Tag: Animal Crossing

Jason wrote a fanfic

Jason wrote a fanfic

I have been playing a LOT of Stardew Valley over the last week.

For those uninitiated members of the audience, Stardew Valley is an independent farming/life simulation game in the same vein of Harvest Moon or Animal Crossing that came out in 2016 to critical and audience acclaim.

Well-deserved acclaim at that. This is a title with some incredible pixel art design, a treasure trove of content and enough charm to reduce your Pikachu’s attack by six stages — all made by one person, ConcernedApe.

That was a Pokémon joke by the way. *marks off checklist*

I bought the game alongside my friend Samantha, who was one of my close friends to recommend it years ago when I had no time to join the fad.

We’ve gone through cycles of playing different co-operative games together in the past. From brief stints with Don’t Starve Together to an innocuous MMORPG called Aura Kingdom, as well as hundreds of hours invested in Terraria just a few summers before she moved away.

This time The Dream Team reunited for the multiplayer update to Stardew that dropped for Switch last December.

Unfortunately she’s been a little more busy with work so far this summer, and we haven’t gotten the chance to play a lot. But I started my own single-player file to learn the basics so I wouldn’t be a complete disgrace.

I fell into the game hard. I’ve been up playing until 3:00 a.m. a few more times in the last week than I’d care to admit.

Originally I intended to write a review of the game for my blog to justify all the hours I’ve poured in. But I’m three years late to the party and everything I could say has already been said.

Plus it would more or less just be hundreds of words gushing about what a mastahpiece it is, and that can’t be very exciting for a three-year-old game.

You can honestly judge for yourself based solely on the trailer:

However, something strange happened with this game.

Even though I resigned myself not to write a review, a totally different craving bore its way out of my subconscious mind after watching my single-player character get married to my Stardew love, Emily.

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Ain’t they the cutest?

There was a particular string of events and cutscenes leading up to the marriage that I thought flowed together like an unintentionally beautiful story…

And I couldn’t stop thinking about it.

My blood ached with the desire to show my adoration for the game by doing what I do best: Writing.

The other day I announce my intention to ruin my credibility by writing a Stardew Valley fanfiction, totally abandoning my original book for an afternoon to use digital ink on flourishing personal video game experiences instead.

I may or may not have managed to pound out 6,000 words.

Sometimes you just have to strike when the iron is hot. Writing is writing.

My blog post fell to the wayside as a result, but I think you’ll find it was a worthwhile sacrifice.

My quick turn-around on the fanfiction meant I was able to get it briefly edited by Mom (who I’m sure is now ashamed of that college degree [NEVAH- mom]) and posted online at fanfiction.net.

Even though the website’s posting rules meant I had to wait an extra day to get this post to you.

I’ve never used the site before, as most of my character-writing impulses have been expended via brief roleplays.

The only time I recall writing a legitimate fanfiction was a very short scene between Alela Grora and Wodahs from The Grey Garden for Sam, who also introduced me to that pseudo-visual novel RPG.

Talk about another title I’ll need to dedicate a whole post to. A particular bad end in that game haunts me to this day.

All of that is to say you get to be the lucky audience who sees my debut piece of fanfiction not counting Wattpad.

It’s pretty heavily focused on recreating scenes from the game to convey a budding romance in a grander fashion. So if you’re into that sort of thing, check it out here!

I’m past the point of shame, so there’s a genuine curiosity to know what you think.

Regardless of your thoughts, I will say the exercise was a nice break from my novel that kept me in an invigorated fiction-writing mood.

Can’t complain about that right?

My Thoughts on the 11/1/18 Smash Ultimate Direct

My Thoughts on the 11/1/18 Smash Ultimate Direct

Been a little while since I jumped into one of these ‘my thoughts’ posts, but I got pretty into the Twitter hype after the Smash Ultimate Direct this morning and it felt like a good topic to kill some time talking about!

Certainly a better topic than school stuff right now.

