Tag: Dark Souls

A gaming taste test: My wallet’s worst nightmare

With my sickness beginning to fade away, I spent part of the day hanging out with the core four friends. Minus Tiana because she had work, apparently.

Nice going being responsible, nerd.

… He says while sitting on a 6,000 word interview to translate into a story.

Gosh the tangent game is still strong right now. I really shouldn’t let myself succumb to stream of consciousness writing when I’m not feeling good. Especially when I actually sort of have a point to what I’m writing for once.

See the chief part of our hangout today, rather than being an outdoor adventure like last time, was an indoor video game party.

Two of the games we played have been on my interest list for some time, and playing them led me to some different, interesting conclusions about what to put my money down on.

So I figured I’d talk about them. Because it’s getting late and I don’t have anything else to write about today.


Hollow Knight

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Image courtesy of ign.com

Hollow Knight is a game I’ve been eyeing for a long, long time. It has been highly recommended to me umpteenth times by my boy Kyle, and I’ve seen it on a number of ‘best of’ lists since it came out.

Essentially, the game is a metroidvania-style sidescroller that has very striking similarities to Bloodborne/the Dark Souls series (as Jonathan couldn’t help but pointing out over and over again). It has a super great art style and supposedly goes into some really cool things with its story and lore.

When Nintendo announced Hollow Knight would be dropping on the Switch during its E3 presentation this year, I was very excited to know I might have the opportunity to try it out soon. However, when Aly finished her sophomore year a few months ago, we decided to spend $15 on Wizard of Legend instead. It’s great couch co-op for the two of us, and I don’t regret the decision at all, it just happened to push-off possibly buying this title.

So I didn’t have the chance to try the game until Jonathan brought his Switch over today.

Honestly? I found myself more intrigued than ever.

While the movement controls felt a little more floaty than I had anticipated, I’m willing to chalk that up to not having a lot of time to mess around with the game overall. I imagine it’s something I’d get used to with a lot of personal time to focus on it without being trolled by all my friends as they watch my constant deaths.

It has a really, really interesting self-heal mechanic based on how many enemies you kill, and every moment felt reminiscent of my childhood playing games like Metroid: Zero Mission while offering a unique aura of dread to its presentation that perfectly complimented the mystery underlying everything.

We got through two bosses and I felt like I wanted to play so much more after we switched it off. That’s the sign of a good game, in my opinion.

So yes, Hollow Knight definitely lived up to my expectations in the short-term, and I’m considering buying it more than ever. But it wasn’t the only thing we played, as soon after we jumped into:


Splatoon 2: The Octo Expansion

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Image courtesy of Nintendo

I listed Splatoon 2 on my personal top games of 2017 list, but I put it rather low. Mostly because as much as I enjoy the IP, not enough felt different from the original game to seemingly warrant a sequel for any reason other than to transition from the dying Wii U to the shining new Switch console.

When the Octo Expansion was first announced I was intrigued. A whole new additional story mode certainly seemed like exactly what I felt Splatoon 2 needed the first time around. However, I wasn’t sure if it would be worth spending the extra money.

Especially considering I abandoned the game some time ago and would need some time to jump back into it and get used to the controls once again.

Now that I’ve played the game on Jonathan’s account (thanks again my guy, you the best), I have to say… My suspicions were confirmed.

Now I’m pretty confident that the original Splatoon 2 package should have just been Splatoon 1 DLC. The Octo Expansion should have been the story mode of Splatoon 2 from the get go, not extra content a few years down the line.

The world that the Octo Expansion creates is fascinating in that not only does it mess with themes of racism (better than Detroit: Become Human as we all joked while playing it), but it also builds on the lore established in Splatoon 1 in an honestly brilliant way.

Essentially, the idea is that you play an Octoling — one of the higher-ups in the army opposing the Inklings in both games — who has been converted from their ‘evil’ side by the power of the music played by Callie and Marie during the endgame fight in Splatoon 1. The Octoling encounters the protagonist of the first game and winds up having to go through a journey to get to the surface world so they can join the Inklings that live there.

If you’re concerned all that is a spoiler, it’s all in the opening cutscene for the expansion, so it’s really not. They start to build up the lore quick!

The way it incorporates elements from the first title into its DNA in a clever way earns massive points for the Octo Expansion in my mind. Especially since it builds on the gameplay as well by offering a large number of more difficult challenges to test a player’s platforming and gunplay.

