Tag: Capcom

My Thoughts on the September 13, 2018 Nintendo Direct

My Thoughts on the September 13, 2018 Nintendo Direct

I’m not feeling too great right now.

A bit of an unconventional way to start a post that’s just going to be talking Nintendo news for a little while, but I figured I would put it out there since it’s probably going to effect the way I’m doing this.

See I could go into all about how today was a bit of a wash when I drove out to Fullerton only for my one class to get cut short, making me spend more time in the car than at school… But none of that really matters right now. All that really matters is the fact that I felt like I had to puke all the way home, and am now spending my time running back-and-forth to the bathroom.

Yet I promised I would talk about the Nintendo Direct today. So I’m still going to do it.

I’m just going to structure it a little bit differently, because… Well… It’s a 40-minute long video. I’m going to watch it, and as I do talk about my thoughts on some of the big things that are announced.

To be honest I’m a bit surprised they had so much to talk about considering the last Direct was… What, last month maybe? But those good old boys in Nintendo are really cranking it out for the Switch it seems.

So without further adieu, let’s get into some highlights.


Luigi’s Mansion 3

Right off the bat Nintendo started with a bit of a surprise entry. It seems almost serendipitous that Luigi blew up on Twitter during the last Direct for dying in the Castlevania Smash trailer only to show up now with a brand new game in the — apparently long-standing — series of Luigi’s Mansion games.

There isn’t too much to say about the game itself considering we only got a 30-second trailer with a working title, but for all intents and purposes it seems like this new entry will be much closer to Dark Moon than the original GameCube version.

I did enjoy that game, but not quite as much as the original. It sort of swapped out the hyper-creepy atmosphere for a more video game-y approach of hunting monsters en-masse and solving puzzles.

So I might buy this one or I might not. Depends on what we get shown later on.

But I’m glad to see our green hat friend is alive and well!


3DS Remakes

In the near future, we’re getting Kirby’s Epic Yarn, Mario and Luigi: Bowser’s Inside Story and Luigi’s Mansion remade on the 3DS.

From what I’m aware we’ve heard various and sundry bits about the three in the past, but having them all together with little trailers was nice.

  • Epic Yarn is a game I never played, and despite enjoying the Game Grump’s let’s play of it, I don’t necessarily have a huge desire to play it for myself. But adding new game modes is a nice touch.
  • I was hyped as hell when Superstar Saga was given a remake, but Bowser’s Inside Story never clicked quite as well with me. It’s a fun game, but I’ve found I haven’t been able to play through it subsequent times. Honestly, I’m not sure a graphical rehash (which frankly doesn’t look super different than the original game imo) or a return to the… Army command side-story (which I’ve expressed distain for as the worst part of SS in the past) are going to sell me on it again.
  • As I just mentioned, I like the OG Luigi’s Mansion better than the sequel, so I’m looking forward to seeing that one come back on the 3DS — with co-op and amiibo support to boot. Seriously, who can complain with download play features? Whether it’ll be worth the money with everything else coming out soon is a discussion I’ll have with myself later.

Couldn’t really bring myself to care about Yo-Kai Watch. Like it looks pretty and everything, but I haven’t gotten into that particular series just yet.

So that’s about all for the 3DS here. A bunch of good games that I’m just not particularly interested in right now.


Mega Man 11

I skipped over Splatoon 2 Ver. 4 because, in spite of the weird anime intro they did and the fact that I’m glad the game is still getting content, I’m just not that into it right now.

Which is a pattern so far I know, but shush.

Instead I’ll talk about the triumphant return of Mega Man. While the character model for Mega Man himself does remind me a bit too much of a certain… Failed successor to the throne… I can’t say the game doesn’t look gorgeous. Because it does.

While I’ve watched just about all of the original games get played through online, I’ve never personally played a Mega Man game. I think this might be a good opportunity to, because the game looks super fun.

I’ve seen Arin play that demo. It looks super fun. That’s all I’m saying.

If it’s a $60 I don’t know if I’ll bite, but the game seems like it might just be enough of a callback experience game that it could be cheaper.

In that case I’ll definitely get my hands on it.


New Super Mario Bros. U & Katamari Damacy

I was going to skip over NSMBU getting ported onto the Switch because that seems like such a minor thing.

But then they announced that you can play as Toadette.

And apparently.

When you get a mushroom as Toadette.

She turns into Princess Peach.

I’m really not sure what kind of drugs these guys were on when that decision was made, but god bless you all. Because that’s just about the damn weirdest thing I’ve ever seen.

Arguably more important on the rerelease train was Katamary Damacy, which is being remastered for the Switch.

That’s another game I’ve had a passing interest in for some time, but might not get it due to the glut of games coming in the near future. So it’s cool, but a bit out of my realm at the moment.


Pokémon Let’s Go

It’s no secret that I’m hyped as hell for this game. However, I’ve been a little behind in terms of talking about all the little updates that get put online around here.

The trailer that was put into this Direct kind go succinctly summed it all up though, so that was cool!

First and foremost, the new Erika design looks cute. Just saying.

