Tag: Books

Rain, rain, go away

Rain, rain, go away

Today has been the most low-key day of my Florida vacation yet.

So far I’ve been relatively lucky in the weather department (humidity not included), but I was inevitably going to run into a bit of… Torrential rainfall.

Someone really let Kyogre out of its ball this afternoon.

Now to be fair, the rain did make for perfect “dunking on California” Tweet material:

And I was able to get this nice picture with Grandpa as we watched the rain come down:

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So long as you ignore my crab claw.

But those are the only “positives” to list about this crazy brief storm.

We had to cancel most of our plans, as the museum we hoped to visit is primarily outdoors, and the rain didn’t exactly cut down on the obscene heat.

Everything was wet AND uncomfortably hot.

Hurray.

At least the rain itself didn’t last long enough to become a dangerous hurricane. And staying local has its benefits.

Grandma and I went to the gym again this morning. Then we visited the supermarket to pick up some ingredients for our improvised make-your-own-sandwich dinner.

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On the way to the supermarket, we stopped by the local library so Grandma could pick up a book she put on hold.

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The West Boynton Branch

In classic voyeuristic fashion, I took the opportunity to get a good look around. Because libraries are always cool places to visit.

This one certainly was:

And they know that weebs are a key demographic.

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Beyond that we spent a lot of time figuring out what to do around the house, and there were a good amount of options.

For one we watched a lot of T.V. now that the Democratic Debates aren’t an active concern. Family Feud was, as always, a big hit. As was the two-hit combo Wheel of Fortune and Jeopardy.

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I also had the personally interesting experience of finding out that there’s a version of old-school RuneScape you can play on mobile.

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Can do, game. Can do.

Thanks to Brutalmoose’s video for alerting me to its existence, I decided to give the old game a whirl again. It’s been interesting to jump back into an old favorite I played with my cousin Josh with more insight and experience.

Like… I’ve spoken with someone who works at Jagex, the company that made Runescape, fairly recently.

Wild stuff.

Good thing I wrote a bit of my book this afternoon before finding out the mobile game exists. Otherwise I would have gotten absolutely nothing done.

After all that, the night ended on an interesting note. Grandpa left to go play cards with some of his friends, so Grandma and I were left to our own devices. She whipped up some chocolate pudding that we ate while playing a family favorite board game: Rummikub.

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Usually we play with more than two players, as it’s one of my Mom’s preferred pastimes with her parents. But the game worked out all the same.

And that’s that. Like I said, it was a low-key day all things considered.

From what I’m aware, our plans before I go home Sunday night include trying to hit up the museum and that fancy restaurant we’ve had to postpone because of the weather. We might even go to the horse racing track.

Whether or not the weather allows us to keep up, we’ll have to see.

Gotta read ’em all!

Gotta read ’em all!

The Unova Region has enveloped a lot of my life over the last few days.

First there was the start of my fanfiction.

Then the locale of Pokémon Black & White came up again when I was wandering Barnes & Noble with my sister and discovered a book of Santa Harukaze comics, put out by Viz Media.

I put off buying it because money, but figured if I saw the book again I might give it another thought.

Then we went to a different bookstore and the fateful book was there too.

I’m not one to tempt fate.

So here I am, reading through 300+ pages of comedic manga-style comic strips about Unova Pokémon, ready to teach you the gospel.

Just consider this my equivalent of Brian David Gilbert’s Skyrim Book Report.

The first thing you need to know is these are “comedic” comics. Like Family Circus or any other traditional funny page staple, some of these one-off jokes are funnier than others.

It’s telling that the Stunfisk comic was my favorite of the bunch.

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That’s peak comedy.

This comic is emblematic of what 70 percent of the collection is: Jokes about a design element or Pokédex entry.

The appearance bits are usually blasé, like Galvantula having too many eyes to cover in case of a surprise.

But I quite like seeing aspects of these Pokémon that I’d always disregarded as innocuous details:

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Another repeat detail throughout these comics are Pokémon being treated meanly, often for no reason.

