Tag: GDC 2018

Entertainment Beat Report – March 23, 2018

Entertainment Beat Report – March 23, 2018

I could have put out this Beat Report yesterday I suppose, just to keep it aligned with my actual Comm 436 class schedule… But honestly I’ve been fluctuating between Thursdays and Fridays so much with this mini-series that I really don’t think it matters.

So I’m just going to use the midterm for the class that happened yesterday and the fact that I published two blog posts and want to space things out a bit as excuses for my laziness.

That said, let’s see what was news in the world of video gaming this week.


Mario measurements marked via phallus pixels

Let’s be serious for a second.

This is undoubtedly one of the greatest pieces of journalism I have ever had the pleasure of consuming.

Kotaku staff writer Gita Jackson wins all of the awards this week for taking mathematical calculations done by a Twitter user based on the promotional art for Mario Tennis Aces that assesses how large Luigi’s junk is, and using that result to extrapolate on determining the official sizes of other characters in the Mario universe.

That’s real, people.

My inclusion of this story above the actual big news this week may be a joke, but I genuinely do think this is an amazingly funny story that’s worth a little bit of your time to read.

Never before have I seen the word ‘penis’ put into a story three times in such an unironic way, and it’s just wonderful.

But that said, on with the real headlining news this week.


The 2018 Game Developers Conference

As much as I’ve been checked out from the gaming scene this week, undoubtedly the biggest thing that happened was GDC 2018 in San Francisco.

The annual conference took place from March 19 to 23 in the Moscone Center and frankly has so many different things to talk about that I’m not entirely sure where to start.

At the Game Developers Choice Awards, The Legend of Zelda: Breath of the Wild won Game of the Year. It was joined in the pantheon of winners by Night in the Woods, winner of the Excellence in Narrative award and the Seumas McNally Grand Prize, Cuphead, which got Best Visual Art and Best Debut Game, Horizon Zero Dawn, which won Best Technology, and more.

Atari showed off a prototype of its newest upcoming console, which is crazy considering they have not had one since the Atari Jaguar in 1993.

More game developers were kept out of the conference thanks to President Trump’s travel ban, according to a Polygon article.

Really all of this doesn’t even begin to scratch the surface of everything that happened over the conference’s four days. It’s worth going back and just looking over everything that happened as far as announcements and speakers and whatever else, but I don’t think I’m going to delve too deep right now.

There’s more news to discuss, after all.


‘Sea of Thieves’ launch faces server problems

Rare’s latest game, the much anticipated pirate swashbuckling simulator Sea of Thieves, has not had the smoothest sailing opening to the public.

There have apparently been so many server-related problems afflicting players that Rare is taking the game down tomorrow to perform maintenance. That’s not really a super good sign as far as first impressions go.

The game has also received middling reviews (here are a couple of them: 1 – 2), so whether or not this one is as big a staying power as people were anticipating it would be is in limbo at the moment.


‘A Way Out’ offers players opportunities to play together without spending a lot

This one was a suggestion straight from my buddy Mitchell.

A new prison break-themed co-operative game, A Way Out apparently allows players to join a friend’s session of the game so long as they have the demo. No need to buy two copies, according to an article on Kotaku by a familiar writer.

This is an interesting concept put into the game by the developers at Hazelight… Though I can’t help but cynically reflect on the fact that this feature existed on the Nintendo DS for years.

Though if it’s inclusion here implies the feature may make a feasible comeback in the near future, who am I to complain?


Sort of a shorter report this week, in part due to my aforementioned laziness and in part due to me not exactly coming across a lot of ‘big news’ to go over.

I mean sure I could talk about the Deviljho again now that he has been unleashed in Monster Hunter World, but you can just check out my last report for details on that.

In the meantime, it’s about time that I head home to start Spring Break. I’ll likely post a few things over the week with whatever extra time I scrounge up, but for the most part I think I’m going to just relax and enjoy it a bit.

If there’s any other gaming news you picked up on that I didn’t, let me know about it in the comments below!

