Category: Technology

More fanfiction: Pokémon edition

More fanfiction: Pokémon edition

Creating myself a fanfiction.net account truly opened a Pandora’s Box I’ll never be able to close.

Last time on “The Adventures of Jason Ruining his Credibility on the Internet,” I had a bizarre reaction to Stardew Valley that drove me to write a fanfiction about the budding relationship with my farmer character.

I spent a whole lot of hours writing and editing that instead of writing the book that I’m in the middle of.

Because, as I said, you sometimes just need to strike when the iron is hot.

In just over a week that story has been viewed 23 times and received one ‘favorite’ by a user named madcat3200.

Shout out to them.

Those analytics for a brand new platform are almost immediately better than the traffic per-post on my blog, so maybe it will be worth dumping the occasional story over there.

Which of course means now I’m thinking about all the fanfictions I want to write instead of my novel.

Though I think I’ve come up with a decent compromise.

The next major idea that came to mind is based on something I’ve been enamored with since… Around 2012. Resurfaced by hype for incoming titles.

Pokémon Black 2 and White 2 are some of my favorite Pokémon games. They have the most optimized 2D aesthetics and fantastic world building thanks to a two-year time jump from the original games.

And they have fantastic music bolstered by a little post-game event called the Pokémon World Tournament (PWT).

The PWT had Gym Leaders and Champions from all five regions currently available gathered in one place to battle with a remix of their games’ original music.

It’s easily my favorite Pokémon post-game, and personal headcanons make the event even better.

For instance, I always loved the idea that Unova Poison-type Gym Leader Roxie performed the music for the PWT, as she’s the head of a punk-rock band.

I like Roxie enough as a result that I got this at Anime Expo some years ago:

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Beautiful, isn’t it? I wish I took note of who the artist was so I could promote them… Past me was so insensitive.

Another character added in Black/White 2 was Yancy. To this day, she serves as my favorite almost-canonical relationship in Pokémon history due to a side-quest that involves your character building a bond with her. Very underrated ship.

Yancy also happens to moonlight as a superstar named Nancy — creative, I know.

So… Now that I have an outlet for fanfiction stories… I decided to do something incorporating a few of these characters in the setting I love.

I’ve written two chapters of my Pokémon World Tournament story, which in many ways is a similar dramatization to the Stardew piece. However I have some ideas for bigger developments should I keep the story going.

Thus, where Stardew a one-off, I’m now going to try and write a serialized piece with regular uploads.

Right now I’m imagining a chapter per-week every Monday.

That should be manageable for the first few expository chapters I’m well into writing. From there we’ll see how popular it becomes.

There are a decent amount of stories tackling the same subject matter, and in just a half-hour my story has almost 20 views — though many of them seem linked to warning me about an abstract danger I’m getting myself into by writing about Pokés.

The first chapter is mostly setting a scene. Electric-type Gym Leader Elesa and Ground-type Gym Leader Clay are finalizing some set-up for the tournament.

Plus a brief disclaimer. Because why not?

From here on I’m delving into the history of the PWT in my imagining of the story, then having match commentators introduce the preceding.

After that the sky’s the limit! Though there will probably be a lot of simulated Pokémon battles between various leaders from different regions.

Should be fun, right?

If you think so maybe you can follow along. If a few people I know from real life know about this goal, perhaps I’ll be more accountable for publishing once a week.

Let me know how you feel about the idea! It’s probably silly to start another writing project but…

What can I say? I have a lot to get out to the world.


Featured Image courtesy of Gnsin via Wikimedia Commons

Commitment to unexpected storytelling

Commitment to unexpected storytelling

I was planning on writing a different blog post today, but this caught me so off-guard that I had to talk about it.

Since the release of Super Smash Bros. Ultimate in December, I’ve become a fan of YouTuber Alpharad thanks to his Ultimate Level 9 CPU Tournament video.

The premise was simple: Throw a bunch of computers onto a tournament bracket and watch them fight. Alpharad and a few friends commentated the matches, providing insights into actual competitive strategies and general comedy.

It was fun and apparently so popular that he would have been a fool not to do more.

From there I got into a few more series. Mostly other Smash-related videos like ranking all of X elements or “Stage Builder was a Mistake.”

The guy is also a fan of Mudkips and Shantae, so it’s hard not to like him!