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Apparently everyone in Unova is a mischievous trickster like Scraggy or in the wrong place at the wrong time like Oshawott.

Though these are Pokémon, so it’s not very surprising that they battle and act aggressively. What is surprising is the way we playing with continuity.

The creatures spend a lot of time playing with or referencing human technology:

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Their confusion suggests these guys are still animals.

But… They sure do spend a lot of time talking and having personalities like in the Mystery Dungeon games.

So maybe these comics take place in that universe?

Except then this page comes along and ruins everything.

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Of course Nimbasa City exists here. Thanks, comic.

But then there’s the weird stuff.

Oh boy is there a whole lot of weird stuff in these comics. And it’s the best part.

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Some of these are far better out of context. Trust me.

One thing I don’t fully understand about the collection is how nonsensically ordered it is. Though the individual comics are segmented by focusing on different Pokémon, they don’t proceed through the book in number or alphabetical order.

It seems entirely random, and that’s compounded by the fact that two-part comics can appear pages apart.

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There’s a particular comic about Woobat and Yamask that’s referenced more than 50 pages later and has a disclaimer telling readers to go back.

Twice.

Why not just order the pages to avoid that kind of problem if there’s no sensible ordering scheme in the book?

Though there’s a much more important question buried in these pages.

Why is Throh the only Pokémon with a two-part comic in which he is the named focus on both parts?

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The. Only. One.

Why Throh of all Pokémon?

Like I’m glad the collection has cool tidbits and quizzes on the sides of each page where I can learn things…

But I’m not sure I can forgive Santa Harukaze for making me feel this tumultuous about Throh.

So, in summary:

Is it worth reading through every Pokémon Black & White Pocket Comic in an afternoon?

Honestly… Not really.

The world of Unova comics has highs are pretty high, but the lows are very, very low. So much so that I don’t think I’d recommend reading through all of them except that you can only find the true gems that way.

I suppose I’d still recommend the book as something of a coffee table read to put out if you have Pokémon-loving guests. But as a Pokémon fan, I’m not sure I would buy the Kalos edition after this one.

That’s a real downer note to end a Pokémon-related post, so here’s a picture of Alyson ruining my attempt to get a Featured Image.

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You’re welcome.

The penultimate week

The penultimate week

My apologies for the absence this last weekend, oh loyal viewers — wherever the five of you may be.

I took a little time for myself following the Honors Conference (both my panel and a few friend’s panels I attended on Saturday) to focus on the last few assignments I have to complete before the semester is over. Next week.

I’ve also spent a good chunk of the weekend letting the existential dread of realizing that “this week is my last full week of college” drape over me like a heavy blanket.

Seriously, what? That’s not real. Who allowed this?

To be fair, I may go back to school one day and get a Masters or teaching credential so I can be a teacher in my later years. Seems like that would be a cool way to give back after I make a name for myself.

But that’s not really a matter for here and now. I’m mostly just nervous about the incoming inevitability of having no excuses to not go after that name.

Because that is terrifying.

So I’ve been relishing my last few college-oriented assignments. Turning in my Internship hours, pulling my novel’s prep work together for the physical Honors project and watching old Stephen Colbert videos for Comm Law.

For my Gaming in American Culture class, my last assignment (other than the final paper) is to read Ernest Cline’s Ready Player One for our discussion on virtual reality this Thursday.

Or… In my case, to re-read Ready Player One. Much like Ender’s Game, I read this book a few years ago. Well before the Spielberg adaptation was even announced.

Thus, similar to Ender’s Game, I’ve decided to take my re-consumption of the story in a different form: Listening to the audio book.

Cue YouTube-style Audible shill.

But not really, because Amazon isn’t paying me. If anything, I’m paying them — or at least my family is.

I will say the re-listen has been pretty worth it. Not only does the audio book make it easier to reacquaint myself with differences between the written and cinematic versions while doing other work, the act of listening is that much more fun because Wil Wheaton is reading it.