BUT that’s why we have distractions like video games to keep us sane as we stare into the void. Between this and that little Delta Rune thing Toby Fox put out yesterday I’ll likely have a couple video game-related posts this weekend just to keep my stress levels down.

So let’s jump into Smash Bros., shall we?

The Direct this morning (which you can watch here if you haven’t yet) was about 40 minutes long.

In the interest of time I don’t think I’m going to go into each and every detail of every minute part-by-part like I would if this was a general Nintendo Direct. I’m going to pick out the most interesting/relevant bits and have a basic discussion on each of them.

Let’s a go.


New Fighters

As our boy Masahiro Sakurai said, all 74 characters in the game have now been confirmed. Up until now we only had 72, with this Direct revealing the final few:

Ken (Street Fighter): I didn’t play a whole lot of Ryu in Smash 4. He was a DLC character and I never went through with buying any of that game’s DLC. So having an echo fighter of Ryu in his eternal rival Ken, while pretty sweet from a content/lore standpoint, doesn’t necessarily mean a whole lot to me.

It’ll be cool to watch people have Street Fighter fights in the middle of a Smash Bros. game, though.

Incineroar: Now, personal bias coming into play, I would have preferred to see Decidueye get into Smash over Incineroar. Because Rowlet is mah BOI.

But I can’t deny that Incineroar looks pretty incredible and makes a lot of sense from a fighting-game perspective. He’s all about grapples and throws as a professional wrestler in Pokémon, so why wouldn’t he fit into a fighting game like this?

I also love how hard this guy goes. I tweeted this morning in the midst of my hype after seeing a picture on Serebii because, well…

Just. So hardcore.

Plus his signature Z-Move, Malicious Moonsault, is also his final smash. Such attention to detail brings a tear to my little nerdy eye.

While those two are the last fighters being implemented into the official game, there are also DLC characters coming some time in the near future. The first one announced as a bonus for pre-ordering the game is…

Piranha Plant.

It’s about as weird a choice as it sounds. Especially since it’s still planted in a pipe and just… Has feet underneath that pipe?

I might have preferred if they went down the Petey Piranha route, but Petey is his final smash so I guess I can’t complain.

I’ll probably be more willing to buy the DLC on this ultimate version for the Switch anyway.

Gotta love how Nintendo does season pass content, but unlike every other company on the planet does so in a way we know we can trust it because this is Sakurai’s baby.

Oh, also I would be remiss not to mention that there’s assist trophies coming in from Fire Emblem, Golden Sun, ARMS, Mega Man, Fatal Frame, the Art Academy series and more. A whole bunch of good additions in my opinion!


Spirits

Now here’s an interesting idea. Instead of having collectible trophies like in most other Smash games, this time around we have subsidiary characters available as Spirits.

The lore behind them seems like over-complicated junk — and part of the next thing I’ll discuss.

So the important thing is that in certain modes, you can choose Spirits to give your fighter power-ups. They’re like the collectible trophies from before, but actually provide a useful service in-game.

That’s super neat!

The Spirits come in four levels that offer differing levels of support:

  • Novice (lowest)
  • Advanced
  • Ace
  • Legend (highest)

And can only be assigned one at a time. There’s a weapon triangle system to the abilities of each Spirit, similar to Fire Emblem. However, much like gear in Monster Hunter, you can also attach other Spirits onto your primary one to provide additional skills.

To unlock the Spirits you have to go through challenge battles against a fighter themed after the character, which is another really cool way to incorporate things from earlier Smash games.

Also, there’s this individual training system and trade-in mechanic that’s similar to Fire Emblem Heroes where you can get Spirits, send them away to get cores that can be exchanged for new Spirits.

Plus there’s a casual time-based system where they can go out and find items like it’s a mobile game.

And Doc Louis from Punch-Out runs the training gym.

I swear, these guys put so much effort into optimizing, polishing and streamlining that we should give them all of the awards right now.

Long story short, I’m very ready to get lost in Spirits.


World of Light

After years of asking, it seems like Smash Ultimate is going to have a story mode! Though it’s a little different than Brawl’s Subspace Emissary.