However, the CPU tournaments were clearly Alpharad’s bread and butter.

Over time they grew into more than just a showcase of computer intelligence. Jokes about certain fighters repeated to the point of giving them distinct personalities. Then came clever brand integrations by having his video sponsors “sponsor” the winners of previous tournaments like they were sport stars proving themselves.

Sure some of those deals were a little cheeky, like having an Incineroar sponsored by the eSports team Panda Global where he serves as creative director

But still a clever idea.

Then the series grew further. Original characters were added via Mii Fighters that developed entire plot threads cleverly delivered by commentators on the spot.

I’m not sure how much was pre-planned or improvised based on genuine tournament results, but either way it was impressive to see a cohesive narrative emerge that culminated in an “Endgame” duel between light and dark.

Released two days after the newest Avengers movie.

Perfect SEO.

After a few months hiatus, the series returned with noticeable differences.

In the lore, two years had passed. Thus, much of the first episode was spent doling out exposition about what had changed — from new Mii Fighters to the off-screen reigns of joke characters like Rosalina.

What stood out most about this structured direction is how much more planning and effort clearly went into the season’s pre-production. Everything down to anime-inspired intros that are just cringe enough to be great.

Whereas the first era of the CPUCS emerged from completely different roots and had to develop into something more, the second era is immediately running with the aftermath and presenting more foreshadowing for underlying story bits.

That was exhibited magnificently for me in the episode uploaded just today.

After the time skip, a Mii Fighter called “The Agent” appeared. She was understated because she didn’t make it very far, but in the second episode she came back.

Again she lost, but this time Alpharad ended the match by suggesting she would be writing about this on her blog. Then he quickly read off a url.

I was willing to wave that off as a joke, but part of me was curious to know whether it was real.

Agent Naomi Winters’ blog is absolutely 100 percent real.

And probably made with Squarespace. Because sponsorship.

We live in a world of digital marketing, so creating websites or social media accounts to help promote a fictional story isn’t anything new.

In fact, Ryan Hollinger has a great video about the effective use of external marketing sources by Cloverfield (and not Snakes on a Plane).

Yet I felt like this guy when I discovered that the blog not only exists, but has been used since May to create a more lived-in environment:

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I too am now a big fan of Agent Naomi.

For what many would write off as a silly YouTube series about Smash Ultimate where cashing in is easy because no human interactions are needed for gameplay, this is an awesome bit of committed world building.

It shows how much Alpharad genuinely cares, and I can respect the hell out of that.

So if I haven’t convinced you yet, go watch the CPUCS.

I swear it’s more than just your average Smash Bros. series if you stick by it.

Six years of progress

Six years of progress

Here’s a fun fact for all of you computer enthusiasts:

I’ve been using the same MacBook Air for everything since late high school. A MacBook Air that I inherited from my Dad.

That he got in 2010.

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Yikes

Needless to say I’ve been in the market for an upgrade. That laptop may have served me well, but it was getting long in the tooth. Slow processing to the point of freezing, difficulty running complex programs and video games… You name it.

When I graduated, my parents asked what kind of gift they could get me to celebrate. I asked if I could get a new laptop, something to benefit my workflow as I transition out of academia.

Dad managed to snag this 2016 MacBook Air that was coming out of circulation at work:

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2016 may seem outdated for a lot of you that prefer to keep on the razor’s edge of technology, but for me it’s a ridiculous leap forward.

Writing and uploading the photos for this blog post has been the smoothest process in three years, for instance.

The background image changes depending on the time of day.

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That appeases me in a deep-rooted, giggly kind of way. Like jangling keys in front of a baby.

And I have at least five times the storage space on this machine:

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I don’t know how I’ll ever fill 500 Gigabytes.

While I’ve only been using the new laptop for about eight hours or so, it has more than justified itself. Which is good considering how much of a pain it was to set the damn thing up.

Dad and I tried to directly transfer all of the information from my old machine to the new one, that way I wouldn’t lose files or progress on anything going on.

We started up the transfer when I went to work with him yesterday, as I would be joining him later that night for poker at his friend Don’s house.

You can see my whole Twitter thread on that experience here because…

It was special.

There were a good six or so hours spent at his office in Beverly Hills before we went to poker, and we set up the computers early hoping to finish before leaving.

