It’s about time I return to one of my favorite pastimes: Writing excessively about video games. It’s been a while, and I’m glad to be at a point where I can without too many distractions. My internship and the build-up to next semester at Cal State Fullerton may interrupt some of that free time, but I’m still working on arranging my timing for all that, so I’ll probably talk more about it in the near future.
Anyway though, that’s enough about work. There’s a time and a place for everything, and this is the place for video game talk at this particular time.
Since Fire Emblem Echoes came out, I’ve been pretty obsessively playing that. It’s a seriously phenomenal game, enough that I’m sure I’ll need another very long post in the future just to talk about everything it does right. Playing that game has also re-ignited my passion for Fire Emblem Heroes, so even though I missed a couple updates I’ll happily start posting about them again.
In this update we have four new heroes, special variants of units from four different games, to celebrate the apparently well known traditional cliché of June being a popular month to hold weddings. As a 21-year-old single college student, I was unaware that this was a cliché, so I guess if nothing else this is a good example of video games teaching me things!
The four heroes are:
- Caeda from Fire Emblem: Shadow Dragon (Though the game lists her as being from Mystery of the Emblem despite it technically not being her first appearance… Consider that a personal gripe if anything)
- Lyndis (or Lyn) from Fire Emblem: The Blazing Blade
- Cordelia from Fire Emblem Awakening
- Charlotte from Fire Emblem Fates
Speaking of personal gripes, why would Charlotte be introduced into Heroes through this special bridal event if she is not even a regular character in the game yet? Not that I can complain since one of my favorite units from Fates has now been introduced, but it seems strange to not use a character that already has an original model in the game.
But I digress.
Along with new characters comes a new spread of maps. As of late the game has been introducing new main story chapters through a world featuring Ike from Path of Radiance/Radiant Dawn and a world featuring Celica from Echoes, but the “Bridal Blessings” focus maps are instead set in a Paralogue mission.
As usual, this Paralogue offers three missions with three difficulty levels, which provide nine orbs for players on top of the returning daily two orbs and three orbs from associated tasks to complete.
Story-wise, it doesn’t offer anything too special. It’s more of a goofy little romp through some sort of wedding festival where the four aforementioned ‘brides’ are competing to receive a special bouquet that apparently grants eternal happiness in current or future marriages to whoever catches it.
The oddest part of the setup for this series of missions is Commander Anna being the most excited to bring the player character out to the celebration so she can try to get the special bouquet for herself.
For a character known to have rejected notions of traditional romance in her support with Robin in Fire Emblem Awakening, it’s certainly a strange way to start.
And yes, I did remember that small character detail on my own, because I’m pathetic like that. But I bring it up for good reason.
That reason being that the whole setup becomes a conduit for Anna showing the most accurate expression to her canonical character by the end of the Paralogue, something my friend Jonathan and I both picked out by the end of the battles.
Whether it actually matters that the traditionally greedy character shows a more strong semblance to her canon personality by hoping to sell a magical love-based item for her own profit is not really relevant to anything. I just thought it was great that my friend and I had a moment with a game series we both like, so I figured I would at least chronicle that for the future if I ever decide to look back here.
Really beyond that nothing too special happens with the characters in this Paralogue’s story besides them reacting to wedding stuff in ways that might be expected.
I liked it, but I got through the missions quickly and kind of just moved on… Except for the suggested battle capabilities of the gowns, which I will continue to question for quite some time to come.
Sure Cordelia. Sure they will.
. . .
. . .
Of course I say that, but I suppose I should bank on it being true. Because after Jonathan drew a special 5 star hero from the new bridal character focus, I decided to try my own luck.
I’ve been saving up my orbs for some time hoping that a focus will come soon that has characters I really want (like Neimi, come on already Intelligent Systems give us some more Sacred Stones characters), but with 170 stored up I figured it wouldn’t hurt to use 20 for a try at these special characters.
I got two of them in one pull.
Seriously I don’t think I’ve ever gotten this lucky in this game. I’m not expecting to ever get this lucky in the future either, but for now I’m willing to revel in the joy of this blessing from the random number generator. ESPECIALLY since Cordelia’s skills and Cupid Bow make her pretty amazing at buffing other units on my team, something that’s incredibly well-timed considering the re-ignition of my passion for the game has also led to me being more interested in playing with the online metagame.
A metagame which led me to build a unit up that benefits immensely from receiving buffs of any kind:
In other words, if there’s anything to take away from this little event, it’s that I love it when a plan comes together.
If you have any thoughts on the new summoning focus, on probably the luckiest thing to ever happen to me in a free-to-play mobile game or really anything video game-related since it’s been so long since I’ve been really active around here, please feel free to let me know in the comments below!
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