More importantly are the ‘Secret Techniques,’ or HM supplements in layman speak.

See Game Freak must have learned a lot from Sun and Moon about how much we all hate needing to have HM slaves in-game. So they’ve relegated all of those pesky environmental moves into techniques that Pikachu or Eevee can use independently.

They cut the trees.

They get a surfboard so you can swim.

They… Attach balloons to your bike so you can fly?

Alright some of them are a little weirder than others, but I appreciate the vague references to surfing and flying Pikachu.

Either way I’m still very much looking forward to consuming all of this game. All of it.


Diablo 3

I have no particular interest in Diablo 3 being ported to the Switch.

I just wanted to say I was shook when the narrator guy essentially told everyone they could go to hell. In a Nintendo promotional video.

Enough said.

Also I’m super excited for Super Mario Party because it looks great, but there wasn’t really enough to justify a full separate segment on it. So just know… I’m down to party, Nintendo.


Town

A non-Pokémon Game Freak-developed RPG?

On my Nintendo Switch?

Obviously Town appears to be relatively early into development due to it’s working title and unclear release date… But considering Pokémon is my favorite game series ever, I’m willing to give this a shot right off the bat.

The idea of an RPG all taking place in one village is interesting, and I’m curious to see how they’ll go about it.

So congrats Town, you just hit my radar.


Yoshi’s Crafted World

I didn’t play Yoshi’s Epic Yarn on the Wii U, but by god am I enticed by how cute this Yoshi game looks.

It’s just incredibly adorable with the painterly arts & crafts style, and features co-op. Perfect for me and Aly to play together.

Plus it has this flip-the-world mechanic that lets you explore all over the place which feels very reminiscent of Super Paper Mario and I am all about it.


Civilization VI

Civ is, again, a series I’ve always had a fleeting curiosity for… But never got around to playing.

However, the fact that it’s coming to Switch with a four player local co-op mode that seems to use that interconnected Switches idea is actually bananas and if all my friends get this, I probably will too.

You can never have enough Gandhi nuking the world, after all.


The World Ends With You

There wasn’t exactly a lot to the TWEWY segment of this Direct, I just wanted to put it up here as a reminder that I really want to play this game when it comes out in October.

In fact, just throw Warframe into this category too. It’s my friend Juan’s favorite game so I’m probably willing to try it as well now that I “have no excuse not to” as he says.

But we’ll see about that one.


All the Final Fantasies

I’m not a huge Final Fantasy fan myself. Sure I appreciate the games and everything they’ve done for the industry, but I haven’t exactly played a lot of them.

However, I might be willing to get into Crystal Chronicles – again, if all my friends do. I appreciate that Nintendo is putting so much stake into letting on a bunch of games that can be played with friends, because that’s a huge selling point for me personally.

Also, this portion introduced me to the fact that a Chocobo’s Mystery Dungeon exists.

Which is essentially Pokémon Mystery Dungeon.

But all of the main characters are Chocobo. Really not sure how to feel about that honestly.

Oh yeah, and FF7 is getting put on the Switch. Which is kind of hilarious to me considering how long the remake has been in production.

At this point, I’m pretty convinced there just is no FF7 remake and it was all a scam to get Cloud into Smash Bros.

Speaking of:


Super Smash Brothers Ultimate

Can’t have a Nintendo Direct without talking about this sucker.

The main part of this announcement was just the special Switch and Joy Con designs that are Smash-specific, like how the Let’s Go Pokémon games are getting some repainted toys to play with.

That’s cool and all. But I’m not the kind of person that buys multiple copies of a console when I don’t need it.

But then, after the Direct supposedly ends.

We get the next big reveal:

Isabelle in Smash.

It’s actually, genuinely hard to watch the little reveal trailer for her and not smile. She’s such a pure, wholesome character and I love her.

It’s great to see her get some more representation for the Animal Crossing series in Smash. I look forward to trying her out!

Oh, but that’s not all Nintendo had up their sleeves here, folks.


Animal Crossing 2019

Great. Now everyone can finally stop complaining about this on every Nintendo-related video ever.

That’s something I can say too, because I was of the crowd complaining about how long it took Hoenn remakes to get confirmed.

Anyway, there’s a brilliant little set-up right in the lingering few seconds of the video where Tom Nook remarks that he needs to make everything tidy for everyone’s return.

Then. Cut to white.

Animal Crossing 2019 flashes onto the screen. Then the Nintendo Switch logo.

No voice lines, no nothing. Just that.

Video ends.

Good on you Nintendo, you did a great job with this teaser.

That’s a game I’ll be looking out for, especially if Isabelle is coming back as a recurring character like Tom Nook himself.


Well, that’s about all I have to say about the big Direct today.

Like I mentioned at the beginning, there were a huge amount of announcements considering how recently we got our last bout of news, and it proves the Switch is still going strong.

Hell, I didn’t even mention their little discussion on the Nintendo Switch Online system, which happened in a cute Mario-centric animation.

You should watch that too if you haven’t, because it does a way better job explaining things than I ever could.

To be honest this entire post has been a rollercoaster ride, and not just because of all the cool news.

