Tag: EarthBound

A smashing blast to the past

A smashing blast to the past

Gotta love tentpole programming.

Super Smash Bros. Ultimate is officially out today! Even though I haven’t personally gotten my hands on it just yet, by all accounts it promises to be a fantastic collection of all the greatest parts of the series’ 19-year history.

I’m excited to get my hands on this sucker, because I’ve been a pretty hardcore fan of Masahiro Sakurai’s wonderful party fighter games since Melee on the GameCube.

Melee was quite literally a game that defined my young childhood, with many birthday parties spent playing as Young Link on the “Great Bay” stage from Majora’s Mask (many years before I actually played its game of origin).

Brawl was the game that offered my core friend group, from middle school on, to duke it out, find our main characters and test our creativity building our own fields of combat.

Smash 4 brings with it memories of being so excited that I played the demo endlessly during art class in senior year, time that left me proficient in newcomer Mega Man as much as I would be proficient in Lucina — my current main character, passed along from Marth before her.

Yet the fourth entry in the series became so much more. Long nights in the Daily Titan newsroom were more manageable after my boi Aaron Valdez brought his Wii U and we held DT tournaments.

Hell I even have some fond memories of the original Smash Bros., despite the fact that I never owned a Nintendo 64. I distinctly remember going to an animation camp while visiting my grandparents in Florida one summer, and a major highlight of the camp was getting there early to play on some of the consoles available in their waiting room.

My attachment to the series went far deeper than just playing the games with my friends, however.

When Stephen Hillenberg died a few weeks ago, writing my blog obituary for him brought back a lot of memories. One of the most potent memories was attending a sprite animation camp (here in California) over a summer with my friend Mitchell Winn from all the way back in elementary school.

Thanks to that camp, I learned a good many things about grabbing sprites from my favorite games off of The Spriters Resource and using them in different projects.

I took on ambitious sprite projects in the months and years to follow. Including recreating that famous Band Geeks halftime scene from Spongebob with video game characters.

One other project that felt pertinent to today required going back into my old desktop Mac.

IMG_1555

IMG_1554

This dinosaur literally hasn’t been touched since 2012 based on the security update. Thus it has become a crystalized time capsule for 15-year-old Jason.

I had so much fun going through this thing that I’m going to talk more about my discoveries later this weekend.

But for now, the important connection back to Smash Bros. were these desktop wallpapers I made using character sprites from various games and other fan projects:

SSBB Battle Subcon Stage2
The Featured Image, a classic fight between Link, Charizard (sans Pokémon trainer as this was the Brawl era), Kirby and Marth on “Mushroom Kingdom II.”
SSBB Battle Battlefield Stage
Four hatted-Kirby duke it out on Melee’s “Battlefield.”
SSBB Battle Yoshi Stage
Pikachu, Yoshi, Marth and Falco fight on “Yoshi’s Island,” where Marth shows off his Dolphin Slash. A favorite move of mine, clearly.
SSBB Battle Mario Stage
The Mario Bros. take on Link and Sonic on the aptly named “Mario Bros.” stage.
SSBB Battle Final Stage
A slightly askew duel between Samus, Fox, Zelda and a very tiny Captain Falcon on Brawl’s version of “Final Destination.”
SSBB Battle Onett Stage
One of my prouder pieces from what I remember, in which Ness knocks Kirby out of the park in his home turf of “Onett.”
SSBB Battle Mario Stage2
We return to “Mario Bros.” so the Bros. can confront a series of variant Sonics each colored after Chaos Emeralds. Not sure if these are the classic Chaos Emerald colors, but the different poses are sweet if you ask me.
SSBB Battle Temple Scene
It’s a race for the Master Sword between Link and Young Link (clearly set during the Melee era) on the leftmost side of the “Temple” battleground.
SSBB Battle Subcon Stage
Apparently I predicted Smash Ultimate being a thing years ago by pitting the (at the time) Melee-exclusive Mewtwo and Brawl-exclusive Snake on “Mushroom Kingdom II.”

Would have helped if I made them all the same size so they didn’t get stretched out when I rotated them as wallpapers. But hey, eight years ago.

All of these babies were created between May and June of 2010 using Graphic Converter, as I never learned Photoshop or anything.

2010! I know I spent all this time building up 15-year-old Jason, but these specifically are all a product of 13-year-old Jason’s ingenuity.

Now that Smash Ultimate is out, I’m hoping to get my hands on it soon so I can start to make some new memories with that game. Perhaps a few of them will come somewhere remotely close to leaving an impression as strong as the older titles.

Here’s to everyone having a happy Smash Ultimate day!

Deltarune is delightful

Deltarune is delightful

I’m a few weeks late to this particular craze, but after staying up until 2:00 a.m. finally finishing the first chapter of Deltarune I have an unbridled desire to gush about everything.

That’s probably going to involve a number of spoilers for an experience that I truly believe everyone should have for themselves. Because of that I’ll aim to be as vague as possible, but even so you might not want to read this quite yet if you haven’t played the game yourself.

Here’s what I can offer as a general teaser introduction.

Deltarune is the follow-up to indie game developer and chip tune musical genius Tobyfox‘s now-famed 2015 RPG Undertale — That one where nobody has to die. It’s available on just about every gaming platform imaginable, so if you haven’t dived into this universe at all you should.

