Tag: Cordelia

The Fire Emblem Heroes Sacred Summer – Interrupted!

The Fire Emblem Heroes Sacred Summer – Interrupted!

This is arguably the most… Bizarre banner we’ve seen in Fire Emblem Heroes. Possibly ever, in my opinion.

When the banner’s silhouette was first teased out, much of the internet was quick to pick up on the fact that Tana and Innes appeared to be the featured heroes.

After last year’s two summer banners focused on Awakening and Fates, the most recent Fire Emblem titles, this gave me hope that we would have the Summer of Sacred Stones banner.

A special variant banner for my favorite game? What could go wrong!

Well… As it turns out, quite a few things. Sort of.

For some reason Sacred Stones did not get a special banner all for itself. Instead the spotlight is shared with more Awakening units.

It’s an odd choice for sure, especially considering those two Awakening units are also split between a child unit and parent unit who theoretically have nothing to do with one another in any discernible way.

Beyond being fan favorites, of course.

Don’t get me wrong, I love Cordelia as well. And Noire is a unit my friends and I have wanted to see come to Heroes for some time, so I’m not complaining about their inclusion.

It’s just kind of lame that Sacred Stones didn’t get the full spotlight, in my opinion.

But that said the summer heroes were enticing enough to stop me from spending any more orbs on the June Brides, that way I could focus my time on these newbies.

So just how good do these special heroes look? In terms of skills, of course. We all know how they look in their swimsuits.


img_0062

CordeliaKnight Paradise

Skill Set:

  • Shell Lance (Might = 14 / Range = 1)
    • If unit initiates combat, grants Attack, Speed, Defense and Resistance +2 during combat.
  • Harsh Command (Range = 1)
    • Converts penalties on target into bonuses.
  • Sturdy Blow (A Skill)
    • If unit initiates combat, grants Attack and Defense +4 during combat.
  • Dull Close (B Skill)
    • If foe uses sword, lance, axe or dragonstone, neutralizes foe’s bonuses (from skills like Fortify, Rally, etc.) during combat.

Analysis:

As I mentioned in my opening monologue, it was kind of off-putting seeing Awakening units show up on this banner. Luckily they picked ones I care about, which helped to lessen the blow.

Especially in the world of Heroes, Cordelia has become one of my favorites. She’s my endlessly useful lance flying unit, and I have a +8 merged Cordelia so far. I also used Bride Cordelia on my main infantry team for the longest time, and she remains my current favorite archer.

Until they add Neimi of course. But we won’t talk about that, because she could’ve easily fit in on a summer Sacred Stones banner paired with Colm.

Cavalier Cordelia leaves me… Apprehensive. She’s adorable for sure, but we’ve been burned with tons of mediocre lance cavaliers before, and Cordelia’s base skills don’t do her any justice outside of that Sturdy Blow.

Hopefully her stat line is solid, because if so I’ll be happy to add her to my growing Cordelia squadron. But if not… We’ll see.


NoireShade Seeker

Skill Set:

  • Cocobow (Might = 12 / Range = 2)
    • Effective against flying foes. If unit initiates combat, grants Attack, Speed, Defense and Resistance +2 during combat.
  • Ardent Sacrifice (Range = 1)
    • Restores 10 Health to target ally. Unit loses 10 Health, but cannot go below one.
  • Attack/Speed 2 (A Skill)
    • Grants +2 Attack and Speed.
  • Infantry Rush (C Skill)
    • Infantry allies within two spaces gain: “If units Attack ≥ foe’s Attack +1, grants Special Attack cooldown charge +1 per attack (Only highest value applied, does not stack).”

Analysis:

So right off the bat let’s get this out-of-the-way. Noire definitely wins the “most revealing and suggestive outfit” award this time around. It’s actually almost to the point of being unbelievable in my opinion. Why would such a cripplingly shy, reserved girl choose to wear what amounts to a couple of crossed straps and loose bits of fabric?

I suppose I shouldn’t complain about fanservice, it is just out-of-place for the character. I’m a man who appreciates character as much as I appreciate revealing anime gals.

Even with that slightly awkward point, Noire is still a unit that has been highly anticipated in Heroes, and her skill set — while not overall perfect — doesn’t disappoint.

