Month: February 2017

More siblings hit Fire Emblem Heroes

More siblings hit Fire Emblem Heroes

Intelligent Systems seems to be hitting a pretty solid stride with Fire Emblem Heroes content introduction, as six new heroes have been released just about two weeks after our last batch.

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As part two in what is apparently a series of siblings getting released into the game – unfortunately killing my hopes of seeing characters like Neimi show up anytime soon – quite a few new characters have been added from a variety of Fire Emblem titles.  The six are:

  • Lachesis and her older half-brother Eldigan, siblings from the kingdom of Nordion from Genealogy of the Holy War
  • Olwen and her older brother Reinhardt, siblings from the Dukedom of Friege from Thracia 776
  • Klein, the older brother of Clarine, has been added to complete the sibling pair from Etruria’s capital city Aquleia from The Binding Blade
  • Sanaki, Empress and Apostle of Begnion, has been strangely added without her older sister Micaiah

Note: Some of the spellings may be different than on the online source from which I pulled the bios, as I’ve used the spellings given directly in Heroes for names like Friege

To be completely honest… I don’t really know much about any of these characters.  I haven’t played any of the games they come from, so I don’t have too much of a connection to any of the sibling pairs like I did with Eirika and Ephraim.

I suppose if there’s anything I can pull, it’s that they’re almost all pairings of older brothers and younger sisters.  That hits pretty close to home considering I’m the older brother to a younger sister in my family.

Oh, and through my research I discovered that Eldigan wields the original “Demon Sword” Mystletainn, which would then become the basis for Owain’s signature parody weapon in Fire Emblem Awakening.  For that matter, it’s also technically also the namesake of his daughter Ophelia’s signature tome in Fire Emblem Fates.  So if nothing else I’d love to summon a five star Eldigan just to see him using that legendary sword.

Along with these newly summonable characters came another Paralogue chapter titled Sibling Bonds.

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Once again, this chapter comes with nine new orbs to obtain – three from each difficulty level in the game.

I wish the music was more specialized for these paralogues, since the music on all the main maps are game specific… But I guess that’s more of a personal complaint.

On top of that, new quests have also been added that primarily reward those who summon the focus heroes or complete their paralogue missions with specific additional requirements fulfilled.

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Within these missions are another orb to obtain, which means players can get exactly halfway to earning the chance to summon five more heroes.  For someone like me who’s just about wrung the story missions dry and needs the extra boost on top of his weekly 15 orbs, this is a much appreciated addition each time it rolls around.

However, this update added more than just the new character focus.  It also added in part four of the Launch Celebration maps.

I have no idea when we’ll be getting to the point that the game isn’t considered to still be in it’s launch phase, but honestly I’m not rushing it.  The two difficulty levels for each give six orbs altogether, which is a pretty lucrative amount considering most maps only give you one.

I’m not entirely sure why the four characters that were chosen to appear in this map were chosen.  Perhaps there’s simply an argument to be made for the symmetry of Azura and Olivia as characters that provide an extra move through dancing and singing on top of Leo and Cecelia as mounted mages… But considering the last launch map was all infantry axe-users, it just seems like a strange direction to go in.

While that’s all that has been added into Heroes today, just the fact that anything has been added this soon after the last update really helps me hit home the point that this mobile title should last quite a while in the hands and minds of gamers.

What do you think of the new heroes added to Fire Emblem Heroes?  Do you have more of a connection to the characters or the games they come from then I do?  Let me know in the comments below, and let me know who you’re looking forward to being added in the (hopefully near) future!

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Reflections on the 2017 International Challenge for February

Reflections on the 2017 International Challenge for February

I don’t usually start these posts with a look behind the curtain, but I figure this seems like an alright time to do so.

To be frank, I expected to have this post out a couple of weeks ago.  Jokes on me for expecting the battle record results to be released right after the competition, I suppose.

