Tag: CGI

Detective Pikachu made my heart swell

Detective Pikachu made my heart swell

Move over, Endgame.

You might have ended a decade of MCU movies, but Detective Pikachu played to my 20-years of investment in the subjectively best video game series of all time.

My development as a person and writer was kick-started by Mom teaching me to read with the text in Pokémon Crystal. I’ve been waiting for this movie ever since.

So, the objective side of my cinephilia can critique a few key issues. But that doesn’t take away from Rob Letterman giving me the breathing Pokémon society — focusing on more than just prodigal, battling children — that I’ve always wanted.

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Image courtesy of IMDb

Detective Pikachu follows accountant Tim Goodman (Justice Smith) as he confronts the death of his mother and resulting alienation of his father after the man goes missing in a utopian city designed for Pokémon to coincide with humans.

He does so with the help of a talking Pikachu (Ryan Reynolds — clearly channeling Deadpool while still grounded in this source material) and aspiring investigative reporter Lucy Stevens (Kathryn Newton).

To be blunt, Detective Pikachu is bloated with clichés.

It mimics film noir and buddy cop tropes, such as a boy who needs to learn to love again and his amnesiac animal partner. There are also multiple plot points throughout the movie’s two-hour run you’ve seen before:

  • The shady, experimenting corporation.
  • The blossoming love between main (human) characters.
  • The incidents with a substance that causes loss of control (ala Zootopia).

Besides a surprise twist in the third act, the overall situations are well-worn. Yet the actors keep them from feeling stale.

Reynolds made me love the overplayed series mascot I usually scoff at. He’s snarky, heartfelt and delivers some solid (seemingly improvised) jokes.

Minor spoiler: At one point, he sings a depressed rendition of the original anime theme song, and it’s worth the price of admission alone.

Reynolds and Smith sell the buddy cop bit, and I liked Smith and Newton’s chemistry as well — especially since their burgeoning romance ended without a dramatic kiss.

Smith carried the movie handily, surprisingly so given my lukewarm reception to Fallen Kingdom. I really enjoyed his character arc and relationship with Pikachu that shined during a heart-to-heart mid-way through the film.

That scene in particular also has a gorgeous shot where Smith’s stoic face during a sad story is betrayed by a tear that makes the neon city lights outline his cheek.

Detective Pikachu had surprisingly pretty cinematography in my opinion, outside of some shots that relied too heavily on shaky dissolves and off-center angles for my taste.

On top of that, I never once felt like the CGI Pokémon were out of place. They always seemed believably real in the living people’s arms.

Granted I might be predisposed to believing in real-life Pokémon because of my history and encyclopedic knowledge with the series. But my sister (who saw the movie with me) is less of a hardcore fan and didn’t report any concerns.

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We had a blast going together!

Ironically, I felt like the Pokémon CGI was masterful in-part because a lot of the practical effects were… Real bad? Most of the actors looked like they were slipping around on wires during action scenes.

But for me, that was barely a concern in light of the respect Detective Pikachu shows fans of the series in its overt and subtle references.

Alongside the anime’s theme song, most of the music throughout the film sounded like it could have come from the Sinnoh or Unova region games.

There are dozens of the 800+ Pokémon appearing as live models (both the recognizable Pikachu and less conventional Treeckos or Purrloins) and set-pieces (some favorites being the Latios and Latias stickers in Tom’s room, and a store named after Whismur).

Their appearances are true to established lore as well, with Charizard weakened as someone stomps on its tail flame and Slaking almost exclusively loafing around.

Mewtwo‘s powers are a less traditional example that sticks out, but even that strange treatment plays into an unexpected plot point that I enjoyed. Plus, they nailed the legendary Pokémon’s origin with an interesting new angle.

People who are not a fan of the games or anime may be somewhat lost. It immediately drops audiences in and lets most references quickly fly by. Yet enough is explained for the public to follow its plot, and the movie is funny regardless of pre-existing knowledge.

You might get more out of some jokes if you know Mr. Mime, for instance, but even if you don’t his scenes have some great slapstick with effective sound effects.

Frankly, I’m not sure what else I can say.

I’m obviously biased, but the movie is just as obviously tailored toward fans like me. From that perspective, I wholeheartedly recommend Detective Pikachu from my three-year-old heart and from the highly knowledgeable dork I am today.

But the movie also has enough family-friendly elements and appeal for non-super-fans. Some of the effects aren’t perfect, and the overall package leans on clichés, but the cast and world-building do more than enough to make up for it.

I had a blast seeing this movie with my sister. It’s a master class in video game adaptations — One that’s very much needed in the face of Sonic the Hedgehog and Angry Birds 2.

Go see it, so we can get more live action Pokémon movies. And cards to go with them:

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You won’t see a TCG fan like me complaining.

Impossible to Miss

Impossible to Miss

There were many reasons why DC’s 2017 cinematic film Justice League was a critical flop.

Amongst them was the fact that some of the CGI was kind of wonky. The fight scenes, particularly during the climactic fight against a dark red backdrop, were mostly hit-or-miss.

However, arguably the most disastrously well-known CGI mishap in the movie was Superman’s mouth.

