Tag: Amiibo

New Year, Fresh Room

Is it tacky to start off two blog posts in a row with the same kind of title?

While I’ve spent some time working on a few video game-themed posts today that I want to get out this week, I wound up taking a little personal detour. As we begin 2018, I figured why not start the year off right by straightening up my room?

Okay so this is definitely a weird set-up for something to write about, I’ll admit. But I’m not putting together because I want to write about cleaning my room necessarily.

Rather, I’m looking to use this post to fill the sort of secret third purpose of my blog. Outside of archiving my professional work and giving me a space to blather on about video games, I also like to think I’ll be able to one day use this place as a time capsule. You know, look back to see how things were or take inspiration from my past or… I don’t know, anything like that I suppose.

So, why not take a little look at my bedroom as it is now? After all, this point of my life is likely not too far away from the point where I’m going to wind up moving out on my own, abandoning it as a result.

If anyone is interested in seeing the place where I spend most of my time, I guess this is your chance to do so while I feel good about it looking nice. But if not, just know that this one is more for me.

So let’s start out with the place I see the most: My desk.

Overlooking my desk are some nice collectible posters of mine, which you’ll find are a frequent sight in this little tour. Super Mario Galaxy and the region maps for Kalos and Alola are the prime examples here.

There’s also a photo of my high school class up top, opposite the photo I have of my middle school class as a matter of fact. I was pretty proud of the way I laid that out when it first came about.

Some of the most notable things on my desk itself are a Kirby plush bought by my friend Jonathan in Japan and my Rowlet McDonalds toy next to the desktop computer I admittedly don’t really use. There’s also a four-star dragonball that Megan gave me for the holidays in 2016 when we were news editors together, a very dried out flower that I wore at my high school prom, a newton’s cradle that has some written out Pokémon team ideas on top and a piece of quartz that… I don’t remember where I got.

I just really like how it looks, honestly. So its been there for about as long as I can remember.

On the other side of the entryway in is my bed.

The bed itself obviously isn’t much to talk about, but above it are a number of posters and pictures and such. Among them are a map of the Hoenn region, an XKCD webcomic, a table of elements and a Terminator-inspired self portrait I drew for my high school art class.

Oh, and you can see the laundry room outside too.

Meanwhile, in the other corner…

Right now there are some more self-explanatory posters on the leftmost wall, but probably some more interesting things on display for the rest of the space.

I have my original Twilight Princess poster from an issue of Nintendo Power in 2016 – still arguably my favorite Zelda game I might add – and the Pikachu/Mimikyu picture I got for my birthday last year that’s usually up in the Newsroom is currently housed here.

Oh, and I have a signed photo of Yvonne Strahovski, who played Sarah in one of my favorite, seemingly somewhat underrated shows, Chuck.

Gotta go back and watch that again one of these days.

The floor space in that corner is also what I like to call “the piles of no return.” It’s more or less all of the binders I’ve used for different school subjects going all the way back to middle school. I say that I keep them around on the off chance I ever need the information inside again, but frankly I think I just don’t know what to do with it all since throwing it out would be a waste.

In my opinion at least.

Moving on, we get to to the next corner of my room, notably featuring my over-stuffed book shelf and the papasan that winds up being extra storage space rather than a seat more often than not.

From this angle, you can also see the orange hat I wore when I dressed as Willy Wonka for Halloween in 2016, the Porg I got as a secret Santa gift from my assistant Breanna this semester, a piece of artwork I bought of one of my favorite Pokémon Gym Leaders (Roxie, from Black 2 and White 2) and the second half of my school-year class photos. On the opposite side of the room as promised.

A little more interesting to me are some of the things hanging up on the wall here.

The Star Wars poster is pretty self-explanatory, it’s just a cool Star Wars poster.

The two hanging pieces of print, however, are special for their own reasons. The smaller one up top is the first article I ever wrote for the Daily Titan (about an upcoming ‘Pizza with the Presidents’ event) that was framed by my friend Lissete because she’s great. The one below it is actually my first major front page article for the Titan, a story about campus police preparedness following the San Bernardino shooting.