We had fun with the expansion by having my play through the Wily’s Castle-style multi-stage endgame section, which was hilarious just because I had to get used to the game again by doing the hardest stuff it offers.

On the one hand I’d say it was worth it because the endgame stuff helped make me way more interested in the lore of the world beyond what I already mentioned. They do some AWESOME stuff with the final boss. Stuff that, like I said, should have been around the first time around.

But on the other hand, now that I’ve seen the endgame content I’m not sure I’m more encouraged to buy the extra expansion or not.

I’m intrigued by the challenge and think it would be worth redoing that endgame just to have the bragging rights on my personal account. Yet I’ve seen it now and have had time to absorb what happened, so I think I could spend my money better by buying other big games coming out in the near future.


Seriously though. Mario Party. Smash Bros. Pokémon. Monster Hunter. Mega Man Dragonball So on and so forth.

There are a ton of games coming out soon-ish that I’d love to buy that are more expensive than both Hollow Knight and the Octo Expansion.

My wallet cries out in indecision. Do I buy games now? Or do I wait for the gratification of games I want later?

I suppose I’ll have time to decide, but the pain of having to decide in the first place is almost worse than my sick right now.

Oh well, at least I’ve now had the pleasure of trying out both these games. That way I have a much more well-defined opinion of my interests to jump on whenever I do decide.

That said, what do you think? Should I spring for one of these two games now? Or should I hold on and see what I can get later?

Let me know! I’d love to hear what some of you think about some current games.

Looking at Nintendo’s E3 2018 Conference

Looking at Nintendo’s E3 2018 Conference

E3 was a tricky thing for me this year. See… A lot of it just isn’t for me.

That’s not me saying I’m not interested in a lot of the developers and what they’re working on, I mean literally there are barriers to me playing most games.

Like yeah I would love to play Kingdom Hearts 3, and I thought having three trailers across three different conferences that all featured different content was dope. But it’s on Xbox One and Playstation 4. Not the Switch.

#BringKH3toSwitch

Or yeah, Resident Evil 2 getting an HD remake is neat. Shadows Die Twice looks like a super cool game. Monster Hunting in Final Fantasy 14 is a good idea no matter which way you slice it. Fallout 76 seems interesting and fun. Etcetera, etcetera.

Unfortunately I’m just limited in what I can access, and money is a severely limiting factor when it comes to getting consoles.

So to sum up 90 percent of E3 this year I’ll say this: It was better than a lot of other years prior, and I had a great time watching my friends freak out about what’s coming out soonish. And it has been cool seeing YouTube ads get replaced by E3 trailers

But frankly the only thing I can really have any authority or hype to discuss is the big N. So today, I’m dedicating my blog post to the Nintendo E3 2018 Direct conference.

If you want something more in-depth about the other conferences, there’s plenty of opinions out there. Might I recommend ProJared? He didn’t go to the conference in person this year it looks like, but I still respect his opinion quite a bit.

That said, let’s jump right in with what we got out of Nintendo this year.


So the Direct starts with this hype game about mechs battling called DAEMON X MACHINA. Super action-y music, real Justice League-esque color scheme.

It looks cool, and I get why they would start with something that has such a high-octane feel… But it’s not a very ‘Nintendo’-looking game. I just kind of spent half of it staring at the screen wondering why we started with this and not one of the classic IPs.

But then it very jarringly cuts to silence and awkwardly moves into the next thing.

That next thing happens to be Xenoblade Chronicles 2 DLC. Which is something I would probably care about more if I’d played either of the Xenoblade Chronicles games.

Next.

Okay that’s not fair, it’s nice to see the game getting more love since I know it’s a series plenty of people love. I just literally don’t know enough about it to offer an opinion.

But hey, then our boy Reggie Fils-Aimé comes in to kick things up to 100 for me by showing off that Pokémon goodness.

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Except he doesn’t really, since it’s mostly just a recap of the trailer we saw the other day. No new footage or anything. So I guess if you want my over-extensive rumination on that, check it out through this link.

One thing he does let us know that’s new is the fact that the Pokeball Plus accessory allows you to get Mew in Let’s Go. That… Actually does make them feel much more worthwhile than I had originally thought.

Damn you clever marketing tactics. Damn you…

After that brief aside comes a return to form that feels much-needed on the Switch:

Super Mario Party.