Wheaton’s reading leads to some beautifully meta moments, because he is personally mentioned in the story.

For instance, Wade Watts (the story’s protagonist) talks about Wheaton as a great representative of user interests on an elected council in the virtual reality world of the OASIS.

He says those lines without a shred of irony or winking to the audience, and it’s great.

But yeah… That has basically been my life. Everything y’all missed over the last couple days, other than helping a few friends through their own stressful life situations and watching Kill Bill with my family. Alyson had never seen it, and we needed to rectify that.

I know it’s a hot take for me to say it, but that movie is genuinely still incredible. A visual splendor.

If you need a little stress relief, like I have with all this impending graduation fatigue, go watch yourself some Tarantino. Or play a little Don’t Starve.

That’s my advice.

A pre-preparation of rites

A pre-preparation of rites

Like I mentioned in my post showing off the character sketches from my novel-in-progress, this Friday I will be presenting my Senior Honors Project at the Honors Project Interdisciplinary Conference.

We got the official email with the final schedule brochure and everything. It’s happening.

Not only is it happening, it’s coming up at full speed.

So most of my day has been spent preparing the Powerpoint I’ll be using. A few weeks back the Honors Program Director Sandra Perez asked me to help another student who wanted to do a creative writing project, as she said the pre-preparation I’d done was impressive.

That experience wound up being my lightbulb of inspiration. I realized that my project was better grounded in a Pre-Preparation of Rites than “I wrote part of a book.”

By the end, I’ve come to find that a whole lot of preparation was involved in my novel.

Most of it is stuff I’ve discussed on the blog before. The character sketches, map-making, research into Dungeons and Dragons and plotting out the story among them.

But then there are more exotic elements to the process as an overarching narrative — Such as my inspirational material, John Scalzi’s Redshirts and the prep work on earlier creative writing pieces.

And let’s not forget the elements I have yet to talk about.

Notably backend research into creating believable cultures for my fantasy world. I asked my old professor Paulo Simoes for some advice because a lot of his background involves researching ancient societies, figuring out how they tick.

He recommended trying to model my fictional cultures and the events that characterize my world off of real-world societies.

After all, he says it’s a successful strategy for shows like Game of Thrones, which modeled its famous Red Wedding scene after massacres in Scotland.

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Image courtesy of Game of Thrones Memes and Quotes Blogspot

Game of Thrones is in vogue to reference right now, yeah?

I’d hope so. Because I’m more than happy to capitalize on that, even though I haven’t personally watched the show.

For my project, however, I am not utilizing Game of Thrones in any capacity. Rather, I’m using “The Story of Civilization” collection of historical novels to base parts of my book on periods of history. As suggested by Dr. Simoes.

Along the way, I’ve been trying to craft the oral part of the presentation:

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I have 15 minutes to present, and then I’ll have to be ready for five minutes of audience questions. I’m hoping I’ll be all put together and confident by then.

While getting prepared, I took some time off with my Mom to go out and put something sweet together with the drawings from Elizabeth:

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Just a little something to help remember the project by. Doesn’t it look nice?

I think it looks really nice, personally.

My children come to life

My children come to life

Next week I will be presenting my Senior Project at the Honors Project Interdisciplinary Conference.

Literally, next week. Friday, May 3 at 11:10 a.m. in room 1307 of the Mihaylo College of Business and Economics.  Just in case any of you are interested in going!

It’s a whole panel on creative writing that includes my novel, a children’s book about a character with Down Syndrome and a collection of essays about learning English.

I’ll talk about that more, but it’s worth a plug now.

Mostly because it gives me an excuse to talk about one of my most exciting pieces of presentation preparation:

The character sketches.

For the last couple months I’ve been working with the wonderful Elizabeth Person to draw my four main characters. Having tangible ways to see them was a perfect way to spice up the PowerPoint.