Okay that’s not true, Ardent Sacrifice does. But Infantry Rush more than makes up for it. That alone, alongside her anticipated entrance into the game, skyrocketed Noire high into my radar of interest for this banner. She’s just not necessarily a unit I’ll use widely when out in public.

Though I will 100 percent pair her with Inigo. Because best ship.


InnesFlawless Form

Skill Set:

  • Beach Banner (Might = 14 / Range = 1)
    • If unit initiates combat, grants Attack, Speed, Defense and Resistance +2 during combat.
  • Rally Attack/Defense (Range = 1)
    • Grants Attack and Defense +3 to target ally for one turn.
  • Defense Feint (B Skill)
    • If a Rally Assist skill is used by unit or targets unit, inflicts Defense -7 on foes in cardinal directions of unit through their next actions.
  • Goad Fliers (C Skill)
    • Grants Attack and Speed +4 to flying allies within two spaces during combat.

Analysis:

The prince of Frelia is here to upstage Ephraim by showing off his amazing beach-y figure. While I still personally prefer Ephraim, Innes does make a good case for himself here as a rather handsome addition being the only male on this skin-showing banner.

Strangely enough he’s a wyvern rider this time. It’s… Not exactly something I would have ever expected for Innes. But it’s a thing.

He gets some points for having the wyvern design from Sacred Stones specifically, the second showcasing that following Valter. It’s beautiful and it’s my favorite kind of wyvern for nostalgia alone.

Also the fact that I only just now realize he’s voiced by the same guy who does narration for Super Smash Bros. helps too.

I do have to question his weapon. If his axe is a flag, does that mean the actual flag itself is stiff like a blade? Or is he just whacking people with a stick? It’s arguably the most confusing axe design since Summer Tiki brought a watermelon on a stick last year.

What’s that? Talk about his skills? Err… Well…

Let’s just say my interest in Innes relies entirely on things outside of his viability as a unit here. Sorry dude.


TanaNoble and Nimble

Skill Set:

  • Fruit of Iðunn (Might = 14 / Range = 2)
    • Grants Speed +3. If unit’s Health ≥ 50 percent, allies within two spaces can move to a space adjacent to unit.
  • Rally Speed/Resistance (Range = 1)
    • Grants Speed and Resistance +3 to target ally for one turn.
  • Attack/Speed Push (A Skill)
    • At start of combat, if unit’s Health = 100 percent, grants Attack and Speed +5, but if unit attacked, deals one damage to unit after combat.
  • Renewal (B Skill)
    • At the start of every second turn, restores 10 Health.
  • Spur Attack/Defense (C Skill)
    • Grants Attack and Defense +3 to adjacent allies during combat.

Analysis:

Tana joins her brother on this beach vacation and draws a much larger share of the attention. Not just because of her fuckin cute ass outfit, too.

Though that is a huge draw, I’ll admit. Especially when she carries the strangely suggestive modiker of “nobile and numble.”

But Tana is a strong fighter in her own right and brings some new, interesting things alongside her summer gear.

She’s the only hero in this banner whose weapon does not simply bolster all of her stats during combat. Instead it has guidance built-in, which was her claim to fame as a unit originally. On top of that she’s bringing a brand new skill with Attack/Speed Push that gives her a solid stat boost upon her first attack before taking away Health to balance it out.

It pairs pretty perfectly with Renewal, so I don’t necessarily see the skill as being too detrimental. If anything I like the idea of building her as a health regenerating unit!

Especially since she’s coming in with a red tome as a flying unit. Crossing my fingers that she can fill the void left by my lack of a Halloween Nowi.


If I had to rank them, I’d say I’m looking for Tana the most, because favorite game hype, then Noire, then either Cordelia or Innes. I’m a bit split on those two, but I know I don’t want them nearly as much as the prior two.

Actually that’s not true, Cordelia is probably above Innes here. Because she is super cute. Sorry my guy, cute girls > dope wyverns in this game.

I’m starting off this banner with about 150 orbs under my belt thanks to some hardcore saving following the disappointment of Legendary Ryoma, but will the summer units prove to be just as disappointing?

Well.

I guess this is supposed to be an apology, isn’t it?

Honestly I was shocked when Cordelia showed up as my free summon of all things, and Noire showed up not too long after.