Nothing really panned out the way we expected.

Some combination of not cleaning the old machine’s data enough, the hubris of assuming we could have both laptops connect to my iPhone’s wifi hotspot or who knows what else led to an extended transfer time.

We spent a whole lot of time watching the time estimate fluctuate between 20 minutes and 37 hours.

As a result I wasn’t able to spend any of the time at Fandango doing things on my computer, such as work on my novel. Plus my phone was less useful than usual because I couldn’t wear headphones when we plugged it in.

Luckily I brought my 3DS (because I’m still playing Sacred Stones), but that eventually ran out of battery.

The transfer wound up taking so long that we carried both computers out of the building while they were still open, and I looked like a nut during our drive with two laptops open while I played on my phone.

I only had to moonlight as a technophile hacker for a bit of the drive before the process finished, luckily enough.

Because of poker I couldn’t play around with the machine until this morning.

But now that I have, I think it’s time to use the improved processing power to finally make good on returning to a few things from my youth.

Starting with a little browser-based game called:

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Hopefully tomorrow, assuming I don’t get too caught up playing this game I just bought with my friend Sam.

But that too will be a story for another day.

Post-Grad socials

Post-Grad socials

There are a lot of things to do after you graduate from college.

An obvious example is looking for jobs. But what do you have to do before you look for jobs?

The smart folks in my audience will say you have to cultivate a strong set of marketable skills to entice and/or fool employers into thinking you have potential, only to really hone those skills while circumnavigating imposter syndrome at the new workplace.

The galaxy brain folks in my audience will say you update your social media accounts.

I know that’s a stretch and largely an excuse for me to open an otherwise innocuous blog post, but there is a kernel of truth to the idea.

Personally, I hate having to update my social media accounts. It goes against my internal desire to stay away from those platforms as much as possible.

But I’m one of three people in my generation that hates being active on social media, and many workplaces do check accounts when they’re hiring a job candidate.

So it might not be the best look to have bios on every platform that are months old and inaccurate. At least not when big life transitions cause ripples in your identification information.

That’s why I decided to take part of my off-day to update all of my account biographies and pictures — with some of my favorite graduation-related images.

Because I got a few of them.

Here’s my current Facebook:

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Twitter:

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Instagram:

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And LinkedIn:

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Arguably the most important out of the four in terms of job acquisition. As a result, I even went through and updated the profile to reflect some of my recent awards and other accolades.

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Much like I did to with my resume a few weeks ago.

If you’re asking why I bothered to share all of this with you today… I mostly just didn’t have anything else to talk about.

But I also think it’s a good idea to get some kind of record as to how my social media looks today, that way I can compare to whatever sort of growth I’ll experience in the next leg of my professional journey.

Going through all of my social media accounts got me thinking that it might be time to update my blog soon, too.

It hasn’t changed aesthetically since I threw something together three years ago for a class assignment. Yet the platform has grown into something I’m trying to actively write for, and who knows what extra attention I might get with a spruced up space?

If I do get around to that, I’ll absolutely milk it for another blog post.


Featured Image courtesy of cogdotblog via Wikimedia Commons

Analyzing animation and Pokémon

Analyzing animation and Pokémon

After dealing with the mental gymnastics of drama retroactively changing content appreciation, it’s nice to find some new YouTube personalities to enjoy.

You may think replaying Sacred Stones would sate my appetite for entertainment, but the game’s weakest point is its soundtrack. I pointed that out in my essay, and it proved to be true.

So I looked for things to listen to while playing, and my newest obsession has been a series on Pokémon typings from Lockstin & Gnoggin.

There’s actually a somewhat interesting history behind my discovery of this series.

The channel’s “Every Pokémon Type Explained” has been recommended to me by the platform a number of times. Each episode was recognizable from a uniform thumbnail with black borders around images of different Pokémon with clickbait-y text suggesting they should NOT be that typing.

It always seemed over-the-top for my tastes, so I never watched any part of the series.

Cue life lesson about not judging a book by its cover.

As fate would have it, I intersected with the channel again through a collaboration they did with the animation channel TerminalMontage.

TerminalMontage is another fairly recent addition to my watch list, but became a favorite thanks to his “something about” series where the plots of video games are just torn apart with a goofy cartoon style and memes.

