Month: May 2019

Stars full of Jazz in 2019

Stars full of Jazz in 2019

Last year I wrote a post about Alyson’s end-of-year Jazz Under the Stars concert. It’s a yearly event that is a lot of fun because you get to see the students at their peak and raise some money for the arts.

But this year Jazz Under the Stars was a bit more hectic for the Rochlins, since we were in charge of the silent auction.

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I say “we,” but all the credit goes to my Mom and Dad for picking up the project a week or two before the event to help a band program struggling with administrative issues. They rallied together 50 items comprised of even more bundled contributions and stayed up until 5:00 a.m. printing the sign-up sheets and programs.

All I did was help organize the goods and watch the auction tables that I helped set up and tear down.

Oh, and I did some social media stuff while I was at it:

Current estimates are that we made about $2,570 for the Band & Dance Guard, which is a fantastic achievement for how quickly the auction was pulled together.

Seriously, I’m beyond impressed with my parents. They’ll deserve every ounce of sleep they get after pushing so hard.

The students also made out well in the end with $45,000 granted by the Redondo Beach Educational Foundation and the Ahmanson Foundation.

The band director, Raymundo Vizcarra, obviously seemed happy.

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Here he is chatting up some auction browsers — including my parents.

But that’s just the money-side of the event. Naturally there was food: A mobile taco vendor, shaved ice and (my personal favorite) fried twist potatoes.

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Potate

You’re not here for the food, though. That doesn’t work well over text.

You’re here for the music.

A number of different bands performed throughout the night. The Adams Middle School Band, the Redondo Union High School Jazz Bands (A + B) and combinations of the various bands with alumni.

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The final song of the night, “Willowcrest,” was particularly special. It had a god damn bongo solo that actually rocked pretty hard.

But more importantly it featured a flute solo by my little sister.

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Check her out, standing in the red!

It was a killer song… And it was very long. Easily six or seven minutes long as jazz tends to do.

I recorded the whole piece for you all to enjoy, including the multi-minute long introduction from Vizcarra and the band bowing at the end. Check it out if you want some smooth jams:

Just before that piece, I recorded the same band’s performance of “Act Your Age” from a totally different angle.

Decided I would try to shake things up with my cinematography.

I got pretty into it after my Dad asked me to be the point man running his Facebook livestream of the event for a while. It was a relatively new experience for me, and even though I think three people were watching at most it was a lot of fun.

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Had to take the extra initiative and photograph myself recording the event, because that’s what any good media-focused journalist would do. Right?

Well maybe not, but I wanted to keep record of my own exploits either way.

I had a lot of fun taking in the music and putting my skills to work basically running social media — at least for my family.

Especially because doing so gave me the chance to nab some wonderful candids.

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She’s Mythic and divine

She’s Mythic and divine

In Fire Emblem, some of Humanity’s greatest heroes wield a legendary weapon known as the Falchion that is imbued with the power to cut through dark forces and the dragons who often wreck havoc.

Alm, the Saint-King of Valentia, bore Falchion when he struck down a being of pure chaotic power.

Marth, the Hero-King of Archanea, bore another version when he saved the realm from a wizard who hoped to abuse the strength of the Divine Dragons.

Ylissian Exalt Chrom took his ancestor Marth’s blade to fight the Fell Dragon Grima, and Chrom’s daughter Lucina brought a Parallel Falchion back from her doomed future to help change fate.

Those descendants of the Hero-King were marked with a Brand of the Exalt to show the holy bloodline they inherited from Naga: King of the Divine Dragons who created those legendary blades in her ultimate benevolence toward humans.

Despite lacking the power to create, many consider Naga the world’s creation deity.


Naga: Dragon Divinity


Naga’s history in Fire Emblem lore ties back to one idea: Killing malevolent dragons.

Her skill set as the first Astra Mythic Hero in Fire Emblem Heroes reflects this idea perfectly.

She flies in (reminiscent of her appearance in Fire Emblem Awakening) and grants every adjacent ally effectiveness against dragon foes. For each ally with that descriptor she receives a boost to all of her stats.

That’s her entire gimmick. It’s an interesting and likely effective one, but narrowly focused toward players who actively seek competitive online matches.