Next time I enter a competition, I’ll be sure to account for this and try to space out whatever I release about it.  I unfortunately won’t be entering the Alola X Kanto Regional Rumble that registration has opened up for this weekend both because I don’t have a team set up and also because being sick really doesn’t help my energy level or processing power.

Oh, and while I’m at it, I figure I should mention that this is my one-hundred-and-first blog post!

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The post I made earlier today about the story I had published was actually my hundredth, and if I had realized it was going to be I probably would’ve incorporated things to be a bit more grandiose.  Oh well, if anything this shows that I continue to live up to my blog’s name – Work in Progress.

I continue to be amazed that what started out as a literal placeholder for a blog name that I couldn’t come up with has sort of come into its own as something that makes sense for the continual development of myself as a writer and a game player.

Am I thinking too much into that?  Maybe.  Maybe I’m just lazy and still haven’t come up with a better name.  But that’s neither here nor there.

With all of that out of the way, enjoy this sort of really late recap of a battle series I did some time ago.  I’ve been throwing it together for a while.  I’ll throw it under a read more since it’s pretty big and I don’t want to push everything else down too much, so continue on if you’re interested!

Continue reading “Reflections on the 2017 International Challenge for February”

February 23, 2017 Article Published

Lots of crazy stuff happened last night and we wound up staying until the early hours of this morning producing our last issue of the week.

It wound up being arguably one of the best issues I’ve helped put together in my opinion.

As far as my own written contribution went, my co-editor Sarah and I worked together to produce an update for the story Sarah and our assistant Brandon put together on Feb. 8 about the lecturer involved in an altercation with members of the CSUF College Republicans club.

Not only did we get an official comment from the University’s Chief Communications officer that told us what the internal investigation into the issue turned up, we also got a comment from the lecturer himself about his current status.  Through those two we found out that the investigation concluded the lecturer did strike a student, impeded on the free speech of the College Republicans club and was suspended as a result.

Pretty awesome stuff to get to throw together all at once, and I’m super proud of how the update turned out.

However, that wasn’t the only thing in this particular issue that made it such a good one.  We also have stories about a strange and interesting series of arrests that Sarah looked into, Trump’s administration addressing the transgender bathroom issue yesterday, CSU Chancellor Timothy White releasing a statement about how immigration concerns will be handled by the school system and more.  Lots of really good stuff written by a lot of great writers in one of the more memorable page layouts I’ve seen in quite some time!

All the stories are available online of course, but I’d also recommend looking at them in their official print layout over on Issuu, since it really is a really nice issue overall in my opinion.  It’s a slightly biased opinion I suppose, but this is my personal blog so take it for what it is.

If you want to see the article on the lecturer altercation update in its entirety, you can see it here.  You can also check out my whole archive of work for the Daily Titan through the link over on the right!

Preparing for battle – The 2017 International Challenge for February

I put a lot of pomp and circumstance around my entry (or lack thereof) in the Pokémon Sun and Moon Alola Friendly battle competition when it came around last month.  With Pokémon standing in pretty consistently as my favorite video game series, competitive team building and battling has been one of the things that has helped elongate my interest and playtime since I began to do it in Omega Ruby and Alpha Sapphire.

Of course, I’d been planning on trying out a team in the Alola Friendly competition, but I missed the registration window.

Luckily, the 2017 International Challenge for February has a prize worthy enough to encourage me to remember to register on time this time.  For participating, players get access to the Mega Stones for Mawile and Beedrill, which up until now have been unavailable in Generation 7.

Mega Mawile happens to be my favorite Mega Evolved Pokémon, so I jumped on the opportunity to get those stones right away:

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See?  Totally signed up this time.

Given that the 2017 International Challenge for February is a doubles battle competition, I decided to breed a whole new team just for the occasion.  I do have a wonderful combination sitting in my box with Wishiwashi and a Speed Swap using Ribombee, but I didn’t have a lot else to work alongside them.