It just so happened that my Mom knew Elizabeth from her work with Edward Branley (whom she does book edits for), and her art style meshed well with the fantasy aesthetic.

As you can see in my Featured Image, the drawings came out really well!

But of course… You didn’t think I would show off my babies and not talk about them, did you?

Nah. We talking all about these good folks!

I need to practice for my presentation, after all.


Warrior

Eliott Aviknard

Eli is a human knight who leads the adventuring party into raids, looking for treasure and glory so they can leave their small trading town in the Western Badlands and see the Bresegon Empire’s capital.

He proudly uses his father’s white armor and blade, both staples of the paladins who serve as royal guards. For the most part he is stoic and cool-headed in combat.

However, that cool facade often gives way to a defeatist, lamenting rant into a mug of ale as he blames himself for the party’s frequent inability to secure the treasure they need. Which, as a result imposes upon Romeri for funding, keeps Julianna from going abroad and impedes Sovann’s desire to prove himself as a thief.

He is also deathly afraid of horses, which comes up often as he tries to overcome that roadblock preventing him from truly becoming the paladin he claims to be (to the jest of his friends).


Mage3

Julianna Rhuiviel

Julianna is a quiet, well-studied elven mage, an up-and-coming expert in both tome- and scroll-based magics. She carries around enough encyclopedias to be a jack-of-all-trades in lore around the continent.

In the world of Isenvid and the Four Orbs (my novel’s current title), the elvish people have a tragic backstory. Their village in the Gnarled Forest was invaded by Bresegon soldiers and razed, with most of the children being taken away to reeducation schools.

Julianna was one such child, and to this day retains both a desire to find acceptance (only used to racist rejection), a drive to learn her people’s history and a fear of fire.

An element that tends to being important for a mage.

Her personal feelings of being unaccepted leave the girl self-conscious about her 7′ height, glowing porcelain skin and somewhat gangly figure. She covers herself up (under the guise of avoiding sunburns) and prefers to go by “Julie.”

Though Sovann and Romeri will frequently get on her nerves with the affectionate “Ju-Ju.”


Archer

Romeri Russev

Romeri is a human archer and the oldest member of the party. She is business-savvy and worldly, having traveled before settling down to run a tavern, and she’s matriarchal; offering all of her friends an ear.

She tends to be the most fashion-forward when not in battle-ready armor — but even then tends to go for style over substance. Her desire to look good is matched only by her desire for wealth and fiscal security.

In combat Romeri is indispensable, though she has a tendency to arrive late to the party. Her long-ranged attacks almost never miss, as she has a long history of training with some of the best soldiers on the continent.

In fact, her ex was a royal soldier who now runs her own traveling mercenary troupe. A connection that may or may not become relevant in the story. Wink wink, plug plug.

She terrifies the elf who tends bar while she is away, and her hair is dyed by flowers.


Cleric

Sovann Krei

Sovann is a human thief with a skin condition called vitiligo.

From an early age he was trained to be a cleric in the Furbism tradition, a religion that was nearly wiped out as its capital was sacked to leave the Bresegon Empire in control.

He’s an effective healer, but got bored of that mundane life and decided to become a thief. There he could find action and fight with his preferred weapon: Daggers. That transformation is symbolized by his old priest’s vestment, which has been modified to serve as a cloak.

However… He’s a klutz, and more often than not people will defeat enemies before he has the chance, which leaves Sovann relegated to healing duty.

He bemoans the job but eagerly helps his friends, and carries his old staff tied to his back with the unused sleeves of his cloak.

Sovann is also known to be a tease (especially fond of poking fun at the budding romance between Eli and Julianna that only they do not realize is happening), and will hit on just about anything that moves.


They’re wonderful, aren’t they?

I’m planning on finishing my novel over the summer once I have the stress of finals and graduation out of the way, which means hopefully you’ll all be able to read their story sometime soon!

In the meantime, I definitely recommend checking out Elizabeth’s work. It was hard to give away my babies and let someone else try to visualize how I’ve imagined them, but she did a wonderful job and was really communicative throughout the process.