I’m particularly a fan of any Star Fox-related video, as he leans hard into the Super Smash Bros. Melee meta Fox who jolts around with the sounds of a GameCube controller clicking in the background.

Makes me laugh literally every time.

Brilliant stuff if you’re into fast, purposefully random comedy.

His recent animation depicting a Fortnite-style battle royale featuring Legendary Pokémon really caught my attention.

Like his prior Pokémon battle royale video, it was full of interesting deep cuts that made me want to know more about the thought process behind putting the project together.

So this time I paid attention when they recommended watching Lockstin’s breakdown of the Legendary Pokémon battle royale. Because he helped plan the videos.

I enjoyed his style of commentary and seemingly well-calcified knowledge of Pokémon lore. Thus, I finally bit the bullet and started watching the typing videos I’d put off.

In essence each video takes one of the 18 types (minus two as of my writing this) and tries to divide each Pokémon of that type into categories of real-life equivalence. And yes, he does actually indicate which ones might not belong. Clickbait justified.

For instance the rock-type video divides monsters into living rocks or beings that adorn rocks, and further breaks down what kind of real mineral each Pokémon represents.

Meanwhile the ghost-type video (in lieu of real-world science) breaks down every monster into what mythological legend or ghost story they represent.

It’s a really interesting and analytical series about what many probably consider an innocuous franchise. I appreciate the depth and flashy style of editing that shows a lot of care on the production’s back-end.

As a result, that’s my recommendation for the day. I’m always a fan of pointing out great content where I find it… And I really don’t have that much else to talk about tonight.

But stay tuned.

Tomorrow I will complete my video game/YouTube/movie media trifecta with a review of a little movie I’m going to see called John Wick: Chapter 3.

And boy I’m excited!

Art vs. The Artist

Art vs. The Artist

A few weeks ago, I quoted the YouTuber ProJared in my Gaming in American Culture essay.

The crux of my research has been the effects of Japanese Role-Playing Games on the West. In his Final Fantasy Mystic Quest video, ProJared argues that Japanese developers questioned the competence of the outside world, which led to fewer localizations.

It was a valuable insight for my piece, and I was proud to include his video alongside The Geek Critique in my research material.

YouTube has been a huge part of my life, and I try to promote creators. They don’t have near the notoriety of television and movie stars, yet there is great content worth sharing.

After The Completionist, ProJared has been my favorite part of the “NormalBoots crew” for some time. I enjoyed his style, as well as his opinions on video and tabletop games.

I even recently talked about him pulling me back to the Pokémon Trading Card Game.

It’s a parasocial interaction at heart. I wouldn’t say I idolized him or any other YouTuber in an unhealthy way, but the respect and support I show toward those pseudo-celebrities help inspire me to create, and keep the often dreary day-to-day bearable.

This is all to say that I started from an inherently biased position in this conversation.

If you’ve been on Twitter, you already know about how ProJared’s life imploded in a matter of hours. It’s been the #1 trending topic for almost a full day.

If you’re reading this in the future, you can catch up with this Kotaku article.

In spite of how public the issue has become thanks to the people involved, it’s a very private affair that I honestly have no right involving myself with.

The only place I can speak from is that of a former fan whose respect for an online figure has evaporated in an unexpected instant.

A philosophical concern has been weighing heavy on me since late last night:

How much joy are you able to retain from a figure you used to respect — and followed for years — in the time before their skeletons were out of the closet?

This issues with parasocial interactions aren’t new. Bill Cosby and Michael Jackson are two relatively recent examples of celebrities whose actions have begged the question, “how much we should separate the artist from their art?”

But YouTubers are more prominent for me, and tend to be “famous” in smaller communities that they interact with more to create relationships.

I’ve grappled with the recent downfalls of a few people I followed actively.

Just a month before ProJared, TheKingNappy (a Pokémon YouTuber of some acclaim) also received accusations that dampened my enthusiastic support and led to his disappearance from the Internet.

In each of those cases, I’m plenty willing to move on and continue supporting other wonderful creators. But that doesn’t mean their removal is painless.

My immediate reaction to each scandal was almost exactly the same:

  • “What will happen to Nappy’s current Soul Link with ShadyPenguinn?”

Followed by…

  • “There goes the rest of Jared’s Super Metroid/Link to the Past randomizer.”