On the other wall, stuck to the closet door, is a painting my friend Tiana made for me showcasing my favorite Pokémon, Gardevoir. There’s a whole set that she made for each of my other friends in our little group too, which is pretty sweet. Above the closet is also also an award I got in 2014 for “Excellence in Newswriting” at a Journalism Education Association Write-Off Competition. Pretty cool stuff.

Oh, and I’m sure some people must have noticed the metal weapons hanging up on the jutting out part of the wall too.

Yeah… I don’t have too much of a story for these. Basically, I’ve been the Anime Expo a couple of times, and one of my favorite things to see there is the video game weapon re-creations with real metal.

So I got myself a Master Sword and a Keyblade. And they look dope.

Next up, around the room’s one window, are my main display sources.

These two pieces of furniture are combined drawer and display spaces, and are obviously part of a set with my desk that are some of the oldest things I own.

The main drawers, with my longtime backpack resting in front of it, has a couple of notable mainstay items, including a collector’s Tanuki Suit Mario figure wearing the special Mickey Mouse ears that I got during our senior end-of-ear trip there in 2015, my high school yearbooks and diploma and my Amiibo collection.

Because yeah, I have a bit of an Amiibo collection.

Don’t ask me how this got to where it is now, because frankly I’m not totally sure. I started with Smash Brothers Link, but enjoyed the display value enough that I kept it boxed, and eventually I got it in my head that I wanted to collect every single Smash Brothers Amiibo to make a nice set.

However, I have neither the space nor the resources to really do that, so for now it’s just a little wall of Amiibo that my sister likes to make fun of me for.

The T.V. cabinet and drawer space has a good amount of collectibles on top of it as well. I have a series of trophies from my time doing chess tournaments back in elementary school that are cool because they’re shaped like chess pieces, I have some goodies themed after my favorite mythical Pokémon Jirachi – including a cardboard art piece that I made in my senior high school art class, I have some Lego builds from some time ago of the Fallingwater building, Obi Wan Kenobi’s ship from the Star Wars prequels (Episode III namely) and of the Space Needle in Seattle.

The last one in particular fits in well with some of the other landmark/history-themed goods, like a model of the White House I picked up during a trip to Washington D.C. for a journalism conference some years back and a Ronald Reagan diorama of sorts dating way back to the days of a President report in elementary school. Still proud of how nice that one looks to this day.

There are a bunch of other things I like to keep out on display which mean a lot to me, but that piece of furniture is also where I keep my yearly calendar. Though I often wind up falling a week or so behind when it comes to changing the month over, it’s definitely helpful to keep it so close by in my main workspace so I can jot down important dates if necessary.

Plus, I always like to have something theming the calendar that keeps me happy. For instance, between 2017 and 2018, I went from this:

To this:

Because how can you ever be truly stressed out when you can just turn your head to the left and see some dogs being adorable?

That just about concludes my tour. I could probably go into more depth about a ton of little items strewn throughout the room, but that would honestly take forever.

I do have stories about a lot of stuff, so who knows. Maybe I’ll get to that another day.

Now, as a final note. Is this the silliest thing I’ve ever written about on my blog? Or the dumbest thing? I’ll leave that up to you likely few viewers out there to decide.

On top of that, as a side final note, if this is me from the future looking at this while going through a small nostalgia trip, I hope you enjoyed it most of all.

That said, I’ll catch everyone next time.

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My thoughts on the 2017 Fire Emblem Direct

My thoughts on the 2017 Fire Emblem Direct

While I’m a day late and a dollar short on this one, there was a Fire Emblem Nintendo Direct held yesterday that I missed because I was hosting some of my friends for a small get together.  However, given that I’ve talked a lot about how much I love Fire Emblem in the past, I figure I should still go back and talk about what the Direct had to offer, at least briefly, now that I’ve had the chance to sit down and watch it.

If you haven’t seen the Direct yet either and want to watch it alongside me, you can check out the full video here.  It’s only about 20 minutes long and showcases four games, so I promise it won’t take too much time out of your life.

Unless you decide to write long-winded posts about it like I do.  Because then it’s going to take up a lot more of your time. That, I can assure you.


Fire Emblem Echoes: Shadows of Valentia

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Image courtesy of gamingrespawn.com

The Direct starts off right away with what I can only call the cinematic trailer for Fire Emblem Echoes: Shadows of Valentia.  The game, as is then elaborated on after, is a remake of Fire Emblem Gaiden, which was a Japan-exclusive title from the early 1990s.

