Tag: Cars

More fanfiction: Pokémon edition

More fanfiction: Pokémon edition

Creating myself a fanfiction.net account truly opened a Pandora’s Box I’ll never be able to close.

Last time on “The Adventures of Jason Ruining his Credibility on the Internet,” I had a bizarre reaction to Stardew Valley that drove me to write a fanfiction about the budding relationship with my farmer character.

I spent a whole lot of hours writing and editing that instead of writing the book that I’m in the middle of.

Because, as I said, you sometimes just need to strike when the iron is hot.

In just over a week that story has been viewed 23 times and received one ‘favorite’ by a user named madcat3200.

Shout out to them.

Those analytics for a brand new platform are almost immediately better than the traffic per-post on my blog, so maybe it will be worth dumping the occasional story over there.

Which of course means now I’m thinking about all the fanfictions I want to write instead of my novel.

Though I think I’ve come up with a decent compromise.

The next major idea that came to mind is based on something I’ve been enamored with since… Around 2012. Resurfaced by hype for incoming titles.

Pokémon Black 2 and White 2 are some of my favorite Pokémon games. They have the most optimized 2D aesthetics and fantastic world building thanks to a two-year time jump from the original games.

And they have fantastic music bolstered by a little post-game event called the Pokémon World Tournament (PWT).

The PWT had Gym Leaders and Champions from all five regions currently available gathered in one place to battle with a remix of their games’ original music.

It’s easily my favorite Pokémon post-game, and personal headcanons make the event even better.

For instance, I always loved the idea that Unova Poison-type Gym Leader Roxie performed the music for the PWT, as she’s the head of a punk-rock band.

I like Roxie enough as a result that I got this at Anime Expo some years ago:

IMG_3153

Beautiful, isn’t it? I wish I took note of who the artist was so I could promote them… Past me was so insensitive.

Another character added in Black/White 2 was Yancy. To this day, she serves as my favorite almost-canonical relationship in Pokémon history due to a side-quest that involves your character building a bond with her. Very underrated ship.

Yancy also happens to moonlight as a superstar named Nancy — creative, I know.

So… Now that I have an outlet for fanfiction stories… I decided to do something incorporating a few of these characters in the setting I love.

I’ve written two chapters of my Pokémon World Tournament story, which in many ways is a similar dramatization to the Stardew piece. However I have some ideas for bigger developments should I keep the story going.

Thus, where Stardew a one-off, I’m now going to try and write a serialized piece with regular uploads.

Right now I’m imagining a chapter per-week every Monday.

That should be manageable for the first few expository chapters I’m well into writing. From there we’ll see how popular it becomes.

There are a decent amount of stories tackling the same subject matter, and in just a half-hour my story has almost 20 views — though many of them seem linked to warning me about an abstract danger I’m getting myself into by writing about Pokés.

The first chapter is mostly setting a scene. Electric-type Gym Leader Elesa and Ground-type Gym Leader Clay are finalizing some set-up for the tournament.

Plus a brief disclaimer. Because why not?

From here on I’m delving into the history of the PWT in my imagining of the story, then having match commentators introduce the preceding.

After that the sky’s the limit! Though there will probably be a lot of simulated Pokémon battles between various leaders from different regions.

Should be fun, right?

If you think so maybe you can follow along. If a few people I know from real life know about this goal, perhaps I’ll be more accountable for publishing once a week.

Let me know how you feel about the idea! It’s probably silly to start another writing project but…

What can I say? I have a lot to get out to the world.


Featured Image courtesy of Gnsin via Wikimedia Commons

The Butterfly Effect

The Butterfly Effect

Remember yesterday when I was gung-ho about going to the DMV if for no other reason than to have something interesting for my blog?

Funny how naive I was in thinking that the DMV could offer any sort of interest.

To be fair, it’s not like I had a particularly negative experience there today — unless you count PTSD flashbacks to failed driving tests or the generally oppressive air of bureaucracy washing over hordes of upset numbers in the government’s labyrinthine system of rules and policy.