While I’ve started to feel better over the course of this writing, my computer decided to shit out on me and stop doing WordPress well.

So you probably noticed a significant drop in length/quality as I had to move my operation onto mobile.

That said, I’m going to cut things off here due to my lack of further things to ramble about and kind of awkward working situation. So hopefully my long-winded discussion covered everything!

What games are you looking forward to out of Nintendo’s upcoming line-up?

Let me know! I’m excited to talk some games.

Goodbye homework, hello monsters.

Okay so on the off-chance any of my professors wind up snooping on this post, I’m not actually going to forego my homework this semester.

I just might procrastinate on some of it these first few months because I’ve got some sweet monsters to hunt!

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Check out that Valstrax, baybee

For those of you who don’t know, I’m a huge fan of the MH series. Started with 4 Ultimate on the 3DS and sunk hundreds of hours into that and Generations, also on the 3DS.

Unfortunately when the big groundbreaking HD open-world Monster Hunter World came out, I didn’t have any consoles to play it on. So I missed playing it, which was a shame considering a lot of my friends who had never played the series got into it for World.

But now there’s a Monster Hunter game on Switch. A direct improvement to the already fantastic Generations with many more monsters on a console that all of my friends own.

It’s quite literally a dream come true.

One thing I’ve been contemplating since the game was announced is whether or not I should port my Generations character into Generations Ultimate. Because that’s a feature, you can literally keep your character going.

But I think I’m going to air on the side of not porting my character over. It would seem a little cheap to start the game with end-game armor and weapons, especially considering my friends are jumping into this pre-World realm for the first time. Might as well grow alongside them, right?

These are the kinds of thoughts that have been echoing through my brain these last few weeks, by the way. Like non-stop. Especially since that demo happened.

So hey, cut me some slack. I survived the first week of school. I did my due diligence by going to the Honors Program’s Welcome Back Event. I went to the gym. I sent out some emails. I scheduled my yearly physical for tomorrow, right after which I’ll be leading my first Gladeo meeting.

If I don’t get to creating my binders and such until Labor Day, which we conveniently have off the first week after school starts, so be it.

Because baby my Hunting Horn itch is going strong and I’m ready to tear some massive beasts apart to wear their skins.

A Nintendo licensed game.

What? Why are you still here? That’s all I have to say.

I’m off killing monsters right now, you can go home. Actually I’m probably gathering a bunch of mushrooms and stuff since those are always the early missions.

But my point is still the same.

If you’re expecting something deeper about the first week of school or whatever, that already exists. It’s here.

So leave me to my cavern of darkness and beasts, that way I might one day be able to grace you all with amazing hunt photos.

The End of the Initiative

The End of the Initiative

When this summer kicked off, I started it with a promise wrapped in a not-so-vague reference to Samuel Jackson’s Nick Fury.

That promise entailed me writing a post on my blog every day about whatever the muse might bring to my fingertips. Be it something random, like my mindset when thinking about my pen or my pencil; something video game-related, like a half a billion Fire Emblem Heroes posts; or something work-related, like my recent ascension in the ranks of Gladeo.

A lot of those posts also wound up being just dumb space fillers where I rambled about nothing or just set up a number of posts coming later on that week.

But hey! Those were still blog posts.

Which means they still served the overall purpose of my initiative, to ensure I didn’t just sit around and play video games or sleep all day. To make sure I kept my mind active and writing on something. Anything really.

I did miss two-or-three days to the allure of just sitting around playing video games, particularly when my friends were involved. So I guess from that perspective, I technically failed at my overall goal.

But you know what? I don’t even care. Those two-or-three posts were just drops in the hat of the overall body of writing I was able to put out over the summer.

I’m honestly proud that I was able to keep the overall conviction, if I might humble brag about things for a moment. Because that conviction also extended to other things I started over the summer, like going to the gym. Things that, in my opinion, are just healthier for me overall.

Thus, I would like to announce that the summer-driven initiative is expanding into… Just a continual, general good practice.

I like pushing myself to write something every day, so I’m going to keep doing it. Basically.

Plus, doing a daily post seems to have dredged up more interest in this dumb little passion project of mine. My follower count has grown exponentially and I’m on the cusp of hitting 40 directly on the blog here.

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I also have more views and engagement and such at the mid-to-late portion of the year than I’ve had in both my previous years of operating this place.

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What do you know? Doing something and sticking to it feels good and has some overall positive effects on one’s life. Who would’ve guessed?

The only serious caveat moving out of the summer and into the general all-time daily postings is that I’ll probably be less critical on myself for missing days on occasion. Between school and work going full-steam, I’m sure I’ll need days to focus more fully on those commitments.

But that being said, here’s looking forward to keeping up the pace and seeing more positive growth from here on out!

For this week, that pace keeping up should include… Probably first impressions about my classes once I’ve finished the first week. Fire Emblem Heroes tomorrow when the Hero-King drops. Probably something on Monster Hunter Generations Ultimate, which is coming out this week. Maybe that thinking on possible social media expansion I briefly mentioned that one time.

Who knows.

(You will, if you keep reading on!)