Though they don’t have the best stat boons and banes from my best estimation, I ain’t even care. Somehow I managed to get two focus units on a special banner within 50 orbs! That’s awesome.

Granted I still haven’t gotten the Tana I really wanted, but there’s a whole 34 days to summon. That means I can sort of take it easy for a while and make sure I don’t just blow all my orbs in one shot, especially when there’s probably more summer units coming soon.

For real though, sometimes it’s nice to be lucky.

Thanks game ❤️

Now how about we return to the sun-soaked beaches to enjoy some paralogue story, shall we?


This slideshow requires JavaScript.

Thinking it over now, I didn’t get a single summer unit last time they were in season. I remember I had been saving up my orbs for other things at the time, eventually culminating in a huge binge to try to summon Delthea.

Thus the only thing I really got out of the last summer session was some nice environmental set pieces and a somewhat creepy storyline out of Anna’s greed.

You’ll be happy to know that both of those things carry on in spades this year.

Yes that’s right, instead of trying to “girls gone wild” some Heroes, this time around Anna is looking to record the sounds of them having fun in the water as something to sell for the Order to make money.

Glad to see some things never change. Don’t stop being creepy as hell, Intelligent Systems.

When the Order of Heroes arrives at the new summer paradise, everyone’s favorite Sacred Stones siblings are front and center. *Snorts*

The first thing they do is argue.

This is so beautifully in-character for both of them that I actually died a little inside seeing it. It’s wonderful!

They even keep it up post-battle.

Why couldn’t I have summoned one of you two.

Oh well, there’s time. In the meantime, we move onto the Awakening units.

I’m not sure who decided to throw Cordelia and Noire together as a set-up for helping Noire get over her mood swings. It’s a bit strange when they could have chosen another child unit like Severa, who canonically helps her out a lot in Awakening’s story.

But hey, if we did that, we wouldn’t get this scene where Cordelia ogles Noire’s body.

That’s not weird at all.

One of Cordelia’s voice lines actually suggests she worries that she isn’t “filling out” her swimsuit enough, so I’m assuming this interaction is just to suggest she’s jealous.

But like. Still, pretty weird.

Way to almost vaguely hit on your ally’s daughter Cordelia.

Anyway you know the drill from here. Noire flips her shit when she loses:

Then everyone gathers together for the final battle on the sunset beach:

Then you win the big battle. It’s actually probably the easiest set of maps we’ve seen in a long time, even on the highest difficulty setting.

But hey battle over and all is happy. Right?

Right??

Naturally, not so much.

Anna is obviously distressed by this because alternate universe Anna (a fact of existence in this universe that I suppose I’m happy we’re just going to gloss over) was going to pay for the sounds she had hoped to capture.

So instead, Sharena suggests that the relaxing sounds of the crashing waves might be worth selling around as well because it reminds her so much of the beach.

Anna is happy about the idea, but Alfonse…

img_0101

Less so. Guess it’s up to me and him to find a way to make mone- and it fades to black.

Alright guess that’s it.

Thanks IS for this somewhat uncomfortably enjoyable romp back into summer land. Looking forward to seeing what you’ve got for the next batch.


I’ll be honest with you all, I’m still not over the fact that I summoned two focus units. Even if they weren’t the ones from the game I was looking forward to seeing in the spotlight for a while.

That said, how do you feel about these summer units? Do you think it was unnecessary to split up the game representation this year?

Or are you of the camp that the units are so good anyway that we shouldn’t care?

Let me know in the comments below! And tell me who you want to see taking the beach by storm in the future while you’re at it.

June brides in Fire Emblem Heroes and the luckiest roll

June brides in Fire Emblem Heroes and the luckiest roll

It’s about time I return to one of my favorite pastimes: Writing excessively about video games. It’s been a while, and I’m glad to be at a point where I can without too many distractions. My internship and the build-up to next semester at Cal State Fullerton may interrupt some of that free time, but I’m still working on arranging my timing for all that, so I’ll probably talk more about it in the near future.

Anyway though, that’s enough about work. There’s a time and a place for everything, and this is the place for video game talk at this particular time.