Therefore I built a squad around a doubles combination I wanted to try, and I’m actually pretty proud of how it turned out.  Again, it might not be smart to give my strategy away ahead of time… But I also just love to gush about these things.  So here goes anyway!


Big Chungus

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My Elective is actually the first Pokémon I have competitively built that I didn’t personally name.  I was a little stuck on just what to call him and let my friend Juan name him instead.  Thus, Big Chungus was born.

It’s grown on me, admittedly.

This Pokémon was the reason I initially wanted to build this specific doubles team in the first place.  I had the idea of running a Motor Drive Pokémon holding a Cell Battery so I could get both an attack and a speed boost at the same time.  Combined with a Discharge user, I figured he could become a real beast in the field.

But of course I never decided to look up this strategy online ahead of time.  If I did, I would’ve found out that Motor Drive absorbs the Electric-type attacks before they can do things like activate items.  So that strategy kind of flew out the window.

While this development was disappointing, it didn’t lessen my zeal to build a powerful Big Chungus to sweep away the competition.  He still gets a speed boost from Discharge and now has the chance to hold a berry so he can heal some health when knocked down a few pegs.  By using a consumable item like this, I still have the opportunity to play with Thief and steal the items of opponents once it’s gone – the plan I had going for Cell Battery use as well.

Thunder Punch serves as Electivire’s primary STAB attack while Ice Punch gives him an opportunity to take down pesky Ground-types that gets sent out (a particularly useful strategy against Pokémon like Garchomp).  Finally, Cross Chop gives him more of a super effective damage spread against Normal-types, Ice-types, Rock-types and Steel-types.

The crux of Big Chungus’ skills only really become fully apparent when combined with his partner, so I should probably introduce him too.  Thus, without further adieu:


Schnoz 

This protruding proboscis Pokémon, aptly deemed Schnoz, is my team’s Discharge dealing defensive wall and the proud partner of Big Chungus whenever I get the chance to use them.  While this is mainly because of discharge, other factors help contribute to that as well.

Firstly, Schnoz has Magnet Pull as his ability.  As a result, no Steel-types can switch out when he’s on the field.  This doesn’t mean a lot for Probopass himself, but it does mean that Electivire can spam some Cross Chops while they’re out together.  Other team members benefit from this magnetic pull as well, like a certain other monkey I’ve trained, but he really is meant to work with Big Chungus.

Wide Guard is another example as to why they’re meant to work together.  Even though the Air Balloon Schnoz holds allows him to dodge Ground-type attacks until hit, Wide Guard lets him block Earthquakes for both himself and his partner.

Let me tell you, it’s incredibly satisfying to block an Earthquake from a Garchomp that’s killed by Ice Punch that same turn.

Flash Cannon and Stealth Rocks finish off Schnoz’s moveset, giving him a pretty powerful STAB attack and another utility option to damage opponents as they switch into battle.

Like some of the other Pokémon I’m using on this team I’ve built, I never expected I would ever use a Probopass in my life.  In fact, I was pretty opposed to his overall design not too long ago.  Now that I know what he can do, particularly in conjunction with my big, strong electrical ape, I’ve come to like the mustachioed magnetic rock.

Or at least, I like seeing the two of them in battle together.  If it wasn’t weird to say it out loud, I might even say that the two are the flagship couple on my squad.

But it is pretty weird to say, so let’s move on shall we?


Capuchin 

This semester I’m taking a course on primate behavior at Cal State Fullerton.  It’s easily my favorite class that I’m taking right now and I could probably argue that it’s one of the most fun courses I’ve taken in college in general.  Something about the subject matter and the professor just really click together for me.

One thing I’ve learned through the class so far is that the Capuchin monkey has to be my favorite primate ever.  Not only are they cute, but their tool usage is pretty incredible to watch, and I still haven’t gotten tired of it.

Seriously, check it out:

That’s some really cool stuff.

Anyway, the reason I’ve gone on this little tangent about primates is because it happens to coincide perfectly with this particular team member, a Passimian simply dubbed Capuchin.