The thoughts of a spurred fan seem uncalled for, even selfish considering the people who have been genuinely hurt in real life.

And I by no means hope to disparage the victims in these stories because “they took my favorite YouTubers away.”

Yet I believe the reason these thoughts spring to mind are important.

I have given years to some of these personalities, and their current endeavors thrive because of the respect and trust they’ve engendered in this parasocial interaction.

ProJared’s videos have meant enough to me that I thought to quote him in an academic capacity. Plus, he’s also one of the main reasons I started playing Monster Hunter.

TheKingNappy, in a similar vein, introduced me to a community that has foster further love for my favorite series of video games. He’s why I’ve played Pokémon Conquest and the GameBoy TCG title.

All of the times I’ve enjoyed their work and respected their opinions are still there. But now, they seem tainted — it’s hard to come to terms with that.

How much can I still appreciate the time invested in retrospect?

How much can one separate the art from the artist in light of new, changed opinions?

I don’t have an answer to this question. But I think it’s worth posing, because my mindset has honestly contributed to the stressful situation of my last semester at college.

If anyone out there has any insight into this dilemma, I’d love to field some ideas.

A video series to die for

A video series to die for

I can’t remember the last time I was so productive.

After a long night’s sleep, I got up early today and went to the gym. Then I came home, showered and made myself breakfast:

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Eggs AND bacon? Wild.

I don’t even know who I am anymore.

After all that, I also went ahead and kicked off my work for the day. Mostly sending out emails to various sources.

It’s the least I could do after wasting most of yesterday thinking too hard about Wacky Races. I love the post, but boy did I spend way too much time writing it.

Naturally that means it’s time to waste more time blog writing. Gotta finish what I started.

I’m always on the lookout for new videos and podcasts to play in the background of my life.

Those usually involve video game content (though I might have to reshuffle some mainstays after reading this stellar Kotaku article), but I also really enjoy movie-focused videos.

“Kill Count,” a new series I recently discovered by the channel Dead Meat — hosted by James A. Janisse — fits the latter.

Yet it fills a different niche than I usually focus on: Horror movies.

Specifically appreciating the often creative, over-the-top kills in horror movies. Or, as the pendulum tends to swing, also lampooning the uncreative and lazy sides of horror.

When the channel first appeared in my recommendations, I was a bit misled. I expected the videos to just be montages. A Buzzfeed-esque “top ten kills” kind of premise. Specifically my first experience was for John Carpenter’s 1982 classic The Thinga video of his I watched because I’ve been interested in the film’s practical effects recently.

But that video, and the “Kill Count” series as a whole, is much smarter.

It’s essentially a series of spoiler-laden reviews, talking about movie plots, development cycles and places in history as much as they focus on the kills.

Every video also includes a break-down of the victims in each film (showing the interesting bent toward male deaths in cinema), a specified “best” and “worst” kill distinction as well as a live bit playing on events from the movie.

However, I think one of my favorite things about “Kill Count” is how funny the series is. The videos are nearly satirical movie reviews that provide great commentary and mile-a-minute jokes.

Janisse breaks the fourth wall a lot to remind the audience that they’re watching a review for yucks more than a serious catalog of deaths.

My favorite instance was in his 2010 Predators Kill Count:

“I just do these videos to make jokes, y’all. I’m not an official dead body census taker.”

I’m in the midst of binging through his reviews of classics like the Alien movies, and they’ve been wonderful background noise while working on Gladeo pieces.

Pieces which should be published by the end of the month, as far as I’m aware. Just so you all can keep it on your calendars.

Janisse also has a podcast that I may have to be on the lookout for now that I’ve blown through The Dropout.

So that’s my recommendation for the day.

If you like horror movies, comedic takes and creative deaths, “Kill Count” is worth a watch. Just as long as you don’t mind spoilers.


Featured Image courtesy of Gaurav Shakya via Wikimedia Commons

Jason finally learns how to make GIFs

Jason finally learns how to make GIFs

Look at that, folks from yesterday’s post.

This is what we in the business call “good continuity.”

For those of you who don’t care to dive into the rabbit hole: Hello!

Welcome to me talking about today’s Society of Professional Journalists — Cal State Fullerton chapter meeting.

I’ve been our branch Secretary for a year now, but last semester the meetings conflicted with my three-hour Visual Communications class.

