing I can think to mention. But my friend Lissete put it best, so I’m going to let her handle this:

Yeah… Arguably the most egregious use of product placement I’ve seen in a Marvel movie thus far.

It’s pretty noticeable all over, though I won’t say it ruined or improved the movie for me in any significant way.

If nothing else, I’ll just say it’s worth seeing the movie – either now or later on cable – to understand why I now want Paul Rudd to be both my Dad and Mom.