If anything, renewing my license was a quick and painless experience. The kind of trip through the DMV that left me saying-

-after I left, but would not have been my “fun activity” of choice over going to the class I missed.

Thus that did not blossom into a subject to fill my entire post. Nor did the lovely lunch I had with Mom afterwards, as much as I enjoyed it.

When I decided to scrap the idea, I half-considered writing about my unusual blog traffic today. Analytics are usually a fun subject for me, and for whatever reason a bunch of people looked at my blog today before I even wrote anything:

Screen Shot 2019-02-19 at 9.10.38 PM
The last big spike was my birthday.

However I don’t exactly have a reasonable way to explain why I got more traffic today than I have in recent days, so it would just be mindless babble.

… As though the rest of this wasn’t already mindless babble. I know, I can hear you all saying that to your screens amid a slow eye-roll.

I’ll get to the point.

I went in to CSUF for my late class, Comm Law. So far my favorite course of the semester because of the professor.

An example as to why: She overlaid a well-edited video of John Oliver’s Supreme Court dogs over the audio of a case we were covering in our homework.

Today’s conversation broached into SCOTUS decisions which have affected obscenity and porn laws. It was a conversation full of amazing conversations and references one would not expect to hear in a classroom.

One such conversation involving that innocuous fair use butterfly photo I used for my Featured Image.

I kid you not… It ties back to Pornhub.

I know, I know. When I made a half-hearted post joking about that Pornhub ad carved into a bathroom stall in the Education Building, I said I was at risk of becoming a shill for the pornography aggregate.

After the glowingly positive piece I wrote about their analytics a while back, I wouldn’t blame you for thinking my semi-rapid increase in smut-related posts was a problem.

However, the way I see it I’ve just found myself increasingly interested in Pornhub-related subjects specifically. As niche a wheelhouse as that may be.

While talking about porn in class, I specifically brought up the yearly Pornhub analytics in reference to her joking about the existance of fetish websites for everything. In response, she told us about a podcast which dives deep into the way Pornhub has changed our society — for better and worse.

As someone who drives long distances back-and-forth, I’m always on the lookout for new podcasts.

So even though she warned us that it gets depressing after a certain point, I was curious and downloaded all seven episodes of the series.

It’s called “The Butterfly Effect with Jon Ronson,” and I’ll recommend it at least based on the first episode.

That episode features interviews with the Belgian boy who brought the website into popular consciousness, as well as the technical guy from Canada who worked on things like search engine optimization and mobile user logistics.

With promise of going into all the nitty-gritty, uncomfortable stories about society changing, the challenges to that industry with a massive and free entity in their midst, and so forth.

If you’ve got the time for it, why not take a chance and listen through some niche podcast programming with me?

I, for one, am clearly excited enough about it to share if nothing else.


Featured Image courtesy of Charles J Sharp via Wikimedia Commons

Mini-band banquet bonanza

Mini-band banquet bonanza

Well I promised two blog posts today, so even if I don’t have a lot to say I might as well follow through.

For the past week or so both my parents have been pretty sick. As a result, thanks to still being on vacation, I’ve become a more distinct guardian for my sister.

Which includes being the chauffeur. Which, by extension, meant getting up to drive her to school for zero period.

At 6:00 a.m.

Every day.

Needless to say she owed me a little something. Luckily tonight was her mini-band banquet, a potluck the RUHS Marching band holds halfway through the school year to celebrate the end of the competition season.

If there’s anything high school kids enjoy, it’s gorging on lots of food.

img_1850

I’m more than happy to mooch.

The unfortunate downside of tagging along to mooch off free food is that the entire event, which hosts about 100 high schoolers and band parents, is held in the small gym on campus.

So imagine a bunch of people stuffed into a hot gymnasium wearing semi-formal attire, walking around on rolled out tarp.

img_1851

As it turns out, band kids also enjoy breaking the flow of music to do silly things.

Like Fortnite dances.

And singing a Minecraft-themed parody of a-ha’s “Take On Me” en masse.