A lot about the art style in regards to character portraits and things like the overworked map in the gameplay footage that was shown reminds me a lot of some of the earlier GameBoy Advanced Fire Emblem titles like The Sacred Stones (which, fun fact, is the first FE game I’ve ever played thanks to the ambassador program for the 3DS, and thus the one that got me into the series).  However, the in-battle style looks like it’s going to have the same impressive 3D polish that Fire Emblem Awakening had and that Fire Emblem Fates more or less perfected.

There are also apparently some unique elements to Gaiden that have been recreated for Echoes, such as free roaming fights and dungeon crawling.  Both of which sound like amazing inclusions that I honestly can’t wait to see executed for myself.

The game has been given a set release date of May 19, 2017 for the 3DS, and boy am I now excited for it.  To be honest, the anticipation that’s building after watching just this first part of the Direct really does make me want to go back and play more Fire Emblem.  In my early-games-of-the-series catalogue, I’ve so far only played The Sacred Stones and Shadow Dragon, a remake of the original first Fire Emblem game.  I’ll look forward to adding Gaiden to that list with this remake.

Oh, and there are Amiibo, and considering I have an on-again off-again problem with collecting those dumb amazing little figurines, I just might see my collection grow again.


Fire Emblem for the Nintendo Switch

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Image courtesy of gameaxis.com

Next up was the announcement of a brand new Fire Emblem title being produced for the Switch, set to come out at some point in 2018.  As the narrator announced, making my job here that much easier, the new game (with a currently working title) is the first in the series to return to consoles since the games featuring Ike: Path of Radiance and Radiant Dawn.  The decision to do this is interesting, and honestly makes a lot of sense.

Fire Emblem is a game that seems to do best when it’s a mobile experience, when you can pick up your fight wherever you want while waiting for whatever it is you might be waiting for.  The Switch gives the game a chance to have the best possible graphics Nintendo has produced thus far while also keeping the idea of mobile gaming alive, and to be completely honest it’s a clear showcase of one of the reasons I believe the Switch is going to do quite well over it’s lifetime.

That was all we got on the new game in the series unfortunately, but considering we’re still at least a year out it’s understandable.  Just the fact that a new one has already been confirmed so soon after Fates graced the gaming market is nice really, as it means the series is continuing to go strong.  As I’ve said before, we can always use more Fire Emblem.


Fire Emblem Warriors

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Image courtesy of technobuffalo.com

Speaking of more Fire Emblem, Fire Emblem Warriors was the next subject of the Direct.  There was a small teaser for the game in the Nintendo Switch presentation earlier this month, but this time we got to see a trailer with some gameplay.

The opening did the same cool orbs-with-swords that led into the Fire Emblem crest.  This time, after the mysterious figure – revealed to be Chrom, the royal Prince/Exalt of Ylisse from Awakening – takes the Falchion, he proceeds to just demolish mobs of soldiers all at once in a few fell swipes of the blade.

But that was about it, we then got the same vague Fall 2017 release date.

However, they did reveal that the game is actually going to be dropped on the 3DS concurrently with the Switch version of the game. That alone makes this game infinitely better in my eyes.  Part of the reason I didn’t get Hyrule Warriors was because I didn’t have a Wii U when it was released, and by the time the 3DS port came out I was too busy doing other things to devote my time to the game.

I’m very excited to try this game, honestly.  I’ve never played a Warriors game before, and this seems like it could be a perfect entry point for me.  I just hope that the developers go back and pull some more older characters that I might know for the roster of playable heroes rather than mostly sticking in the modern games like Awakening and Fates.  I love those games, don’t get me wrong, but I’d also love to do something like play Neimi from The Sacred Stones, probably my favorite archer girl ever.

Considering the treatment that was given for the character roster in Hyrule Warriors, I’m sure that kind of possibility isn’t too farfetched.


Fire Emblem Heroes

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Image courtesy of slashgear.com

Fire Emblem Heroes, the first mobile smartphone game in the series, had it’s opening shown during this Direct as well.  The cinematic, as usual, was beautiful, and featured a bunch of new characters we haven’t yet seen before apparently summoning heroes from other Fire Emblem titles (though all it showed was Awakening and Fates) to fight one another.