Though to be fair her A Skill refers specifically to Aether Raids, so she’s obviously meant to appear in online modes of battle.

I happen to not be very focused on the Player-versus-Player aspects of Heroes, so Naga is more interesting to me on account of her lore than her battle prowess.

Yet she comes with a good enough entourage — particularly on blue stones — for me to like her banner quite a bit:

Every stone on this banner is decent for me except colorless, where I’m only missing Velouria.

Out of the rest I only had Eirika, Hector and Lyn before summoning. Blue was the most exciting between Naga and that Legendary Tiki who has eluded me for months, but I wouldn’t have been upset with too many of the summons here.

Luckily I wound up getting a great case scenario using the orbs I’ve saved up over a few banners.

I didn’t get Naga, but I got these two:

Tiki is worthwhile by herself, especially given her +Atk nature. I don’t feel particularly compelled to spend any more time on this banner as a result.

Though if I did feel compelled, at least there are a few more orbs to nab off of this Mythic Battle Map:

Fighting her on Grima’s back in the reverse position of Legendary Grima’s battle map is a nice touch Intelligent Systems.

A very nice touch.


All-and-all this is a pretty great Mythic Banner. An interesting main hero, a solid collection surrounding her and not many orbs spent.

Though in my opinion it’s hilarious to think about how Naga was put in the game now when there are still hundreds of characters to power creep her in the future.

Just imagine some low-level hero completely outclassing the Divine Dragon King.

Thus is the curse of a gatcha game, I suppose. It’ll be interesting to see how Game Freak handles a presumably similar concept with Pokémon Masters announced for later this year.

But that’s a series of blog posts for another day.

In the meantime, let me know what you think about Mythic Naga! I can only imagine Mila will be our next character in this category, but recently playing Sacred Stones again makes me want that game’s Demon King too. We’ll have to see where it goes.

Tribute to well-worn clothing

Tribute to well-worn clothing

I wound up lingering around the house today in lieu of some planned activities because of unexpected car troubles.

Instead I did some chores around the house.

Mainly blowing through this mountain of laundry I’ve avoided for too long.

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While doing so I had to confront that age-old question of what you do when something you’ve worn for a long time is pretty much beyond repair.

That white shirt I featured up above has been one of my pajama shirts since 2014.

I can tell you that specifically because it was a promotional gift I got at a baseball game in San Diego with a bunch of my old High Tide coworkers.

The game (and I couldn’t say what game it was because I was terrible about using Facebook — he said as though he’s any better now) was played up as an event to coincide with the Journalism Education Association conference happening that week.

We were in the city for that conference’s write-off competition, where I happened to win this award that’s still hanging up in my room:

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Good times.

Somehow that shirt continued to be huge on me for the next five years, but it has served me well in the realm of Dream Land.

Until about two weeks ago.

A small hole in the seam just underneath the shirt’s armpit tore far wider than I could have anticipated. Not just along the seam, but inward toward my sternum. My family leveed some complaints but I mostly dissuaded them under the conviction that it shouldn’t matter for something I’m just sleeping in.

Now that I’ve had time to mull it over, however… The shirt is not the most flattering thing in its current condition. Pulling it out of that pile of clothes really hit home.

So that means it’s about time I got rid of it.

By all accounts it’s just a shirt, and the objective part of me has no problem tossing it aside.

Yet I think it’s worth taking a moment to archive the story behind the shirt. Because it may just be sewn-up pieces of fabric, but it’s sewn-up pieces of fabric with a backstory that I recall with a certain amount of fondness and nostalgia.

If you can really consider five years a truly ‘nostalgic’ period.

Hopefully writing up this little account can give all of you at home the chance to reflect on some fond memories toward your possessions as well. Because if you ask me, it’s important to remember that it isn’t really the goods that make us happy.

It’s the tales behind them that do.

So if you have any good memories you want to keep alive about innocuous goods, let me know. I think it’d be a fun little conversation to start.

Statistically surpassing 2017

Statistically surpassing 2017

About three days ago, the amount of views my blog has accrued this year surpassed the total from 2017.