Not only is there an intrinsic pun just in using a monkey name with ‘cap’ in it for a monkey wearing a shell like a hat, my Passimian likes to use stone tools as well.  His Hard Stone both improves his Rock Slide attack that hits both sides of the field and makes Fling a powerful 100 base power Dark-type move.

The Receiver ability works real well in a doubles battle setting as well, allowing Capuchin to steal his partner’s ability when they faint.  He could wind up able to absorb all Water or Electric-type attacks, he could gain an immunity to priority attacks, he could trap a Steel-type opponent against a Pokémon that’s super effective against them and more.

Really it’s just about a win-win no matter what he gets since a jolly speed-oriented heavy attacker is the monster in question.  I really do love having this team member around, and I’m looking forward to seeing him take some lives during the competition.


Tharja 

Tharja the Mandibuzz is essentially my main defensive wall.  While Schnoz fits that role pretty well too, Mandibuzz intrinsically has an immunity to Ground-type moves that balances the two weaknesses I have.

My strategy for using her is pretty simple honestly.  Knock Off and Brave Bird are strong STAB attacks with the prior also allowing me to nullify most of my opponent’s items.  Toxic is there so I can make use of the hefty bulk behind this bird in situations where those two attacks just won’t cut it.

Now Roost is where things get interesting.  With her hidden ability, Tharja gains two speed boosts at the cost of one defense stat debuff whenever she gets hit by a physical attack.  This boost compensates for her middle-tier base speed stat and helps her outspeed most opponents.

Once she’s that much faster, Z-Move Roost recovers her health AND replenishes her stat debuffs, making it so she has all the speed with none of the fallen defense.  It feels fantastic to pull it off on an opponent, especially if a Brave Bird or two can sweep up the rest of their side.  Plus, Z-Move Brave Bird can really pack a punch when I need to use it instead.

Before Tharja came along I never really imagined I’d ever use a Mandibuzz, but now I really dig what she can do.

Oh, and I figure I should add that she’s named after the Plegian mage from Fire Emblem Awakening because she has that darkness-and-death vibe going on.  Also because Fire Emblem Heroes has gotten me way back in the mood for any and all things Fire Emblem.

Seriously that game is like my current addiction.


Peach

Named after arguably the most famous princess in all of video game history, my Tsareena is here to kick ass and take names.

Literally.

Because kicking is her thing.

It’s a joke, see?

Anyway, moving on.  Tsareena actually wasn’t meant to be on this team I’ve built.  Originally I intended to run a Hyper Voice Sylveon thanks to the accessibility of the move via Poké Bank, but with this competition being limited to the Alola Pokédex I wasn’t sure whether I would be allowed to use a Pokémon with the pentagon icon indicating origins in Generation 6.

So, in came Tsareena as a replacement.  Not only is she strong against Ground-types (which I apparently felt was something I needed to correct against), she has quite a few weaknesses to make use of a Weakness Policy alongside her immunity to priority attacks and her diverse move pool.

Plus Trop Kick is just great.  I had quite a few experiences while practicing where I would lower the attack stat of a Pokémon using a super effective move and get a sweet stat boost as a result.  Pretty solid strategy also courtesy of my friend Juan.

Tsareena’s moves round out with Acupressure, which is more of a gimmick I was looking to try out in the moment.  Rapid Spin may have been smarter, but I like the idea of being able to strengthen my other Pokémon during a calm moment.  Hopefully the random nature of Acupressure doesn’t wind up screwing me over.


Nessie 

Like Tharja and Peach before her, my Lapras (named after the infamous Loch Ness monster) has a rather simple role on this team.  She’s the strong special attack wall to balance out the more physically oriented group around her.  With 237 HP and a 161 special defense stat (boosted to about 240 or so thanks to her Assault Vest), it’s pretty hard to take her down.

She even lived against a Thunder in the rain from a Tapu Koko during one of the practice battles I did.  It’s nuts.