So this semester I’ve been better about going. Even if that means commuting for just that, like today.

Doing so has offered me the chance to live tweet a guest presentation by Washington Post editor Gene Park:

Then it took me on a tour of the CBS2/KCAL9 Broadcast Center.

Today, the train of interesting things continued as we hosted USC Digital Journalism Professor Amara Aguilar.

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Here she is (right) with our chapter president, Harrison Faigen (left).

The funny thing is, I’ve attended one of her presentations.

Last year at the ACP Convention in Long Beach, I learned about Google reporting tools like the Cardboard VR camera from Aguilar. Wrote all about it here.

Today she went over a couple of different tools that are useful for journalists to create a better social media presence on platforms like Twitter and Instagram.

The presentation started with a few general tips, despite the idea that most content is tailored to the platform.

Primarily that social media content is best if it “awe” a viewer, provides them “laughter and amusement,” or instills some sense of “empathy” and “surprise.”

Then I jotted down this quote about how social media should be used to connect with people:

“When you’re looking at your device late at night before bed, people want to see personal content,” Aguilar said.

Personal stuff is particularly effective when it’s visual, so she spent her time teaching us about two apps anyone can access on their mobile devices.

First, the graphic design portion of the Adobe Creative Cloud: Adobe Spark Post.

If you’ve spent a lot of time on social media or digital news sites like Now This, you’ve likely seen the kinds of images with text overlays that Spark Post is good for.

Because CSUF students have free use of the Adobe Creative Cloud, we were able to practice creating our own.

For the purposes of goofing around, I reused this image from my post-Us Twitter freak-out:

And reimagined it as this baseless Peanut’s fan graphic:

Nice, huh?

I think that resource is pretty neat, but mostly because it’s good for cropping images to dimensions used by specific social media sites.

The piece above being perfect for Instagram, apparently.

Dunno about that… I’ll let you know if I get more than just four likes on the post I made using it.

What I can see as being more useful to me in the long-run was her introduction to the GIPHY CAM app.

See, I’m a man who likes a good GIF — and I pronounce it both ways, so don’t bother asking.

I’ve always been interested in making my own, but never enough to seek out good ways to do so.

When I’m on my phone, this app seems like a pretty decent approach.

For instance, check out this practice GIF I made attempting to create a looping image:

Isn’t it amazing how I’m not only chubby, pimpled, clearly sleep-deprived and unshaven, but also that I couldn’t get the camera to sit perfectly still even when I had it propped up on a table?

I love that about myself.

Probably not the most successful first GIF attempt, but now that I know about this app I can get more practice.

Perhaps one day I’ll be skilled enough to make silly comic book GIFs in a big news story like this UFC girl piece from Medium Aguilar showed us.

Funny enough, this SPJ meeting was held in Professor Frank Russell‘s Comm 201 class. There was an issue booking the Titan Student Union.

Almost three years ago I first started my Twitter account in 201 because he required it. I’ve come to both thank him because it taught me a lot about social media, but also resent him after spending hours mindlessly scrolling.

Now that I’m about to graduate, it looks like I’m still learning new things about social media with him.

Isn’t it amazing how things come full circle?

Unraveling more YouTube recommendations

Unraveling more YouTube recommendations

You can spin this blog post today one of two ways.

Perhaps this is a public service for all of those affected by the over 10-hour Facebook outages that affected the social media platform and its company’s holdings (including Instagram and WhatsApp) for some reason other than a denial-of-service attack — an issue which they, in my opinion, hilariously had to go to another platform to report:

Those folks addicted to these apps like I sometimes become with Twitter are likely looking for something interesting to do to bide their time.

Interesting, time-wasting YouTube channels happen to be my area of expertise.

… Or, perhaps this post is a futile effort to write something on my blog daily, after a day of two-hour Comm Law exams and finishing my listen to Ender’s Game while at the gym where I could not come up with anything better than yesterday despite saying I would. But in place of that interesting subject matter, I’ve simply decided to guise my lazy alternative in the guise of the solution to a social media-driven turmoil that has long ended by the time I began writing; all due to the aforementioned requirements.

But I think we all know which is the true answer to the question.

That said, I’ve delayed the inevitable long enough.