Summer’s end, looking ahead

As we begin the last week of summer vacation, I can feel that vaguely existential dread of having to go back to school start to creep up my back.

Of course there are pluses to school starting. Like having a regular schedule. And being a bit more challenged by novel material every day.

But for the most part it just means driving to Fullerton every day and getting back into the daily grind.

In the lead-up to school starting again, I’ve been busy setting up various and sundry meetings over the next week. From a lunch discussing some Boom stuff today to an afternoon full of Gladeo stuff on Friday, as well as some more time with friends where we can squeeze it in.

Plus, more video games are of course on the docket. Monster Hunter Generations Ultimate may not come out until next week, but I can keep throwing myself at Enter the Gungeon in the meantime.

Not to toot my own horn or anything… But I’ve become quite good at the game. I’ve completed the secret final bosses for two of the six characters just in the last couple days, which is a long way from barely making it past the second boss when I first started.

I could also branch out to try Into the Breach like I’ve been meaning to, but with bigger games coming out soon I’m a little more hesitant about spending money. So we’ll see.

Also new characters are being announced tonight in Heroes based on the second “Choose Your Legends” vote we all took part in some time ago. That’ll probably be my post for tomorrow, as a spoiler.

All of those gaming aspirations are also going to be somewhat sidelined by my desire to start school off like I always do.

Cleaning my room to symbolize the fresh start.

Cliché I know, and not exactly in line with any of those spring cleaning aspirations people seem to have… But what can I say. I’m a creature of habit, and one of those habits happens to be waiting for months in a continually messier room just to hard clean everything during a special occasion.

I don’t know if it’ll be the subject of some kind of blog post like my cleaning streak was a while back, but just know that’s going to be the undercurrent of my life for a while.

The rest of the house will also be getting some kind of facelift in the near future, as it has hit the point where having friends over this Sunday hits a roadblock of my Mom not wanting people to see the mess.

I know this is more of a passing over post again, but once in a while I think it’s good to take things a little easier and just look toward the future.

The future on this platform being, more than likely, a Fire Emblem Heroes post, a post about work stuff with Gladeo at some point, possibly debating my expansion into more social media platforms, maybe something about seeing some old friends who I haven’t gotten the chance to hang with yet this summer and like. School. Probably.

So look forward to all of that!

How Capcom made a great game demo

How Capcom made a great game demo

Monster Hunter Generations Ultimate comes out for the Nintendo Switch on August 28.

Personally I am beyond excited about it!

I’ve been a bit of a Monster Hunter junkie since my first experience playing Monster Hunter 4 Ultimate on the 3DS, with interest lingering into Monster Hunter Generations. The game series scratches every conceivable itch that I have related to collectibles, crafting, sweet monsters and all of that fun stuff.

Unfortunately I have not put any significant time into World. Don’t have the proper hardware to play it, despite a great interest in the more open world experience.

Ironically, a lot of my friends who had never played Monster Hunter before got into the series because of World where I technically lagged behind. But that’s another story.

Generations Ultimate promises to be an even more hype version of the 3DS game that I put hundreds of hours into, for three primary reasons:

  1. More monsters — There are supposed to be 93 large monsters to hunt in the game, with over 30 small ones to round out each area. That’s so many armor and weapon sets to collect that I just. Can’t.
  2. Continued mobile fun — One of the great things about Monster Hunter on the 3DS is how easy it is to segment hunts on the go. The Nintendo Switch has the same capabilities, but also…
  3. Better graphics — The Switch has far better graphical capabilities than the 3DS. Like insanely better. Not quite Monster Hunter World levels, but still insanely crisp for someone like me who has been on the 3DS market for forever.

With those details in mind, I’ve been hyped up going into this new Monster Hunter game for some time.

But after playing the demo that launched for the game, I’m even more hyped. Being able to try the game essentially confirmation biased my impressions coming in. Yet, it also did much more.

In my point of view, Capcom created a near-perfect demo for their game that showcases basically everything veteran hunters and fledgling players need to know to understand what’s new and better about Gen Ultimate.

There are three main reasons why I’d make that argument. So, here they are in detail (featuring images from the demo that I finally pulled off the Switch).


Diverse Play Options

If there’s one thing the Monster Hunter series is known for, outside of its wildly creative monster designs, a large variety of ways people can play through a number of weapons arguably tops the list.

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It would have been silly for Capcom to only feature, say, five of the 14 weapons (15 with Palicos included) available through their demo. So they didn’t. They let players try out any weapon they want.

That seems like an obvious thing in hindsight, but it really does mean a lot to let veterans — particularly those coming back from World — try out how each weapon works on a new system. Plus, more importantly, brand new players get early access to the diverse range of weapons so they can decide what they want to main once buying the full game.

On top of all that, each weapon features an armor/weapon set from a different monster in the game, slyly giving players the chance to see how much customization the overall experience will offer outside of the demo.

Sure there are some slight problems, such as the Malfestio Hunting Horn not inflicting sleep status… But only losers like me will notice that.

Plus, it’s a demo. So they don’t want to make you too overpowered. But I’ll get to that point in a bit.