Past her amazing walling status, Nessie also has a pretty wide typing coverage.  Hydro Pump is STAB and hits Fire, Ground and Rock-types.  Freeze Dry is also STAB and hits Flying, Grass, Dragon, Ground and specifically Water-types.  Dragon Pulse hits Dragon-types and isn’t resisted by much.  Finally, Psychic hits Fighting and Poison-types.

I’d considered running Perish Song as a way to take down Pokémon that are trapped by either Magnet Pull or a Mean Look from Schnoz, but I preferred having the walling capabilities that only an Assault Vest can bring.

I also decided to run Nessie with Water Absorb rather than Shell Armor so that I can switch her in whenever I’m expecting a Water-type attack to come my way, even if I’m stuck with taking potential critical hits as a result.

Though she has no particular gimmick, Nessie really rounds out my team well.  Her strength and attacks are solid all around and make her a good Pokémon to bring out for a wide variety of situations.

I’ve always loved Lapras, and I’m glad to finally get the chance to help her shine.


Tonight is the last night to register for the 2017 International Challenge for February, and battles will go underway throughout the weekend.  I’ll be keeping a log of how I do and there will probably be an update on that coming by Monday or so… Assuming the world doesn’t fall apart in the newsroom again like it did this last week.

While I’m really looking forward to putting this team to work, I’m also always looking for more ideas to build in the future.  If you have any comments about my team and how it shapes up or if you have any teams in mind you want to see built, I’d love to hear any and all of it!

Good ideas are never a bad thing to stockpile, I’d say.

Another year older, 20 years in

If I had any sense of comedic timing, I would’ve figured out that a year ago I should have waited a few extra days to create my blog so I could coincide that birthday with my really for real birthday today.

Oh well.  Water under the bridge I suppose.

And water everywhere for that matter, since the sky has opened up here in Southern California.

​To be completely honest, rain on my birthday is a bit of a tradition at this point.  My parents still love to tell the story about how my first birthday was washed out by a typhoon.

Enough thinking about the past though, because now that I’m 20 years old and officially no longer a “teen,” it’s time I start thinking ahead to the future.

The first thing I find myself thinking of is whether or not it seems conceited to be writing myself a post about my own birthday.  Like sure, it’s my blog and everything, but it still feels strange.  

I’m not even entirely sure what to say past reflecting a little on my hopes that 20 will be a great year for me, just like 19 was.

Maybe it would be easier to think of things I’ll miss now that I’m another year older.  If I had to pick one thing about being under 20 that I’ll miss… 

It would be no longer getting meal discounts.

Was this whole post just an excuse to fit this surprisingly well placed joke out there? Yes. Is it worth it? Yes.

Rest In Peace oh great deal of the century

A promising amount of staying power

A promising amount of staying power

Just about two weeks after the game’s initial launch, Fire Emblem Heroes has received a new set of downloadable content that, despite being small, gives me some hope that this mobile game will keep itself in the hands of fans for some time to come;

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Yes that’s right, new heroes have arrived.  Two heroes from games that haven’t had characters in the mobile title yet, I might add.  Eirika and Ephraim have arrived from The Sacred Stones, meanwhile Seliph and Julia have arrived from Genealogy of the Holy War.

While no other characters from those two games have been added yet (unfortunately), the fact that new heroes are being added this soon after the game’s launch is a good sign compared to certain other titles I’ve seen handle this kind of system in less than impressive ways.  In fact, the model of launching just a few heroes at a time in this manner might be a little frustrating for players like me who want more of their favorites to arrive in droves, but it makes sense as a strategy to consistently space out content in a game where there’s plenty of potential content just waiting to be unleashed.

It isn’t just the four new characters to summon that give me hope for Fire Emblem Heroes, either.  There have also been new Paralogue story maps added to the game, much in the same fashion of extra missions appearing in main series Fire Emblem titles.