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Image courtesy of vg247.com

That’s right, everyone’s favorite friendship killer is back. But this time it looks like Nintendo made a lot of good choices just based on the footage we can see.

For one, no more cars. Everyone wanders around on the game board on their own again. God bless.

They also show off the fact that the Switch consoles themselves will be well-integrated into the mini games, allowing players to do things like rearrange battlefields for tank fights.

Everything looks colorful and has branching pathways again, and there seems to be a wide variety of mini games to play. On top of that, they clearly pushed the fact that this is a Mario Party you can take literally anywhere thanks to it being on the Switch, which is a good selling point.

Plus Rosalina is there as a playable character. So honestly I can find no reason to complain. Come October, my friends and I are going to be all over it I’m sure.

Once Mario is finished, we move into the next thing. Yet another highly anticipated interest of mine:

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Image Courtesy of Nintendosoup.com

Fire Emblem Switch finally has a name. Fire Emblem: Three Houses.

It seems the one thing Intelligent Systems learned from Fates is the fact that they can sell more games if they split them up, so instead of two main versions now there are three!

Alright no that’s a joke, don’t believe that fake news. I think it’s just three Lord characters from feuding lands or something along those lines.

The game honestly looks gorgeous from what we can see in the trailer. The environments look realistic more in-line with Fire Emblem Warriors than the somewhat cartoonish fantasy worlds of Awakening and Fates. Which is a plus or a minus depending on who you are, but I dig the art style personally.

It also seems to retain the same stylized cutscene art as Echoes, and the in-game character models are full body, more in-line with those cutscenes.

There are a number of new mechanics showcased in the trailer as well. For one, all individual units appear to have their own troop of units surrounding them when you zoom in close enough. Honestly, this makes a lot of sense to embody the feeling of controlling an army, something older titles had to kind of awkwardly skirt around due to the conflicts with its core gameplay mechanics.

The extra troops don’t appear to be able to take hits for each individual main unit, but they can be put into formations to direct attacks whichever way the player wants.

Also introduced as a step-up from previous titles is what looks like semi-open world portions where the game’s lords can explore expansive towns and castles. It’s as if the free-roaming home base feature from Fates used the third person camera style from dungeon exploring that came in Echoes, but it has a massive graphical overhaul.

Beyond that there are a few extra vague things shown that won’t necessarily make sense until we learn more/see the game. There are character choices that may affect what weapons the Lord units specialize in, the evil king uses an electrical whip like that villain from Iron Man 2 (so whips confirmed as weapons?), there are big mechanical people who seem to be units or at least bosses…

And then lore stuff that isn’t exactly clear.

They give a Spring 2019 release date, but that’s about all we can gleam before the next few trailers hit rapid-fire. For anyone who watched the presentation, there’s a pretty big light at the end of the tunnel so I’ll move through them quick.

  • Fortnite on Switch: I couldn’t really care less. But it’s free I suppose?
  • Reggie comes back to introduce Indie games. Starting with the sequel to Overcooked — a game that I’ve been forced to play with my friends and regret every minute of. Why Reggie. Why.
  • Killer Queen Black looks like a strange 16-bit inspired clone of Joust, just updated for 2018 mayhem. Apparently it’s a port of a game Reggie says was really popular… But I’ve never heard of it. So we’ll see.
  • Hollow Knight, meanwhile, is a game I’ve heard plenty about. I’ve heard it’s gorgeous and fun, one of my friend Kyle’s favorites from 2017. I’ll actually consider downloading it given the fact it’s out today.
  • The super stylized Square Enix RPG Octopath Traveler received an official June 14th release date. I haven’t paid a lot of attention to the game but it looks cool and my friends are hyped for it, so I’m sure I’ll play it eventually.

After those announcements, there’s a montage of games that are either coming out or have come out. The one that stood out most, frankly, is Dragonball FighterZ. Something I’ve been looking for on Switch for forever.

Plus Dark Souls and Monster Hunter Gen Ultimate. And The World Ends with You, coming this Fall apparently.

Just… Give it to me already Nintendo, I need all of your games.

But wait, that montage must be the end of the Direct, right? How can there still be a half hour left?

Oh.

Ohhh.

Oh man. Here we go. Masahiro Sakurai is here. That can only mean one thing:

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Image courtesy of theverge.comtheverge.com

We begin this long examination of Super Smash Bros. Ultimate with the biggest announcement it has to offer. Every single fighter from every previous Smash game is back.