Instead of going through character-driven missions across full-fledged platforming worlds, it seems like World of Light is more akin to a Kirby Star Allies-esque overworld that has challenge battles at each stop.

There is an overarching story of sorts where Kirby is the sole survivor of an apocalyptic flash of light and has to save each of the other fighters from having copies that are taken over by Spirits.

Which sounds way weirder than it is considering that was essentially the threat in Subspace Emissary as well — just with Spirits, clearly a tie-in to the new mechanic in Smash Ultimate.

Looks like it’s going to be fun, and I’m glad to get a story mode again. I just don’t have very much to say about it right now.

My only semi-serious complaint is that I prefer the orchestral version of the Smash Ultimate theme to the Square Enix style anime vocal version of it used in the trailer for the story mode.

But that’s probably just me.


Now I didn’t talk about everything here today. Plenty of the Direct was spent talking about things like online mode changes and optimization.

Or the 11 languages supported in-game.

Or the fact that you can make and post videos off of saved battle Replays.

But like I said, I just wanted to discuss the things that stood out to me right now.

So, that said, tell me what you thought about the Smash Direct! Are you even more excited about the game now? Because I know I am.

This truly is the ultimate version of Sakurai’s baby, and I’m more than willing to go on the journey that he and his team have created.

Luckily the holidays are coming up, so I have something to ask for this year!

My Thoughts on the September 13, 2018 Nintendo Direct

My Thoughts on the September 13, 2018 Nintendo Direct

I’m not feeling too great right now.

A bit of an unconventional way to start a post that’s just going to be talking Nintendo news for a little while, but I figured I would put it out there since it’s probably going to effect the way I’m doing this.

See I could go into all about how today was a bit of a wash when I drove out to Fullerton only for my one class to get cut short, making me spend more time in the car than at school… But none of that really matters right now. All that really matters is the fact that I felt like I had to puke all the way home, and am now spending my time running back-and-forth to the bathroom.

Yet I promised I would talk about the Nintendo Direct today. So I’m still going to do it.

I’m just going to structure it a little bit differently, because… Well… It’s a 40-minute long video. I’m going to watch it, and as I do talk about my thoughts on some of the big things that are announced.

To be honest I’m a bit surprised they had so much to talk about considering the last Direct was… What, last month maybe? But those good old boys in Nintendo are really cranking it out for the Switch it seems.

So without further adieu, let’s get into some highlights.


Luigi’s Mansion 3

Right off the bat Nintendo started with a bit of a surprise entry. It seems almost serendipitous that Luigi blew up on Twitter during the last Direct for dying in the Castlevania Smash trailer only to show up now with a brand new game in the — apparently long-standing — series of Luigi’s Mansion games.

There isn’t too much to say about the game itself considering we only got a 30-second trailer with a working title, but for all intents and purposes it seems like this new entry will be much closer to Dark Moon than the original GameCube version.

I did enjoy that game, but not quite as much as the original. It sort of swapped out the hyper-creepy atmosphere for a more video game-y approach of hunting monsters en-masse and solving puzzles.

So I might buy this one or I might not. Depends on what we get shown later on.

But I’m glad to see our green hat friend is alive and well!


3DS Remakes

In the near future, we’re getting Kirby’s Epic Yarn, Mario and Luigi: Bowser’s Inside Story and Luigi’s Mansion remade on the 3DS.

From what I’m aware we’ve heard various and sundry bits about the three in the past, but having them all together with little trailers was nice.

  • Epic Yarn is a game I never played, and despite enjoying the Game Grump’s let’s play of it, I don’t necessarily have a huge desire to play it for myself. But adding new game modes is a nice touch.
  • I was hyped as hell when Superstar Saga was given a remake, but Bowser’s Inside Story never clicked quite as well with me. It’s a fun game, but I’ve found I haven’t been able to play through it subsequent times. Honestly, I’m not sure a graphical rehash (which frankly doesn’t look super different than the original game imo) or a return to the… Army command side-story (which I’ve expressed distain for as the worst part of SS in the past) are going to sell me on it again.
  • As I just mentioned, I like the OG Luigi’s Mansion better than the sequel, so I’m looking forward to seeing that one come back on the 3DS — with co-op and amiibo support to boot. Seriously, who can complain with download play features? Whether it’ll be worth the money with everything else coming out soon is a discussion I’ll have with myself later.