With a lead-in sentence like that I’m sure you’re expecting this post to be an exercise in prideful self-fellatio.

To an extent I suppose it is, but part of the reason why it’s cool is because of interesting insights I believe I can pull out of the analytics. As I tend to look at.

For instance, here are the yearly statistics as of my writing this:

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The bar graph shows an overall trend toward increasing views, and that’s sensible considering my blog has evolved from a class requirement to a digital resume and regular part of my writing life.

In 2018 the number of views jumped sizably compared to the growth from 2016 to 2017 due to my Summer Initiative and its aftermath.

Last summer was when I shifted the emphasis of my blog from writing a few times a month (mostly archiving stories) to writing nearly every day.

The jump from 1,944 to 4,210 views makes sense when audiences have a higher volume of content to consume on an almost daily schedule.

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Notice the shift around June 2018.

And that was when I only wrote daily for half the year.

This year I’m halfway to that number and we’re only at the end of May, which bodes well for further growth. Especially if I get a few more breakout posts like my Redondo Union Archives write-up:

Post uploaded on March 25, 2019

I may be on-track to surpass 2018 in views, but other aspects are faltering.

“Likes” is one statistic I have trouble explaining due to the lack of a noticeable tracker on WordPress. I can tell you that I received 129 likes on my posts in 2018 compared to the paltry seven in 2019 so far, but I can’t tell you why that might be.

However, I can say something about the trend in daily views and viewers.

As you can see in the 2017 v. 2019 analytics, I surpassed my views from two years ago with about 30 fewer individual visitors.

I’ve also noticed a pattern of more views-per-day recently in spite of less visitors coming overall. I used to see about six or seven views at most every day, but recently it has hovered closer to 20:

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Even yesterday, where I was so busy with family Memorial Day barbecuing and playing Minecraft with my friends that I didn’t write a blog post, my site received 33 views.

The last time I hit views near that high was April 24, when I wrote about my collection of graduation gowns.

If nothing else, I hope this post can be a positive affirmation for you regular viewers that people notice when you put extra energy into something. Even when that something is as silly as a personal blog.

I find the analytics fascinating to sort through so I hope you found them just as interesting to consume!

But if you didn’t, how about you take a look at this views-per-country breakdown:

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Because the map is always a fun thing to see in my opinion.


Featured Image courtesy of Carlos Muza via Wikimedia Commons

Post-Grad socials

Post-Grad socials

There are a lot of things to do after you graduate from college.

An obvious example is looking for jobs. But what do you have to do before you look for jobs?

The smart folks in my audience will say you have to cultivate a strong set of marketable skills to entice and/or fool employers into thinking you have potential, only to really hone those skills while circumnavigating imposter syndrome at the new workplace.

The galaxy brain folks in my audience will say you update your social media accounts.

I know that’s a stretch and largely an excuse for me to open an otherwise innocuous blog post, but there is a kernel of truth to the idea.

Personally, I hate having to update my social media accounts. It goes against my internal desire to stay away from those platforms as much as possible.

But I’m one of three people in my generation that hates being active on social media, and many workplaces do check accounts when they’re hiring a job candidate.

So it might not be the best look to have bios on every platform that are months old and inaccurate. At least not when big life transitions cause ripples in your identification information.

That’s why I decided to take part of my off-day to update all of my account biographies and pictures — with some of my favorite graduation-related images.

Because I got a few of them.

Here’s my current Facebook:

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Twitter:

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Instagram:

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And LinkedIn:

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Arguably the most important out of the four in terms of job acquisition. As a result, I even went through and updated the profile to reflect some of my recent awards and other accolades.

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Much like I did to with my resume a few weeks ago.

If you’re asking why I bothered to share all of this with you today… I mostly just didn’t have anything else to talk about.

But I also think it’s a good idea to get some kind of record as to how my social media looks today, that way I can compare to whatever sort of growth I’ll experience in the next leg of my professional journey.

Going through all of my social media accounts got me thinking that it might be time to update my blog soon, too.

It hasn’t changed aesthetically since I threw something together three years ago for a class assignment. Yet the platform has grown into something I’m trying to actively write for, and who knows what extra attention I might get with a spruced up space?

