In Fire Emblem, some of Humanity’s greatest heroes wield a legendary weapon known as the Falchion that is imbued with the power to cut through dark forces and the dragons who often wreck havoc.
Alm, the Saint-King of Valentia, bore Falchion when he struck down a being of pure chaotic power.
Marth, the Hero-King of Archanea, bore another version when he saved the realm from a wizard who hoped to abuse the strength of the Divine Dragons.
Ylissian Exalt Chrom took his ancestor Marth’s blade to fight the Fell Dragon Grima, and Chrom’s daughter Lucina brought a Parallel Falchion back from her doomed future to help change fate.
Those descendants of the Hero-King were marked with a Brand of the Exalt to show the holy bloodline they inherited from Naga: King of the Divine Dragons who created those legendary blades in her ultimate benevolence toward humans.
Despite lacking the power to create, many consider Naga the world’s creation deity.
Naga: Dragon Divinity
Naga’s history in Fire Emblem lore ties back to one idea: Killing malevolent dragons.
Her skill set as the first Astra Mythic Hero in Fire Emblem Heroes reflects this idea perfectly.
She flies in (reminiscent of her appearance in Fire Emblem Awakening) and grants every adjacent ally effectiveness against dragon foes. For each ally with that descriptor she receives a boost to all of her stats.
That’s her entire gimmick. It’s an interesting and likely effective one, but narrowly focused toward players who actively seek competitive online matches.
Though to be fair her A Skill refers specifically to Aether Raids, so she’s obviously meant to appear in online modes of battle.
I happen to not be very focused on the Player-versus-Player aspects of Heroes, so Naga is more interesting to me on account of her lore than her battle prowess.
Yet she comes with a good enough entourage — particularly on blue stones — for me to like her banner quite a bit:
- Eirika — Graceful Resolve
- Hríd — Icy Blade
- Gunnthrá — Year’s First Dream
- Tiki — Legendary Dragon
- Hector — Brave Warrior
- Lyn — Lady of the Wind
- Fjorm — New Traditions
- Lugh — Anima Child
- Duma — God of Strength
- Laevatein — Kumade Warrior
- Velouria — Wolf Cub
Every stone on this banner is decent for me except colorless, where I’m only missing Velouria.
Out of the rest I only had Eirika, Hector and Lyn before summoning. Blue was the most exciting between Naga and that Legendary Tiki who has eluded me for months, but I wouldn’t have been upset with too many of the summons here.
Luckily I wound up getting a great case scenario using the orbs I’ve saved up over a few banners.
I didn’t get Naga, but I got these two:
Tiki is worthwhile by herself, especially given her +Atk nature. I don’t feel particularly compelled to spend any more time on this banner as a result.
Though if I did feel compelled, at least there are a few more orbs to nab off of this Mythic Battle Map:
Fighting her on Grima’s back in the reverse position of Legendary Grima’s battle map is a nice touch Intelligent Systems.
A very nice touch.
All-and-all this is a pretty great Mythic Banner. An interesting main hero, a solid collection surrounding her and not many orbs spent.
Though in my opinion it’s hilarious to think about how Naga was put in the game now when there are still hundreds of characters to power creep her in the future.
Just imagine some low-level hero completely outclassing the Divine Dragon King.
Thus is the curse of a gatcha game, I suppose. It’ll be interesting to see how Game Freak handles a presumably similar concept with Pokémon Masters announced for later this year.
But that’s a series of blog posts for another day.
In the meantime, let me know what you think about Mythic Naga! I can only imagine Mila will be our next character in this category, but recently playing Sacred Stones again makes me want that game’s Demon King too. We’ll have to see where it goes.