Couldn’t really bring myself to care about Yo-Kai Watch. Like it looks pretty and everything, but I haven’t gotten into that particular series just yet.

So that’s about all for the 3DS here. A bunch of good games that I’m just not particularly interested in right now.


Mega Man 11

I skipped over Splatoon 2 Ver. 4 because, in spite of the weird anime intro they did and the fact that I’m glad the game is still getting content, I’m just not that into it right now.

Which is a pattern so far I know, but shush.

Instead I’ll talk about the triumphant return of Mega Man. While the character model for Mega Man himself does remind me a bit too much of a certain… Failed successor to the throne… I can’t say the game doesn’t look gorgeous. Because it does.

While I’ve watched just about all of the original games get played through online, I’ve never personally played a Mega Man game. I think this might be a good opportunity to, because the game looks super fun.

I’ve seen Arin play that demo. It looks super fun. That’s all I’m saying.

If it’s a $60 I don’t know if I’ll bite, but the game seems like it might just be enough of a callback experience game that it could be cheaper.

In that case I’ll definitely get my hands on it.


New Super Mario Bros. U & Katamari Damacy

I was going to skip over NSMBU getting ported onto the Switch because that seems like such a minor thing.

But then they announced that you can play as Toadette.

And apparently.

When you get a mushroom as Toadette.

She turns into Princess Peach.

I’m really not sure what kind of drugs these guys were on when that decision was made, but god bless you all. Because that’s just about the damn weirdest thing I’ve ever seen.

Arguably more important on the rerelease train was Katamary Damacy, which is being remastered for the Switch.

That’s another game I’ve had a passing interest in for some time, but might not get it due to the glut of games coming in the near future. So it’s cool, but a bit out of my realm at the moment.


Pokémon Let’s Go

It’s no secret that I’m hyped as hell for this game. However, I’ve been a little behind in terms of talking about all the little updates that get put online around here.

The trailer that was put into this Direct kind go succinctly summed it all up though, so that was cool!

First and foremost, the new Erika design looks cute. Just saying.

More importantly are the ‘Secret Techniques,’ or HM supplements in layman speak.

See Game Freak must have learned a lot from Sun and Moon about how much we all hate needing to have HM slaves in-game. So they’ve relegated all of those pesky environmental moves into techniques that Pikachu or Eevee can use independently.

They cut the trees.

They get a surfboard so you can swim.

They… Attach balloons to your bike so you can fly?

Alright some of them are a little weirder than others, but I appreciate the vague references to surfing and flying Pikachu.

Either way I’m still very much looking forward to consuming all of this game. All of it.


Diablo 3

I have no particular interest in Diablo 3 being ported to the Switch.

I just wanted to say I was shook when the narrator guy essentially told everyone they could go to hell. In a Nintendo promotional video.

Enough said.

Also I’m super excited for Super Mario Party because it looks great, but there wasn’t really enough to justify a full separate segment on it. So just know… I’m down to party, Nintendo.


Town

A non-Pokémon Game Freak-developed RPG?

On my Nintendo Switch?

Obviously Town appears to be relatively early into development due to it’s working title and unclear release date… But considering Pokémon is my favorite game series ever, I’m willing to give this a shot right off the bat.

The idea of an RPG all taking place in one village is interesting, and I’m curious to see how they’ll go about it.

So congrats Town, you just hit my radar.


Yoshi’s Crafted World

I didn’t play Yoshi’s Epic Yarn on the Wii U, but by god am I enticed by how cute this Yoshi game looks.

It’s just incredibly adorable with the painterly arts & crafts style, and features co-op. Perfect for me and Aly to play together.