While it was admittedly hilarious seeing the older parents who have zero concept of internet memes cringe harder than I did, that didn’t stop me from cringing.

In fact, ridiculous high school antics were rampant throughout the event. The most stand-out of which for me being a girl walking around who apparently did not get the semi-formal memo because she wore a sleeveless crop top, leggings and heels.

I know that sounds like I was being a creep and judging what some high school girl was dressed in, but I swear she just stood out that much.

Outside of cringe-enducing high school antics, I suppose I can’t say I regret going. The food was a huge plus, and I have become at least pseudo-friends with some band parents simply because I’m around so often for Alyson. It’s nice catching up with them.

I even chatted with someone who was willing to give my business card out to someone who works at one of the local newspapers around Redondo Beach.

Always networking. Always.

But of course, it was also nice to support my sister.

Even if it meant getting a picture with this real creepy mannequin from their field show in the background.

img_1853

I assure you that even for someone who was at some of the shows, this guy here doesn’t make too much sense.

Aly only has one more year of this stuff ahead of her (as much as I die inside every time I imagine her graduating high school so soon), so I might as well fill in as much time supporting her as I can before she probably heads across the country for music school.

… Just as long as she doesn’t do so until we finish Pokémon Let’s Go, Eevee together.

I’m not letting that one go.

Burnout

I’m sure a small number of you out there read the title of this blog post and got very excited that I was finally going to talk about the hit series of demolition racing games that have (apparently) been released on just about every console since 2001.

Well… I’m not going to. Right now anyway.

I do actually have some fond memories of playing Burnout games on the PlayStation 2 with my dad that I could probably talk about some day.

That’s just not my plan for right now.

No, instead I just wanted to briefly touch on a more depressing, real-world form of burnout: School burnout.

The end of this semester is kind of killing me with stress right now, guys.

We only have two weeks of regular classes left at this point, and after that there are three days worth of final exams I’ll have to take. So we’re hitting the last stretch of fall 2018.

That means all of my teachers are stepping up their games with a number of incoming deadlines and attempts to squeeze in as much information as possible in a short amount of time.

Obviously this post is just here for me to vent on everything I have going on that’s contributing to stress, so let’s lay it all out.

  • In the next week or so I have two major papers due, as well as a couple of smaller two-page papers to write.
    • One of those major papers is almost done, but the other one I haven’t really started on… Yikes.
  • At least one more quiz tomorrow in my Sensation and Perception class, though probably another one coming next week if I’m being honest.
    • By the way, last week the professor of that class introduced at least six more lecture PowerPoints online to fit into only four more lecture sessions AND let us know his cumulative final will not be curved — nice guy.
  • Whatever other homework I need to get done that will be assigned in the next two weeks.
  • Three exam finals, one of which being a cumulative test as I mentioned, as well as a fourth exam that’s a case study analysis for my Mass Media Ethics class.

But let’s not forget about all the other responsibilities I have lining up!

  • I’ve scheduled out at least three interviews for Gladeo in the near future to focus work on.
  • A potential sit-down with a family friend about a new potential job opportunity that I could take on. Not yet scheduled.
  • My friend Tiana wants me to help her edit another one of her papers, which I’m more than happy to do but don’t know if I have the cycles free — and the thought of turning her down due to time management almost stresses me out as much as adding helping her onto my workload…
  • Wanting to fit in continual trips to the gym into my schedule so I don’t fall off that commitment, especially after moving boxes the other day made me feel less confident about the progress I’ve made thus far.
  • Trying to keep up writing a blog post a day.
    • Yeah this blog does stress me out, in a similar way to going to the gym. It has become an obligation for me that I feel terrible about skipping, especially after things like my dad complimenting my commitment to writing during lunch with a family friend yesterday.
  • Just generally thinking about girls and wanting a relationship but feeling like I don’t know if I have the time to commit to one (more of a deeply personal grievance).
  • Plus a couple new video games I own thanks to Hanukkah that I have not gotten the chance to start yet.
    • Probably the lowest rung on my priority list, but it’s there.

