Special Heroes spring into action

Special Heroes spring into action

Let’s address the elephant in the room up top here. I totally missed out on the last Fire Emblem Heroes update.

I know that objectively isn’t a huge deal, especially considering how often I have the chance to talk about this game. But the update I missed was a particularly big one, so I feel bad about it from the perspective of my keeping a running log of how the game has evolved since it launched last February.

What can I say. Sometimes breaking news takes precedence over personal pleasures.

To lightning round my thoughts… The Chrom/Morgans banner didn’t treat me too well, even if I did eventually get a male Morgan.

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Not the one I wanted necessarily, but he’ll do.

The story added behind the banner was intriguing, and it did tease Gerome being added as a Tempest Trial unit, which means a lot to me personally since I can now ship Fire Emblem’s Batman with Lucina disguised in the mask he gave her before they travelled back in time.

Awakening was a wild game in hindsight.

But anyway, that pairing has basically been my creepy shipper’s dream since forever, so I’m ready to run with it.

The blessed garden and rival domains maps that were added are fun additions to the game, and I really don’t have anything too negative to say about them.

Plus, Eirika got a dope weapon upgrade that helps her get more buff.

So all in all, I don’t have much to complain about regarding the last big update. It gave me something fun to keep up with while I was stressed out over my work.

But with all of that said, let’s not forget that we’re here to talk about the spring 2018 banner with all of its new bunny-themed glory. Since I’m 300 words in already, time to jump on it.


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Outfits like these also invite other things if I know the internet well enough…

Last spring we were blessed with the familial partners of Xander and Camilla, as well as Lucina and Chrom, all in silly suits wielding weapons like eggs and carrots.

This spring, we are once more blessed with the familial partners of Sharena and Alfonse, who are joined by Catria from the original Fire Emblem games and Kagero from Fates. All still in silly outfits. All still using eggs and carrots as weapons.

Glad to know some things never change.

But are the new fearsome foursome as desirable as the last springtime heroes? Let’s find out.

  • CatriaSpring Whitewing
    img_7761

    • Of all the Whitewing sisters who appear in… I believe three of the 14 or so Fire Emblem games made up to this point, Catria has always been my favorite. She always fit that unrequited love trope with an affection for Marth that I appreciate. Out of all the dumb writing tropes, it’s probably my favorite. But even past that, she’s just a cutie – and as her voice chat suggests in the trailer for this banner, a cutie with a passive aggressive attitude that’s amazing. Combine that with her new status as a cavalier that massively debuffs enemy units with high resistance, and she’ll be a unit to look out for.
    • Added note: She kind of does the Squid Sister hand pose during her attack animation, and it’s great and I love it.
  • SharenaSpring Princess
    img_7760

    • The sister half of the Askran royalty has moved from a lance to a green mage egg in her celebration of the spring. On top of a cute outfit and a golden goblet,  she carries an eclectic set of skills that seems to make her somewhat of a fast mage counter. I don’t have too much more to say about Sharena unfortunately, since she’s kind of the least stand-out of these special heroes in my opinion… But I suppose it’s hard to go wrong with firing off a tornado of carrots.
  • AlfonseSpring Prince
    img_7759

    • Alongside his sister, Alfonse has moved from a sword to an axe and rides on horseback into battle carrying… A giant spoon. It’s actually incredible to me that players could feasibly start making teams based around units that use giant spoons. But that said, at least the skill set surrounding his spoon makes more sense than Sharena’s skill set does. He has his typical healing special attack that gains boosted damage thanks to the spoon, and his other skills increase his combat strength while subsequently lowering the opponent’s defense. Pretty choice, even if he has to beat a few bunnies into submission in the process.
  • KageroSpring Ninja
    img_7758

    • “No matter how I dress, I carry the honor of my clan with me,” Kagero says while running into battle wearing a Playboy bunny outfit. It’s pretty ridiculous honestly, but that’s made up for given that Kagero is arguably the most interesting unit in this bunch. As a flying dagger (carrot?)-wielder, she presents a totally novel combination that may breath some life into the dagger-throwing lifestyle as a whole. Especially since her weapon weakens the opponent and boosts her built-in Glimmer special attack. It’ll definitely be something to look out for.

To be honest, this banner has a bizarre bunch of units gathered together. The Askran nobles make sense together, but Catria and Kagero are a little out of left field. Fortunately they look fun to use, so at least they make worthwhile additions.

I blew a lot of my orbs on the recent Awakening-themed banner, but I’ve been able to recover a good amount with the ongoing Tempest Trials, so if I’m frugal I should have chances to hit the spring banner for some time since it lasts a month.