Ice Climbers? In the game.

Solid Snake? In the game.

Pichu? Young Link? Wolf? Pokemon Trainer? In the game.

But more than that, a few characters have received overhauls. Most notably Link, who now sports his Breath of the Wild look, as well as Zelda, from Link Between Worlds, and Ganon, from Ocarina of Time. The clashing art styles there are a bit jarring for me personally, but it’s cool to get a wider breadth of representation for the series!

Oh and let’s not forget the new characters: the Inklings from Splatoon, Princess Daisy and… Oh.

Ridley.

Ridley is actually in the game.

Our memes have become our reality, folks. End of the line.

Many of the characters also appear to have adjusted move sets. Notably final smash attacks. For example, Pac-Man now seems to rain down like meteors in his, rather than just moving semi-quick across the screen. King Dedede’s smash is based on the Masked Dedede cage fight now. Bowser’s is based on the Yoshi’s Island boss fight.

There’s a whole long section in the video going over the different ways characters have changed, and I’d recommend going to watch that. It does a way better job summing things up than I could.

I’ll just say… RIP Landmaster. Your legacy will always be remembered.

Sakurai himself says they made the impossible possible because it’s what players want, and by god is he right. What a beautiful, amazing man.

Eight-player Smash matches are also returning, as are a billion fan-favorite maps. On top of that, there are little quality of life changes like seeing gauges for Cloud and Robin’s abilities, which makes it easier to track everything on one screen.

Oh and let’s not forget. Assist trophies have been added, like the Squid Sisters. Many can be knocked out too New Pokémon assists have been added, like Solgaleo from Sun and Moon.

… Also Bomberman is there. Because why not?

Everything emphasized by Sakurai seems to suggest the game’s development was focused on making everything more beautiful, more intimately connected to the individual fighters showcased and more quick and fun as a brawler for players.

It’s honestly a greatest hits album for Smash Bros., and I really can’t argue with how amazing it looks.

I just hope we get a lot more new characters in the lead-up to the game. I want the roster for Smash Ultimate to look like one of those silly rom hack Smash games. After all, the Inkling fighters and Ridley both look like really fun additions.

But mostly I want more characters because then we get more amazing reveal trailers.

In Ridley’s trailer, he straight up murders Mario and Mega Man.

Like holy shit it’s so intense and real like for no reason. And I love it.

Plus they say he finally ‘hits the big time.’ I see what you did there Sakurai.

With Smash coming out in December, it’s heard up to be a perfect holiday present for all the kiddos. I’m certainly looking forward to it!


I can understand why people might have been disappointed by Nintendo’s E3 Direct this year.

As a fan of Fire Emblem, Pokémon and Smash Bros., I had a great time watching the Direct. It does help that the Switch is the only console I own, so it was kind of a look at the only games I can get in the near future… But still.

I felt much more hype walking out of the Direct than I did walking in.

Despite that, the lack of discussion regarding things like Metroid Prime 4, which was teased last year, and other such misses are easy jabs to make at the conference. Everything was very focused on a select number of games, with not too much else branching out.

Of course there was (and I believe still is as I write this) the Treehouse Live going on that talked about more Pokémon details and stuff like that… But I didn’t have the patience or time to sit through it, so I’m going to leave those topics for another day.

Maybe.

Probably not, I don’t know. We’ll see.

In the meantime, let me know what you thought of Nintendo’s E3 conference this year!

Or, further than that, let me know what you thought of E3 in general this year. I may only have a Nintendo console, but that doesn’t mean there weren’t games in the other spheres that I didn’t find interesting. I’d love to hear what you’re looking forward to coming soon to consoles everywhere!

Entertainment Beat Report – April 19, 2018

Entertainment Beat Report – April 19, 2018

Quippy opening time?

Nah, who needs one of those. We’ve got video games, baby! So how about we just jump right in, that way I’m not keeping everyone busy for the next three years.


‘Monster Hunter: World’ updates with a brand new monster to hunt

If the angry pickle that is the Deviljho wasn’t enough to keep Monster Hunter players satisfied, Capcom has them covered.

As of today, the well-acclaimed developers have added a totally new elder dragon into their open world title known as the Kulve Taroth. While DLC is not anything unique for the Monster Hunter series as a whole, the fact that the DLC in world features brand new additions to the line-up on top of bringing in fan favorite monsters shows that the game has a lot going for its longevity.