Like I said, I actually feel really bad when I have to miss writing something. Yesterday I was simply too buried in a small mountain of homework to get around to writing anything, unfortunately.

So I wanted to write something up today for the ten of you or so who read this stuff regularly. Even if it just amounted to me barfing up all the obligations that are stressing me out for the next couple weeks.

If I’m going anywhere with this post besides making it a ventilation system for my stress, I suppose the through line is my asking for forgiveness ahead of time if I don’t get to writing as often over the next couple weeks.

… Though knowing the way my brain works, I’ll wind up writing a lot here anyway in place of taking extra time to study. Because it’s a decent stress reliever and my priorities are weird.

Also because I love you all. Especially when you stick with me for things like this.

Campus Architecture

Campus Architecture

If there was anything I learned while touring college campuses about three years ago, it was to appreciate the architecture that each campus offered.

For me aesthetics were a fairly big driving factor in deciding where I wanted to go to school. It sounds somewhat petty and shallow I know, but I enjoy wandering and taking in sights. So it mattered.

Honestly the look of Cal State Fullerton as a whole was a strong component in why I decided to go there. I love being on campus, and that’s important for someone who’s commuting every day and wouldn’t have a reason to necessarily stay otherwise.

But I’ve come to appreciate campus architecture overall during trips to a number of California universities because of the kind of insight I’ve gathered at CSUF. Namely the idea that the kind of architecture you see is a signifier for what era the buildings were constructed, and as a result you can essentially walk through time and see what became more important for students over the decades or even eons that the campus existed.

Cal State LA and El Camino College were pretty strong examples of the vastly different building styles on different parts of campus from what I recall.

As was UCLA when I went and wandered that campus after a Boom event some years back. But that school is also massive and ancient so it’s a whole other beast in terms of things like structural construction.

Today I found myself at Pasadena City College, where Alyson was auditioning to be a part of the Tournament of Roses Honor Band. If she gets in she’ll be performing at the next Rose Bowl Parade, so… That’s pretty fricken cool if I do say so myself.

However parents and family were not allowed to sit in on the auditions. So my parents and I were sitting out on the campus proper enjoying a slightly overcast afternoon, some clashing musical performances from practicing students all around and absorbing the nervous energy of basically everyone taking their shot.

Delicious, pure nervous energy. It’s kind of nice when you’re not the nervous one.

As my set-up suggests, I decided not to just sit around the entire time perusing Twitter or whatever. Instead I wandered the campus to get a feel for the different pieces of architecture built over time.

Because, as previously suggested, I’m the kind of weirdo that enjoys that sort of thing.

Now I’m certainly not an expert in era-specific architecture by any means, so I can’t personally tell you which buildings are from which time period just by looking at them. I’m more of a fan from an aesthetic perspective, so that’s my main purpose here.


IMG_1266.jpg

I’ve always liked buildings where the top portion hangs beyond where the bottom portion ends.


IMG_1268.jpg

For some reason there were no sculptures in the sculpture garden…


IMG_1269.jpg

I like how the front of the library looks like numerous faces depending on how you look at it. It’s a goof.


IMG_1270.jpg

The avian-looking light above the door to E Building gets a thumbs up from me.


IMG_1271.jpg

This kind of tree plaza in front of a building seems like something I might build in Minecraft… I’ll have to save that idea for later.


IMG_1272.jpg

More trees, this time in pink! With clock towers. And cops.


IMG_1273.jpg

This building felt vastly different from the others because it was red, and I have no idea why it was red if nothing else is.


IMG_1276.jpg

It’s nice that even the parking structure gets to look cute.


IMG_1277.jpg

Obviously the newest-looking building I could find, the performing arts center looks modern as hell. Aly probably hates it from all that associative stress.


But of course, no architectural tour would be complete without also including at least one piece of bizarre modern art.

At PCC, I think this one took the cake.

IMG_1267

It’s just a horse. Made of wood.

The plaque included with the sculpture doesn’t explain anything except who donated the piece and what it’s called. So I have no idea why some artist decided to make a horse out of wood.

I’ll admit it’s impressive and well-constructed.