If I do get around to that, I’ll absolutely milk it for another blog post.


Featured Image courtesy of cogdotblog via Wikimedia Commons

John Wick is back and bringing his best for Chapter 3

John Wick is back and bringing his best for Chapter 3

Keanu Reeves’ 2014 action vehicle John Wick was lightning in a bottle.

Where Reeves was previously known in the genre as a trench coat wearing techno-superhero, the late 2010s has changed his action pedigree to that of a retired super assassin skilled in glorious gun-fu.

That film exhibited wonderful cartoony violence in a way that enthralled audiences. It was a self-contained story with a hint of mysterious flavor that could have easily stood on its own.

John Wick: Chapter 2 (2017) was less contained. But even if its script clearly acted as the middle man for another sequel, the film was magnificent in its world-building. It elaborated on the mysterious underbelly of the first movie in a way that created intrigue rather than spoiling the fun.

And it somehow kept up a high caliber of action at the same time.

John Wick: Chapter 3 – Parabellum (2019) masterfully blends and elevates the action-packed precedent of the first movie and the world-building of the second to continue an experience warranting the fourth chapter it aims to establish.

Chapter 3 follows Reeves’ titular character as he aims to reverse his excommunication from the worldwide “High Table” assassin society after killing one of its leading members in a safe haven at the end of the second film.

Like Chapter 2, this movie immediately drops its audience into a story that services its past while introducing new elements.

Wick travels to Casablanca and recruits Sofia (Halle Berry) to pay off a debt she owes. Meanwhile veteran characters Winston (Ian McShane), Charon (Lance Reddick) and the Bowery King (Laurence Fishburne) face political repercussions at the hands of a clinical and captivating Adjudicator for the High Table (Asia Kate Dillon).

Facing the consequences for one’s actions is the name of the game, as Chapter 3 establishes multiple times while audiences are introduced to more of the assassin underworld through locales like a training academy and a currency manufacturer in the ramparts of a medieval castle.

The movie embellishes John Wick’s brilliant universe, where gory street level duels are bathed in neon lights despite being planned by codified and cordial socialites in almost baroque meeting places.

The growing universe is enthralling for series veterans, yet I would argue Chapter 3 utilizes it’s exposition in a way that gives newcomers a fun experience unraveling how Reeves got himself into trouble. Like The Hangover, but with trained assassins.

Some of the fine details would be lost, but John Wick supplements its world-building with creative action to make the experience worthwhile.

The hyper-violence of this film is a spectacle. Within the first 20 minutes, Reeves beats a man to death with a copy of Dante’s Inferno and kills motorcycle-riding goons while galloping through New York traffic on a horse.

Yet that hyper-violence is perfectly balanced by enough realism to give confrontations weight and suspense. Wick is constantly battered, retains his scars and takes multiple pauses in the middle of firefights to reload. Every body and bullet casing hits the floor with satisfying clunks.

Not all of the action perfectly hits its mark. One at the midpoint in particular feels a little aimless as endless opponents come out of nowhere.

Though even less stellar scenes have high points, such as that rather aimless fight using Sofia’s dogs to great effect. Never before have I encountered uncomfortable mauling scenes with lovably good boys.

Cinematography and color in Chapter 3 also go a long way to make action more impressive.

For example, a later firefight is dulled by losing most hand-to-hand choreography in the face of near-invincible enemies. But the scene’s nauseating green palate emphasizes how uncomfortable the once-friendly setting is for Wick.

John Wick: Chapter 3 – Parabellum arguably succeeds best in that it plays well to the strengths its predecessors while keeping things fresh.

Though a few of the action scenes aren’t as stellar as others, long-time fans of Mr. Wick’s exploits will not be disappointed. Especially if they love the assassin-filled world Chapter 2 began to reveal.

And even if I wouldn’t recommend it, Chapter 3 seems like it could work as a standalone flick. It certainly did for my Grandpa.

I’m very much looking forward to the Chapter 4 this movie’s namesake sets up.

Even if it won’t have the same mind-blowing realization for me that Reeves’ great, cocky foil Zero is played by Mark Dacascos: The Chairman from Iron Chef America.