On top of the gold-plated elder dragon, Capcom has added a new locale into the game for it to reside in as well. The Kulve Taroth’s nesting place is known as the Caverns of El Dorado, which as the name suggests is essentially a large series of interconnected caverns.

I unfortunately still don’t have a means of playing Monster Hunter: World in my personal time, but I really do like seeing it get the love it deserves. Plus, I’ll likely enjoy beating this thing up when I hang out with my friends over the summer.


‘Dark Souls’ on Switch release date pushed back

This is a story I have somewhat mixed feelings about. The upcoming Dark Souls: Remastered seems to be having some growing pains, as the Nintendo Switch release date was pushed back to the summer (along with its corresponding Amiibo).

Now I say I have mixed feelings on this because on one hand I’m really looking forward to this game coming out so I can finally experience the series I’ve always heard so much about. But on the other hand, I had no idea that the game was set to come out on May 25th originally, and am glad to have some extra time to enjoy ‘Don’t Starve’ more before jumping into a new game.

According to the Nintendo Life article I’m pulling this from (the one I linked above, thanks to my editor’s feedback), the development issues seem to only be affecting the Switch version thus far. Every other console will still see a May 25th release.


Bungie to host community summit regarding ‘Destiny 2’

When Bungie originally decided to move on from their success producing games in the ‘Halo’ series, many fans were sad to see them go but also excited for their next project: Another futuristic space-themed first person shooter called ‘Destiny.’

Destiny was a huge hit upon release and built up a massive fanbase quickly that latched onto the game for years following its 2014 release. However… The sequel, Destiny 2, has not been so lucky.

Because fans continue to have problems with the overall game, Bungie will be holding a community-driven gathering in Washington to see what issues people still want addressed as a means of potentially keeping the game alive.

I’ve never been a huge Destiny fan myself despite a long history with Halo, so I can’t say I’m an expert in everything people complain about regarding the game. This Variety article does a pretty nice job of laying it out though, so give that a read if you’re interested in some more context.

Besides that, don’t have too much to say on this one. I think it’s cool that Bungie wants to bring its community of fans in for this kind of work, but I don’t necessarily have a stake in the game either way.


E3 press conference announcements have begun

With the annual E3 conference comes a heaping helping of new video game news that fans around the world are always eager to gobble up. Even though it won’t be until June, various companies have already begun to announce their line-up of titles and press conference times.

IGN has a nice list of everything that has been announced so far, so I’m going to leave that here. Nobody has leaked the specifics of what they’re doing just yet, but it’ll be interesting to watch this space over the next few weeks to see what we can see.


Nintendo’s Labo experiment to launch tomorrow

If it wasn’t obvious, I’m kind of scraping the barrel at this point. There wasn’t a whole lot of news this last week that was groundbreaking, so I’m just pulling together whatever I can.

Thus, here’s a reminder that tomorrow will bring the release of Nintendo Labo, a strange series of arts-and-crafts add-ons for the Nintendo Switch that will offer an interesting example for the console’s more intricate abilities.

Fittingly released on 4/20, I suppose.

The first Labo Variety Kit will cost $69.99, which is a little rich for my blood looking at what it comes with… But I can’t argue with the fact that the set is essentially four games in one with extra real life fun to be had by building cardboard objects. So the price probably balances out there somewhere.

Also on the release docket for tomorrow is the new God of War, which continues to get rather stellar reviews like I mentioned in my last beat report. Schools around the country should probably be prepared for a lot of absences given the crossover of ‘hype new game’ and ‘smoke weed day’ if I were to make a prediction.


So with this beat report, I tried taking a slightly different approach. A few more items of interest than usual with a shorter, more to-the-point word count on each. Let me know what you think of that in the comments below, since I’m personally hoping it doesn’t just feel like I phoned things in!

Also, as usually, let me know if there’s anything I missed because I’m sure there is.

Hope somebody out there learned something today, but until next time I’m out of here. Have to get to class in about an hour or so, which is why I’m a bit more in-and-out than usual.

Entertainment Beat Report – March 9, 2018

Entertainment Beat Report – March 9, 2018

I’ve had a bit of a hectic week and not a lot of time to pay attention to the gaming scene, but I didn’t want to miss out on one of these beat reports after I already did last week thanks to the convention I attended.

So this is going to be a little more short and to the point, just to show that I’ve been paying some attention to my entertainment beat for class. Hope you all enjoy or learn something either way!