If presenting a wide range of weapon and armor possibilities wasn’t enough to convince players that Monster Hunter Gen Ultimate has a lot to offer for fun, the demo also has this:

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Multiplayer.

Yeah, Capcom could have just made a simple single player demo so people could try out the gameplay.

But they went so much further in the right direction by adding multiplayer so everyone can try out playing with their friends — arguably one of the biggest draws of the Monster Hunter series. It’s way more fun to hunt giant beasts as a team.

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Just saying.


Showcasing the Maps and Monsters

The biggest draw of Monster Hunter Generations was the fact that it was an anniversary game. The four hub worlds in that game were four maps from previous MH games updated to 3DS graphics. On top of that, there were a range of monsters both new, classic and long-before unseen filling the game’s roster.

Like I mentioned before, Gen Ultimate is taking that same concept to the extreme with nearly 100 bosses to conquer.

The demo for the game is honestly genius in how it subtly displays what the new game is going to offer through only three missions.

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I’ll get more into how the difficulty tiers themselves are a huge plus for the demo, but for now I just want to discuss what is involved in the three difficulties, and how those additions display the complete range of what players can expect in Gen Ultimate.

The first mission involves fighting a Great Maccao.

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Great Maccao is a variant of the velociraptor-esque monsters that frequently appear in Monster Hunter games. He, along with the Jurassic Frontier stage you fight him on, were both new additions to the original Monster Hunter Generations. Thus, fighting him is a showcase of how the developers updated even recently added parts of the experience.

The second mission involves fighting a Barioth.

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Both the Barioth and the map you find him on, the snowy mountain, are things that had been in Monster Hunter games prior to Generations. In fact, the Barioth didn’t even appear in that 3DS title, making it a perfect example of bringing back older monsters into the newest adventure.

Plus, the snowy mountain is just so dang pretty.

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Isn’t it?

The third mission involves fighting a Valstrax.

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The Valstrax is the box art monster for Gen Ultimate, and by god is it an absolutely perfect selling point for the game as a whole.

It’s literally a gryphon fused with fighter jet parts that has a signature move where it flies into space and then comes down like a comet. There’s almost nothing cooler than that.

While Valstrax is a new monster, you also fight it on a brand new map.

Thus, through just three missions, the Monster Hunter Generations Ultimate demo shows off old monsters and maps updated, modern monsters and maps updated as well as totally brand new content.

All of which will be featured in the main game.

If that’s not simple and inherently genius, I don’t know what is.


Difficulty

Obviously there are three different difficulty levels in the Gen Ultimate demo: Great Maccao, Barioth and Valstrax.

The monsters Capcom chose honestly represent the range of possible difficulties in the final game quite well because of the restrictions put on player’s armor and weapons.

You only get one kind of armor/weapon based on the weapon you choose, and those set-ups don’t improve based on the difficulty of the monster you are fighting.

As a result, Great Maccao is a total pushover. Barioth is a challenge that’s easy enough to surmount with some friends as support.

But Valstrax?

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That boy is bending fools over left-and-right, let me tell you.

I’ve attempted the fight twice. Once with a group of three other random strangers and once with two of my friends. Both times the fighter jet gryphon took so long to whittle down that the 25-minute time limit ran out as it only just started limping away, close to death.

It deals an insane amount of damage, enough to occasionally one-shot players even with a Hunting Horn’s defense buff.

Valstrax truly is a difficult challenge, as one would expect when taking on the cover art elder dragon of Gen Ultimate using intermediate gear at best.

Some may find this difficulty spike a frustrating turn-off. But in my opinion it draws on the same kind of motivation as Mega Man X did.

If you haven’t seen Egoraptor’s Sequelitis video on Mega Man X… Well first of all, what are you doing with your life? Even seven years later I’m still not over the ‘fucking genius’ joke.

But more importantly, watch it for his discussion on the relationship between X, Zero and Vile that’s established in the introduction stage of Mega Man X. He essentially says that Zero is so well-versed at defeating an enemy you couldn’t touch, that it becomes your motivation as a player to go through the game and become strong enough to defeat Vile.

For Gen Ultimate, the Valstrax is so tough with the armor and weapons you’re given, that it feels like the ultimate motivation to buy the game, craft your own gear and use it to take down this monstrous beast in a more even playing field.

Because that’s one of the best parts of Monster Hunter as a series. Building new gear to take on challenges that at one point seemed impossible, only to inevitably hit a point where those super intimidating bosses are quick to dispatch for spare parts if necessary.


Those are my thoughts on why the Monster Hunter Generations Ultimate demo is so successful in portraying why the Monster Hunter series is so popular in the first place.

What do you think? Are you a Monster Hunter fan? Or are you brand new to the series, with things like this demo making you interested now that it’s hitting a major Nintendo console?

Also, what are some of your favorite video game demos? Obviously I think this one in particular is great at embodying a game’s core strengths, but some may just be great because of how effectively eye-catching they are in some regard.

Let me know in the comments down below! Because I’m off to go spend some time with my friends, where we’ll be bashing our heads against the wall trying to finally beat this damn Valstrax.