Featured Image courtesy of Movie Poster HD

Analyzing animation and Pokémon

Analyzing animation and Pokémon

After dealing with the mental gymnastics of drama retroactively changing content appreciation, it’s nice to find some new YouTube personalities to enjoy.

You may think replaying Sacred Stones would sate my appetite for entertainment, but the game’s weakest point is its soundtrack. I pointed that out in my essay, and it proved to be true.

So I looked for things to listen to while playing, and my newest obsession has been a series on Pokémon typings from Lockstin & Gnoggin.

There’s actually a somewhat interesting history behind my discovery of this series.

The channel’s “Every Pokémon Type Explained” has been recommended to me by the platform a number of times. Each episode was recognizable from a uniform thumbnail with black borders around images of different Pokémon with clickbait-y text suggesting they should NOT be that typing.

It always seemed over-the-top for my tastes, so I never watched any part of the series.

Cue life lesson about not judging a book by its cover.

As fate would have it, I intersected with the channel again through a collaboration they did with the animation channel TerminalMontage.

TerminalMontage is another fairly recent addition to my watch list, but became a favorite thanks to his “something about” series where the plots of video games are just torn apart with a goofy cartoon style and memes.

I’m particularly a fan of any Star Fox-related video, as he leans hard into the Super Smash Bros. Melee meta Fox who jolts around with the sounds of a GameCube controller clicking in the background.

Makes me laugh literally every time.

Brilliant stuff if you’re into fast, purposefully random comedy.

His recent animation depicting a Fortnite-style battle royale featuring Legendary Pokémon really caught my attention.

Like his prior Pokémon battle royale video, it was full of interesting deep cuts that made me want to know more about the thought process behind putting the project together.

So this time I paid attention when they recommended watching Lockstin’s breakdown of the Legendary Pokémon battle royale. Because he helped plan the videos.

I enjoyed his style of commentary and seemingly well-calcified knowledge of Pokémon lore. Thus, I finally bit the bullet and started watching the typing videos I’d put off.

In essence each video takes one of the 18 types (minus two as of my writing this) and tries to divide each Pokémon of that type into categories of real-life equivalence. And yes, he does actually indicate which ones might not belong. Clickbait justified.

For instance the rock-type video divides monsters into living rocks or beings that adorn rocks, and further breaks down what kind of real mineral each Pokémon represents.

Meanwhile the ghost-type video (in lieu of real-world science) breaks down every monster into what mythological legend or ghost story they represent.

It’s a really interesting and analytical series about what many probably consider an innocuous franchise. I appreciate the depth and flashy style of editing that shows a lot of care on the production’s back-end.

As a result, that’s my recommendation for the day. I’m always a fan of pointing out great content where I find it… And I really don’t have that much else to talk about tonight.

But stay tuned.

Tomorrow I will complete my video game/YouTube/movie media trifecta with a review of a little movie I’m going to see called John Wick: Chapter 3.

And boy I’m excited!

Wrapping up Gaming

Wrapping up Gaming

That’s right, ladies and gentlemen. You heard it here first.

I’m officially done with Gaming…

In American Culture.

You know, that class I was taking for fun with my friend Mimi this last semester? Despite it neither fitting into my Comm major nor my Psych minor.

As you may recall from this great post, that class had the last few assignments I was working on. An essay and a Let’s Play video based on Fire Emblem: The Sacred Stones.

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Up to 8 views as of this post!

This evening I found out that I got a 94 percent on both assignments, which landed me at a 102.22 percent in the class overall.

It looks like the professor added extra points to one assignment, and I don’t feel the need to address him in case that turns out to be an accident and we knock my grade down.

Gaming in American Culture was the last holdout for grades, so now I have the full scale of how my last semester shook out:

  • Comm 495T (Internship class) — 100 percent
  • Communications Law — 97.1 percent
  • Cognitive Psychology — 96.35 percent

My Honors classes don’t have grades associated with them… But I turned in my Project materials and give a presentation, which should constitute 100 percent.

Given all of the accolades I received along the way, not a bad way to end things.

Certainly good enough to feel confident in joining the Alumni Association:

Thus, my academic journey is over… Until I inevitably come back for a teaching degree or something.