The newest game, released just a few weeks ago, takes a somewhat different spin on the kill-or-spare game mecahnic from Undertale. It allows you to follow Kris, a human living in a world of monsters, as he deals with the day-to-day trials and tribulations of school.

Until certain events leave him and the local bully, Susie, taking on an adventure to save the world.

I know that’s pretty vague and somewhat derivative, but it’s nowhere near as dull as I made it sound.

Please just play the game if you haven’t.

Trust me when I say it’s all worth experiencing as blindly as possible. As a result, the rest of my discussion is going to go on under the spoiler-laden read more line here.

Hope you’ve enjoyed me rambling in vague generalities if this is as far as you’ll go. Just come back and  let me know when you’ve gone through the experience for yourself!

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Reusing and Recycling

Reusing and Recycling

Last year I didn’t really have a proper Halloween. All of the oxygen was sucked out of that particular room by Milo Yiannopolous visiting Cal State Fullerton, which wound up being a massive, exhausting reporting project that I was the lead on.

Nobody around campus got to have a real Halloween that year. As great as it was getting lost in that world, it was a shame that I didn’t get to dress up or do any of that fun, traditional spooky stuff.

As a result I’m a bit out-of-practice when it comes to doing things like pulling together costumes.

So when my friend Mimi invited me to come to a Halloween party tonight, I panicked over how to dress.

And by panicked I mean I got really busy with school and didn’t bother pulling anything new together. Instead I just reused my costume from two years ago and came as the esteemed Willy Wonka.

Here I am with Mimi, also apparently reusing an old costume. Also, please note the god of partying noshing on some meatballs in the background. Because he was awesome.

Gene Wilder’s Willy Wonka of course. I put this thing together two years ago after he passed away, and I’m impressed I still somewhat fit into the women’s size pimp-purple coat that I dug out of a thrift store.

Guess there’s something to this whole exercising regularly thing after all.

I’m kind of writing this in the corner of the party while waiting for my turn at Mario Kart, so I won’t be too verbose. But I figure I should highlight some of the fun things here because it’s a cool little shindig.

For instance, the aforementioned drunk Mario Kart.

I’m not personally drunk because I have a long drive home after this, but basically everyone else is fucked up on every kind of alcohol under the sun.

And we’re playing Mario Kart.

For some reason a decision was made to start the game at the hardest difficulty while playing a Rainbow Road race.

First off, I have to say, it’s incredible that that’s the decision everyone collectively came to. But also it was just plain hilarious watching everyone struggle through it while inebriated.

(I personally got fourth place as my girl Rosalina while everyone else was 10-12, so I got to flex my sober video game muscles a little)

Jackbox came in later, but for me Mario Kart at a massive party full of people who aren’t purely nerds was way more surprising.

Also on the list of party attractions was the food, of course. Mimi put together a lovely spread of chips, candy and cheeses for people to soak up that alcohol with.

Plus there were these lovely cupcakes:

Note the meatballs in the background, also prepared by Mimi and made famous by our God friend.

Very Halloween-y.

Naturally the costumes are also very important to discuss. Someone is wearing a dragon made out of a cardboard box, and her boyfriend is dressed as Daenerys from Game of Thrones.

There are at least two one-pieces in the room, a cheetah and a Stormtrooper.

Two girls came dressed as an angel and a devil.

We’ve got Miguel from Coco, Lucas from Earthbound, a Slytherin student with the dark mark tattooed on…

It’s a very interesting, eclectic mix that I don’t exactly feel comfortable taking a larger photo of. So maybe check my social media stuff in case I like some pictures Mimi puts out or whatever.

Oh yeah, also there’s a cat. A very sweet cat with big ol’ eyes. Animals are always welcome at a party.

Even though I’m basically meeting everyone at this place tonight, I’d say it’s been a great time! Certainly a wonderful distraction from my Mass Media Ethics assignment and preparing for class registration.

But that said, I’m going to get back to the festivities. I’d wish everyone a happy Halloween, but we’re still a bit early for that.

So happy pre-Halloween?

Happy Saturday night?

I don’t know, I’ll figure it out later. It’s party time right now.

New Sun and Moon Information: Our final last new Sun and Moon information, for sure this time

When the final evolutions of the three Alolan starter Pokémon were released, I was happy letting everything else in Pokémon Sun and Pokémon Moon stay secret, ready to be discovered through regular gameplay after Nov. 18.  Of course, there was all the data mining, but like I’ve said before I have no desire to spoil every detail for myself like that.

Then, just over this past weekend, a few pages from this month’s CoroCoro magazine were leaked, showing off more details about some Ultra Beasts and signature Z-Moves for the three starter Pokémon.  After that, I really should not have been surprised that we would be getting another video talking about those things in more detail.  That’s exactly what we’ve gotten.

While it isn’t a lot of new detail, this is presumably the last dump of new official information we’re going to be getting pre-release, so I figure I should still talk about it.  For old time’s sake, if nothing else.  It really has been a hell of a journey these past few months, one that I’m sad to see go… But not sad enough to elongate the wait.

Seriously can the games just get released right now?

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