Tag: From Software

Racking up hours

Racking up hours

I promised something more exciting than hang-out escapades at the end of my post yesterday, but let’s just say I never got around to doing anything more exciting.

To be fair I made “more exciting” impossible by staying up until 1:30 a.m. playing Sekiro: Shadows Die Twice with my boys, finally learning why people love From Software games.

I seriously went from this:

To absolutely exploding with hype as soon as we began picking off mini-bosses with Sly Cooper levels of stealth.

But I also didn’t come up with something more exciting to talk about today because I spent most of it working.

I’ve hit that point (as always) where thinking about the things I have to do before summer turns me into a quivering mess of stress and food wrappers.

Except this semester has the added benefit of stress about graduation too!

My goal was to use Spring Break to catch up on homework. Namely my internship hours and Senior Honors Project.

Most of it has been spent throwing myself against those internship hours, much to the detriment of progress on my novel.

For now I’m hoping to hit my 120-hour mark so I don’t have to worry about that ever again, since I have a bit more time to finish my novel on the backend.

I have made decent progress (approaching 90 hours), and there are enough other things coming for Gladeo that I think I’ll be fine.

In fact, tonight I finished transcribing my interview with Dr. Nicole Wesley, the Assistant Superintendent of Human Resources for the Redondo Beach Unified School District.

Also my ex-Principal at both Adams Middle School and Redondo Union High School. We’ve stayed in touch.

I transcribed almost 7,500 words for a good couple hours and still have to put the piece together, so she’s been a godsend. Alongside other stories in the works.

I probably won’t talk about her again until stuff gets published, so I figured I would leave y’all a nice teaser from the end of my transcript:

“I think that before you become a teacher, you don’t realize the level of difficulty and complexity that comes with the job. But as complex and frustrating as it can be, it is equally if not more rewarding in every other sense. Even on the worst day, you will experience a situation that brings joy and hope in a way that is inexplainable.

I think that may be the case with a lot of jobs. There are no perfect jobs and you’re going to work really hard, even beyond the seven hours you’re paid. But the memories and relationships and the impact you make are second to none.”

— Nicole Wesley

Great stuff. Can’t wait to pull the Profile and Spotlight together.

That was about the most exciting part of my day. Unless you want to get into my orthodontic adventure.

… Actually, I did talk about this problems, so it might be worth writing closure.

Toward the end of 2018 I broke my permanent retainer at a celebratory end-of-semester dinner with my friend Mimi. The cherry on top of an already relentless day.

I took a little too long getting to the Orthodontist after that, so my teeth had moved out of alignment. They told me to wear my plastic retainers 24/7 for a few weeks and come back.

School got busy. So I wore these bad boys all day, everyday for probably a good month or two.

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Just be glad I didn’t get a gross picture of the new brace in my mouth.

Spring Break offered the rest I finally needed to make a new appointment, so $250 later I am back at full capacity.

Only having to wear these at night again is a true blessing that I will never take for granted.

… Until probably half a year from now when I stop bothering.

But I’m hoping to be better about that this time around!

And that, ladies and germs, sums up my day. Lots of work and orthodontic care.

I’ll try to stop promising cool things on specific time frames because I seem to keep failing to keep my word.

At this point Shantae will be taunting me for the rest of my life.

All I’ll say is, don’t be surprised if I come out with a few more silly posts or life dump posts for a while as I attempt to keep writing through my imminent semester-end burnout.

God knows graduation will be the death of me.

Gobble gobble, shinobi

Gobble gobble, shinobi

Alright, let’s do this one last time.

I don’t have a long post today, just wanted to slip something in while spending the afternoon with my friends.

Today’s is a relatively small gathering. Me, my buds Juan and Mitchell, plus this surprise guest:

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Squirrel?

Everyone else is either not on Spring Break or has work/family commitments, so we’ll have to bring this wall-crawling rodent into the fold.

Even if they are in a terrible resolution thanks to all of that light glare from a different house.

I just hope that little guy likes shitty movies and video games — pretty much the only things on the menu.

See, first thing we did upon gathering was watch a particularly terrible movie on the vague recommendation of that James A. Janisse I talked all about yesterday.