See, as the story goes, Henry Cavill moved on to take part in Mission Impossible: Fallout after he finished recording his scenes for Justice League. The part required him to grow a bushy mustache.

Then DC decided to reshoot parts of Justice League after Joss Whedon took over as Director. By then, Cavill was full mustache mode and not allowed to shave due to Paramount stepping in.

So much money was spent digitally removing the mustache, and everyone universally agrees the effect was awful.

True story.

While that may have become one of the downfalls of DC’s big crossover event, now that I’ve seen the new Mission Impossible… I think it was worth it to save this movie.

Fallout, the latest in the long-running Tom Cruise tentpole series of action-adventure spy thrillers, is a great movie. Action-packed, well-acted and full of some gorgeous cinematography.

Yet… The whole isn’t necessarily a sum of its parts. For all of the wonderful things within Fallout, it feels incredibly bloated at its two-and-a-half hour runtime.

Frankly that was the biggest complaint my family pretty much collectively came to after leaving the theatre. Each scene on its own was pretty wonderful, but a good chunk of them could have been easily left on the cutting room floor without losing anything. Making the film better, somewhat more concise in fact.

For instance, as the trailers show, much of the movie is set in Paris, France. However, the climax of the film takes place in Kashmir. There’s an entire sequence between those two locations that takes place in London, England which could have easily been cut down wildly and happen in Paris as well.

There are also far too many action scenes. The most prevalent ones in the trailers, a fight including Tom Cruise and Henry Cavill in a bathroom, happens early in the flick. It’s wonderfully choreographed and edge-of-your-seat intense.

But then there are easily six or seven massive action scenes throughout the rest of the film which all give the same rush without a break. It’s exhausting in practice, despite the fact that each fight or chase is memorable on its own.

Peter Rosenthal puts it best in his three-minute review of the film for the Onion honestly:

But action is what’s expected of a Mission Impossible movie. Tom Cruise will always be doing his own stunts. It’ll always, always be fun and exciting — even if slightly overdone this time around.

What I hadn’t necessarily been expecting out of Fallout were the wonderful interactions between Cavill and Cruise, as well as some of the actually stunning shots in the film.

On the first point, watching Cavill come into the MI universe with such a robust, fun role actually made me mad. He is a great actor who really sells a complex (though somewhat predictable) character who fits right into an already well-established canon.

I really wish DC utilized him better. Because if I’m showing my cards, the DCEU Superman isn’t really that great in my opinion. But now I know that he could be fantastic if he was given a better set of circumstances to inhabit.

As a side note, when I mention Cavill’s character being predictable, the same could essentially be said for most of the movie. Many of the plot beats are set up well in advanced and fairly easy to read for anyone who has enjoyed their fair share of spy thrillers.

But I feel it’s a testament to Fallout’s screenplay that even when early film predictions one might have, do come out correct by the end, it’s still a wild ride getting there. A ride which takes those predictable ideas and does utilize them in ways which still have surprises and intriguing twists.

Honestly I think a good reason for that is the chemistry between Cruise and Cavill. While the other members of Ethan Hunt’s crew do still have significant roles, they take more of a backseat to Superman and he really steps it up.

The other thing I loved about Fallout were a number of the action set pieces throughout. As I mentioned, much of the movie takes place in Paris and boy do they make good use of that locale.

Fallout showcases a variety of things in Paris, from famous landmarks to smaller alleyways that paint a real picture of what can be seen.

Their use of landmarks in particular are very well done. Probably my favorite action scene in the film was a chase between a motorcycle-riding Cruise and the Parisian police. In it, there’s a long tracking shot of Cruise driving backwards through traffic in a circle around the Arc de Triomphe.

It’s a gorgeous shot and really well-paced within the scene to be exciting and cool without lasting too long as to lose its luster.

There are scenes like this all over the movie that are captivating… But like I mentioned before, falters in that there are arguably too many of them. There was enough content in Fallout to easily fill two movies, and a more hefty editor would have been appreciated.

The climax of the movie is especially bloated and honestly jumps the shark to a ridiculous degree. Which is saying something considering we’re discussing Mission Impossible.

I won’t give too much away. I’ll just say it was the clearest case of ‘they should not have survived this’ in the movie, which winds up highlighting how many times the characters should have died throughout the entire rest of the flick.

In spite of that, even the climax takes many clichés of the genre and presents them in a way that’s engaging. So I’ll give the filmmakers credit in that regard.

In all honesty, if the Mission Impossible franchise is something you enjoy, it’s likely you’ve already seen the movie. It’s certainly a re-watchable guilty pleasure of a series for my family. In that case, I’m sure you enjoyed this movie as much as we did.

Because in spite of its somewhat glaring issues, it’s still a fantastic Mission Impossible movie at heart. One with great action, stunning visuals, some well-crafted character moments and an intriguing collision of at least five-or-six different groups that doesn’t really lose focus or become confusion.

If you are new to Mission Impossible, however, just know that this particular entry in the series is very long and very draining to sit through. A good amount of it could have been cut out, even if it was great.

Basically the movie was too much of a good thing, but still good all the same.

Plus, as far as I was aware, it managed to have a number of beautiful female characters involved in pivotal action and character-driven scenes — and none of them got undressed once during the movie.

So good on you MI crew. Glad to see you had some restraint.