March 8, 2018 Nintendo Direct

Gaming’s biggest name (arguably, but I’d stand by that) made waves across the internet on Thursday when they put on a Nintendo Direct showcasing all of the new stuff coming to stores and e-shops in the near future.

As of me writing this at 5:15 p.m. or so on Friday, the video is still the #3 trending video on YouTube.

I could talk for hours dissecting each and every little announcement that was made… But frankly I still have not watched the whole thing. As I said, time has not exactly been on my side recently.

Despite this, Nintendo includes a summary of everything they announced in the description of the archived stream, so even if I would usually dedicate a whole expansive post to this topic I can run through my thoughts on everything in short form.

I’ll try to be quick and painless with it.

  • The 3DS will have a number of new titles in the near future: WarioWare Gold, Dillon’s Dead-Heat Breakers as a sequel to Dillon’s Rolling Western and a remake of Mario & Luigi Bowser’s Inside Story.
    • As a side note, I’m still confused as to why Bowser’s Inside Story is next on the docket here. Superstar Saga had a remake not too long ago, but theoretically the next game on the list should be Partners in Time if they’re going in order on the Mario RPG kick. Perhaps that’s a discussion for another day…
  • Detective Pikachu will be coming out soon, and Nintendo announced a remake of the GameCube classic Luigi’s Mansion on 3DS. Coming… Sometime soon. Definitely looking forward to that one.
  • Kirby Star Allies, coming out later this month, will allow players to travel with old Kirby staple characters and companions – most notably including the animal buddies from Kirby’s Dream Land 2 and Marx, the (Spoilers? I guess?) arch-villain in Kirby Super Star.
  • Okami HD will be coming to the Nintendo Switch, as will a game called Sushi Striker (a puzzle fighting game based on Sushi I believe?), Captain Toad Treasure Tracker, Undertale, South Park: The Fractured But Whole, the Crash N. Sane Trilogy and so, so much more. Seriously, so many games here that are worth your time it’s crazy.
  • Dark Souls Remastered will have its own special Amiibo based on Solaria of Astora and his famously meme-worthy “praise the sun” pose when launched. Still looking forward to trying this one.
  • Splatoon 2 will receive an expansion with Version 3.0 and $20 paid DLC that’s going to add a whole hell of a lot. More stages, outfits, competitive rankings and even new single player experiences. Who knows, maybe this is the kind of thing that could get me back into that game… If I’d be willing to pay the money, I suppose.
  • Finally, the one that truly broke the internet: Super Smash Brothers is coming to Nintendo Switch. Whether it will be a port of Smash 4 or a new game entirely is not yet known, but it appears like the Inklings from Splatoon are new fighters and Link has been updated to fit his appearance in Breath of the Wild. Though I’m still a huge fan of the Twilight Princess Link, it’ll be interesting to see how that change plays out.
    • Also if you haven’t watched the video yet, go see the Smash teaser where the Inkling has the fiery Smash logo in her eyes. It’s one of my favorite hilarious visuals in a long time.

Mario is coming to Google Maps

Focusing more specifically on Nintendo’s most famous mascot, Mario and Google Maps are apparently combining forces to celebrate March 10. Or, as the joke goes, “Mar10 day.” See what they did there?

Seriously how nice must it be when details like that line up? It’s almost serendipity that years after this character was created we can appreciate unintentionally meta humor like this.

Once Google Maps have been updated, anyone can hit the question block in the corner of the screen to have a 3D model of the plumber replace their car as it travels along the blue line toward a destination. It’s a small, kind of silly idea… But a cool one all the same.

Besides, considering the Pokémon April Fools joke from a couple of years ago helped lead to Pokémon GO, maybe this is just test driving a new Mario Kart mobile platform.

Pun only slightly intended.


Mario Kart-style go-kart track will open this Spring

Nintendo sure has been busy recently, haven’t they?

The Niagara Speedway will soon host a go-kart track inspired by one of our favorite red mustachioed spin-off games, Mario Kart.

Apparently this isn’t the first time, as another similarly inspired set of racetracks also exists in Missouri of all places.

It has been a long time since I’ve gone go karting, so I can’t exactly say I’m excited by the prospects of going again now that I’m way too big to do so probably, but it is pretty cool to imagine playing Mario Kart in real life.

Plus, you can totally have Mario guide your way to the Mario Kart tracks if you choose to drive there this week. Who can argue with that?