An $3,500 independent comedy horror film from 2009 called ThanksKilling.

It’s a gloriously fun and terrible movie to watch with friends. However, I can’t recommend it to everyone because it is very raunchy and off-color.

There’s a good few slurs thrown around and some nudity.

But the killer turkey really does steal the show with his fowl-mouthed one-liners. Literally the first line in the movie is him telling a half-naked pilgrim from the 1600s that she has nice breasts.

In a far more graphic way that I’d rather not write in my little personal blog.

If you’re cool with stuff like that and want to just see a hilariously bad low-budget movie, I would recommend it.

Since leaving the engrossing world of ThanksKilling, we’ve transitioned to video games.

First Juan showed us a little bit of his prowess at Devil May Cry 5:

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Don’te might cry?

And then we’ve begun a journey into Sekiro: Shadows Die Twice.

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Captured in bad lighting for… Dark shinobi reasons. Let’s go with that.

The latter game I’ve been interested in checking out since watching Dunkey’s video (which spoils a particularly wicked boss fight). It’s cool to see it from the beginning now that we resolved some technical issues on Juan’s laptop.

I’m not in control for the most part, so I can’t imagine I’ll absorb enough to talk about the game in any extended capacity. Unlike that Shantae review I keep putting off.

All-and-all, this is just a nice break from the internship hours I’ve been racking up over Spring Break, and one of the last times I’ll get to see my friends before summer kicks off.

So with that being said, I’m going to wrap this up and get back to that.

Tomorrow I will return and presumably have something a little more substantial. I hope.

My thoughts on the January 2018 Nintendo Direct Mini

My thoughts on the January 2018 Nintendo Direct Mini

I’ve been busy the last couple of days between training for the Daily Titan, working on three stories for our first issue of the semester, writing some stuff for Gladeo and plenty of other little time consuming things, so I didn’t have time to really write something extended on the Nintendo Direct Mini that premiered earlier.

After watching through it again, however, I decided I didn’t exactly have a lot to say about the games they talked about in the first place. As a result I figured I could just run though a couple of quick fire thoughts here before working on writing my Fire Emblem Heroes post for tomorrow. It shouldn’t take all that long ideally, and I am interested in putting some of my mind on paper.

Metaphorically.

The 14 minute direct came completely unbeknownst to me, but I’m glad my friends let me know to stumble upon it because there are a few things on the list of announcements that I’m really glad I found out about now.

Of course there were a few throwaway things for me throughout. Namely the Pokkén Tournament expansion, the Dragon Quest Builders demo, Ys VIII, SNK Heroines, Art of Fighting 2, Fe and Celeste. For one reason or another none of those games really spoke to me, so if you’re hoping I talk about them then you’re probably going to be a bit disappointed.

Beyond those there were quite a few things mentioned that I’m quite excited about. For example, I’m really looking forward to jumping back into Kirby with Kirby Star Allies.

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Image courtesy of kirby.wikia.com

The game seems to be combining the art style of Triple Deluxe (one of my favorites in the series) and an extended version of the ability combination from Kirby 64 and Squeak Squad. The thing that got me more excited about this title is the fact that it’s coming out on March 16.

 

 

 

I had no idea it was going to be that early, but I’m very excited knowing there’s at least one game to look forward to early on this year.

Seriously Kirby is one of my favorite Nintendo properties. Even if the games tend to be on the easier side, they’re never not fun. They’re always a blast to play and this one promises to be a blast to play on a system that has already given us the amazing next steps of Mario and the Legend of Zelda.

So yeah can we just skip ahead to March? Maybe?

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Image courtesy of Nintendo.co.uk

Nintendo also promises a port of Hyrule Warriors definitive edition in the spring featuring a combined roster of all the main and DLC characters from both the Wii U and 3DS versions. It seems like this could be a good opportunity for me to go back and get that game since I missed out on it during its first run of popularity, which is an especially promising idea considering it’s going to be a more complete package.

Plus, I still haven’t gotten Fire Emblem Warriors either… So I really need to dip my toes in the Warriors series eventually.

Another Nintendo game making a return on the Switch is Donkey Kong Country: Tropical Freeze.