But just baffling to me.

So yeah. Pasadena City College. Pretty place, bizarre wooden horse. If you’re all curious about how Aly did in her audition, we won’t know until later, this isn’t really the post for that discussion.

Though I guess if you see me talking about the Rose Bowl Parade later, now you’ll know why.

This feels gross… But Disney makes it right.

It’s no surprise that I’ve become a bigger fan of mobile phone games in recent years.

I’ve been a hardcore GameBoy/DS fanatic throughout my childhood. Yet, despite certain phone games of widespread popular fervor like Angry Birds or Pocket God making their way into my gaming lexicon, overall the app market never truly broke into my big leagues.

That is, until big companies I already loved like Nintendo started to get into the market with more substantial titles.

Marvel was really the first with Contest of Champions, which I played right around the time the first Ant Man movie came out. Then there was Super Mario Run, Pokémon GO, Yu-Gi-Oh! Duel Links and of course Fire Emblem Heroes. Hell, Simpson’s Tapped Out held my interest for a good while there.

However, even if the app market is getting more respectable with these kinds of big, time-intensive titles… It’s still not perfect.

Tons of games, even the ones I’ve referenced up above, still rely on gimmicky microtransaction bs that attempt to force players with no patience to spend extra money.

While many are free, to be fair, and some are even arguably worth spending money in for all the content they offer on a free model… It’s still a bit of a disgusting practice. Especially when we start to see it slip into mainstream console gaming with titles like Star Wars Battlefront II (the bad one, not the amazing PS2 one).

I bring all of this up to let you know that I recognize the flaws in the mobile gaming market despite my recent embrace of it.

Because it should give you all some context behind why I feel so disgusting with my latest embrace of Disney’s Crossy Road.

img_0727

Man I feel like I need a shower just saying that.

Yet.

Let’s be fair to the game and it’s developers before I just shit all over the whole model.

Hipster Whale, from my point of view at least, became a rather popular niche developer for the phone market by embracing the classic style of Frogger and using it to create a game full of wacky charm with Crossy Road.

It was quite literally a game where you were a chicken crossing the road. As if you were playing Frogger.

Completely silly and derivative, but honestly genius in a “I can’t believe I didn’t think of this idea” kind of way. That charm, along with about a billion unlockable characters set in a game where the goal was to obviously push little kids to spend money, led to a title that grossed well and spawned a billion spin-offs.

The games are all synonymous with that silly, microtransaction-laden gameplay of the first. I even remember the Game Grumps playing one of the spin-offs for their Christmas block last December.

Disney Crossy Road is arguably the most despicable of these spin-offs. On the one hand because it’s quite literally just the original game with a new coat of paint. But also because, well, Disney is attached to it.

If that’s not the most money-grubbing thing I can imagine, I don’t know what is.

Yet, despite seeing this much just by looking at the game’s title screen… My sister and I are hooked.

We found the game while hanging out with our friends the other day and downloaded it on our Apple TV just for the memes. At the time it was perfect for that, especially when we picked up a totally random character from a movie we loved.

But then we both downloaded the game to our phones after that. The rest, as they say, is history.

Obviously the biggest draw to this game specifically is the Disney tie-in. Collecting characters from your favorite movies to play with.

Especially toward the beginning, it’s all fun and games as they clearly give you large rewards on a frequent basis to keep summoning new characters from a slot machine.

img_0728

It’s about as blatant as psychological manipulation gets, as soon enough the “three minutes to next reward” becomes “one hour to next reward,” and so on.

Yet there’s also enough ways to get around spending money that I can inherently understand the appeal.

Coins are scattered throughout each procedurally-generated run, and collecting 100 of them allows you to roll for a new character.

img_0736

The game also frequently gives players 30-second advertisements to watch for a free 20 coins. More obvious manipulation, but easy enough to set the game aside for half a minute just to score some extra cash.