Overwatch League host harassed for comments made on International Women’s Day

On finally not Nintendo news, here’s something back with our local Orange County favorite Blizzard.

Unfortunately, this might not be as good a publicity pull as the company might want in the midst of their League’s second stage.

One of the League’s host and analyst, Soe Gschwind-Penski, has apparently been receiving death threats and hateful messages over Twitter after she thanked men for treating women as equals on International Women’s Day.

Really from what I’ve been able to find, that’s about as deep as this story gets. There’s a little more back-and-forth about what she did afterward in the story I have linked above, but I don’t have much to contribute to the conversation.

I just think it’s interesting that there was a vitriolic response to what seems like such a simple, encouraging message. Guess that’s just the nature of the world we live in today.


President Trump held meeting about violence in video games following Parkland shooting

The Parkland shooting in Florida on Feb. 14, 2018 left 17 people dead at Marjory Stoneman Douglas High School.

In the wake of that tragedy, U.S. President Donald Trump decided to gather together higher-ups in the video game industry to discuss the violence they showcase.

According to the Verge, his meeting started with a series of clips putting various games’ violence on display, a video which has since been uploaded to the White House YouTube page.

Personally I’m not sure that kind of thing needs to be there necessarily… But I guess it is.

That same article says the meeting was “unproductive and bizarre,” with little discussion on potentially being able to restrict companies in what they can produce. More of the discussion was focused on voluntary measures and more robust age restrictions.

Another point worth noting about this story is different groups pointing to it as a “distraction tactic” in leu of talking about gun control, which says a lot with the March for our Lives march planned by students to talk about guns and mass shootings later this month.


Like I said before, things have been busy for me so I haven’t exactly gotten the chance to appreciate a wider scope of news — as I’m sure is obvious by the amount of Nintendo dominating the charts here.

If there is any news I missed that you were interested in, please let me know about it in the comments below! I know I can’t hit everything, so it’d be great to know exactly what I wasn’t paying attention to.

My thoughts on the January 2018 Nintendo Direct Mini

My thoughts on the January 2018 Nintendo Direct Mini

I’ve been busy the last couple of days between training for the Daily Titan, working on three stories for our first issue of the semester, writing some stuff for Gladeo and plenty of other little time consuming things, so I didn’t have time to really write something extended on the Nintendo Direct Mini that premiered earlier.

After watching through it again, however, I decided I didn’t exactly have a lot to say about the games they talked about in the first place. As a result I figured I could just run though a couple of quick fire thoughts here before working on writing my Fire Emblem Heroes post for tomorrow. It shouldn’t take all that long ideally, and I am interested in putting some of my mind on paper.

Metaphorically.

The 14 minute direct came completely unbeknownst to me, but I’m glad my friends let me know to stumble upon it because there are a few things on the list of announcements that I’m really glad I found out about now.

Of course there were a few throwaway things for me throughout. Namely the Pokkén Tournament expansion, the Dragon Quest Builders demo, Ys VIII, SNK Heroines, Art of Fighting 2, Fe and Celeste. For one reason or another none of those games really spoke to me, so if you’re hoping I talk about them then you’re probably going to be a bit disappointed.

Beyond those there were quite a few things mentioned that I’m quite excited about. For example, I’m really looking forward to jumping back into Kirby with Kirby Star Allies.

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Image courtesy of kirby.wikia.com

The game seems to be combining the art style of Triple Deluxe (one of my favorites in the series) and an extended version of the ability combination from Kirby 64 and Squeak Squad. The thing that got me more excited about this title is the fact that it’s coming out on March 16.

 

 

 

I had no idea it was going to be that early, but I’m very excited knowing there’s at least one game to look forward to early on this year.

Seriously Kirby is one of my favorite Nintendo properties. Even if the games tend to be on the easier side, they’re never not fun. They’re always a blast to play and this one promises to be a blast to play on a system that has already given us the amazing next steps of Mario and the Legend of Zelda.

So yeah can we just skip ahead to March? Maybe?

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Image courtesy of Nintendo.co.uk

Nintendo also promises a port of Hyrule Warriors definitive edition in the spring featuring a combined roster of all the main and DLC characters from both the Wii U and 3DS versions. It seems like this could be a good opportunity for me to go back and get that game since I missed out on it during its first run of popularity, which is an especially promising idea considering it’s going to be a more complete package.