Entertainment Beat Report – May 10, 2018

Entertainment Beat Report – May 10, 2018

Welcome to what may just be my last Entertainment Beat Report.  Later today I’m heading back over to Cal State Fullerton so I can show this little experiment off to my professor for a grade, and I haven’t decided whether or not I want to keep it going after that.

On one hand, it’s been cool keeping up a little more with the video game industry where I can.

But on the other hand, I do just kind of feel like I’m latching onto things and rambling about them. Which is my aesthetic around here to be fair, but it’s a lot of effort on my end for just that.

I don’t know, I’ll have the internal dialogue with myself on the subject later.

For now, let’s talk video games.


Monster Hunter Generations Returns

Okay so… This one is pretty much exclusively for me.

MONSTER HUNTER GENERATIONS ULTIMATE IS COMING TO THE SWITCH?!

Like. Wow. Totally didn’t expect that announcement this morning and I’m already pretty hyped for it. Even if the game isn’t coming until the end of the summer… Curse you, late August release date.

Ever since Monster Hunter World came out, I’ve felt pretty left out just watching my friends get to play together on their PS4s.

But now. Now I will get to play with them once again on a console that I own. In a world I’ve already mastered with hundreds of hours of playtime. In a play style I’m still accustomed to.

On a system that will not only look more amazing than the 3DS, but will still allow me to go play locally with my friends as well as offering online play. Plus all sorts of new monsters will be available as per the ‘ultimate’ version tradition!

I’m just going to kick back and savor this one for a while as I wait impatiently.

At this point, it isn’t a question of ‘if’ I’ll get the game… But whether or not I’ll transfer my hundreds of hours of experience from the original game onto the Switch version. Could be fun to start over? But I’m not sure.

I’ve got a few months to figure it out at least.


Nintendo Switch will receive new charger accessory

Keeping on the Nintendo train, this may seem like not a big deal for people who don’t own a Nintendo Switch. But as someone who owns and plays one rather frequently, this new addition to the accessory line-up is actually pretty huge.

Starting on July 13, 2018, players will be able to buy a $20 charger that not only costs far less than the TV-docking port, but also has an adjustable stand allowing for a more convenient hands-off experience than the current kick-stand offers.

Just looking at the picture, this thing seems like a phenomenal idea… That should have been released at launch.

But hey, beggars can’t be choosers.

This just feels like a must-buy for Switch owners to me, and while I’m disappointed we’ve had to deal without it until now, I’m very excited to get one in the near future. Thank god it’s only $20.


Overwatch League grand finals to be held in Brooklyn

As the title to this section suggests, Blizzard announced Wednesday that the grand finals for their eSports tournament, the Overwatch League, will be held at the Barclays Center in Brooklyn, New York in July.

According to an article by Variety, the finals will be about a month-and-a-half after the regular season ends (on June 17), and following a postseason playoff at the Blizzard Arena in Burbank.

Finalists will be competing for $1.4 million… Which isn’t too bad for a video game competition, I’d say.

Hell, I’d love to get $1.4 million for playing some games.

Oh well. Maybe someday, if I keep working on my Pokémon competitive skills or something.


Bungie Developer apologizes to fans

So this is an interesting little thing my friend Mitchell pointed out specifically, as a big fan of Destiny.

A few weeks ago I talked about how Bungie was planning on hosting fans to talk about how they would improve the rocky follow-up to their popular shooter.

However, it seems like all the bad blood hasn’t quite fizzled out yet.

On May 7, a fan replied to developer Josh Hamrick’s tweet about being excited for an expansion to Destiny 2:

Then, Hamrick replied to that reply.

That’s a pretty serious statement for what could have just been blowing off a butthurt fan.

I don’t exactly have a lot to say about Destiny or the state of its future as a game series, but I just wanted to point this out because it’s an awesome little example of a developer being respectful to the feelings of his fanbase.


Walmart ruins E3 2018

That’s it, that’s the story.

Okay fine, hyperbole aside. Walmart Canada made waves in the gaming sphere this week by putting out retail listings for upcoming games that may have spoiled some games that might be announced at E3 later this year, according to Polygon.

Among the games that got shown off were Borderlands 3, Lego DC Villains, Gears of War 5 and more.

Obviously these are kind of like leaks, so I can’t necessarily confirm nor deny whether the games that were put out here are legitimately coming soon. That’s why I buried this one under the other stories I talked about here.

However, apparently game developers are having a good time poking back at Walmart for their mistake, as Polygon also points out with Bethesda’s A+ response to the Rage 2 leak.


That should sum up basically all the big stuff I’ve picked up over the last week. It’s honestly been rather quiet, which made this an easier week to wrap up this project on.

… If this is where I’m wrapping this project up. Again, I still haven’t decided.

Though considering I always do this sort of thing, I’ll broach the question to my audience. Do you enjoy these posts? If so, let me know. I’ll be happy to keep them going.

Also, as usual, let me know if there was any big gaming news I missed. I’m almost positive there is somewhere in this big, wide world of ours.