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The Paralogue boast its own bit of branching story from the main story mode with three maps that each award an orb for completion.  With three difficulty levels on each of these maps too, all together they give players nine more orbs for their collections.  With this, anyone can be at least a solid halfway to another full summoning session.

Nine orbs alone may not seem like a lot, but considering these extra orbs were added in just two weeks after launch, there’s plenty of promise that many Prologues will be added in the near future.  Between this, the two daily orbs and whatever extra orb rewards are given through quests, summoning heroes after burning through the 135 main story reward orbs should still be a rather attainable goal.

Speaking of quests, that’s another reason why this small update shows promise in extending the shelf life of Fire Emblem Heroes.

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New quests were added specifically pertaining to the Family Bonds Summoning Event, and though some of the goals are a long shot to complete (such as the ones that require the special focus heroes to be used), they are just another example of how goods will continue to be dispersed to players over time.

I’ve been enjoying Fire Emblem Heroes way more than I ever expected the past few weeks. Super Mario Run, while a really fun game (for reasons I’ve discussed previously that I still stand by), feels a little constrained by its smaller maps and limited main story content.  I still go back to it, but even when I first started playing I didn’t find myself returning as religiously throughout the day as I do now with Fire Emblem.

Of course, part of what makes the game so fun is having a few close friends just as invested as I am, giving us things to talk about throughout the day.  Whether it be about someone’s terrible summons or the daily event that just arrived, it’s interesting to see the different ways we’re all experiencing it.

To make a long story short, as I write this sentence I’m playing out a few maps to earn some new orbs so I can build up to summoning again.  The game is just that addictive and I look forward to every moment I’m playing it.

And I say that not only because Sacred Stones heroes have officially shown up.

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I’m still holding out for Neimi, game.

Valentine’s Day 2017

Valentine’s Day 2017

For a soon to be 20-year-old bachelor on Valentine’s Day, it helps to remember the small things that make what would otherwise be something similar to every other day into something more special thanks to that spirit of love in the air.

Like staying up into the early hours of the morning reading a book about one of the worst workplace disasters in American history.

Or taking a quiz about said awful tragedy.


Or eating pizza while doing homework, studying Bonobos for my primate class.


(I bet those Bonobos are jealous they don’t have pizza like this, I tell you what)

Playing Fire Emblem Heroes even seems to be just a touch more romantic, I’d say.


… Yeah.

Oh, here’s something more in line with the holiday.  Earlier today at a guest speaker I went to for my Investigative Reporting class, I found out that Burger King is doing a sex toy giveaway at certain stores.  Which is…

Well, kind of incredible to see actually being a thing that’s happening, to be completely honest.

I also got to spend a few hours with a couple of my buddies from the newsroom at a Super Smash Bros. tournament in the Titan Student Union, which was a lot of fun!

My buddy Kyle playing. Don’t think he knows I got this picture, but I’m sure he won’t mind.

I even made it to the third round of the main tournament.

Granted, I made it because of two other players disqualifying, and then lost bad because I didn’t get to practice those first two rounds, but still.

Did alright in the loser’s bracket at least.  I actually got in some decent games there.

… Okay, so for me, it really was just a day like any other.  But hey, hopefully your Valentine’s Day was great, since I’m always a bit of a sucker for a good romance deep down.

Though if you’re just planning on having a good Singles Awareness Day like I will, that’s awesome too.

February 13, 2017 Article Published

I frankly relish the opportunities I get to mix work with leisure once in a while.  Like when I had the chance to review Pokémon Sun and Moon for the Daily Titan, this week I published an article reviewing my latest mobile game obsession: Fire Emblem Heroes.

After the practice I had writing that Pokémon review last semester, this one felt much easier to craft overall.  The only really difficult thing about it came in the juxtaposition between how I tend to write and the publication’s necessities.  While I can easily write over 3,000 words dissecting the smallest things in a video game (as I’ve proven here time and time again), a general newspaper audience likely won’t care much for seeing me geek out for that long.