Plus, I still haven’t gotten Fire Emblem Warriors either… So I really need to dip my toes in the Warriors series eventually.

Another Nintendo game making a return on the Switch is Donkey Kong Country: Tropical Freeze.

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Image courtesy of neogaf.com

I don’t know that I’m as excited for this title coming back as I am for Hyrule Warriors, but if nothing else both of these games returning sets a promising precedent for something like… Say… Super Smash Brothers 4 to get a definitive version on the Switch.

One can dream.

Also, playing Mario Odyssey and spending an obsessive amount of time in New Donk City has rekindled some of my love for the big ape. Add in Funky Kong as a new playable character and I’m probably a little more open-minded for Tropical Freeze as a result.

Speaking of Mario Odyssey, it’s one of three games getting an update soon. The others are Pokkén Tournament, which I already said I don’t feel too strongly about since I really have no intent to own that game, and Mario + Rabbids which is another game I don’t own despite being more interested in it.

But hey, Donkey Kong is being added to that game. So… Tropical Freeze callback? Or something…

Anyway, in the Odyssey update Nintendo will be adding a new mode called Luigi’s Balloon World.

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Image courtesy of Polygon.com

First of all, Luigi. Adding him into the game makes this already a win in my book.

Beyond Luigi just being amazing, the minigame the update adds does seem interesting in its own right. Essentially there are two aspects to it. The first had players able to choose to hide a balloon somewhere in the Kingdom they’re playing on. The second lets players choose to hunt down a balloon that has been hidden by another player.

The catch is that both modes must be completed in 30 seconds.

As the announcer talks about in the Direct, this encourages a speedrun-centric style of gameplay where the players who know the most about the map around them can create the best hiding places that might be hard for more casual players to reach. It’s a really interesting way to approach Odyssey that I never would have considered implementing, but one that also feels ingeniously perfect for an on-the-go console like the Switch thanks to the short time limits.

If I’m being completely honest, that little addition to an already great game frankly seems more interesting than the entirety of Mario Tennis Aces.

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Image courtesy of nintendosoup.com

Don’t get me wrong, I enjoy Mario Tennis games. Mario Power Tennis was one of my favorite GameCube games. From what I understand the most recent Wii U Mario Tennis game was somewhat disappointing, however. As a result of that and the strangely real-world tennis outfits characters are wearing (like Mario up above) I’m fairly skeptical.

Interested, but skeptical.

The last major theme of this Direct that caught my interest was the amount of games being ported to the Switch that seem like unusual candidates.

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Image courtesy of overkillsoftware.com

First is Payday 2, a game which feels like it has been around forever but has never necessarily caught my interest. Even so, it just seems strange to me that Nintendo would sanction a game about (somewhat) realistic gun play and bank heists being put on their system.

Though that brings me to the second game, Dark Souls.

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Image courtesy of polygon.com

Somehow the meme that was Dark Souls on the Nintendo Switch came true. From Software’s dark, demented and incredibly difficult action adventure is finally coming to a platform that I can play it on. To be honest, as much as I’m fairly intimidated by the game, I think it’s going to be worth trying it out if for no other reason than to appreciate the cult classic status.

If I actually get around to doing that, it should be quite the adventure.

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Image courtesy of nintendowire.com

Third on the list is The World Ends with You, arguably the game I’m the most interested in.

I have no prior experience with the Nintendo DS classic – unless you count the characters appearance in Kingdom Hearts: Dream Drop Distance that is. Yet, basically every person I know or follow online seems eager to put TWEWY way high up on their ‘best DS games of all time’ lists.

Just from what I’ve seen, I can imagine why. The game has a really cool anime-pixel art style and an interesting gameplay mechanic in its original form involving two characters fighting at once with players using the touch screen to control one and buttons to control the other.

That will presumably shift to being one joy con controlling each character on the Switch version, but I could be wrong on that. I don’t know what the control scheme is going to look like.

That’s just another part of what makes it so exciting for me.

Not only will it be a game with an interesting story and control scheme, it’s also going to be an extended edition with more content similar to Hyrule Warriors.

Though TWEWY has no official release date beyond coming this year, it’s honestly going to be at the top of my ‘to get’ list whenever it arrives.

Those are about my off-the-cuff thoughts on the Nintendo Direct Mini. So, I leave things at this (as usual). What did you think of the Direct? Which games are you looking forward to?

Let me know in the comments!