Plus I’ll have to go back to campus for Alumni Association swag.

And I need to pick up my physical Honors Project once it’s printed.

But that’s all in the uncertain future. For now I can kick back and relax, even for a few days as I side-eye pieces of writing for Gladeo and looming job applications.

Actual gaming has been a huge part of my decompressing formula, because you’d be insane to think that my joke was an indication of actually quitting this sweet addiction.

In that regard, Gaming in American Culture gave me one last gift: An excuse to play through my favorite Fire Emblem game once more.

I didn’t stop playing Sacred Stones when I finished that paper. I’ve been carrying my 3DS around again to get through it.

As luck would have it, I happened to finish my current Eirika’s route run the same night as I found out my class grades. Hence the Featured Image and this picture of my favorite couple’s flavor text:

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Though I may have jumped the gun in pairing them together again so quickly.

I’m not going to say I regret the decision, because they’re my precious babies and I’ve always been the kind of person to fall in love with a pairing and ship them every time.

But Sacred Stones apparently has a mechanic where you can view previous support conversations from the main menu — something I believed only came in later entries.

Once I realized that, I decided I should go for new character pairings and appease the Completionist side of my brain since I’ve been stuck at the same level for years.

Even in this one run I found at least one new ship I adore in Lute and Kyle!

Definitely a great thing, but also deeply troubling.

After all, now I know there are new pairings that I may love… which is more incentive to try new support paths.

And I just so happened to save a separate file for Ephraim’s route.

So between work and Minecraft with my friends, I might just be diving into this Fire Emblem rabbit hole again immediately.

Let’s just hope I don’t burn myself out before Three Houses.

No love for these bridal heroes

No love for these bridal heroes

Good afternoon, world! Been a while.

I took the last few days off because I was spending extra time with my grandparents and…

That.

After one whole day doing absolutely nothing post-Graduation, it’s about time I jump back into the saddle for my daily writing exercises!

What better catalyst for that writing resurgence than a new banner in Fire Emblem Heroes?

… In hindsight basically anything else. Because it figures this is a banner I could give no fewer shits about.

Personal obligations to consistency ahoy!


Bridal Belongings


When I say this is a post written almost purely out of obligation, I’m not kidding. Maybe it’s in contrast to my excited reactions for Berkut and Alm, but I can’t remember the last time a banner was this much of a dud for me.

When I first watched the video, I had no idea who I was looking at. Usually I’ll have heard of a character if they’re popular, but not this time around.

Sigrun and Tanith are from the Radiant games, interestingly paired with Sanaki’s appearance last year.

Meanwhile Pent and (Tempest Trial reward) Louise are from The Blazing Blade.

Both convenient gaps in my Fire Emblem knowledge.

Unfortunately, none of them have anything to their unit skills that stand out enough to make me care.

Thus, Fjorm is the only character I’m interested in because I know her and she has some interesting skills. She’s a flying healer who negates dancing and gives allies a grounded version of flier formation. That’s kind of cool!

It’s just too bad she’s the only one I care about, because that means I’m probably going to save my orbs for whatever Mythic Hero is rumored to be coming.

At least she’s the main focus of the Paralogue story. So we’ve got that going for us?


Paralogue 34 — Bridal Belonging

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It’s just too bad Fjorm’s starring role is undercut by vague generalities meant to push an unrequited love subplot that Intelligent Systems doesn’t even fully commit to.

Our story begins with the Order of Heroes taking Fjorm to the Bridal festival. She’s admiring all the dresses when one bride-to-be turns out to be:

A way cuter version of herself.

Damnit Heroes, stop making me want to summon for this one character on a dud banner. I need to save my orbs.

Alfonse suggests this Fjorm may from the future rather than just an alternate Fjorm. An idea that sets an entirely new precedent? I don’t think having future versions of your timeline’s self has ever been established before.

And I’d rather not think about the Back to the Future shenanigans that might ensure if the character is summoned under those circumstances.

We follow Bride Fjorm as she gets advice about love from the new units, suggesting she’s worthy if she unconditionally loves a person or would give everything to protect them.

She says there is a person she would do that for, and based on prior experiences I can surmise she’s talking about the player character.

