With Finals for the semester coming up I really don’t have a lot of time for myself, as I’m pretty much perpetually busy with last minute projects and studying. However… I feel like it would be something of a disservice to not keep up with Pokémon Sun and Moon news, since I’m pretty hyped about the game if it weren’t obvious enough.
Plus, if I put up all my opinions and stuff here leading up to the game, I can look back when the game is actually out and see either how silly my ideas were or get disappointed that what I thought of wasn’t implemented. That’ll be a fun thing to do, I think.
There was a new clip showcased in the Japanese Pokémon variety show Pokénchi today, May 15th, which briefly showed off this battle scene. While it isn’t necessarily a lot of new information, there are some interesting things to pull just out of this screenshot alone.
First and foremost, it appears that trainer models will be standing behind their Pokémon during battle – something which I know people were questioning back when the starter reveal trailer came out. While this by itself is already a great addition and a great bit of detail to see in the game, it isn’t the part of this image that gets me most interest.
No, what gets me most interested is the models of people standing to the side watching the fight. You can see it on the left side of the image behind Litten’s tail. Again, this is a pretty great little bit of detail to add life to the Pokémon world during a battle… But the implications might just be larger.
Will there just be generic people or trainers standing aside watching fights throughout the game or will the spectators vary depending on the environment? Will the evil organization members (yet to be announced of course, but I’m still voting for Team Eclipse) gang around you while you fight in their base and slowly thin out as you defeat them? Will other Pokémon available on the route you’re traveling over appear in the sidelines of your random encounters? Will people come and go in the sidelines, or will the sidelines themselves even potentially change around you?
Something I think would be cool is if this feature could tie-in to the online battling system in some way. For X & Y and ORAS the stage for online fights is rather generic and tries to simulate an audience with digital cut-outs. Now, what I’m thinking is that we could potentially have spectating available in online fights. The spectator count would probably have to be limited to help with things like lag, but what if the models of the real world spectators are in your peripheral vision while you’re battling your friend or random challenge opponent?
It might be a bit of a stretch, but I think it’s an interesting idea if it were possible to implement. What do you think about it? Is it an interesting or even viable addition that could be thrown in? How else would you be interested in seeing spectator models used in-game?