Since Fire Emblem Echoes came out, I’ve been pretty obsessively playing that. It’s a seriously phenomenal game, enough that I’m sure I’ll need another very long post in the future just to talk about everything it does right. Playing that game has also re-ignited my passion for Fire Emblem Heroes, so even though I missed a couple updates I’ll happily start posting about them again.

img_5250

In this update we have four new heroes, special variants of units from four different games, to celebrate the apparently well known traditional cliché of June being a popular month to hold weddings. As a 21-year-old single college student, I was unaware that this was a cliché, so I guess if nothing else this is a good example of video games teaching me things!

The four heroes are:

  • Caeda from Fire Emblem: Shadow Dragon (Though the game lists her as being from Mystery of the Emblem despite it technically not being her first appearance… Consider that a personal gripe if anything)
  • Lyndis (or Lyn) from Fire Emblem: The Blazing Blade
  • Cordelia from Fire Emblem Awakening
  • Charlotte from Fire Emblem Fates

Speaking of personal gripes, why would Charlotte be introduced into Heroes through this special bridal event if she is not even a regular character in the game yet? Not that I can complain since one of my favorite units from Fates has now been introduced, but it seems strange to not use a character that already has an original model in the game.

But I digress.

Along with new characters comes a new spread of maps. As of late the game has been introducing new main story chapters through a world featuring Ike from Path of Radiance/Radiant Dawn and a world featuring Celica from Echoes, but the “Bridal Blessings” focus maps are instead set in a Paralogue mission.

This slideshow requires JavaScript.

 

As usual, this Paralogue offers three missions with three difficulty levels, which provide nine orbs for players on top of the returning daily two orbs and three orbs from associated tasks to complete.

Story-wise, it doesn’t offer anything too special. It’s more of a goofy little romp through some sort of wedding festival where the four aforementioned ‘brides’ are competing to receive a special bouquet that apparently grants eternal happiness in current or future marriages to whoever catches it.

The oddest part of the setup for this series of missions is Commander Anna being the most excited to bring the player character out to the celebration so she can try to get the special bouquet for herself.

For a character known to have rejected notions of traditional romance in her support with Robin in Fire Emblem Awakening, it’s certainly a strange way to start.

And yes, I did remember that small character detail on my own, because I’m pathetic like that. But I bring it up for good reason.

That reason being that the whole setup becomes a conduit for Anna showing the most accurate expression to her canonical character by the end of the Paralogue, something my friend Jonathan and I both picked out by the end of the battles.

Whether it actually matters that the traditionally greedy character shows a more strong semblance to her canon personality by hoping to sell a magical love-based item for her own profit is not really relevant to anything. I just thought it was great that my friend and I had a moment with a game series we both like, so I figured I would at least chronicle that for the future if I ever decide to look back here.

Really beyond that nothing too special happens with the characters in this Paralogue’s story besides them reacting to wedding stuff in ways that might be expected.

This slideshow requires JavaScript.

I liked it, but I got through the missions quickly and kind of just moved on… Except for the suggested battle capabilities of the gowns, which I will continue to question for quite some time to come.

img_5249

Sure Cordelia. Sure they will.

.   .   .

.      .      .

Of course I say that, but I suppose I should bank on it being true. Because after Jonathan drew a special 5 star hero from the new bridal character focus, I decided to try my own luck.

I’ve been saving up my orbs for some time hoping that a focus will come soon that has characters I really want (like Neimi, come on already Intelligent Systems give us some more Sacred Stones characters), but with 170 stored up I figured it wouldn’t hurt to use 20 for a try at these special characters.

I got two of them in one pull.

img_5258

Seriously I don’t think I’ve ever gotten this lucky in this game. I’m not expecting to ever get this lucky in the future either, but for now I’m willing to revel in the joy of this blessing from the random number generator. ESPECIALLY since Cordelia’s skills and Cupid Bow make her pretty amazing at buffing other units on my team, something that’s incredibly well-timed considering the re-ignition of my passion for the game has also led to me being more interested in playing with the online metagame.

A metagame which led me to build a unit up that benefits immensely from receiving buffs of any kind:

img_5252

In other words, if there’s anything to take away from this little event, it’s that I love it when a plan comes together.

If you have any thoughts on the new summoning focus, on probably the luckiest thing to ever happen to me in a free-to-play mobile game or really anything video game-related since it’s been so long since I’ve been really active around here, please feel free to let me know in the comments below!