Even traded rough sketches here and there for my feedback:

It’s been awesome, something I’m absolutely considering doing again.

I can’t wait to show these guys off alongside the preplanning of my plot and map next week!

The Rochlins watch GTFO

The Rochlins watch GTFO

My Gaming in American Culture class has taken me all over the proverbial map when it comes to consuming all different kinds of media.

From tabletop games like Dungeons and Dragons or Barbie to re-reading books like Ender’s Game or Ready Player One with new lenses. From watching terrible video game-based movies like Tom Hanks’ Mazes and Monsters to documentaries like Second Skin that touch on the psychological effects of an increasingly isolated digital culture.

For my upcoming class, I had to watch a kickstarted documentary from 2015 called GTFO.

But this time I was not alone. GTFO is all about the treatment of females in the video game industry — both in production and play. That particular subject matter drew interest from other members of the Rochlin household:

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I’m assuming they would have otherwise rolled their eyes at the prospect of a documentary about video games (or at least Aly would), so it’s nice that we all had a subject to collectively appreciate.

… Well, it’s not nice that we had to appreciate the examination of sexual harassment/discrimination/misogyny/insert-buzzword-here in any industry.

That’s about what you can expect here, if you’re interested in the subject.

Subjects ranged from women being pressured in professional eSports, the distinct lack of females in game production (only occupying about 10 percent of the industry), the day-to-day harassment in the voice chats of games like Call of Duty, and more large-scale harassment public scandals like Gamergate.

Though Gamergate was a smaller subject, as the major example of harassment highlighted was Aris Bakhtanians’ treatment of Miranda Pakozdi on a livestream marketing campaign for Street Fighter x Tekken in 2012.

I wasn’t privy to that particular story prior to the documentary, but luckily journalists like Jason Schreier have always done their jobs well.

It’s crazy stuff, but not that crazy. Which is an unfortunate takeaway of the documentary to me.

When interviewees shared and even read out examples of terrible rape- and death-threat filled messages they’d received while gaming, my mom and sister seemed pretty shocked.

And yeah, there was some pretty graphic and intense shit read out.

Yet I’ve been gaming for a long time and saw the proliferated multiplayer days of Halo 3 and Call of Duty: Modern Warfare 2 on the Xbox 360 — before I refused to fix my broken console to spite my friends for some ultimately forgotten comment that annoyed me.

I’ve seen that kind of stuff happen, and I have a lot of female friends who play video games that have similar stories to tell.

So I can’t say I was surprised by anything in the documentary.

Which is unfortunate in itself, but the reality of the situation.

However, it’s not a reality that everyone knows about as multiple subjects remarked. The fact that such a well-composed and thorough documentary exists is great in that regard.

I’d definitely recommend watching it for that reason: More awareness is never a bad thing — even if it might put you back $5 for the day.

Especially given some interesting ideas fielded, such as hoping that encouraging more women to get involved at all levels would cause the toxicity to recess. It’s much harder to attack a woman if there are eight in the voice chat than if there’s only one or two.

But that’s enough of me sucking the oxygen out of the room.

I watched a documentary about treatment of women with a couple women, so it only seems right to let them have the last words.


Dara’s Corner:

I’ve always been aware of misogyny and how it is used in the video game industry. However, I was not prepared for how deeply pervasive it really was portrayed in this documentary. It think a lot of the problem stems from the anonymity allowed, and like my husband says, “on the internet, no one knows you are a dog…”


(And Introducing) Aly’s Corner:

Yayyy I finally get one of these! I walked into watching this thinking I’d be bored out of my mind, but it was actually super well done and intriguing for me. I never really considered myself a gamer, mostly because I can’t just sit down and spend hours finishing a game (Jason can attest to that), but the treatment that women in gaming go through is everywhere in society, and it’s kinda scary to see.

Coursework influences art

It’s never fun when I have to head to campus on a day where I don’t have class.