Entertainment Beat Report – April 19, 2018

Entertainment Beat Report – April 19, 2018

Quippy opening time?

Nah, who needs one of those. We’ve got video games, baby! So how about we just jump right in, that way I’m not keeping everyone busy for the next three years.


‘Monster Hunter: World’ updates with a brand new monster to hunt

If the angry pickle that is the Deviljho wasn’t enough to keep Monster Hunter players satisfied, Capcom has them covered.

As of today, the well-acclaimed developers have added a totally new elder dragon into their open world title known as the Kulve Taroth. While DLC is not anything unique for the Monster Hunter series as a whole, the fact that the DLC in world features brand new additions to the line-up on top of bringing in fan favorite monsters shows that the game has a lot going for its longevity.

On top of the gold-plated elder dragon, Capcom has added a new locale into the game for it to reside in as well. The Kulve Taroth’s nesting place is known as the Caverns of El Dorado, which as the name suggests is essentially a large series of interconnected caverns.

I unfortunately still don’t have a means of playing Monster Hunter: World in my personal time, but I really do like seeing it get the love it deserves. Plus, I’ll likely enjoy beating this thing up when I hang out with my friends over the summer.


‘Dark Souls’ on Switch release date pushed back

This is a story I have somewhat mixed feelings about. The upcoming Dark Souls: Remastered seems to be having some growing pains, as the Nintendo Switch release date was pushed back to the summer (along with its corresponding Amiibo).

Now I say I have mixed feelings on this because on one hand I’m really looking forward to this game coming out so I can finally experience the series I’ve always heard so much about. But on the other hand, I had no idea that the game was set to come out on May 25th originally, and am glad to have some extra time to enjoy ‘Don’t Starve’ more before jumping into a new game.

According to the Nintendo Life article I’m pulling this from (the one I linked above, thanks to my editor’s feedback), the development issues seem to only be affecting the Switch version thus far. Every other console will still see a May 25th release.


Bungie to host community summit regarding ‘Destiny 2’

When Bungie originally decided to move on from their success producing games in the ‘Halo’ series, many fans were sad to see them go but also excited for their next project: Another futuristic space-themed first person shooter called ‘Destiny.’

Destiny was a huge hit upon release and built up a massive fanbase quickly that latched onto the game for years following its 2014 release. However… The sequel, Destiny 2, has not been so lucky.

Because fans continue to have problems with the overall game, Bungie will be holding a community-driven gathering in Washington to see what issues people still want addressed as a means of potentially keeping the game alive.

I’ve never been a huge Destiny fan myself despite a long history with Halo, so I can’t say I’m an expert in everything people complain about regarding the game. This Variety article does a pretty nice job of laying it out though, so give that a read if you’re interested in some more context.

Besides that, don’t have too much to say on this one. I think it’s cool that Bungie wants to bring its community of fans in for this kind of work, but I don’t necessarily have a stake in the game either way.


E3 press conference announcements have begun

With the annual E3 conference comes a heaping helping of new video game news that fans around the world are always eager to gobble up. Even though it won’t be until June, various companies have already begun to announce their line-up of titles and press conference times.

IGN has a nice list of everything that has been announced so far, so I’m going to leave that here. Nobody has leaked the specifics of what they’re doing just yet, but it’ll be interesting to watch this space over the next few weeks to see what we can see.


Nintendo’s Labo experiment to launch tomorrow

If it wasn’t obvious, I’m kind of scraping the barrel at this point. There wasn’t a whole lot of news this last week that was groundbreaking, so I’m just pulling together whatever I can.

Thus, here’s a reminder that tomorrow will bring the release of Nintendo Labo, a strange series of arts-and-crafts add-ons for the Nintendo Switch that will offer an interesting example for the console’s more intricate abilities.

Fittingly released on 4/20, I suppose.

The first Labo Variety Kit will cost $69.99, which is a little rich for my blood looking at what it comes with… But I can’t argue with the fact that the set is essentially four games in one with extra real life fun to be had by building cardboard objects. So the price probably balances out there somewhere.

Also on the release docket for tomorrow is the new God of War, which continues to get rather stellar reviews like I mentioned in my last beat report. Schools around the country should probably be prepared for a lot of absences given the crossover of ‘hype new game’ and ‘smoke weed day’ if I were to make a prediction.


So with this beat report, I tried taking a slightly different approach. A few more items of interest than usual with a shorter, more to-the-point word count on each. Let me know what you think of that in the comments below, since I’m personally hoping it doesn’t just feel like I phoned things in!

Also, as usually, let me know if there’s anything I missed because I’m sure there is.

Hope somebody out there learned something today, but until next time I’m out of here. Have to get to class in about an hour or so, which is why I’m a bit more in-and-out than usual.

Entertainment Beat Report – March 15, 2018

Entertainment Beat Report – March 15, 2018

I know this is exactly what I said on my last post, but I don’t believe I have a quippy opening to put up before this beat report. It’s just a standard round-up of the video game news from this last week thanks to some help from my friends that have way more time to pay attention to it than I do.

So I won’t waste too much time. Let’s see what the news of the week is in the video game world so I can continue to appease my lord in Comm 436.


