Got a fun one for everybody today. None of this dreary breaking news or government business.
Today we’ve got Kirby.
This past weekend was a fun one between getting Star Allies for the Switch and going to see Hollywood Babble-On with my dad. It didn’t exactly help my exhaustion levels, but that’s what Spring Break is probably going to be for next week.
So long as I don’t abuse the freedom by not sleeping ever…
But that’s beside the point. Unless of course that lack of sleeping comes as a result of playing more Kirby. Which is a very strong possibility.
I’ve been having a great time playing the game thus far, as it is frankly difficult to not have a good time playing a Kirby game. That’s one of the main points I hit in the review I wrote for the Daily Titan today.
One of the other points, unfortunately, was the fact that the game strikes me as being so easy and quick-to-beat that it may not be worth the pricy $60 investment for some.
It will be worth the investment for me personally thanks to my obsessive desire to collect every puzzle piece, beat the time trial and arena modes with each character type and ultimately achieve a 100 percent completion rating. Plus, the game will undoubtedly make for a fun multiplayer experience with my friends over the break and going into the near future.
I won’t go super into detail about my thoughts and opinions on Kirby in this blog post because I do delve into it more succinctly in my review.
On top of that, I’m also planning on possibly publishing a separate “Director’s Cut” review here in the future. Either that or a post I’m imagining describing how the game goes wrong for my tastes.
But for those, we’ll just have to see what time allows.
For now, if you want to read my review in its entirety, you can check it out here. I’m always excited to get to meld my passions together after all!
You can also see my full archive of work for the Daily Titan over on the right.