After forgetting the gift cards for my Honors networking panel game on Wednesday like a dolt, I had to make arrangements with the winners to deliver their prizes.

One of them was most available today around 12:30 p.m.

Because I was the one who fucked up, I couldn’t try to waive off their best time because it wasn’t convenient for my do-nothing day. So I went to Fullerton to deliver the card.

The whole meeting took literally two seconds. It was ostensibly just a hand-off, and they left immediately after the product was given.

So yay. An hour’s worth of a drive for two seconds of pay-off.

On days such as these I usually try to find things to do so that my time is not wasted. When my attempts to reach out to a couple local friends all ended in failures, I resigned myself to whittling time away in the Honors Center with homework.

By working on homework, I mean working on Comm Law homework. Because that stuff takes hours — and in fact I was working on it all four hours I sat in the Center until it closed at 5:00 p.m.

Then I spent even more time on it after I got home from my ~hour & fifteen minute drive.

As much as I’m enjoying the class, the sheer amount of work is absolutely killer.

Yet, the lectures we had to look over this weekend spoke to me more than usual. Our topic was the one and only:

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Now I know what you must be asking yourself. “You don’t have any intellectual property, Jason. Why did this speak to you?”

First off, rude.

Second, given the requirements for copyright (having an original work of authorship fixed in a tangible medium of expression), I would say I have copyrighted intellectual property in both my journalism and whatever I’ve written on this blog.

Especially given the fact that copyright is written into the Constitution as pertaining to works beginning at the moment of their creation.

Unlike trademarks, which pertain to brands and aim to create an association with product quality so consumers can knowing what they’re buying. Because capitalism.

I don’t have a brand to protect, and trademarks only begin the moment they are put into commercial use. So I can’t claim I own that as easily as I do copyright to an extent.

Now. I’m sure some of you must be asking yourselves a different question. “Jason, why the hell are you spouting Comm Law nonsense at us? This isn’t a lecture.”

The point I’m aiming toward is that I’ve taken the opportunity to think about copyright further than just my journalistic writings. I’ve been thinking about a copyright that, at least to me, feels a bit more important in the moment.

I’m working on having a copyrighted work in the completely original intellectual property of my Senior Honors Project novel.

Though it’s obviously a pipe dream for a product I haven’t finished yet, something about learning the bundle of rights that come with a copyrighted work made me kind of giddy.

Five rights come with copyright that pertain to how one wants to divide up and license out their work:

  1. Distribution
  2. Display
  3. Reproduction
  4. Adaptation
  5. Performance

I’m not going to say I expect my novel to hit the same heights as, say, the Harry Potter series (which we used as an example).

A series of books which were licensed out to be reproduced and distributed by a publishing company. Then a series of movies which were adapted from those books that, in turn, had their own bundle of rights as an independent copyright.

But hey. It’s a nice dream, isn’t it?

The kind of dream that I may have more to talk about in the near future. Hint hint, wink wink.

Until then… Who would’ve guessed that Comm Law, of all classes, would help contribute to that dream in the most clinical, detached way imaginable.

Gamers just want to have fun

Gamers just want to have fun

With this showing up in the mail earlier today, I suppose it’s as good a time to talk about it as any.

I’ve spared no shortage of copy writing about my Gaming in American Culture class. From not knowing what to write for my semester-long project to what I wrote about for my semester-long project, from my re-absorption of Ender’s Game for our discussion on militarization of video games to my new absorption of a Barbie game from the early 1900s.

Given my general adoration for all things video games, it makes sense that I’ve been enamored with so many things which have been assigned in this class.

It was a good decision to follow my friend Mimi into a random American Studies class as my ‘fun’ activity for my last semester of undergraduate college education.

One of the most interesting aspects of the class has been the gradual shift of my understanding of U.S. history based on different elements of popular culture that, for the most part, I already knew about.

For instance, that aforementioned analytical reading of Ender’s Game. Or our in-class discussion today about the 1983 Matthew Broderick classic WarGames.