My one significant problem with the lottery system comes from the fact that you aren’t guaranteed to unlock something new each time. Even when I had only unlocked about six characters out of the near-200 across a variety of popular Disney movies, I still got a second copy of The Sultan from Aladdin.

img_0734

They do give you other collectible tickets for duplicates that can be spent on things like higher-end character lotteries, but still. I can tell it’ll be more annoying in the long-run.

Also, I just have to say it. There are also some really bad character designs. Like the single-pixel butt and breasts model of Mirage.

img_0726

And don’t even get me started on Simba’s hilarious facial expression.

img_0739

Some lame characters aside, the gameplay is simple and effective. Like I said, it’s just Frogger. But with Disney characters.

You tap to go forward and swipe to move from side-to-side and avoid obstacles.

Yet Disney Crossy Road actually stands out quite well because of how it utilizes it’s gimmick, in my opinion. There’s clearly a large amount of effort put in to make each world and each character unique to the movies they came from.

Just look at the variety in the different environments you can play on:

This slideshow requires JavaScript.

Each movie set not only brings aesthetic elements into this kind of janky Minecraft style, they also have unique mechanics.

For example, the Mulan world has a lucky cricket drop that can save you from death once.

The Lilo & Stitch world is covered with fruits that can be collected and turned into an old lady to add extra points to your run length without you having to actually go those extra steps.

The Jungle Book world is literally always on fire because of frequent lightning strikes.

There’s something like this in every world, and while the same three or four overall level gimmicks do repeat themselves, each is unique enough to stand out.

Characters have unique skills as well.

The Grand Councilwoman from Lilo and Stitch can find a special Prisoner Jumba character of she travels far enough.

Meanwhile, Calhoun from Wreck-It Ralph shoots her gun at certain cars in the road to give you a big score multiplier. You can’t control when she does it, but still.

There’s also a certain amount of charm seeing each and every character face plant against the side of a car (or a person depending on the technology of a given world).

The music in the game is also noteworthy. Each movie’s world utilizes a famous song recreated in a pretty great chiptune style. Beauty and the Beast plays “Be Our Guest.” Aladdin plays “One Jump Ahead.” Lion King plays “I Just Can’t Wait to be King.”

I do wish some songs appeared over others, like “This is Halloween” instead of “What’s This?” for Nightmare before Christmas. But that’s a nitpicky complaint all things being equal.

Despite being repeated in such a short segment to become ear-grating over time, all of the songs are well-constructed. The game itself pushes its own soundtrack, and I’d argue its worth downloading.

There’s only 23 worlds in the game, with some obvious choices like Sleeping Beauty or Hercules missing in place of obvious lame tie-ins like the Tim Burton Alice Through the Looking Glass. But, and I hate to say it, I’m interested to keep going and see if they add more down the line.

I know, I know. This strange review of Disney Crossy Road is out of left field. Especially when I haven’t even written anything on Hollow Knight, like I wanted to.

Hell, it just frankly feels wrong for me to be spending time on this obvious microtransaction bait of a game when there’s some phenomenal titles I could be playing. Like the aforementioned Hollow Knight. Or Enter the Gungeon.

Or hey, I heard that Subset Games’ Into the Breach is available on Macs down and I’m so down to try it.

But no. Instead I’m here playing Disney Crossy Road.

I guess in the end this post is sort of here to try to justify all of the time I’ve spent playing this the last couple of days. As if it were my plan all along.

But the truth is that it wasn’t my plan all along. I’ve genuinely jumped into this game with both feet, and I’m weirdly enjoying it a lot.

Just going through this short analysis of the game has shown me that maybe it isn’t just a weird anomaly. The game does have its merits, particularly in aesthetic and musical aspects.

So hey, who knows. Maybe Hipster Whale is as popular as it is for a reason.

But what do you think? Have you played this game before? Or any title in this developer’s line-up?

Let me know how you feel about them, or about this game specifically, in the comments down below!

‘Baby Driver’ will drive its way into your heart

‘Baby Driver’ will drive its way into your heart

So I haven’t really done this sort of thing for a movie that isn’t brand new yet. But a combination of not having too much else of note from the day and thoroughly enjoying this flick has led me to the conclusion that, yeah, I could stand to talk about some more filmography around here.