Plus it has this flip-the-world mechanic that lets you explore all over the place which feels very reminiscent of Super Paper Mario and I am all about it.


Civilization VI

Civ is, again, a series I’ve always had a fleeting curiosity for… But never got around to playing.

However, the fact that it’s coming to Switch with a four player local co-op mode that seems to use that interconnected Switches idea is actually bananas and if all my friends get this, I probably will too.

You can never have enough Gandhi nuking the world, after all.


The World Ends With You

There wasn’t exactly a lot to the TWEWY segment of this Direct, I just wanted to put it up here as a reminder that I really want to play this game when it comes out in October.

In fact, just throw Warframe into this category too. It’s my friend Juan’s favorite game so I’m probably willing to try it as well now that I “have no excuse not to” as he says.

But we’ll see about that one.


All the Final Fantasies

I’m not a huge Final Fantasy fan myself. Sure I appreciate the games and everything they’ve done for the industry, but I haven’t exactly played a lot of them.

However, I might be willing to get into Crystal Chronicles – again, if all my friends do. I appreciate that Nintendo is putting so much stake into letting on a bunch of games that can be played with friends, because that’s a huge selling point for me personally.

Also, this portion introduced me to the fact that a Chocobo’s Mystery Dungeon exists.

Which is essentially Pokémon Mystery Dungeon.

But all of the main characters are Chocobo. Really not sure how to feel about that honestly.

Oh yeah, and FF7 is getting put on the Switch. Which is kind of hilarious to me considering how long the remake has been in production.

At this point, I’m pretty convinced there just is no FF7 remake and it was all a scam to get Cloud into Smash Bros.

Speaking of:


Super Smash Brothers Ultimate

Can’t have a Nintendo Direct without talking about this sucker.

The main part of this announcement was just the special Switch and Joy Con designs that are Smash-specific, like how the Let’s Go Pokémon games are getting some repainted toys to play with.

That’s cool and all. But I’m not the kind of person that buys multiple copies of a console when I don’t need it.

But then, after the Direct supposedly ends.

We get the next big reveal:

Isabelle in Smash.

It’s actually, genuinely hard to watch the little reveal trailer for her and not smile. She’s such a pure, wholesome character and I love her.

It’s great to see her get some more representation for the Animal Crossing series in Smash. I look forward to trying her out!

Oh, but that’s not all Nintendo had up their sleeves here, folks.


Animal Crossing 2019

Great. Now everyone can finally stop complaining about this on every Nintendo-related video ever.

That’s something I can say too, because I was of the crowd complaining about how long it took Hoenn remakes to get confirmed.

Anyway, there’s a brilliant little set-up right in the lingering few seconds of the video where Tom Nook remarks that he needs to make everything tidy for everyone’s return.

Then. Cut to white.

Animal Crossing 2019 flashes onto the screen. Then the Nintendo Switch logo.

No voice lines, no nothing. Just that.

Video ends.

Good on you Nintendo, you did a great job with this teaser.

That’s a game I’ll be looking out for, especially if Isabelle is coming back as a recurring character like Tom Nook himself.


Well, that’s about all I have to say about the big Direct today.

Like I mentioned at the beginning, there were a huge amount of announcements considering how recently we got our last bout of news, and it proves the Switch is still going strong.

Hell, I didn’t even mention their little discussion on the Nintendo Switch Online system, which happened in a cute Mario-centric animation.

You should watch that too if you haven’t, because it does a way better job explaining things than I ever could.

To be honest this entire post has been a rollercoaster ride, and not just because of all the cool news.

While I’ve started to feel better over the course of this writing, my computer decided to shit out on me and stop doing WordPress well.

So you probably noticed a significant drop in length/quality as I had to move my operation onto mobile.

That said, I’m going to cut things off here due to my lack of further things to ramble about and kind of awkward working situation. So hopefully my long-winded discussion covered everything!

What games are you looking forward to out of Nintendo’s upcoming line-up?

Let me know! I’m excited to talk some games.