Part of our discussion hinged on the shift from a World War II mentality of game theory in that the best way to win is to make sure your opponents can never fight again to a Cold War mentality of anxious peace through the zero sum game of the nuclear arms race (“The only way to win is not to play”).

But then we also tied the movie into discussions of early hacker culture with the development of Spacewar! in 1962, really the first game that taught people computers could be used for something other than work.

As well as the game that got banned at Stanford for being too addicting and inhibiting work (which you can now play in all its antiquated glory here!).

However, another branch of our discussion was the change in concepts of masculinity that came from gaming culture and nerd-driven movies in the 80s.

A shift from the grizzled frontier-pushing heroes of John Wayne to the intellectual digital frontier exploring cowboys of Matthew Broderick’s David teaching a computer to play tic-tac-toe.

That’s where Carly Kocurek’s book, Coin-Operated Americans, is going to pick up the slack for next week.

According to the blurb on the back, it “explores the development and implications of the ‘video gamer’ as a cultural identity,” most notably in relation to the perception of games as a “boy’s world.” But also looking at the moral panic stemming from 1976’s Death Race and other culture examining video games like Tron and WarGames.

Hence us watching the latter movie before reading the book.

That’s essentially my big task for the next week, getting through this little tome while dealing with Comm Law homework and such.

Luckily, now that my big networking event and midterms are out-of-the-way, I have a little extra time to settle down and read.

So if I wind up coming back in the near future with an obscure book review, now you know why.

Media re-consumption

Media re-consumption

Everyone always talks about the book being better than the movie.

But where do most people stand on the audio book compared to the book?

That’s pretty much what I’m going to be sussing out for myself in the next couple days as I listen to the Orson Scott Card classic Ender’s Game on Audible.

Not an ad for Audible, but could be an ad for Audible?

Hit me up, Audible. I could stand to listen to more books and it might help if I had extra motivation.

Anyway though. I will be listening to Ender’s Game over the next few days.

I’ve actually read the book before, years ago — sometime just before or after I blew through my Dad’s big physical collection of the Hitchhiker’s Guide series (condensed into one publication).

I was having a hell of a space phase back in Middle School/early High School, apparently.

However, as a part of the curriculum for Gaming in American Culture, I must read the book again. Apparently it fits in well with the themes of video game use by the military, our discussion for this upcoming class.

As much as I enjoyed the book years ago, and certain scenes continue to stick in my head (mostly the bursts of graphic violence and groin kicking oddly enough), I don’t exactly have a lot of time to sit down and read ~350 pages in the span of three days.

Midterms have stolen that from me.

So I’m going to be listening to the story instead. Work it in during my drives in place of podcasts for a while.

I don’t listen to audio books too often, so it should be interesting to see how the experience lives up to my time with the original book. Will I retain more? Will I notice things that I never have before? Will I use that momentum to finally go ahead and listen to/read the sequel novels past the quarter of Ender’s Shadow I read back in the day?

And the most important question of them all:

Will the audio book be better than the movie?

Yes, yes it will.

Because most things are better than suffering through Harrison Ford phoning things in.

Even if the rest of the movie was pretty good around that, from what I remember.

Now, I know what you must all be thinking. “Jason, is this really the peak highlight from your day? The most worthwhile thing you can talk about?”

To that I say… Yes. Kind of.

If I were to be completely honest, the most interesting part of my day was watching huge groups of butterflies migrate across Redondo Beach, as well as the rest of Southern California apparently.

When I was picking up my sister from school, there were so many butterflies going around that I thought they were leaves at first.

It was nuts.

But I also don’t have a lot to say on it considering I didn’t take photos or videos of the phenomenon. So that LA Taco article will have to do.

Beyond that, all my time today has been devoted to the gym and homework. So… Yeah, disregarding butterflies, listening to the audio book for a book I have already read is the most interesting part of my day.