While my parents travelled around California going to different doctor’s appointments on Monday, I was in charge of my sister back home. We more-or-less spent the afternoon sitting beside one another on the couch doing homework and watching YouTube videos.

Among the usual line-up of Game Grumps and Super Beard Bros. videos taking up time, we were recommended a strange looking think piece on the “Sonic the Hedgehog Bible.”

That’s the kind of offer we couldn’t refuse.

So we didn’t.

And thus we discovered the magic that is Unraveled: A show by the gaming news website Polygon, helmed by their video producer Brian David Gilbert.

As someone who appreciates few things more than highly-analytical, well-produced and funny content deeply examining video games, this YouTube series earns my highest recommendation.

The show, in essence, takes huge amounts of data and information from the video games themselves or from real-world (often governmental) organizations that can be used for video game applications and just distills them down into quippy 15-minute binges that use massive amounts of paper for on-the-wall diagrams with rarely an apology.

It’s a beautiful sight to behold.

While we started with their Sonic Bible episode, I was also a big fan of his dive into madness on the Legend of Zelda timeline, breakdown of hundreds of Mega Man Robot Masters and look at how Bowser’s army would be organized in relation to the U.S. Army.

An oddly prescient piece considering Nintendo of America President Reggie Fils-Aimé announced his retirement just a few days after it dropped, leaving it in the hands of a man literally named Bowser.

I won’t say I’m much for conspiracy theories… But the truth is out there.

Anyway, yeah. That’s my recommendation for the night.

If a YouTube show can get my sister of all people excited to watch deep-diving video game content, you know it has to be good.

So give Unraveled a look, if you would.


Featured Image courtesy of Gaurav Shakya via Wikimedia Commons

Media re-consumption

Media re-consumption

Everyone always talks about the book being better than the movie.

But where do most people stand on the audio book compared to the book?

That’s pretty much what I’m going to be sussing out for myself in the next couple days as I listen to the Orson Scott Card classic Ender’s Game on Audible.

Not an ad for Audible, but could be an ad for Audible?

Hit me up, Audible. I could stand to listen to more books and it might help if I had extra motivation.

Anyway though. I will be listening to Ender’s Game over the next few days.

I’ve actually read the book before, years ago — sometime just before or after I blew through my Dad’s big physical collection of the Hitchhiker’s Guide series (condensed into one publication).

I was having a hell of a space phase back in Middle School/early High School, apparently.

However, as a part of the curriculum for Gaming in American Culture, I must read the book again. Apparently it fits in well with the themes of video game use by the military, our discussion for this upcoming class.

As much as I enjoyed the book years ago, and certain scenes continue to stick in my head (mostly the bursts of graphic violence and groin kicking oddly enough), I don’t exactly have a lot of time to sit down and read ~350 pages in the span of three days.

Midterms have stolen that from me.

So I’m going to be listening to the story instead. Work it in during my drives in place of podcasts for a while.

I don’t listen to audio books too often, so it should be interesting to see how the experience lives up to my time with the original book. Will I retain more? Will I notice things that I never have before? Will I use that momentum to finally go ahead and listen to/read the sequel novels past the quarter of Ender’s Shadow I read back in the day?

And the most important question of them all:

Will the audio book be better than the movie?

Yes, yes it will.

Because most things are better than suffering through Harrison Ford phoning things in.

Even if the rest of the movie was pretty good around that, from what I remember.

Now, I know what you must all be thinking. “Jason, is this really the peak highlight from your day? The most worthwhile thing you can talk about?”

To that I say… Yes. Kind of.

If I were to be completely honest, the most interesting part of my day was watching huge groups of butterflies migrate across Redondo Beach, as well as the rest of Southern California apparently.

When I was picking up my sister from school, there were so many butterflies going around that I thought they were leaves at first.

It was nuts.

But I also don’t have a lot to say on it considering I didn’t take photos or videos of the phenomenon. So that LA Taco article will have to do.

Beyond that, all my time today has been devoted to the gym and homework. So… Yeah, disregarding butterflies, listening to the audio book for a book I have already read is the most interesting part of my day.

Purely due to the more philosophical questions I’ll be considering about the difference in media consumption over the next few days.

So hey, maybe I’ll come back to this topic at the end of the week.

Or even if I don’t, maybe I’ll have some more interesting blog topics from here on out!

We’ll just have to see.