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Image courtesy of neogaf.com

I don’t know that I’m as excited for this title coming back as I am for Hyrule Warriors, but if nothing else both of these games returning sets a promising precedent for something like… Say… Super Smash Brothers 4 to get a definitive version on the Switch.

One can dream.

Also, playing Mario Odyssey and spending an obsessive amount of time in New Donk City has rekindled some of my love for the big ape. Add in Funky Kong as a new playable character and I’m probably a little more open-minded for Tropical Freeze as a result.

Speaking of Mario Odyssey, it’s one of three games getting an update soon. The others are Pokkén Tournament, which I already said I don’t feel too strongly about since I really have no intent to own that game, and Mario + Rabbids which is another game I don’t own despite being more interested in it.

But hey, Donkey Kong is being added to that game. So… Tropical Freeze callback? Or something…

Anyway, in the Odyssey update Nintendo will be adding a new mode called Luigi’s Balloon World.

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Image courtesy of Polygon.com

First of all, Luigi. Adding him into the game makes this already a win in my book.

Beyond Luigi just being amazing, the minigame the update adds does seem interesting in its own right. Essentially there are two aspects to it. The first had players able to choose to hide a balloon somewhere in the Kingdom they’re playing on. The second lets players choose to hunt down a balloon that has been hidden by another player.

The catch is that both modes must be completed in 30 seconds.

As the announcer talks about in the Direct, this encourages a speedrun-centric style of gameplay where the players who know the most about the map around them can create the best hiding places that might be hard for more casual players to reach. It’s a really interesting way to approach Odyssey that I never would have considered implementing, but one that also feels ingeniously perfect for an on-the-go console like the Switch thanks to the short time limits.

If I’m being completely honest, that little addition to an already great game frankly seems more interesting than the entirety of Mario Tennis Aces.

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Image courtesy of nintendosoup.com

Don’t get me wrong, I enjoy Mario Tennis games. Mario Power Tennis was one of my favorite GameCube games. From what I understand the most recent Wii U Mario Tennis game was somewhat disappointing, however. As a result of that and the strangely real-world tennis outfits characters are wearing (like Mario up above) I’m fairly skeptical.

Interested, but skeptical.

The last major theme of this Direct that caught my interest was the amount of games being ported to the Switch that seem like unusual candidates.

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Image courtesy of overkillsoftware.com

First is Payday 2, a game which feels like it has been around forever but has never necessarily caught my interest. Even so, it just seems strange to me that Nintendo would sanction a game about (somewhat) realistic gun play and bank heists being put on their system.

Though that brings me to the second game, Dark Souls.

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Image courtesy of polygon.com

Somehow the meme that was Dark Souls on the Nintendo Switch came true. From Software’s dark, demented and incredibly difficult action adventure is finally coming to a platform that I can play it on. To be honest, as much as I’m fairly intimidated by the game, I think it’s going to be worth trying it out if for no other reason than to appreciate the cult classic status.

If I actually get around to doing that, it should be quite the adventure.

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Image courtesy of nintendowire.com

Third on the list is The World Ends with You, arguably the game I’m the most interested in.

I have no prior experience with the Nintendo DS classic – unless you count the characters appearance in Kingdom Hearts: Dream Drop Distance that is. Yet, basically every person I know or follow online seems eager to put TWEWY way high up on their ‘best DS games of all time’ lists.

Just from what I’ve seen, I can imagine why. The game has a really cool anime-pixel art style and an interesting gameplay mechanic in its original form involving two characters fighting at once with players using the touch screen to control one and buttons to control the other.

That will presumably shift to being one joy con controlling each character on the Switch version, but I could be wrong on that. I don’t know what the control scheme is going to look like.

That’s just another part of what makes it so exciting for me.

Not only will it be a game with an interesting story and control scheme, it’s also going to be an extended edition with more content similar to Hyrule Warriors.

Though TWEWY has no official release date beyond coming this year, it’s honestly going to be at the top of my ‘to get’ list whenever it arrives.

Those are about my off-the-cuff thoughts on the Nintendo Direct Mini. So, I leave things at this (as usual). What did you think of the Direct? Which games are you looking forward to?

Let me know in the comments!