Purely due to the more philosophical questions I’ll be considering about the difference in media consumption over the next few days.

So hey, maybe I’ll come back to this topic at the end of the week.

Or even if I don’t, maybe I’ll have some more interesting blog topics from here on out!

We’ll just have to see.

Fantastical Creatures

/me hopes that title is different enough to avoid any sort of legal action from Warner Bros. or J.K. Rowling

With Dad at work and Mom + Aly off in Disneyland where the youngin’ was marching in a parade (which would be a much more exciting story if it was mine to tell), I had the house to myself today.

So obviously I partied hard with some friends, got messed up on drugs, died and am now writing this from the grave.

Boo.

In all seriousness, I didn’t party too hard and become a spooky, scripting spirit. As cool as that would be.

I actually had a chill afternoon all on my lonesome. I didn’t even leave the house outside of going to the gym.

After two weekends of running around doing things with relatives, it was nice to take it slow and focus on my own stuff. Mostly because all of the running around made me fall behind on my novel-writing schedule.

20 pages a week doesn’t seem like too much until you get hit with the roadblock of a death in the family.

But luckily, I was able to rectify that setback with a nice, quiet day on the couch.

At this point I’ve made it to ~35 pages, with my goal being at least 40 before tomorrow.

So far everything is shaping up far nicer than in my original 12-page attempt at a draft. I’ve actually made it past the first major set piece of the story: An underground cavern with a single room at the end of it.

… Exciting, I know. I promise it sounds better with in-depth descriptions!

One of the more interesting bits of research I’ve done recently to push my writing forward was, as the title suggests, finding the right mythical Tolkien-esque creature to fit the slot of an antagonistic race for my main characters.

Luckily my friend Sam is a bit of a Dungeons and Dragons savant and came up with a whole bunch of possibilities when I asked if there were any good avian-themed monsters I could use.

Why avian specifically? It was a jokey idea when I was writing that early draft that started when I described a helmet as beak-like, and stuck so I could make one of my characters call them “birdbrains.”

So… Bird people. Seemed legit.

I didn’t quite expect there to be so many different kinds of bird people, however. There really is a ton to unpack when you delve into the inner-machinations of an experience like D&D.

Probably the most obvious and well-known example is the Harpy.

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Courtesy of DnD Beyond

Pretty famous representative from Greek mythology. Not a bad choice, but a little too much of a monster-monster for my tastes.

The kind of creature you can see mindlessly attacking, but not necessarily forming an advanced society.

So next came the Kenku.

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Courtesy of Giger’s 5E D&D

Definitely a closer match, given their clear propensity for humanoid dress and a variety of roles in warfare.

However, the crow look is a bit too inherently evil-looking, and they are quite a sinister race apparently. Was looking for more of a neutral appearance.

Plus they cannot fly in the lore, which is something I wanted to include.

So Kenku were a no.

Luckily the third choice, Aarakorca, was perfect.

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Courtesy of DnD Beyond

Check out these majestic bastards.

Not only are they a perfect blend of humanoid and avian features to make for a fairly human-like sensibility in my story, but the extra lore features from D&D — their obsession with self-grooming, bilingualism, status as traveling explorers and the fact that they look like giant birds while flying — make great tie-ins to my story’s purpose for them.

Namely… To be a surrogate for Napoleonic-era French society.

Yeah, that’s right.

It’ll be even weirder when I write about their leader riding around on a horse despite being a literal birdman. And I love it.

Being able to gather all sorts of new knowledge on interesting fantasy creatures has been a great pleasure of mine over the course of this project. It’s essentially an amalgamate of some of my favorite video games, movies and books in the fantasy genre, so the more I can include the better.

Wargroove is the big contributor of new ideas to my concoction at the moment, but that game deserves its own story another day.

In the meantime, I’m going to get back to writing so I can finish this section I’m in the middle of. Who knows, perhaps I’ll start to trickle out passages and chapters for advice in the near future.

All I know now is that this line kind of defines my brain.

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