Not a bad way to start a reveal, I’d say.

Rather than just making a mobile game for the sake of a mobile game, however, Fire Emblem Heroes touts its own brand new story, which makes the game that much more enticing.  It might just be a rough skeleton to encase the idea of making old characters fight in a mobile format, but just the fact that the extra effort was put in makes me more happy to look forward to the title’s release in .

Though the cinematic opening only showed Awakening and Fates-based heroes, there was also a screen depicting heroes from all across Fire Emblem’s history, so even if Warriors doesn’t have a hugely nostalgic cast, this game certainly will.  Though the game itself doesn’t look incredibly complex, the art style is rather adorable overall between the pixel art-based world and the occasionally appearing fully-rendered character art depicting their attacks.  I can see myself getting pulled into it at least.

On top of that, the narrator promises the gameplay will be as “intense” as expected in a Fire Emblem game, which either bodes well … Or not so well depending on how it’s handled.  Not sure having a mobile phone game with stages it takes me twenty years to beat because of BS enemy placement or terrain issues would be all that fun, no matter what the subject matter may be.  But hey, at least the weapon triangle still exists.

Then of course comes the real mobile game edge to Fire Emblem Heroes: Microtransactions.  I have a mixed history with this style of setting up a game.  On the one hand, if handled well, I quite enjoy a system using Microtransactions.  If I can manage through the game reasonably without being absolutely required to use them, that’s A-OK by me.  Even better would be if I love the game so much that I feel I should pay the developers something for their work, even if the game initially comes free.  However, if the Microtransactions are used as a significant roadblock, forcing the game to elongate itself because of how long you have to wait between getting the in-game currency if you don’t pay for it… I’ll likely get warded off quickly.

Seriously Fire Emblem Heroes, I hope you take a page from Pokémon Shuffle‘s book.  If you ask me, that game has a pretty perfect system in place for how they’re used.  The fact that the summoning stones used as in-game currency simply summon characters for you to use I doubt the same system would be possible… But it’s the idea that counts.  If anything the game will probably be more like Marvel’s Contest of Champions with a battle style that I believe I’ll enjoy far better, so I get the impression it will have some staying power.

I don’t know, I can see the problems potentially there, but because the heroes you receive don’t permanently die and force you to wait to summon more, I don’t think it’ll be a huge problem.  Waiting a period to revive is far more manageable if you ask me.

Especially since there’s grinding.  After playing through Fire Emblem Fates: Conquest, I thank Naga every time there’s a chance for grinding in a Fire Emblem game.

The end slate for this game says that Heroes will drop on February 2nd for Google Play, and gives a vague ‘soon’ for iPhone and iPad.  Just as long as ‘soon’ is sooner rather than later I’ll be happy.  It’ll be nice to have  some Fire Emblem to tide me over before Echoes.

Plus, if I enjoy it the way I have and continue to enjoy Super Mario Run, then I’ll happily continue to finance Nintendo’s trek into the Mobile gaming world.


That was all we got in the Fire Emblem Direct, but honestly I can’t complain.  Having a more compact game-focused Direct felt much better than the big Nintendo Switch Direct, which had to spread it’s time among a billion different games.  Also, I have to say, the narrator for this Direct had a wonderful voice.  I feel like I could listen to him tell me about new games forever…  Er, anyway.  Everything on the horizon for Fire Emblem looks amazing, and I’m hyped to be a part of all of it.

Hell, I already am a part of it.  I just went and took part in the Fire Emblem Heroes’ “Choose your Legends” event, where you can pick any character from any game in the series to vote on as a character you want to show up in the game.

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Naturally I chose Neimi, because I seriously have so many fond memories of mowing down enemies with her mighty bow.  Though looking through the list really brought up a ton of fond memories for various characters… You would’ve been my second choice, Amelia.

If there’s any game on this list you’re particularly excited for, let me know in the comments below!  Writing a post like this feels like building up to Pokémon Sun and Moon all over again, and it’s good to get back into that mindset if you ask me.

With college starting up again next week, having a distraction to help keep myself sane during long nights of work is never a bad thing.