Tag: American Psychological Association

February 26, 2018 Article Published

Alright alright, here we go folks. I have about a half hour before my next class starts, so let’s see if I can squeeze this whole article post out fast.

Today’s circulation of the Daily Titan features a story written by yours truly regarding the Parkland shooting on Feb. 14. It was undoubtedly a tragedy, but as far as what my stances are on the solutions to the problem itself, I’m not sure I want to go too deeply into things here and now.

What I will go into is the tangential topic of specifically what I covered. Following the shooting, Kentucky Governor Matt Bevin made comments on a morning radio show about how violence in media like video games, movies and songs are one of, if not the chief causes of events like mass shootings.

Don’t know if ‘events’ is too weak of a word to use there, but it’s the best I’ve got for right now.

The reason I latched onto this story in particular is because it lined up quite well with the requirement to write a news story based on our entertainment beats in Comm 436. I actually brought that topic up in my last beat report, and this was the final result.

As per the class requirements for the story, it had to be based on our specific beat (in my case, video games), 750 words minimum and have at least one live source.

I first tried reaching out to a psychology professor to hopefully discuss the way violent media effects the development of younger children. They did not feel they were an expert on the subject and asked not to talk, but from her feedback I was able to access and comb through an American Psychological Association report that detailed a bunch of basic information I used to build the rest of my piece off of.

To do so, I reached out to College of Communications professor Cynthia King, who has done research into the connection between exposure to violent media and aggressive behavior. The interview I had with her wound up being far more in-depth than I had expected (It was about 25 minutes long when I had imagined 5-to-10 or so) and gave me just about everything I needed.

From there I compiled the information from Professor King, the APA report, the recording of the Kentucky radio broadcast and more into one big examination of the fact that media does play a part in fostering aggressive behavior, but it’s far more of a rich tapestry of developments that ultimately lead to tragedies like we saw in Parkland.

I honestly really like the way this piece turned out, and our illustrator Anita made a great graphic timeline showing the largest mass shootings in modern American history based on a compilation by CNN. Plus, for the online version at least, I was able to link out to all of the documents and everything I used, so it’s nice and robust in my opinion.

You can check out the article I wrote in its entirety here. You can also see my full body of work for the Daily Titan over on the right!

Entertainment Beat Report – Feb. 23, 2018

Entertainment Beat Report – Feb. 23, 2018

As I’ve mentioned across the last few posts on my blog, this week has been incredibly busy for me and kind of threw my whole schedule off-kilter. I also spent a lot of time working on the first major article for my Entertainment Reporting class — which I might add is currently being looked at for the Titan, so it may see more of the light of day soon.

In the meantime, as a result of all that I haven’t exactly paid a lot of attention to the overall video game world. This beat report is going to be relatively short as a result, but considering part of my grade is keeping it up… What can I say. Obligations are a powerful thing.

That said, I hope you still enjoy.


Kentucky Governor blames Florida shooting on video games, other violent media

This is actually the story I wrote my first major article about this week, so I won’t go too deep into it now.

A day after the mass shooting that left 17 dead in Parkland, Florida, Gov. Matt Bevin blamed violent video games and similar media on essentially creating a society trained to kill.

As someone who has always played video games, I’ve always taken the repeated accusations of their negative effects somewhat personally. That much hasn’t changed, but I was able to take it to more of a professional place by writing about the issue.

I talked to a professor at CSUF that’s an expert on violent media and aggressive behavior, did some research into American Psychological Association studies and more, eventually coming to the conclusion that video games and such do play a part in violent behaviors, but there are far more intersecting ideas to consider for it to be so black-and-white.

Like I said, I have a whole extended article on the subject now, so I’ll be able to share that later. Even if it doesn’t get published, I can always put it out independently here.

Because of that I’ll just move on for now and get into those weeds sometime in the near future.


2018 Game Developer Conference schedule released

Every year, game developers from across the world gather together to discuss the industry, projects they’re working and look at interesting repercussions of past projects.

That gathering is known simply as the Game Developer Conference, which will be held at the Moscone Center in San Francisco, California this year. On Thursday, the session scheduler for the event was released.

Frankly… The schedule is huge. So huge that I haven’t really had the time to comb through it. But there’s a ton of names from a ton of well-regarded companies in attendance, so no matter where you go there are definitely going to be things to see.

The conference will be held between March 19 and 23, with entry prices ranging from $250 for basic passes to $2,350 for all access passes.

A little steep for my blood, admittedly… But I’m definitely looking forward to hearing any sort of announcements that are made throughout the event online while it’s going on.


Overwatch League Stage 2 begins

Here’s something that’s just kind of continuing off of my last Beat Report. Blizzard’s big eSports experiment has started its second leg, and we’re two days into the competition.

So far (as of this writing), six games have been played out. No teams have had repeat games at this point so there isn’t much to say about rankings and whatnot, but the already high flying New York Excelsior team won its first game against Florida.

That’s something.

Honestly I never thought I would care about the Overwatch League as much as I have since starting to follow it for this class, so I’ll probably keep checking back on it from time to time.

For now however, there isn’t too much more to say. So let’s move on to the next.


First major Mario Odyssey update hits Nintendo Switch

As someone who has played a ton of Mario Odyssey, this story is a little more personally attuned to my interests, I’d say.

Once again I discussed the update in a post some time ago when it was first announced, but in essence a new game mode was added to the famous plumber’s newest adventure.

With the free Luigi’s Balloon World, players are able to talk with their green-clad brother and start what is essentially a game of hide and seek. In each kingdom, you can hide a balloon anywhere you can platform your way to in a limited amount of time, then it’s up to another player to try and find your hiding place. Or vice versa for that matter!

It’s a fun twist on the game’s core mechanics that seems to have breathed a breath of fresh air into it, certainly on my end at least. Plus the update also added some new costumes, including a reference to Super Mario Sunshine.

Who can complain about that?


That’s about what I’ve got for this week.

If there’s any big news that I’ve missed, or any details in the stories I did discuss that you particularly enjoy and want to talk about, let me know.

Next week I might also be a little off in terms of the timing of my post, as a forewarning. There’s a journalism conference I’m attending with other members of the Daily Titan, so I might be distracted by that.

Even so, I will be back with more at some point next week. So look forward to that!