New “Tomb Raider” film adaptation prepares for release

Probably the biggest mainstream video game news is the upcoming release of Roar Uthaug’s new adaptation of the 1996 classic game Tomb Raider. Or I suppose this adaptation is more based in the world of the 2013 reboot, Tomb Raider: A Survivor is Born, but those are semantics we don’t necessarily need to go into here.

The new Tomb Raider will be out on Friday with Alicia Vikander (known most arguably for her work as Ava in Ex Machina) starring in the titular role.

As of this writing the movie has a 7.2 out of 10 on the Internet Movie Database and a 48 percent on Rotten Tomatoes. While not fantastic, these scores are better than the 2001 Tomb Raider adaptation with Angelina Jolie, which got a 5.8 out of 10 on IMDB and a 20 percent on Rotten Tomatoes.

So who knows, there may be potential for this to at least be a fun movie.


Popular Twitch streamer plays Fortnight with rapper Drake

A Twitch streamer named Tyler “Ninja” Blevins broke the record for most concurrent viewers at one time on Wednesday when he played the first person shooter Fortnite alongside Drake, a rapper known (in my circle anyway) for his  ridiculous dance in the Hotline Bling music video from 2015.

Of course he’s far more popular than that, but just to give everyone an idea of where I stand on this whole thing.

Now, when I say he broke records, I mean for non-tournament gameplay. According to the Polygon article I’m looking at, there were over 1.1 million concurrent viewers during an Eleague event in Boston. But for non-tournament events, Ninja’s stream nearly doubled the previous record by amassing 635,000 concurrent viewers at one time.

Apparently, Twitter analytics say that the top four trends that night were all related to the Drake/Ninja stream:

That’s pretty nuts.


Upcoming Monster Hunter World update detailed further

One of gaming’s biggest titles thus far in 2018 has been Capcom’s Monster Hunter: World. As a return of the long-time action-adventure multiplayer title to the Playstation side of the console debate, it brought huge changes to the beloved series that seem to have made the game a bigger hit than ever.

On March 22, it will receive its first major update.

Though that update will primarily be a series of added customizable armor sets and weapon balances, it will also feature the arrival of one of Monster Hunter’s most popular beasts:

The Deviljho.

Affectionately called the angry pickle, Deviljho is a fan-favorite Brute Wyvern that comes from the series’ third generation. It’s known for being a difficult fight with a creature design as terrifying as it is hilarious.

The Deviljho is also known for its claws, which in previous Monster Hunter games have facilitated the creation of items that boost player’s offensive and defensive capabilities.

There isn’t all that much to this piece of news, Monster Hunter just happens to be one of my favorite game series of all time, so I figured I would give it a shout out in my continued attempt to not be jealous of all my friends that are able to play it without me.


British Academy Games Award nominees announced

The British Academy of Film and Television Arts (BAFTA) released their nominations for their 2018 games awards.

BAFTA recognizes 16 different categories every year, including “Best Debut Game,” “Best Narrative Game,” “Best Game Beyond Entertainment” and “Best Game Innovation” on top of the obviously expected music, performance and game design categories.

In what’s arguably the biggest category, six games are in the running for “Best Game.”

  • Assassin’s Creed Origins
  • Hellblade: Senua’s Sacrifice
  • Horizon Zero Dawn
  • The Legend of Zelda: Breath of the Wild
  • Super Mario Odyssey
  • What Remains of Edith Finch

Out of the games I’ve personally played here, I’d want Mario to win, but would probably expect Zelda or Horizon to win.

Though I’ve also heard nothing but good things about Hellblade, so who knows.

Whatever the case may be, these awards will be presented on April 12 in Troxy, London. There are 45 games nominated in the 16 categories, so it’ll be interesting to see how everything plays out there.


Foundation asks Nintendo about putting Dragon Ball protagonist in Smash Bros.

Alright, this is a bit more of a ‘jokey’ news piece… But I’ve seen some other outlets pick it up, so I figure it’s at least worth bringing up as it fits into my interests.

Following the announcement of Super Smash Bros. coming to the Nintendo Switch at the Nintendo Direct last week (which I summed up in my last beat report), one of gaming’s oldest questions came back into the limelight with a much more serious twinge:

Will Nintendo put Goku from Dragon Ball in Super Smash Bros.?

See, as funny as this joke is when it’s just a joke, the fact that Funimation is poking at them about it makes everything that much funnier.

Plus Dragon Ball FighterZ is such a popular fighting game hit that perhaps the idea of Goku appearing in a party fighter like Smash is not so farfetched…

Okay it is farfetched. But interesting to consider all the same.


That’s all I’ve got this week, and it’s about time I wrap things up so I can make it to class.

As usual, let me know what sort of big gaming news you think I missed in the comments! Obviously I can’t be in five places at once, so I know there are some things out there I didn’t get to.

In fact the most obvious video game news I didn’t give a shout out to is the soon-to-be-released Kirby Star Allies. I’m really looking forward to that, and it’ll probably be the next piece of gaming news you see out of me personally.