When Baby Driver first came out, all I heard was praise for it across the board. Yet I was never really interested in seeing the movie just off the trailers alone, so I passed it up.

Now that I’ve seen the movie, it has occurred to me that perhaps that was a mistake.

Despite it being about a year old now I don’t necessarily feel obliged to spoil the film for anyone who hasn’t seen it yet. After all I hadn’t seen it until now and feel spoilers may have still… Well, spoiled the experience. So I’ll try to be sparing with my plot details.

That said, for the context you’ll need, Baby Driver is the story of a kid named Baby who got himself into trouble with a crime boss and is forced to serve as the getaway driver for a number of robberies to repay his debt.

Just based on that description alone you must imagine the movie has a cliché premise. To be fair, it kind of does, right down to the way it winds up tackling the ‘innocence to hardened edge’ and ‘love over all else’ story arcs.

But even if the premise was clichéd, that doesn’t take away from how brilliantly it’s presented and handled by Edgar Wright and everyone else involved in the production.

Ansel Elgort, as Baby, makes for a lead that truly pops in every sense of the word.

His interactions with just about every other character in the movie offer him the chance to display a range of emotions. He goes from being a fun-loving, dancing fool with his deaf guardian to a silent, demure and downright prodigal criminal assistant to, as I mentioned before, a hardened badass. Yet, he never loses the good-natured core you see all throughout the movie.

He’s a truly lovable character to root for in spite of the concessions that tend to come alongside a criminal child prodigy story.

Though I would also be lying to say that his prodigal driving, a somewhat clichéd idea on paper if you replace that talent with basically anything else in an action movie setting, isn’t wildly entertaining.

In fact, every action scene in the film is thoroughly engaging. The driving stunts are insanely well choreographed and feel as distinct as the character himself.

Part of this comes from the way music is integrated into the movie. Only my sister knew this coming in, but most of the movie is actually paced alongside the soundtrack. The driving scenes and most of the on-foot action, both actually action-packed and mundane (things like laying out money in stacks), all follow the beat of whatever piece is playing over it.

The effect is well-done when imagining the scale of the job it took to capture scenes with very specific motions and tempos. However, it’s even better when seeing just how well that musical overlay is intertwined with Baby’s character on top of the scene direction.

There are lots of moments where the film makes it obvious that the music playing out is being listened to by Baby in real-time, which ties the character’s thoughts and actions directly into what you can see him doing on-screen.

Perhaps that’s hard to explain through text, but I’ll just say it helps to bolster the already strong engagement I had with the protagonist by seeing the movie around him play beautifully to his character.

The musical overlay representing real-time listening also opens itself up to other neat tricks.

Similar to John Krasinski’s “A Quiet Place” from earlier this year, the film uses its sound design to represent a main character’s disability in key moments. Baby’s tinnitus, which he tries to hide with the music he so often listens to, becomes the film’s sole soundtrack at a point where he can no longer listen to music.

Frankly it’s a brilliant moment that requires no explanation in the film itself because of how much they develop his character naturally leading up to it. It’s the kind of thing that happens and allows the audience to go ‘oh hey, I see what they did there!’

Sound design is the thing to talk about when talking Baby Driver, in my opinion. The action scenes are also great, but mostly because of how the audio plays into them.

However, there are other great qualities to talk about from the film. The characters are all well-acted, and the ultimate antagonist of the film isn’t quite as predictable as one might expect walking in (which is, thankfully, a nice surprise).

It’s also a very pretty movie, using lots of fancy swipe cuts to transition scenes and similar effects that create a cinematic style that stands out in its own right.

While I could go into more, I feel it would only be right to say that you should go see the movie yourself if you haven’t already. I had not been interested prior, like I said, but all of the wonderful things you’ve probably heard everyone say about Baby Driver is definitely true.

It’s worth a view, or even a few. It feels like the kind of movie that could be watched over-and-over if caught on cable in the middle of the night.

Trust me, for my family that’s probably the highest form of compliment that can be bestowed on a film.