Thus, it was up to our A&E editor, Kaleb, to help reign me in and simmer down my work into something more succinct that hits right at the heart of the strengths and weaknesses of the game.  He’s an awesome editor and an even greater guy to spend time with, and without his help I’d still be stuck with an over-embellished description of the differences between hand-to-hand weapons, magic and colorless units in the game.

He also does some pretty stellar reviews for the paper.  I’d recommend his pretty recent Resident Evil 7 review, since I’m sure that’ll appeal to the kind of audience I tend to draw.  He even did a multimedia live talking review about the game to go along with it, which is pretty sweet!

Even with Kaleb’s help, my article still wound up being the longest thing he published at about 800-900 words or so… But to be completely fair, this article might not technically be published in the same sense as the rest of my work for the DT.  Because of some spacing concerns in our special weeklong sex-themed issue, A&E had to cut their page and run all their stories online.  So this review wasn’t put out in print, but it was published online.

Luckily, for my purposes here, that’s more than good enough.

While there are plenty of things I feel have been left out of the review from the perspective of someone who obsesses too much over a game when he enjoys it, I still really like how this piece turned out.  I’m sure if I ever want to dig deeper into the gameplay strategies and mechanics, or if I want to talk about my five star monsters Tiki and Minerva, I’ll write up a separate post some time in the near future.

If you want to see the review in its entirety, you can see it here.  You can also check out my whole archive of work for the Daily Titan through the link over on the right!

Happy birthday, blog

As I’ve just been made aware, February 6, 2016 was the day I first created this blog.

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I’m a little late to the party considering it’s about 11:00 p.m. or so when I’m writing this… But it’s been a bit of a long day, so forgive me.

To be completely honest, I never expected that this class assignment would turn into something that I continued to invest my time into.  Sure, a lot of the momentum was built by Pokémon Sun and Moon’s pre-release trailers and information leaks, but I also like to think this has been a great opportunity for me to keep myself writing both about things I enjoy and about whatever’s happening in my life and work.

Oh, and by keep writing, I mean writing a lot.  Seriously, I don’t know how many of these posts have hit over 3,000 words, but I know there are a lot of them.

So, to everyone who’s come to see me and my relentless rambling, and especially to whoever’s stuck around after seeing my relentless rambling the first time, I greatly appreciate it.

Here’s to more abuse of the written word for a long time to come!

Fire Emblem Heroes: Doing fan service right

Fire Emblem Heroes: Doing fan service right

Today, after I finished with my classes, I started messing around with Fire Emblem Heroes, the new mobile game released by Nintendo just a few hours ago.  When the game was talked about just a few weeks ago in the Fire Emblem Direct I got pretty excited for it just based on the concept of a mobile phone Fire Emblem experience alone, and now that it’s here I’m very eagerly digging into every detail I can.

So far, I have nothing but good things to say about the game.  It has really solid design, gameplay and enough content within to probably have quite a long shelf life.  Of course, I’ve only spent about an hour or two playing, so I’ll be forming my opinions a bit more succinctly over the next couple of days.

As a matter of fact, I’m planning on writing a review of the game for the Daily Titan for our Monday edition this upcoming week.  I’ll have my most well-developed thoughts on paper for that.  However, depending on how much space I get on Kaleb’s A&E page, I might just be writing a more extended view of the game here after that comes out.

Until then, I’ll be around.  Playing games and doing homework during the downtime when my stamina is recharging (which, at a rate of one stamina every five minutes for a 50-point stamina bar… Should be about four and a sixth hours or so for a full charge).

While I’m doing that, enjoy what has so far been one of my favorite fight scenes:

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Selena takes on her friend in Fire Emblem Heroes. Sorry it had to end this way, Laslow

Seriously, the art in this game is great.  Can’t wait to gush about it and annoy everyone in the newsroomwith how endlessly I can talk about small details in things that catch my fancy!