Entertainment Beat Report – Feb. 23, 2018

Entertainment Beat Report – Feb. 23, 2018

As I’ve mentioned across the last few posts on my blog, this week has been incredibly busy for me and kind of threw my whole schedule off-kilter. I also spent a lot of time working on the first major article for my Entertainment Reporting class — which I might add is currently being looked at for the Titan, so it may see more of the light of day soon.

In the meantime, as a result of all that I haven’t exactly paid a lot of attention to the overall video game world. This beat report is going to be relatively short as a result, but considering part of my grade is keeping it up… What can I say. Obligations are a powerful thing.

That said, I hope you still enjoy.


Kentucky Governor blames Florida shooting on video games, other violent media

This is actually the story I wrote my first major article about this week, so I won’t go too deep into it now.

A day after the mass shooting that left 17 dead in Parkland, Florida, Gov. Matt Bevin blamed violent video games and similar media on essentially creating a society trained to kill.

As someone who has always played video games, I’ve always taken the repeated accusations of their negative effects somewhat personally. That much hasn’t changed, but I was able to take it to more of a professional place by writing about the issue.

I talked to a professor at CSUF that’s an expert on violent media and aggressive behavior, did some research into American Psychological Association studies and more, eventually coming to the conclusion that video games and such do play a part in violent behaviors, but there are far more intersecting ideas to consider for it to be so black-and-white.

Like I said, I have a whole extended article on the subject now, so I’ll be able to share that later. Even if it doesn’t get published, I can always put it out independently here.

Because of that I’ll just move on for now and get into those weeds sometime in the near future.


2018 Game Developer Conference schedule released

Every year, game developers from across the world gather together to discuss the industry, projects they’re working and look at interesting repercussions of past projects.

That gathering is known simply as the Game Developer Conference, which will be held at the Moscone Center in San Francisco, California this year. On Thursday, the session scheduler for the event was released.

Frankly… The schedule is huge. So huge that I haven’t really had the time to comb through it. But there’s a ton of names from a ton of well-regarded companies in attendance, so no matter where you go there are definitely going to be things to see.

The conference will be held between March 19 and 23, with entry prices ranging from $250 for basic passes to $2,350 for all access passes.

A little steep for my blood, admittedly… But I’m definitely looking forward to hearing any sort of announcements that are made throughout the event online while it’s going on.


Overwatch League Stage 2 begins

Here’s something that’s just kind of continuing off of my last Beat Report. Blizzard’s big eSports experiment has started its second leg, and we’re two days into the competition.

So far (as of this writing), six games have been played out. No teams have had repeat games at this point so there isn’t much to say about rankings and whatnot, but the already high flying New York Excelsior team won its first game against Florida.

That’s something.

Honestly I never thought I would care about the Overwatch League as much as I have since starting to follow it for this class, so I’ll probably keep checking back on it from time to time.

For now however, there isn’t too much more to say. So let’s move on to the next.


First major Mario Odyssey update hits Nintendo Switch

As someone who has played a ton of Mario Odyssey, this story is a little more personally attuned to my interests, I’d say.

Once again I discussed the update in a post some time ago when it was first announced, but in essence a new game mode was added to the famous plumber’s newest adventure.

With the free Luigi’s Balloon World, players are able to talk with their green-clad brother and start what is essentially a game of hide and seek. In each kingdom, you can hide a balloon anywhere you can platform your way to in a limited amount of time, then it’s up to another player to try and find your hiding place. Or vice versa for that matter!

It’s a fun twist on the game’s core mechanics that seems to have breathed a breath of fresh air into it, certainly on my end at least. Plus the update also added some new costumes, including a reference to Super Mario Sunshine.

Who can complain about that?


That’s about what I’ve got for this week.

If there’s any big news that I’ve missed, or any details in the stories I did discuss that you particularly enjoy and want to talk about, let me know.

Next week I might also be a little off in terms of the timing of my post, as a forewarning. There’s a journalism conference I’m attending with other members of the Daily Titan, so I might be distracted by that.

Even so, I will be back with more at some point next week. So look forward to that!