But this Paralogue does everything it can to cut her off.

I guess it does that because once the final battle is over, Sharena offers to be Fjorm’s wingman after she refuses to tell Alfonse who she would “theoretically” love.

As prior experience suggests, Sharena also has a thing for the player character. Which means we’ve got a real drama-bomb building under the surface.

Because this wouldn’t be an anime gatcha game without all of the waifus being in love with you for no other reason than to incentivize spending money on your preferred smooch.


So that’s that. My cynical, bored take on 2019 brides in Fire Emblem Heroes.

I’m coming from the bias of ignorance, so if these characters are worth caring about let me know! I’d like to play through their games eventually, after all.

But for now, this is all I’ve got.

If nothing else it’s good to be back in the writing mood!

I’ll have more time to come up with things to write now that we’re in Summer Initiative take 2, but other than an official write-up on Graduation once I have my Grad photos I have no idea what I’ll be writing about.

It’s going to be a real grab bag. Look forward to that!

My new Let’s Play channel

My new Let’s Play channel

What’s up, gamers. T1meslayer here with a channel update for all y’all.

A few months ago I launched a series of toy unboxing videos with my sister that has gone on to achieve great acclaim. That first video has almost 100 views, and that not-LEGO Mimikyu was a star in my class’ Dungeons and Dragons campaign.

Our YouTube community has reached amazing heights, and I couldn’t be more proud of you all for helping me get to the coveted 1 subscriber milestone.

That’s why I’ve decided to launch a new project.

I’ll be going toe-to-toe with industry greats like the Game Grumps and Markiplier through my brand new gameplay channel: T1meslayer plays.

As you know I’m a huge Nintendo fanatic, so that’s going to be my primary focus. In fact, we’re starting off with one of my favorite titles on the GameBoy Advance. Fire Emblem: The Sacred Stones (2004).

To help stand out from my competitors, I’m taking a new approach to YouTube gaming that I like to call “non-chronological let’s plays.”

We’ve all seen the first levels of certain games played a dozen times as new channels start to play, only to collapse under the weight of mediocrity before they get to the end.

I’m going to solve that problem by starting with Episode 5 and then jumping around.

So if you’re up to going on this journey with me, you can see the first episode of my series here:

Thanks so much for sticking by me during this turbulent time as I get ready to graduate. Like, comment and subscribe to see what’s coming next!



Alright. Obviously I don’t have a gaming channel.

Sorry to disappoint those of you who might be interested in watching that cringe-fest.

This let’s play video is actually one of the final assignments for my Gaming in American Culture class. We had to essentially parody the YouTube video game scene to try and convey some ideas we’re focusing on in our papers.

My paper is all about Sacred Stones, so my let’s play is an episode of what would be my Sacred Stones playthrough.

It was a nightmare actually putting this together (as one might expect when trying to pull an 18-minute video off of their iPhones to edit on a 10-year-old laptop), but I actually really like how it came out?

Like sure, I’m terrible on camera. And technology was so difficult that I skipped blog writing yesterday. But I cut out dead air and added an editorial commentary track to inject some humor, I think it’s a nice piece.

Nice enough to share publicly, at least.

Yet sharing the video is bittersweet. This is literally my penultimate college assignment. All I have left is the final paper for this same class.

Today was my last day of college ever — and it also happened to be my Gaming in American Culture.

Learned about some interesting things from these presentations. In sports especially, like the existence of pickleball and the beer mile.

The latter of which makes me happy that I don’t drink.

“Bittersweet” is really the best way I can describe my feelings. I’m happy to move onto the next stage in my life, especially since I can share the celebration with my family — particularly my grandparents from Florida, who both flew in together for the first time since my Bar Mitzvah.

Almost 10 years ago. Yikes.

But at the same time I have genuinely enjoyed my time in Academia, and the idea of finding a real job still terrifies me.

You don’t have to worry yourself with that part of my psyche, however. For the next couple days I’ll probably be posting all sorts of positive things on social media to try and convince you all that my life is nothing but wonderful.

Because that’s really what social media is all about, isn’t it?

In the meantime, enjoy my cringe-y let’s play.

Please.

I’m proud of it.