My only real hesitation, frankly, is something a bit more… Silly and lore-based.

I’ve been playing Heroes under the assumption that it creates a certain canonical order to the Fire Emblem universe. Essentially, I imagine Heroes is the “real world” that has access to a variety of pocket worlds to summon units out of.

In that regard, it only made sense that the Order of Heroes units would be singular entities for forever. In the logic of the universe, it makes sense to be able to summon clones of Chrom from the Awakening pocket world, but there would only be one Sharena and Alfonse.

Because of that assumption, this banner unintentional demolishes all of my thoughts about the world of Heroes.

If you can summon clones of the real world figures, does that mean that Askr and its nearby nations are a pocket world of their own? And if so, is the reality of Heroes just clones summoning other clones to use with some bizarre imaginary sense of superiority in the one group we perceive as the main group?

Perhaps…

But perhaps I’m over thinking the logic of a Nintendo mobile game that’s clearly designed to absorb all the money out of its players’ wallets.

Especially considering your player character, the summoner, technically is a representation of real world you that has been sucked into the game world.

So just consider all of this rambling a dumb aside that I just felt the need to lay out in text.

Given that I manage to keep this up for a while, I’m just going to skip ahead to the story section and not go over my experiences summoning on the banner. But that isn’t because I haven’t gotten anything out of it yet.

It’s because I already have all four of the heroes and don’t want to make you all jealous.

Yeah, that’s it.


As a paralogue, this series of missions doesn’t impose as much of a commitment as some of the last few hefty, dialogue-filled main story chapters have.

Though compared to other paralogues it does have quite a bit of dialogue considering what’s happening and who the Order of Heroes meet in this side-tracking adventure.

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You tired of rabbit puns just reading the level names on this one? Well good, because I’m not planning on making any more.

A year has passed since the last Spring Festival hit Askr and its related realms. It’s a rare experience in my book, seeing how it has been a year in-game as well as an actually real life year. Not often do those kinds of things line up in the world of video gaming.

I suppose that’s the magic of mobile games.

Seriously though, the first spring banner coincided with the fourth paralogue mission set in the game. This second spring banner is the 19th paralogue mission set. I still remember going to visit the L.A. Weekly the same day the first spring heroes hit… Just where does the time go?

Ahem. Anyway.

Without too much build-up, the Order of Heroes arrives at the festival and quickly runs into their opponents this time around:

Undoubtedly the best thing about this entire experience is just watching Alfonse get more and more cringey as he watches himself deal with all of this bunny stuff.

This would basically be 100 percent me if I were in his shoes.

Arguably the only thing that gets anywhere close to as entertaining as Alfonse being upset by his current situation… Is seeing both Catria and Kagero being equally upset about their current situations.

I’m pretty sure the only reason these two characters in particular were chosen was that we can make jokes about them being so loyal to their causes that they’re happy to look like absolute morons and throw both carrots and eggs around.

I honestly cannot complain about that.

Frankly there isn’t much of a story to talk about in this paralogue leading up to the last fight. My interaction as a player has mostly focused on just appreciating how passive aggressive Catria is here.

But then when the final battle does start…

SEE, I’M NOT THE ONLY ONE!!

Somehow my inane rambling from the beginning of this post that I wrote a couple of days ago managed to predict the exact conversation everyone was going to have throughout the course of this miniature story.

Unfortunately, Alfonse only has a brief amount of time to describe a really lame excuse about multiple realms before being cut off to battle. The battle itself isn’t all that hard, and everyone winds up friends afterward.

No sign of a time or space paradox to be had.

Everything is cute, sure… But boy you can’t imagine how much I would pay to see some sort of messed up paradox from main characters meeting their main character counterparts.

Oh well, maybe I’ll just play through the story again with Marth to see if I can break programming and embarrass the hell out of Catria.

She has an unrequited crush on him, if any of you don’t know the context there. Still a sucker for unrequited love.


Boy, it’s amazing how I managed to bookend a post that I’ve written over the course of a couple of days with equally creepy shipper’s lust, isn’t it?

Speaking of, despite writing most of this post early on to make sure I wouldn’t be up too late writing during the update itself, it’s somehow 2 a.m. already. I’m pretty exhausted from running around campus the last few days (which I talk about in the post with my article archives put out earlier this morning), so I think I’m going to wrap this up quick and head to bed.

If I manage to get any of these spring units, I’ll try to put out the information somewhere.

But in the meantime, what do you think about these new heroes? Or about my paradoxical confusion?

Let me know in the comments down below if you’ve got any opinions!

2 thoughts on “Special Heroes spring into action

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